| 75 posts found | |
|---|---|
|
The fact that Wiz reacts on the massively new content of old Azeroth is proof this new expansion touches the nerves of those WOW haters. It is not the features that make Blizzrd a great company. It is the potential that simply is realised in every launched product of Blizzard. With this move they can reassemble everyone in the zones of Azeroth (but redone and adapted to 2010 techniques in world design and questing and - no doubt - some phasing). That's a real challenge these days of Fantasy MMORPG's. Regroup the people instead of spreading out the population is the key phrase of this expansion. Blizzard did it again. While others launch time and again content after content, class after class,.... these MMO's simply dig their own grave by spreading populations to a point you hardly see one other person per session. -------- By all means call it the biggest expansion in history, not alone by its sheer content of Azeroth, but even more so the biggest "reboost" of an existing MMORPG. Massively new and old players in those concentrated leveling zones of central Azeroth simply means a boost for the game. Also curious nobody talks about the new rated PvP OUTSIDE Arena (awards now like Arena's), the new 3 Bg's, the new PvP zones, Well since all the rest is so massive, the very fundamental PvP changes are there to grab even more market share. Impossible to counter it with the newer graphics on top. Just impossible. |
|
Originally posted by Stzza
|
|
Originally posted by sylum69
I honestly doubt Blizz is overly concerned with TOR. They have no reason to be as none of the MMOs as of late have come close to being competitive. Aion has a small shot but its to shallow right now and may be an expansion away. When all else fails recycle old content and call it new...good job. WOW doesnt affect the game I play at all and never will because of 2 different types of players. I dont this was the answer. |
|
Originally posted by sylum69
I some how doubt blizzard planned this with Champions in mind. They planned it for Blizzon. |
|
Originally posted by Vinterkrig
Being an avid DAoC player and having played since release I can comment on this, you seem to have confirmed what he was saying, as DAoC did have a waterworld in 2003 yes, but trials of atlantis added a completley new continent in which this "water world" was ( and was made from scratch ). Remind you, although swimming was allowed in this new zone, in the classic DAoC water was still NOT able to support underwater swimming.
you don't say? and then they updated all the other water in the game with the same thing, no big deal... new frontiers was a bigger expansion then this, shit TOA was huge and way more work then this expansion Yeah :P And I know they fixed the water =D I was just using that release point to prove Zorn's point.And no NF/ToA were not in the same scope as this, ToA was considered a let down by the players in terms of content ect, many consider this the downfall of DAoC. ToA was a big expansion yes,Before release it was hyped a lot yes, but no where near the size/magnitude of Catacylsm, I don't even have to mention NF, the closest expansion DAoC had that had similarities would have to be Catacombs I would think. ToA just added ML/arti raids and an underwater Continent, and took the games PVP to hell. Who knows Catacylsm might be in the same boat as ToA and bring WoW to its knees, I'm just saying the expansions are not comparable :P
ya, but my point is they didn't re-design all of the original zones/si zones/and anywhere else with water to add a water you could dive into and we aren't talking about let downs or players not liking the game, and i don't need your history of daoc, i played from day one with a breaks here and there, but more or less its entire life toa/nf were huge expansions, we are talking about size and content of expansions are we not? i mean otherwise we shouldn't be talking at all, because this wow expansion isn't out and whats known is very little. these aren't really game altering things blizzard is doing, unlike what daoc did, game altering, and it didn't work out... mainly because they tried to make the pve people happy and in turn most of the players didn't want all that pve (they would have been playing everquest) and your right, i shouldn't have let catacombs off the hook there, that changed the entire look of the game (which i still think looks great despite what people say about the graphics) raiding aside, DAoC still has more depth then WoW ever will, thats pretty bad considering its the end all be all of mmos according to everyone fact of the matter is, its a nice thing WoW is doing, changing the original zones, and its something more themepark MMOs should do to make it more interesting for re-rolls and new players, but the size of the content is minimal, this SHOULD be a free expansion Yeah I understood your point, and we are obviously talking of content/size of the expansions, I was just saying the expansion's are not comparable, and mentioned their downfall because a ton of the content they promised in ToA was delayed until furthur "free expansions" NF was huge yes ( But they're still working on their class "dedicated class balancing/RA's" that came with NF all these years later ) so was TOA but they were both standard addon expansions that add a new content/quest ect, not changing the core part of the world drastically, this is huge, DAoC attempted this with the dragon campaigns, those were incredibly lame however. Yes I agree with you that WoW 's depth will never be what DAoC's was....I have not played an mmorpg that had the true world/depth feeling of DAoC. And I'd love for this to be a free expansion, but no mmorpg out there offers that much content for free ( aside from Lineage 2 which comes very close ) Either way, we seem to be 2 stop signs arguing with each other :)
