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The Pub at MMORPG.COM  » GUILD WARS 2 TRAILER !!!!!

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92 posts found
Daffid011

Elite Member

Joined: 1/03/04
Posts: 4519

8/20/09 12:32:37 PM#51

Total wow clone... 

 

All joking aside, that was a very impressive trailer.  I thought it was nothing but some concept art and clever flash at first.  Then I noticed the camera was actually roaming around a 3d world.  Very nice looking.  

FastTx

Novice Member

Joined: 8/23/05
Posts: 639

8/20/09 12:33:17 PM#52

The stars are aligning for this one. They created a great and unique endgame type MMO in Guild Wars with no monthly fee which attracted many buyers. Now they will have a sequel with hopefully comparable combat with a massive, content rich persistant world. Those zones we saw were some of the most breathtaking maps I have ever seen, so well made.

NCSoft was the top MMO company before WoW came onto the scene. It still owns the 2nd, 3rd and 4th most popular MMO's but admittedly they are still shy of WoW's giant 11+ million subscription mark.

Ripclaw

Hard Core Member

Joined: 1/16/04
Posts: 57

8/20/09 12:34:43 PM#53

Well, it definitely looks pretty. Some amazing land scape designs there for sure. And is the one big monster dude standing there with the other characters at the end of the trailer going to be a playable race? If so that would be awesome and I would totally try playing one.

But I wasn't really a fan of the first Guild Wars. It looked nice, but the game play was just so restricted to me. It felt like it forced you to leave out so many other fun elements of an MMO. Even running around with my character felt like I was running threw thick mud and as far as I know the game didn't have mounts, not that I played it long enough to find out.

Even thought GW2 seems like they're are still going with the all instancing formula, I hope they will improve on the "restricted" feeling from the first game and maybe atleast make what's in all the instances really huge and expansive. I'm also hoping for much better quests this time around. I'm getting sick of MMOs filled with basic "kill X mount of this monster", "collect X amount of that item" quests. Companies keep trying to improve MMO design on pretty much everything BUT coming up with new and innovative ways of questing in them. Blizzard did a good job of improving questing in MMOs and making them fun, but why hasn't anyone else taken this and just ran with it?

maskedweasel

Elite Member

Joined: 9/24/07
Posts: 1625

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

8/20/09 12:38:30 PM#54

 All I can really say is, I'm impressed.  They really put it together well.  I knew I was going to like guild wars 2, but this really has me excited about it.  Good...... job.

drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 2144

8/20/09 12:44:40 PM#55

 oh men i love arenanet game,this looks very good.

Lydon

Advanced Member

Joined: 7/20/06
Posts: 2526

8/20/09 12:49:42 PM#56
Originally posted by Ripclaw 
I'm also hoping for much better quests this time around. I'm getting sick of MMOs filled with basic "kill X mount of this monster", "collect X amount of that item" quests. Companies keep trying to improve MMO design on pretty much everything BUT coming up with new and innovative ways of questing in them. Blizzard did a good job of improving questing in MMOs and making them fun, but why hasn't anyone else taken this and just ran with it?

Erm, Guild Wars is about the only MMO NOT to be filled with collect X amount of Y quests...there's like 5 of them in total. WoW, on the other hand, is full of them. So what you say above is very contradictory.

 

That being said:

"I think I can safely say that you won't see a single exclamation mark floating above a character's head in Guild Wars 2," claims lead designer Eric Flannum.

"We actually don't have a traditional RPG/MMO quest system," Flannum continues. "Instead what we've got are Events. Think of them as group-orientated activities. This is one of the many things that will encourage the player to explore the world - you can wander through and never quite know what you're going to see. You might come across a fortress that's being attacked by centaurs, or it might be that the centaurs attacked half an hour before you got there and they hold it now. You might start walking along a road you've walked a hundred times and suddenly there's a caravan travelling along that road that you may not have seen, and you can go help that caravan out."


drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 2144

8/20/09 12:50:23 PM#57
Originally posted by FastTx

The stars are aligning for this one. They created a great and unique endgame type MMO in Guild Wars with no monthly fee which attracted many buyers. Now they will have a sequel with hopefully comparable combat with a massive, content rich persistant world. Those zones we saw were some of the most breathtaking maps I have ever seen, so well made.

NCSoft was the top MMO company before WoW came onto the scene. It still owns the 2nd, 3rd and 4th most popular MMO's but admittedly they are still shy of WoW's giant 11+ million subscription mark.

let me remind that this game is from arenanet,yes its linked in some way with ncsoft,but arenanet gw is way better then ncsoft made game,l2 l1 etc.the game gw was more polished better looking then most when it got out and could work on almost any laptop 

why?if i heard correctly it was designed on laptop(cheer)so if they did the same with this game it fair to say this will be another very stable game

by the way when you pvp did you see the spell effect of your toon ,even today very few have a good look like that 

EricDanie

Elite Member

Joined: 2/10/05
Posts: 940

8/20/09 12:57:59 PM#58

GO ANET, you can do it, show 'em that you don't need subs or an item mall to provide a solid and very original AAA MMO rivaling Single-Player RPG quality.

