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1) The Character Creation Screen: 9/10
Conclusion All in all it’s a great game everyone that likes superheroes should give it a try. |
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Man I wanted to do a short review. LOL so much for that idea. =) |
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I like your review, However Id like to point something out to everyone. Like yourself, many people are saying that CoH lacks things in the character customization department and it falls short of CoX. I think this is completely incorrect. For everything that CoH may lack, it adds at least one more character customization piece that CoX lacks. So you may not have every single costume piece that CoX has, but you'll have some very similiar pieces as well as new pieces. You also have all of the following that CoX lacks:
![]() "You act like daffodil picking dwarves are anywhere out of the ordinary..."-Laura "Taera" Genender 2008 |
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when do you get to change the color and origin of your powers i am in the desart and i still cant find a way to change how my powers look |
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have only changed them in Canada but I assume the Desert has something similar since those are the two choices out of the trial zone, the Powerhouse. The Powerhouse is where you pick your new powers and once selected you can go to "all powers" and click on the square button in the upper right window of each power, which then slides out a color spectrum where you can choose whatever color you want for that power. |
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Originally posted by Rayx0r
I agree. I still give character customization to CoH. Just barely. CoH has been out 5+ years. Like I said if it would of been 1 year to 1 year and half ago CO would of easily beat CoX. I think CO will easily outdo CoX with one update to the game.
PS CoH you can have wings at character creation stage also. =) |
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Originally posted by syllvenwood
You can do it right from the start. Just hit P in game. If it can be changed it will have a color in the right corner of the power. |
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While I am enjoying the game so far; I feel compelled to add a negative comment. Gameplay Variation: 3/10. There's quite a few differences between the individual power sets which makes playing alts very viable, but has anyone else noticed that there just isn't a lot of different tools available for their hero to use? .. I'll give an example; I'm currently playing as a Telekinesis oriented character; have invested a few hours into the game and reached level 13 (of 40) and, without counting buffs/block/travel powers, I have a grand total of three "skills" to use in combat. 1. The ranged energy builder; i.e. autoattack. That's it; just three attacks and one of those is autoattack! .. and even wierder; my AOE damage ability is more effective than my single-target melee damage dealer vs a single target, (often resulting in a one-shot kill) so I barely even find myself using #2. Now, I'm not knocking the game 'cos I do think it's fun .. but other than holding down shift to block whenever you see a symbol over the targets head (you don't even have to time it since you can be in "block mode" permanently) there just doesn't seem to be a whole lot to do during combat. It's fast paced and fun to see the bodies hit the floor when you're fighting a half-dozen henchmen at once, but from my (admittedly limited) experience of the game thus far, there doesn't seem to be any tactical choices for me to make; it's pure button-mashery that makes even WoW seem intellectually challenging by comparison. |
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Originally posted by Ilvaldyr I agree early it seems slow evolving, you don have alot of powers....by 20 there is more variation. playing: Dragon Age |
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About the lack of customizable weapons. You can go to a tailor and change your weapons you just have to pay for it and you don't know what it looks like until you buy it and use it in combat =/ |
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Originally posted by upsilonmerc
I know there are perk weapons but I didn't know you could buy them at the tailor. I will check it out. =) |
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Yeah, PvP was definitely an absolutely horrendous experience for me as a dual-blade hero. I think I managed to land a hit like 20 times in an entire PvP match. And over half of them were hitting for 3 damage or less on some heroes. Heroes are just impossible to catch especially if they're using their travel power, (But also even when they're not) which is ludicrous to enable in a PvP match. I can jump ahead of someone with my travel power, but I'll only manage to hit them once as they fly past me again. The only viable option I had was to throw objects at people capable of knocking them down for my team to finish them off. That and climb to the top of the cage and regen my health, so the opponent doesn't gain a point off my death. I also loved having ranged characters still attacking me just by having my character targetted as I'm grappling through the arena or fleeing to the top of the cage where as melee obviously can't do that and even if the opponent isn't using a travel power, good luck catching them. |
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Originally posted by upsilonmerc
No you can't customize your weapons unless you unlock it with perks. My Bow (on a level 15) and Sword (at level 6). |
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about the character costumisation being worse than CoX, COs actualy a lot more deep. If you toy around you'll see. The options may not jump out as much but they are there. |