P.S. they claim NF/housing were "free expansions" but do you remember after SI was launched NF/player housing/player mounts were promised in the next expansion, Instead, one expansion went retail lacking that specific content then future "free" expansions came with it. S H A D O W H A N D
Played - All mainstream MMORPGS/Many others. Favorites- Dark Age of Camelot/mordred,Shadowbane , Old school Ultima Online |
|
Originally posted by Shadowhand
you don't say? and then they updated all the other water in the game with the same thing, no big deal... new frontiers was a bigger expansion then this, shit TOA was huge and way more work then this expansion Yeah :P And I know they fixed the water =D I was just using that release point to prove Zorn's point.And no NF/ToA were not in the same scope as this, ToA was considered a let down by the players in terms of content ect, many consider this the downfall of DAoC. ToA was a big expansion yes,Before release it was hyped a lot yes, but no where near the size/magnitude of Catacylsm, I don't even have to mention NF, the closest expansion DAoC had that had similarities would have to be Catacombs I would think. ToA just added ML/arti raids and an underwater Continent, and took the games PVP to hell. Who knows Catacylsm might be in the same boat as ToA and bring WoW to its knees, I'm just saying the expansions are not comparable :P
ya, but my point is they didn't re-design all of the original zones/si zones/and anywhere else with water to add a water you could dive into and we aren't talking about let downs or players not liking the game, and i don't need your history of daoc, i played from day one with a breaks here and there, but more or less its entire life toa/nf were huge expansions, we are talking about size and content of expansions are we not? i mean otherwise we shouldn't be talking at all, because this wow expansion isn't out and whats known is very little. these aren't really game altering things blizzard is doing, unlike what daoc did, game altering, and it didn't work out... mainly because they tried to make the pve people happy and in turn most of the players didn't want all that pve (they would have been playing everquest) and your right, i shouldn't have let catacombs off the hook there, that changed the entire look of the game (which i still think looks great despite what people say about the graphics) raiding aside, DAoC still has more depth then WoW ever will, thats pretty bad considering its the end all be all of mmos according to everyone fact of the matter is, its a nice thing WoW is doing, changing the original zones, and its something more themepark MMOs should do to make it more interesting for re-rolls and new players, but the size of the content is minimal, this SHOULD be a free expansion Yeah I understood your point, and we are obviously talking of content/size of the expansions, I was just saying the expansion's are not comparable, and mentioned their downfall because a ton of the content they promised in ToA was delayed until furthur "free expansions" NF was huge yes ( But they're still working on their class "dedicated class balancing/RA's" that came with NF all these years later ) so was TOA but they were both standard addon expansions that add a new content/quest ect, not changing the core part of the world drastically, this is huge, DAoC attempted this with the dragon campaigns, those were incredibly lame however. Yes I agree with you that WoW 's depth will never be what DAoC's was....I have not played an mmorpg that had the true world/depth feeling of DAoC. And I'd love for this to be a free expansion, but no mmorpg out there offers that much content for free ( aside from Lineage 2 which comes very close ) Either way, we seem to be 2 stop signs arguing with each other :)
P.S. they claim NF/housing were "free expansions" but do you remember after SI was launched NF/player housing/player mounts were promised in the next expansion, Instead, one expansion went retail lacking that specific content then future "free" expansions came with it.
your point about the class/ra balance is really a useless point, as nerfs and love happens in ALL mmos o_O |
|
Originally posted by Laughing-man
I guess you didn't play DAOC then did you? NF wasn't a remodel because each Frontier zone was seperate and outside of your own realm reached by a teleportation pad. they made 3 extremely larger zones, had a connecting island (i think that came later?), diveable water, new mobs, new siege equipment, a revamped keep system, guard towers, teleporting keep paths, entirely new realm abilities which also effected class designs, that was altered so all in all, you are seriously mistaken at the largeness and major overhall NF was, try again
I did, I'm not mistaken, I was a 50 reaver and a 50 warden. Im not seriously mistaken, I have no idea how you can think that the re model of a few zones can compare to the overhaul of two entire continents, adding in many zones and dungeons that were always unavailable to enter. Considering with that they are entirely overhauling classes and quests and dungeons... There is no comparison. They are adding in three new battle grounds, that alone trumps what you are mentioning.
