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Of course, this is speculation, but I'm willing to guess that if the player(s) in the recently released gameplay videos had chose not to kill the Captain of the ship, the same actions would have played out and the same battles would have occurred after that point. The dialogue would've been slightly different but they would still meet up with the other ship and they still would've been boarded by enemies and the players still would've gone down to engineering, etc... Do the actions you take really hold that much weight? Probably not, as well. Is this just another MMO gimmick? Hmmm... _________________________________ |
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It's not an MMO gimmick...it's the same exact thing as KotOR. |
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Originally posted by kaydinv
Search for the released game hands-on/previews. One of them shows that exactly instance (ship) and how big the impact is whetever you decide to save or kill the captain. And that is just one example. I am not doing your homework, if you are too lazy to do that, its your problem. Next time would be better if you ask around instead of coming out bursting something that you have no knowledge, wouldnt it?
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Originally posted by kal08
Search for the released game hands-on/previews. One of them shows that exactly instance (ship) and how big the impact is whetever you decide to save or kill the captain. And that is just one example. I am not doing your homework, if you are too lazy to do that, its your problem. Next time would be better if you ask around instead of coming out bursting something that you have no knowledge, wouldnt it?
I was specifically talking about the hands-on/preview you impulsive moron. They did not show what happened if you chose the other path. The only detail they gave was that your choices would be "important." How about instead of revealing the frantic fanboi that you are, you show/link an example that demonstrates the games true potential? How about even an explanation of what happens? That's good enough for me and probably other skeptics. How about anything other than, "Rabble! Rabble! Rabble! I'm an illogical idiot!" _________________________________ |
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They can only have so much branching 'choice' content, unless they make it procedural which I highly doubt. The technology is going to limit how much choice you really have, and how many characters you can make before you're tired of the same 'choices.'
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Originally posted by kaydinv
I was specifically talking about the hands-on/preview you impulsive moron. They did not show what happened if you chose the other path. The only detail they gave was that your choices would be "important." How about instead of revealing the frantic fanboi that you are, you show/link an example that demonstrates the games true potential? How about even an explanation of what happens? That's good enough for me and probably other skeptics. How about anything other than, "Rabble! Rabble! Rabble! I'm an illogical idiot!" Not that this trolling deserves a reply but they stated prior that if you did not kill the captain as he is an experienced captain he would more effectively fight off the boarding party recognizing those pods as boarders and shooting at them rather than the ship.
That is the one of the direct ingame conseqeunce of the decision. |
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Obviously I have not played SW:TOR, but I have played SW: KOTOR. They made the same claim for that game, that your choices made a difference. I doubted Bioware then, since I had played a number of RPGs that had made the same claim and had failed to measure up. I played through KOTOR twice, once toward the Light Side, once toward the Dark Side. Throughout the game I noticed subtle differences, but they were not awe inspiring. However, the change to the end of the game was mind blowing. That is the reason it is and will always remain one of my favorite PC games of all time. It is also why I no longer doubt Bioware when they say my choices will make a difference. Playing: Cabal Online, Champions Online, World of Warcraft |
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Originally posted by Relampago
I was specifically talking about the hands-on/preview you impulsive moron. They did not show what happened if you chose the other path. The only detail they gave was that your choices would be "important." How about instead of revealing the frantic fanboi that you are, you show/link an example that demonstrates the games true potential? How about even an explanation of what happens? That's good enough for me and probably other skeptics. How about anything other than, "Rabble! Rabble! Rabble! I'm an illogical idiot!" Not that this trolling deserves a reply but they stated prior that if you did not kill the captain as he is an experienced captain he would more effectively fight off the boarding party recognizing those pods as boarders and shooting at them rather than the ship.
That is the one of the direct ingame conseqeunce of the decision.
Oh, thank you. I almost forgot I was on the mmorpg.com forums until someone called me a "Troll" for questioning something about an overhyped MMO. Anyway, I watched that whole section of the video again and they did not mention those specific details. _________________________________ |
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kasta
Advanced Member
Joined: 5/30/03
Never try to teach a pig to sing,it wastes your time and annoys the pig. |
They didn't mention the other route in the video but another site (I forget which one) was shown the same 'flashpoint' and allowed to follow both choices and mentioned what the different choices did. |
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Honestly, its not that you're questioning the hype of an MMO (which is fine), but its the connotation and the overall voice of the piece. Too many posters here on MMORPG.com seem to just have fun by sitting and bashing unreleased MMO's. Why does everyone have to be so negative. Fact: There is no such thing as an MMO that will fit everyone's personality/playstyle. Fact: An MMO is limited by its technology. You will not be able to do anything and everything you want, but some MMOs are a little more free in letting you choose who you want to be. Lets give this game a chance before we start bashing it and the hype. Stop being so negative. ~Webby "This MMO needs more dead bird." |
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Originally posted by kaydinv Not that this trolling deserves a reply but they stated prior that if you did not kill the captain as he is an experienced captain he would more effectively fight off the boarding party recognizing those pods as boarders and shooting at them rather than the ship.
That is the one of the direct ingame conseqeunce of the decision.
Oh, thank you. I almost forgot I was on the mmorpg.com forums until someone called me a "Troll" for questioning something about an overhyped MMO. Anyway, I watched that whole section of the video again and they did not mention those specific details. The trolling reference wasnt to the questioning it was to this most obvious attempt at flaming ""Rabble! Rabble! Rabble! I'm an illogical idiot!""