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Originally posted by Cefka
Its deeper yes but not as many options, yet. |
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I enjoyed reading your first impression. It's pretty much one of the few I could read all the way through. But it makes sense because you're a CoX vet like myself. So I've always been finding those are the most informative
I'm around L11 on my highest avatar and I agree with your analysis. I will add some of my own thoughts briefly: PRos- 1. Amazing Character custimization that I'm finding ravels CoX if not surpasses 2. Combat seems very well thought out 3. I enjoy that they have embraced zone based PVE more so then tile based, instanced missions 4. I love the run-and-gun style combat now 5. We can actually use our travel powers in PVE now. Previously in CoX, they forced you to do missions in Caverns, caves, and tight warehouses. Really sucked. Was as if the devs didnt want us to use travel powers in PVE. Fixed now! 6. I enjoy mix matching powers from powersets 7. I am enjoying the respecs 8. One server always a plus for me
Cons 1. I hear they just nerfed XP from PVE so I am worried the game will become a grindfest. I found CoV way too grindy too when they raised level cap to 50. 2. I've only dueled so far but I am certain the PVP feature will be poor. With the lack of Villians in this game it would obviously be silly for the devs to add open pvp zones. But I wish the game had villains and pvp enabled zones at every level. 3. So far, at least early levels it appears grouping will be poor like WoW and most other games are. I've only been in teams twice to do quests and they leave right after. Sometimes they never say a word. In sharp contrast, at least in CoX you constantly group. 4. Game world is heavily segmented and feels small / artificial due to it 5. I find the PVE primitive. But I have this complaint for all MMO PVE. Basically because players cannot influence the world in any real way. However, they did a nice 'simple' equivalent if you can make yourself play along. When you help beat a major evil boss you get pushed into a new zone where everything has changed 6. I fear they will be nerfing the hell out of powersets. For instance my guns hero picked up Regen and it seems like shes a monster now. I fear widespread nerfs similar to how cryptic treated City of Nerfs (cough, City of Heroes) must later.
Enough comments for now I gotta go see how bad this XP nerf was. |
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Originally posted by PatchDay
Its not to bad. Instead of 10 hours it takes to get to level 20 it takes 20 hours. It was something that needed to be done. Otherwise normal people would have gotten to level 40 within a month. Thats not good for a game. I have noticed several new quests and more teaming up. |
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....LOL!! |
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Well they are saying the XP nerf was just a 'test' so we await to see what final word is. I am not liking the new pacing. I ran out of quests and i am stuck in limbo of a sorts. I have to grind mobs it appears to level |
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Originally posted by Ilvaldyr Question; at a similar point in the game how many options does a WoW mage have? Fireball, Frostbolt, maybe you Sheep every now and then. As for tactical choices that depends a lot on what powers and advantages you take. At lv 7 for my Ice character I picked up and advantage for Ice Wall that turned it form a line based ranged attack to something that forms under me. It is utterly devastating up close but I have to be very careful how I use it because running the Ice Passive I cannot take a lot of damage.
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Originally posted by Manchine
No you can't customize your weapons unless you unlock it with perks. My Bow (on a level 15) and Sword (at level 6).
It depends on the weapon, my Munitions character had different pistols the first time I went to the tailor (granted, that was around level 10 since it wasn't until then I was curious enough to look). There were 3 different pistol styles available at that time. Now level 14, I have 3 unlocked rifle/carbine styles. Other characters have no extra weapons yet in the tailor, some have no 'generic' weapons but some costume unlocks. I have no idea if any perks unlocked the other two pistols, but I didn't do anything in addition to "just" playing to get them. (By the way, the 3 pistols are: automatic, luger?+silencer, short-barreled revolver).
-w |
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Originally posted by wyrde
It depends on the weapon, my Munitions character had different pistols the first time I went to the tailor (granted, that was around level 10 since it wasn't until then I was curious enough to look). There were 3 different pistol styles available at that time. Now level 14, I have 3 unlocked rifle/carbine styles. Other characters have no extra weapons yet in the tailor, some have no 'generic' weapons but some costume unlocks. I have no idea if any perks unlocked the other two pistols, but I didn't do anything in addition to "just" playing to get them. (By the way, the 3 pistols are: automatic, luger?+silencer, short-barreled revolver).
-w
Yeah they probable will add more custimazation later in the games life. I have no doubt they will easily outdo CoX in a update or 2. For now CoX has more usuable options then CO. =) |
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After seeing 15 through 25 now for play Nothing pretty much changes except for level design. That actually would go up a point. |
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