it actually wasn't a remodel, i'm not sure what you aren't getting here, they put in new systems, new abilities, etc..etc...etc.. as i already listed, so your totally off, and a 50 reaver and warden, wow, i bet you made all of what r3? honestly man, the old frontier zones are still in the coding/game... they are in fact still there, so the new frontiers is anything but a remodel, it was built up from the scratch, unlike this expansion, learn your facts and i doubt the crack is still there, but in midgard you were able to get in a crack to get in old frontiers after NF was made, they just blocked off the means to get there. i think you could in alb too... |
|
Originally posted by Vinterkrig
you don't say? and then they updated all the other water in the game with the same thing, no big deal... new frontiers was a bigger expansion then this, shit TOA was huge and way more work then this expansion Yeah :P And I know they fixed the water =D I was just using that release point to prove Zorn's point.And no NF/ToA were not in the same scope as this, ToA was considered a let down by the players in terms of content ect, many consider this the downfall of DAoC. ToA was a big expansion yes,Before release it was hyped a lot yes, but no where near the size/magnitude of Catacylsm, I don't even have to mention NF, the closest expansion DAoC had that had similarities would have to be Catacombs I would think. ToA just added ML/arti raids and an underwater Continent, and took the games PVP to hell. Who knows Catacylsm might be in the same boat as ToA and bring WoW to its knees, I'm just saying the expansions are not comparable :P
ya, but my point is they didn't re-design all of the original zones/si zones/and anywhere else with water to add a water you could dive into and we aren't talking about let downs or players not liking the game, and i don't need your history of daoc, i played from day one with a breaks here and there, but more or less its entire life toa/nf were huge expansions, we are talking about size and content of expansions are we not? i mean otherwise we shouldn't be talking at all, because this wow expansion isn't out and whats known is very little. these aren't really game altering things blizzard is doing, unlike what daoc did, game altering, and it didn't work out... mainly because they tried to make the pve people happy and in turn most of the players didn't want all that pve (they would have been playing everquest) and your right, i shouldn't have let catacombs off the hook there, that changed the entire look of the game (which i still think looks great despite what people say about the graphics) raiding aside, DAoC still has more depth then WoW ever will, thats pretty bad considering its the end all be all of mmos according to everyone fact of the matter is, its a nice thing WoW is doing, changing the original zones, and its something more themepark MMOs should do to make it more interesting for re-rolls and new players, but the size of the content is minimal, this SHOULD be a free expansion Yeah I understood your point, and we are obviously talking of content/size of the expansions, I was just saying the expansion's are not comparable, and mentioned their downfall because a ton of the content they promised in ToA was delayed until furthur "free expansions" NF was huge yes ( But they're still working on their class "dedicated class balancing/RA's" that came with NF all these years later ) so was TOA but they were both standard addon expansions that add a new content/quest ect, not changing the core part of the world drastically, this is huge, DAoC attempted this with the dragon campaigns, those were incredibly lame however. Yes I agree with you that WoW 's depth will never be what DAoC's was....I have not played an mmorpg that had the true world/depth feeling of DAoC. And I'd love for this to be a free expansion, but no mmorpg out there offers that much content for free ( aside from Lineage 2 which comes very close ) Either way, we seem to be 2 stop signs arguing with each other :)
P.S. they claim NF/housing were "free expansions" but do you remember after SI was launched NF/player housing/player mounts were promised in the next expansion, Instead, one expansion went retail lacking that specific content then future "free" expansions came with it.
your point about the class/ra balance is really a useless point, as nerfs and love happens in ALL mmos o_O It was an added note and not the subject of my post. S H A D O W H A N D
Played - All mainstream MMORPGS/Many others. Favorites- Dark Age of Camelot/mordred,Shadowbane , Old school Ultima Online |
|
|
Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Zorndorf
Zorndorf, i just have to say..... I agree. (ouch, think I broke something there). I think its a great idea to pull the players back together and give people a reason to revisit the original zones and not have large tracts of tired and worn out content just laying about.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by Kyleran
Zorndorf, i just have to say..... I agree. (ouch, think I broke something there). I think its a great idea to pull the players back together and give people a reason to revisit the original zones and not have large tracts of tired and worn out content just laying about.