VolatileMan

Novice Member

Joined: 5/09/06
Posts: 39

8/20/09 1:04:35 PM#59
Originally posted by drbaltazar
Originally posted by FastTx

The stars are aligning for this one. They created a great and unique endgame type MMO in Guild Wars with no monthly fee which attracted many buyers. Now they will have a sequel with hopefully comparable combat with a massive, content rich persistant world. Those zones we saw were some of the most breathtaking maps I have ever seen, so well made.

NCSoft was the top MMO company before WoW came onto the scene. It still owns the 2nd, 3rd and 4th most popular MMO's but admittedly they are still shy of WoW's giant 11+ million subscription mark.

let me remind that this game is from arenanet,yes its linked in some way with ncsoft,but arenanet gw is way better then ncsoft made game,l2 l1 etc.the game gw was more polished better looking then most when it got out and could work on almost any laptop 

why?if i heard correctly it was designed on laptop(cheer)so if they did the same with this game it fair to say this will be another very stable game

by the way when you pvp did you see the spell effect of your toon ,even today very few have a good look like that 


 

Let us also not forget that the Arenanet team is made up of former Blizzard guys that actually created Battlenet!! I believe they were even major contributors to the original Diablo.

Point being, these guys know WTF they are doing!!

donaldduck

Advanced Member

Joined: 4/11/05
Posts: 125

8/20/09 1:53:41 PM#60
Originally posted by VolatileMan

Let us also not forget that the Arenanet team is made up of former Blizzard guys that actually created Battlenet!! I believe they were even major contributors to the original Diablo.

Point being, these guys know WTF they are doing!!

 

Also isn't one of the guys who made the WoW engine so brilliant now working at ANet?

 

GW2 really is going to be incredible!

kakarotrage

Hard Core Member

Joined: 1/17/06
Posts: 224

8/20/09 2:09:05 PM#61

What comes out first: this or blizzard's new mmo?

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

Thrawl

Advanced Member

Joined: 7/22/09
Posts: 87

Mean People Suck

8/20/09 9:09:27 PM#62

 I never payed attention to GW1. I'm definitely gonna follow GW2. This trailer looked great.

hoopty

Elite Member

Joined: 4/09/08
Posts: 611

8/20/09 9:33:54 PM#63
Originally posted by EricDanie

GO ANET, you can do it, show 'em that you don't need subs or an item mall to provide a solid and very original AAA MMO rivaling Single-Player RPG quality.

 

My God i agree..I played GW1 and I have everything..Now i cant wait for GW2..This is going to be awesome..

I might not be all ways right,but i am never wrong..

Arndur

Elite Member

Joined: 4/26/07
Posts: 2028

BOOMER SOONER

8/20/09 9:51:25 PM#64
Originally posted by singsofdeath

 Looks very pretty for sure. I'm sure people who enjoyed the first Guild Wars will love this. Sadly, Guild Wars was never really my kind of game. Maybe I just didn't get a good start into it. ^^ 

 

But please people, don't act as though they are suddenly making it into an OPEN world. Because they are not. 

 

"How is Guild Wars 2 different from other MMOs?
While Guild Wars 2 adds a persistent-world experience, it retains the unique characteristics of the original game, including strong narrative, extensive instanced gameplay, anti-grind design philosophy, and strong support for competitive play."

 

Directly from the site's FAQ. It will be the same sort of game the first GW was. Which is good, because after all GW was a big success. ^^

 

Edit: I am guessing the persistant world simply means you now actually get to see people outside of the hubs for a change! But missions/story/major gameplay will still happen where it has always happened. At least that's how I read this FAQ point.

 


 

Or maybe by extensive they mean amazing. It could be one hell of a amazing instance with tons of crap. That could be extensive,

Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.

If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
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AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD

Illius

Elite Member

Joined: 4/12/06
Posts: 2714

I intend to live forever -- So far so good!

8/20/09 10:37:53 PM#65

Well, I found the trailer rather entertaining.  I gave the first Guild Wars a bit of time but ultimately found it to be not a game for me.  Depending on how many concepts GW2 retains from it's predecessor I may or may not play this one.  

I guess what I'm saying is that I'm just going to wait till I can actually get my hands on it and play it my way before I start drooling and hyping a product I don't know much about at the moment.  I've been let down before and I refuse to let it happen again.

