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8/19/09 6:31:13 AM#21
Well..I personaly couldn't catch everything in his speech leaving this part a bit unclear. He seems to compare POS mechanics to planetary control, talking about both as input(?). Starting at 3:20 "If you remember sovereingty map and how that animates and evolves over time, currently that it dictates by how many structures players may own in solar system and then ?????? input elements into sovereingty control system of EVE. And Dust will become one of those inputs." I can't really figure out that mising word but still, it can mean anything since it is not detailed and he talks about concept of interaction between two games. |
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Skuz
Elite Member
Joined: 12/25/08
"If you can''t laugh at yourself there''s always someone around to show you how it''s done!" |
8/19/09 6:38:59 AM#22
I think that this is a very bold attempt to build the all-encompassing space-game that CCP envisioned at EVE's inception, I have confidence that the CCP guys will not try to corrupt the EVE experience at all but enrich it with another layer. In it's broadest concept sense what the overall ambition appears to be is to create a synergy between different gamer styles & also to somewhat encapsulate how a full military approach operates in our own universe, with a seperate Army, Navy, Airforce - though translated to EVE the Army (at least as an infantry) are upon the planets themselves with this dust 514 package & the Navy are swanning about between the stars, perhaps further elements to the EVE universe comprising of a vehicular division & an Airforce will appear in time to "round out" the universe & those might be tailored to tank/racing/submarine/flight sim gamers.
With that said I hope that the console-designed Dust 514 makes a translation to PC as there are many PC gamers that love FPS too & it might work as a great "gateway" to the EVE universe. |
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8/19/09 6:49:24 AM#23
OP, how about u look at this announcement as somewhat of an MMO 1st, applaud CCP for thinking outside the box, and wait and see how this is implemented with a sense of optimism and hope? Would make a nice change to the usual round of negative doomsayers that so love to stomp around on these forums. The industry is in need of some new direction, and its people like CCP that i am happy to see spearheading wotever new directions MMO's start heading in. If they fuck it up, THEN come on here and point and moan and bitch. Until then, how about u try a new direction, and stop whinging?
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8/19/09 7:03:04 AM#24
Although I am not personally an EVE player, I have to say that I find this new DUST-installation most interesting. It merges (even if loosely) together two games and two gaming platforms. EVE-setting will, atleast from what I gathered from that Youtube-video, work as a "story" or "lore" for DUST -- the reason to fight --, whereas DUST will provide additional depth for EVE-gameplay through contracting players from DUST to do the dirty work for you. It seems like combining the fortes of both PCs and consoles alike.
Will it eventually work is another question, that hardly can be dissected for the time being. Ideally, the concept is strong and should work. But, if players of both games feel obliged to follow the acts of those in another game the system is likely to fail. The co-operation between these two games ought to provide meaningful depth to them, not their raison d'être. For it to work the amount of decisive freedom given to DUST players has to be significantly smaller than what EVE currently provides, much like a single soldier in an army has much less control over his actions than a general. |
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8/19/09 7:17:23 AM#25
I really hope this means I can sit in my megathron in orbit and fire nuclear missiles down on a planets surface and vaporize xbox live kiddies.
I'm surprised they are going console only. I would have played this game if it had a pc launch. I hate console fps games. I cant stand those stupid dual analogs. Keyboard and mouse forever. Well if a bunch of xbox live brats screw up my alliances soveriengty too much they'll lose subs by the thousands. |
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Originally posted by Varnsta
If CCP would have stated the follwing : DUST514 will be the next expansion of EVE Online connected by WIS to the current EVE Online universe, and console players will also be able to play DUST514 and WIS, then 99% of the players would have been positive or neutral about it. As it is now, console only and thus not integrated in EVE Online, they dropped a bomb on the EVE community and it is only logical people react. I know I am overreacting, and it is not like the NGE, still it is a big change in the game by itself, making it exclusive for consoles on top of that is ... not a good idea imho. We, the EVE players always expected to have planetary interaction inside the game, not outside of it ...
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8/19/09 7:18:50 AM#27
Originally posted by grimberger
My thoughts exactly. It seems they are after a quick buck... i really do not like how the casual gamer audience found on consoles is allowing for developers to essentially develop these kinds of titles. Its really becoming a problem, this consolization of games. Console focused games limit the possibilities of PC games/ports, and PC focused games do not limit the possibilities of Console games/ports. |
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8/19/09 7:26:26 AM#28
Only bomb dropping is done by people like you, making premature assumptions. And no, it is far from logical reaction. |
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8/19/09 7:30:55 AM#29
Blah the game will suck, AoC (i know different game and company but only one i know is for console and PC) plays ten times worse on console than it does on the PC. It is more fun for MMO's to be on the PC (as most games) IMO. So why would CCP kick themselves in the nutz to make a stooooopid console game, when console games blow (well the new tiger woods golf was pretty fun but still) and are not as fun or last as long even tho it will be an mmo. Looking at most the games coming out on console, the only reason companies make console games is for a cheap quick buck (like blizzard and the way they are going). Gaming companies need to get away from making crappy console game like Dust 514 and make them for PC. Only simple games like golf, short shooter games like Duck Hunt or something are fun on console. So to recap BLAH! on CCP |
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8/19/09 7:35:35 AM#30
25M of Halo serie owners disagree with you... It's getting repetitive :-/ |
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Originally posted by Gdemami
What premature assumption? That it will be console only? That it will influence sovereignty? That what we expected : planetary interaction ( in this case in the form of a FPS ) will now no longer be for the EVE Online player ( on PC )?