I think this is spot on in addressing something that is a problem in mmo that get older (especially ones with to many expansions). Still, I am not sold that this is the right solution to prevent or reinvigorate old content. In the past I have had severe doubts about how blizzard handles things and to my surprise it almost always works out for the better, so it would be unwise for me to dismiss this as something bad without reason. Yet I just can't look at it and say it sounds awesome. Maybe when more details come out. |
|
Originally posted by Shadowhand
The only REAL risk for any MMO expansion or "improvement" is pretty much changing the entire game, completely *cough* NGE *cough*.
To be honest, WoW's old area definitely needed a major overhal/improvements so this is probably well recieved by most WoW fans. I'll give this expansion a try but as of right now, I'm hooked on aion :) ----------------- I have the coolest signature, ever. |
|
|
I have to say, I did not even finish watching the trailer for it. The only interesting thing I saw was the archeology profession, that lets you customize skills or something.
I mean, they are repackaging the entire first part of the game......
.....?
Really? Sure, it will be phased but, mehhh. Ragnaros..onyxia...black rock mountain. Deadmines and that other lowbie instance.
Yeah. I Dunno. Don't hate the game or anything, but I can't understand how people can eat this all up <.<. |
|
|
i can see why my friends left that game a while ago and have never returned. It looks like your playing a cartoon . seems outdated for a game now adays . |
|
|
Let's remember for a second, this is all speculation, none of us know how successful or unsuccessful this expansion will really be.
Now my personal opinion as an ex-WoW 'r, I look forward to coming back for one thing. Flying in EK/Kalim. |
|
|
I'm actually pretty excited for this. I was already considering returning to WoW, and I think this seals the deal (albeit sometime down the road... likely Q2 or Q3 2010 or later). As others have said, I think re-doing existing areas was an excellent idea. Everquest seems like a ghost town now, not just because of fewer players, but because the expansions kept adding zones upon zones upon zones... so they ended up with like 300 empty zones because everyone went to play the newest content in the newest 25 zones (I'm just throwing numbers out there, I don't know the actual numbers of zones anymore, except that there are way too many of them). Giving players reason to re-visit old zones is a wonderful idea. The complete quest re-vamp (if I understand correctly) is a nice one too. I don't much care for the goblin race, but I think Worgens will be interesting. Won't necessarily add a huge new dynamic, but it might be fun to play a Worgen. I'm interested to see how the old-world revamp is going to affect major cities and dungeons too. Will Deadmines change? Will there be new instances? Will I finally be able to enter that annoying barred off instance portal in Stormwind? I quit the summer before Wrath of the Lich King and swore I was never coming back, but you know how that goes ;) The other thing is that some friends of mine recently moved back to WoW, so... friend gravity I guess. But I am really excited for the expansion. The one thing I'm not sure I like is the new class/race combos. I don't think they make much sense. Why can Taurens suddenly be paladins and priests? I don't really think priest and paladin fits with the Tauren background / culture at all. I don't think I like orc mages either, but that's a little more acceptable since they have always been playable warlocks... The gnome priests are odd too, but I guess they were in Gnomeregan. It just doesn't sit quite right with me. Oh well.
But for the record, I'm an MMO jumper mostly. I've played many different MMOs, liked most of them, but they all have their strengths and weaknesses. When I get bored with the strengths of one I leave what's left behind and play a different game. The repetitive nature of most MMOs ensures that this will happen for me, and until an MMO comes along that significantly reduces repetitive grind, I'm perfectly happy game hopping to keep things fresh. "In Internet slang, a troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response[1] or of otherwise disrupting normal on-topic discussion.[2]" (Wikipedia.org, 8-24-09) The best way to deal with trolls: |
|
|
stayontarget
Novice Member
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
|
|
LOL at everyone on this board too funny. Face it blizz is an unstoppable force, they employ the best artists, writers, graphic designers, engine programmers and 3d designers in the business. This expansion will shatter all expectations sell millions of copies and millions of people will play and casually enjoy themselves while anime weirdos enjoy flying around with wings get tired and come back to WOW :). You know its going to happen. I played EQ, DAOC (thoroughly enjoyed them until they got ruined by bad ideas), EQ2, WAR (god what a horrible game), Vanguard (made by 10 yr olds game is terrible) and UO (not too into it for some odd reason). WOW is fun, casual and the best animations, graphic art style in the business. Go load up AOC, WAR, EQ2 sorry none of those games make me go wow thats really nice. Oh well enjoy the rest of the subpar 100 k sub games.