Once upon a midnight dreary, while I porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While I clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", I muttered, " give me back my free hardcore!"..... quoth the server, "404."

doragon86

Advanced Member

Joined: 2/23/09
Posts: 34

8/20/09 10:39:34 PM#66

Hmm looks quite interesting, so I shall look forward to it. A lot of games I'm looking forward to this year and the next.

reimaru

Apprentice Member

Joined: 7/12/09
Posts: 138

8/20/09 10:49:11 PM#67

the trailer was really awesome....

i hope the game itself will be that awesome

toddze

Hard Core Member

Joined: 8/02/08
Posts: 987

8/20/09 11:02:29 PM#68

A typical teaser trailer, I guess if it didnt leave you wanting to see more it wouldnt be a teaser trailer.

I didnt play GW because I dont like instances in my MMO's. IMO GW is not even an MMO its just an online game. There is nothing wrong with that. There needs to be more online games like GW some of those needs to offer more solo play. There is a huge market for these types of games, and if its filled MMO's can get back to what makes an old  MMO an MMO.

Waiting for: Final Fantasy XIV
Now Playing: COD4:MW2 (bye bye stars)
Worst MMO: Age of Conan
Favorite MMO: FFXI

Josher

Elite Member

Joined: 7/25/03
Posts: 1420

8/20/09 11:55:03 PM#69

 Nice art.  But no real gameplay.  Just a buch of flyovers showing the environments, which are very very cool.  The biggest question would be, can we actually go anywhere we want?  GW always felt so limited and rail-like.

natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 901

I would love you if you let me.

8/20/09 11:59:17 PM#70
Originally posted by kakarotrage

What comes out first: this or blizzard's new mmo?


 

Probably this since Blizzards new MMO really hasn't been talked about.

I think this trailer has been way better than any other trailer. Most teaser are just a cut scene.. I was going to be surprised if it was just the artwork... but when it became real showing in game footage... THAT was lots of icing on top of the cake.

Playing: Aion
-----------------
Excited for: Guild Wars 2 & Final Fantasy XIV
-----------------
Have Played: World of Warcraft, Final Fantasy XI, Guild Wars, Lord of the Rings Online, Vanguard, City of Heroes/Villians, EverQuest 2, Tabula Rasa, Dungeons & Dragons Online, The Chronical of Spellborn, Warhammer Online, Age of Conan. Champions Online
-----------------
Favorite MMO: Final Fantasy XI

Ripclaw

Hard Core Member

Joined: 1/16/04
Posts: 57

8/21/09 1:52:15 AM#71
Originally posted by Lydon
Originally posted by Ripclaw 
I'm also hoping for much better quests this time around. I'm getting sick of MMOs filled with basic "kill X mount of this monster", "collect X amount of that item" quests. Companies keep trying to improve MMO design on pretty much everything BUT coming up with new and innovative ways of questing in them. Blizzard did a good job of improving questing in MMOs and making them fun, but why hasn't anyone else taken this and just ran with it?

Erm, Guild Wars is about the only MMO NOT to be filled with collect X amount of Y quests...there's like 5 of them in total. WoW, on the other hand, is full of them. So what you say above is very contradictory.

 

That being said:

"I think I can safely say that you won't see a single exclamation mark floating above a character's head in Guild Wars 2," claims lead designer Eric Flannum.

"We actually don't have a traditional RPG/MMO quest system," Flannum continues. "Instead what we've got are Events. Think of them as group-orientated activities. This is one of the many things that will encourage the player to explore the world - you can wander through and never quite know what you're going to see. You might come across a fortress that's being attacked by centaurs, or it might be that the centaurs attacked half an hour before you got there and they hold it now. You might start walking along a road you've walked a hundred times and suddenly there's a caravan travelling along that road that you may not have seen, and you can go help that caravan out."

 

I did the 14day free trial of GW not too long ago. Mostly because I found out it had a Necromancer class. Ever since Diablo 2 I've been a huge fan of Necros, when they are done right. It only took a one day of playing the game for me to get sick of it. The quests I did were pretty basic, annoying, and not inspiring in the least. Also, to me anyway, the Necro class was awful.

Maybe it would of gotten better if I kept playing, but it was just too painful.

And yes, WoW does have allot of basic styled quests, I never said it didn't, but Blizz at least makes them interesting and fun. Like cool cinematic like sequences that will trigger for quests that deal with the main story line, using special, sometimes very cool items the NPC gives you to accomplish the quest. Hopping on a huge giant and controlling him or using a kamikaze unit to kill the enemies for you are just a few things for instance. Not you praise WoW too much however, I quit playing it a few months ago because I began to grow bored of it too.

 

But anyhow, thanks for posting that bit about how they aren't using a traditional guest system, sounds pretty cool. Basically 24/7 in-game events built into the system. Should be very interesting to see.