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8/19/09 7:43:55 AM#32
Backpedaling much? |
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8/19/09 7:47:58 AM#33
Originally posted by grimberger They are :). They aren't exactly a 'small' company anymore either. They have teams all over the world now. :)
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8/19/09 7:50:31 AM#34
Originally posted by CyberWiz
What premature assumption? That it will be console only? That it will influence sovereignty? That what we expected : planetary interaction ( in this case in the form of a FPS ) will now no longer be for the EVE Online player ( on PC )?
That it will always be console only.That it will influence soverereignty negatively. That what you expected, not we. That this will be the only form of planetary interaction and won't be for the EVE online player (on any platform.) That CCP is run by complete morons who have neither the knowledge of their game nor a plan for mitigating any negative impact on the EVE online world when history clearly indicated otherwise.
Basically you're looking at a preliminary press reliease for a product that doesn't even exist yet and predicting the end of the EVE universe as we know it. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
8/19/09 7:53:47 AM#35
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8/19/09 7:57:29 AM#36
Originally posted by Taram They are :). They aren't exactly a 'small' company anymore either. They have teams all over the world now. :)
Last i heard they stopped working on the WoD in order to work on a couple of EVE related projects. This is one of them. This could be old news, but i havent seen anything recently that says they started back on the world of darkness game.
ADD: I know they are planning on completely revamping EVE itself with a new updated engine/expansion with direct x 10 support. Pretty sure thats the other related project. |
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8/19/09 7:57:48 AM#37
Ok this debate is starting to approach the silly tin foil hat arena. Heres the thing, we still know very little. The only ones butt hurt are in 2 camps...the OMFG its not on pc and only 8 yr olds play console group. Then you have the OMFG I am a goon and my zerg no longer has the only input crowd. Both are useless and cannot see the sun for all the fog in their own head. This is a almost 6 yr old game which continues to grow and they continue to do many development things to grow it. Most 6yr old games are losing subs hand over hand and the devs are on cash cow mode and just recycle crap.
Quit whining. And if you are in one of the 2 groups I mentioned speak with your wallet or if you are a goon your parents wallet. All the whining in the world will not stop it because at the end of the day more will come in because of the sheer innovation to try it out than will quit. |
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8/19/09 8:02:52 AM#38
Originally posted by Gdemami
Thing is though, Halo is a larger internationally recognized established franchise which relied on very specific stylistic elements. EVE's franchise is still very niche and going from the video... it doesnt seem to have anything close to the simplistic yet easily marketable stylistic approach that Halo has. Therefore Halo becomes a moot example. The casual console gamers this title probably targets have most likely never either A) heard of EVE or B) Never even picked it up as it would be to "complicated" or "boring" for them. For CCP this will be a tough sell. |
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8/19/09 8:07:16 AM#39
Everyone is always complaining about MMO companies never trying anything new. Well here is CCP trying something very new and different. I think they should be encouraged in this. Do yall want to play WOW clones forever ?? As far as the hate for consols go get over it. It just isn't 8 year olds playing them. I am 64 and I have an Xbox 360 and love it. I played EVE for many years and to me it got stale. Now I may resub because of this. Once again I say good going CCP don't let the assholes get you down. I guess it true that "The pioneers get the arrows"
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8/19/09 8:14:57 AM#40
OP is overreacting a bit. First off, it will only play a minor role in soverienty for the space game. Consider that each planet will only be able to allow so many ground troops on the map at the same time (typical fps mechanics), now where the advantage is, is in the calvary, ie space. If the faction/ alliance controls the space around said planet, it is more likely to be able to offer auto reinforcements to the ground game. IE, Bob controls planet x, so bob allied infantry gets more options to help it defend the ground map. With the ground secured, it is able to auto manufacture assistance for the space game. While this hasn't been explicitly described officially yet, it is how it has worked in the past. Now to move into another item, that being the term they used to describe the ground maps themselves. They did so in the form of "districts". I don't know about you, but to me this leaves the following possiblity wide open. FPS maps are typically smallish, and a "district" would include only one area of said planet. This leaves plenty more room of said planet to not only be explored in the space game, but also possibility of cities, manufacturing and training facilities, etc, for when they are ready to eventually offer a planet side experience to the core game. Since the OP was so quick to compare it to NGE, it would be like the usual pre-NGE battles around Mos Eisely (or other), while leaving the rest of the planet happily going about it's merry way. Other things to include that have also been mentioned, are that 1. we know of this far in advance, unlike NGE. 2. It hardly affects gameplay in space at all. You can still do all you have done in space, without worrying about the ground game. 3. If done properly, it can be used as a recruiting/ spy tool for the alliances, unlike the NGE which just completely changed everything. Last and most importantly to note, the OP does NOT speak for EVE players, but only for himself. So anytime he uses the phrase, "we EVE players"- replace it with "me and my imaginary friends", and it will put his whole arguement in context. ----------------------- Played- SWG (pre-cu), AoC, VG, WoW, LoTRO,CoX, EQ2, DAOC, GW, PotBS, Aion, MO,APB, NASA, Fallen Earth, DCUO, Rift Playing- EVE, Black Prophecy, TOR Waiting for- Tera, Jumpgate Evo, WH40K, WWE, WOD, TSW |
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