You have every right to question and be skeptical. The decision has multiple effects, as i mentioned above if you let the captain live he more effectively fights off the boarders, also you gain light points instead of dark points. I know this because they demoed this flash point at E3 and there were several write ups on it such as: http://www.1up.com/do/previewPage?cId=3174566
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Yes it makes a difference if you kill the Captain. No it doesn't make a great doifference because it's a demo and that would defeat the purpose. Don't Judge Games By Demos at Coventions. It's all about the hype right now. This isn't the way the game will play out. To see what difference it made you'd have to go back and wade through the E3 demo reports and I'm not going to. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Kaydinv does have a point in that for this flashpoint there isnt a huge difference in how the instance plays out based on what we have seen and read, you still have to fight off boarders (though less and in a more controlled manner). However it does affect your character (i am still leery of someone making a decision for me in a party) and has the potential (uncomfirmed this is just the word potential) to affect other instances or faction based story down the road. |
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Originally posted by weblinkz2002 Well, to be blunt: because people are trying to cheat us out of our money. They make deceptive claims about their games and people fall for it. |
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Why do people torture themselves? If you something is distastefull to you, then stop eating it.
Same with MMO's.. I didn't like WoW. I felt it was a gimmick. So guiess what I did? I canceled, and stoped playing. No need to go on a forum on complain about it and look like an arsehole. If KOTOR seems like a gimmick then don't come here and look like an asshole. |
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It was mentioned in every review of the preview, and on the videos at E3. Is it a huge choice? No, it is not. But it's a level 8 choice. And it still had an effect on the fight that happened. We don't know if down the line, that captain might help you. But as long as you jump to conclusions about things, you won't miss a thing by not playing, I guess. |
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The point of the OP is to make people aware that maybe these gameplay choices won't have as big of an impact as some would believe based on the marketing and hype surrounding this game and to seek others opinions on whether or not this aspect of the game (the main aspect they seem to be pushing) is just a gimmick or not. You asshats can sit around and pretend everyone in this thread is "Flaming" the game, but I have yet to see anyone do that. I even said in my original post that it was "speculation" and a "guess." No, you can't hide behind that trite, "Stop flaming the game and give it a chance!" bullshit because nobody has done that here and on any subforum here, people try that bullshit over and over again whenever anyone brings up any type of skepticism. If all you're going to do is act like a dumbass fanboi, don't waste people's time posting here. Sorry, the point of this thread is to have an intelligent conversation with people that don't have sticks up their asses. _________________________________ |
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Originally posted by KissThaRing
That first part is more appropriate to you than anyone else here. If you don't like people discussing the possibly negative parts of an unreleased title than maybe you shouldn't browse the fucking mmorpg.com forums. That's what we do here. You obviously haven't been paying enough attention if you think that everyone is here falsely glorify whatever game they're interested in playing. Either that, or you're a tremendous ass that thinks these forums are somehow only for people that think exactly like you do.
Grow up. _________________________________ |
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It seems you still don't realize that you're not a flamer and a troll for criticizing the game, you're a flamer and a troll for going berserk on us for engaging you in the discussion you supposedly wanted. Kaydinv: Of course, this is speculation, but I'm willing to bet this sucks. Calm down and, yes, grow up. Saerain Tested: 53 titles | Saerain Approved: EVE, VG, LotRO, AoC, SB |
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I don't know if anyone said it yet but there is a video out there of what happens if you let him live. The ship doesn't get boarded as badly if at all and the fight is much easier because the captain was experienced. You could see that the 2nd in command was sort of inexperienced and nervous once she took command. |
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seabass2003
Hard Core Member
Joined: 8/31/05
Why the hell should I work? She''ll just spend all my money on shoes anyways! |
Originally posted by kaydinv Maybe they are taking the "Butterfly Effect" route in this game? As in each small decision at the begining of the game has larger implications later in your characters development? Just thinking out loud.
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Originally posted by kaydinv
I recall reading the article on the video and them stating how much or how it would change as well (I'm fairly certain I read it here) and though this is a pretty highly touted feature it is not high on my own personal list of reasons to play the game, since Bioware has in my opinion been far ahead of most of there competition as far as story elements I will certainly give them the benefit of the doubt, but even if that feature for some reason doesn't give you really much of a choice I have faith that Bioware will make an awesome game anyway. |
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Originally posted by Saerain
Oh, if only that was an accurate depiction of what's happening here, you would be right.
Kaydinv: Of course, this is speculation, but I have to question this... Person A: Stop hating on the game! Give it a chance before you play it! Person B: Stop Trolling Person C: This game will be perfect! If you don't think so, stop posting here! Kaydinv: I'm not doing any of that, in fact, the only thing I hate here is you people. *Saerain craps out of his mouth* _________________________________ |
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Originally posted by seabass2003 Maybe they are taking the "Butterfly Effect" route in this game? As in each small decision at the begining of the game has larger implications later in your characters development? Just thinking out loud.
If that's what they're doing, that's pretty impressive. I wish they would go into detail about the long-term effects, if any. Right now, it sounds like Bioware's gimmick (every MMO has one). I wouldn't be surprised if the Dark Side (and Light Side?) points barely had any significant affect on the "story." It's going to be sad if the only long-term difference your choices make will be whether or not your character is "Evil" or "Really Evil." _________________________________ |
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Get eight or nine hours of sleep and read the thread again if you're that delusional. The worst that happened before you started biting everyone's head off was that Kal08 suggested you read hands-on previews, which describe the events that occur when you choose not to kill the captain, saying that not doing one's research is lazy. You thought he was referring to the demo you were already talking about, but rather than simply stating this in an attempt to moot his argument, you trashed him to next Thursday as if he'd tried to sue your family. It was all downhill from there. Saerain Tested: 53 titles | Saerain Approved: EVE, VG, LotRO, AoC, SB |
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