 

aesperus

Advanced Member

Joined: 1/04/05
Posts: 220

8/21/09 1:56:07 AM#72
Originally posted by Ripclaw
Originally posted by Lydon
Originally posted by Ripclaw 
I'm also hoping for much better quests this time around. I'm getting sick of MMOs filled with basic "kill X mount of this monster", "collect X amount of that item" quests. Companies keep trying to improve MMO design on pretty much everything BUT coming up with new and innovative ways of questing in them. Blizzard did a good job of improving questing in MMOs and making them fun, but why hasn't anyone else taken this and just ran with it?

Erm, Guild Wars is about the only MMO NOT to be filled with collect X amount of Y quests...there's like 5 of them in total. WoW, on the other hand, is full of them. So what you say above is very contradictory.

 

That being said:

"I think I can safely say that you won't see a single exclamation mark floating above a character's head in Guild Wars 2," claims lead designer Eric Flannum.

"We actually don't have a traditional RPG/MMO quest system," Flannum continues. "Instead what we've got are Events. Think of them as group-orientated activities. This is one of the many things that will encourage the player to explore the world - you can wander through and never quite know what you're going to see. You might come across a fortress that's being attacked by centaurs, or it might be that the centaurs attacked half an hour before you got there and they hold it now. You might start walking along a road you've walked a hundred times and suddenly there's a caravan travelling along that road that you may not have seen, and you can go help that caravan out."

 

I did the 14day free trial of GW not too long ago. Mostly because I found out it had a Necromancer class. Ever since Diablo 2 I've been a huge fan of Necros, when they are done right. It only took a one day of playing the game for me to get sick of it. The quests I did were pretty basic, annoying, and not inspiring in the least. Also, to me anyway, the Necro class was awful.

Maybe it would of gotten better if I kept playing, but it was just too painful.

And yes, WoW does have allot of basic styled quests, I never said it didn't, but Blizz at least makes them interesting and fun. Like cool cinematic like sequences that will trigger for quests that deal with the main story line, using special, sometimes very cool items the NPC gives you to accomplish the quest. Hopping on a huge giant and controlling him or using a kamikaze unit to kill the enemies for you are just a few things for instance. Not you praise WoW too much however, I quit playing it a few months ago because I began to grow bored of it too.

 

But anyhow, thanks for posting that bit about how they aren't using a traditional guest system, sounds pretty cool. Basically 24/7 in-game events built into the system. Should be very interesting to see.

 

 

What about the necro class did you not like? I've found it plays pretty similar to the one from diablo2 as far as minions are concerned. As for damage spells, of course they're a bit different, but the spells for the GW necro are much more elaborate than the bone / curse tree of diablo 2

aesperus

Advanced Member

Joined: 1/04/05
Posts: 220

8/21/09 2:13:08 AM#73
Originally posted by Arndur

Or maybe by extensive they mean amazing. It could be one hell of a amazing instance with tons of crap. That could be extensive,

 

I think (at least partially) they mean something like what they did with Eye of the North. They had instanced quests that were basically elaborate dungeons.

I don't think they mean the game will be extensively instanced (in the same way as Guild Wars was), because that would completely contradict the whole notion of a 'persistant world'.

Cleffy

Elite Member

Joined: 5/09/04
Posts: 3180

8/21/09 2:14:26 AM#74

Looks awesome just from the small snippet we got. Doubt we will see it in 2009. I think there was mention we would see it in 2010/2011.

MMO_REVIEWER

Apprentice Member

Joined: 8/20/09
Posts: 110

MMO's are the ark of the gaming world. let it take us in new directions

8/21/09 2:16:35 AM#75
Originally posted by metalcore

 


Originally posted by TwilightEdge
Um.. half of the trailer was IN-GAME shots. Watch it again or stop trolling.

 

Wasn't trolling and I suggest you rewatch the trailer.

I saw no one playing any kind of character or interaction with the world or anything.

All I saw was some carefully animated scenes.

Whether they are in the world or not, what it looks like in the actual finished game is what is important, not some nicely animated trailer.

 


 

Excuse me but are you taking stupid pills or something? that whole second half was ingame footage shot with video capture hardware. Though they did take the time to line it up with some of the artwork images to transition from artwork to ingame footage(which was a nice touch and shows that they made a game that actually looked like the artwork) graphically thats it. the world is still in progress but thats it for graphics graphics are generally the first thing that designers and engineers work out then they build the game from there. And there was character interaction everywhere. Though it didnt show it from a players perspective(i.e. show someone playing) they had players(probably alpha testers) walking around and interacting with the world. The underwater shots incited that there would be swimming. Why else would they spend so much time on under water stuff if no one was going to see it? WATCH the preview again...and dont just LOOK at it this time. Guild wars looks great. I gotta tell ya. NCsoft knows how to make a trailer...just like blizzard knows how to make CG!

MMO's are the ark of the gaming world. Let it take us in new directions.

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