BTW STar wars TOR will be huge as well and I plan on playing that Guild Wars 2 and of course wow. Bioware will do a great job and probably be right up there with blizz as #2 mmo on the planet they're doing a great job (just dont expect an open world though its going to be alot of instancing).
|
|
|
This looks like the very definition of phoning it in to me. Old green bits of land? Add some fire and lava. Old desert bits of land? Add some green. Old firey bits of land? Add more fire. Need new races? Take some old graphics and make them playable (bet the talent trees for those will be really well thought through). Need new dungeons? Take old dungeons and make them heroic. Don't design anywhere new to go, just add flying mounts so people can go to the same places in a slightly different way. And don't forget the 'reskin - resize - rename' design method of new creatures. Great stuff. Any news of them changing the 'stand there and hit something whilst being hit yourself until one of you falls over' combat method? Nah. But here's lava where once there was grass. Epic. Blizzard - milking the cash cow until the teats go purple. The ruptured capillaries in your nose belie the clarity of your wisdom. |
|
|
Ah ha, you'll be buying it and loggin in day one. I love these boards lol. |
|
|
haha let the haters hate i mean thats what these boards are for. |
|
Originally posted by iamct2327
Lies! First I have to buy several other MMOs, be profoundly disappointed in them, cry bitterly, weakly attempt to try and live a normal life and THEN go scurrying back to WoW. Once there I will proceed to bitch and whine endlessly about it until some other new MMOs appear. Rinse, repeat. The ruptured capillaries in your nose belie the clarity of your wisdom. |
|
Originally posted by ElGuappo
Lies! First I have to buy several other MMOs, be profoundly disappointed in them, cry bitterly, weakly attempt to try and live a normal life and THEN go scurrying back to WoW. Once there I will proceed to bitch and whine endlessly about it until some other new MMOs appear. Rinse, repeat.
Sadly that seems to be the gameplan of many people here. All that anger for not having a replacement game has to go somewhere after all. |
|
|
just when the competition was finally cheering from the fact that blizzard was staying fairly tame.men it will be a new wow mmo company this year you better enjoy it because if you dont next year will be worst ,lot of gamer will go to cataclysm and by then chinese issue will be resolved.i wouldnt like to be a small f2p company they must hate blizzard lol |
|
Originally posted by drbaltazar
huh? you must not speak english as your first language? anyways, see WoW's sub #s (which i've heard plenty are bullshit) have tricked you all into thinking that all these other MMOS are epic failures, well... they're still around which means something i mean, a few thousand subscribers .. lets say 2 or 3 prob rolls in somewhere around 45,000 a month ... not to bad, all those F2P games have the hard cores that spend a few hundred a month you don't need to have 11.8 million subscribers to be a great or successful game i know Warhammer was aiming for a much higher sub #s but even 100,000 is pretty badass, they have what 300,000? i mean your talking over a million from subscription fees alone stop looking at only the picture if front of you, theres a lot more to see ;) |
|
|
I think the majority of WoW players and ex-WoW players don't hate the game. Most of them probably got hundreds of hours out of it and will return with each expansion. This one will be no different. The people that are bitter on the boards here towards WoW will always be that way. I am one of the few that really just dislikes WoW's end game and instancing so I won't go back. Not to say it isn't an amazingly impressive MMO, but the design doesn't fall in line with my ideals for MMO gaming. Anyways I wouldn't say it's the biggest since I don't see it adding all that much, but I would say it is one of the coolest. I am a big fan of expanding the current lands and altering them over just adding on new continents. Really disliked WoW's first 2 expansions, and I disliked FFXI's ToAU expansion for the same reason. So all in all I think it's a cool expansion, but again WoW's ridiculous amount of instanced content just isn't for me. Love that it keeps going strong though. |
|