Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:1,992
Members:1,141,742  Online:0
Guests:0  Posts:3,112,320
<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » Star Wars Galaxies: Galaxies Re-Review

5 Pages « 1 2 3 4 5 Search
110 posts found
tfwarlord

Novice Member

Joined: 9/08/05
Posts: 213

8/18/09 3:57:35 PM#101


Originally posted by Blackdragun
It's amazing, after the NGE our entire guild quit. We were based on Flurry and had been playing for a very long time. I just re-up'd 2 of my accounts paying 6 months for each of them (talk about anger). I love the crafting/housing/city theme in this game. It was 100% player driven. I did enjoy WoW after SWG and currenlty am in Runes of Magic. Nothing comes close to the crafting theme in SWG. This game (pre NGE) was all about the players, helping one another complete a large variety of missions. There were quest lines but IMO very different then the normal "Pick up a quest - run here - kill that - drop off a quest" We did have a close group of gamers playing for several years together. It's been hard finding another game that everyone enjoys playing and everytime I read one of these articles it makes me very upset all over again. The loss of friends, loss of money, loss of quality entertainment. Sony acted like a bad president, made a HUGE mistake but is sticking by it to not admit they did anything wrong.
I can understand making changes to a game and finding out "Hey, this was a bad idea" and fix it. Not just drive it into the ground. Gezz, its been a while since I ranted about SWG - still feels the same though.
Join us on Runes of Magic
Server Grimdal
Bluedragun 31mage/30knight
Blackdragun 15 rouge/waiting for druid :) :) 

Yea i reaallllly miss preneg SWG. The community was just SOOO good. I miss alot of the people (especially guildees). iv played alot of mmos and other game since, but nothing has come close to preNEG SWG


Take the Magic: The Gathering 'What Color Are You?' Quiz.


Long live pc gaming, Viva la Steam, and and down with the Usurpers, down with the consoles

Tegamdar

Apprentice Member

Joined: 12/10/05
Posts: 1

8/19/09 1:29:52 AM#102

Yeah they really did screw everything up about the game that people liked, and screwed over 100% of the player base with this garbage. I do know a way to play the pre cu (currently in test servers till released) but I rather not mention it here and get banned. If those of yall know what I speak of, it is well worth looking into believe me :) To add to that, it is not a private server since those are illegal heh.

FreedomBlade

Novice Member

Joined: 3/03/06
Posts: 87

8/19/09 6:47:11 AM#103

SWG will only be good when they upgrade the combat again and make it totally FPS. Star Wars should always be a shooter not an EQ clone like it was in the early days that people seem to harken back to. Combat was shit then. It is a bit better now but still needs to be a full FPS game.

JYCowboy

Hard Core Member

Joined: 1/11/05
Posts: 440

SWG: Jess Youngstar (CIA) - Ahazi
CoH: Blue Horizon (CIA) - Liberty

8/19/09 11:37:42 AM#104
Originally posted by FreedomBlade

SWG will only be good when they upgrade the combat again and make it totally FPS. Star Wars should always be a shooter not an EQ clone like it was in the early days that people seem to harken back to. Combat was shit then. It is a bit better now but still needs to be a full FPS game.


 

Interesting you say that.  Most who play SWG for any length learn fairly quickly how to Key Map off FPS to Auto Target/Fire.  It was never ment to be a all out FPS because of its strong melee element.  Your complaint is not unheard, however, as the NGE was an answer to that very issue.  This added with no support to the Auto Target/Fire.  There is no key set mode that allows you to switch easily between the two styles.  That was NGE policy in full force to save the game.  A major effort from the community early in the NGE coupled with new willing devs allowed for the addition of Auto Target and Auto Fire.  Its clunky and complicated for new players but its there.

Shadus

Novice Member

Joined: 6/03/04
Posts: 389

Dont run... you will just die tired!

8/19/09 1:29:31 PM#105

The long and short? Even the reviewers wish the game was pre-cu in reality. The game has aged pretty poorly, especially after the population losses. They need to *close* servers not offer transfers to more populous servers. They *need* critical masses of people active to make it feel like a breathing world.

Sony doesn't get it and never has.

If they opened a single server with pre-cu/nge rules and expansions up to the nge... they would instantly have a more populous server than they'll ever have even with the dated graphics and game play.

Shadus

free2play

Novice Member

Joined: 10/13/05
Posts: 425

8/19/09 6:57:48 PM#106

I won't drag out old bones.

Another PreCU fan, I still wnt a classic server and ye. I still hate SOE and Lucas Arts for what they did to us.

Good effort on the part of the writer, I encourage any star wars fan out there who hasn't heard of SWG and it's self inflicted gunshot wound to the face, to try SWG. Do you really think they are out there? Not I.

Bleakmage

Advanced Member

Joined: 12/06/04
Posts: 99

I cut my teeth on Pong. \m/

8/20/09 12:47:23 PM#107

~pukes~

 

There's my review. . .

kordron

Novice Member

Joined: 4/24/05
Posts: 5

8/20/09 2:45:05 PM#108

Ah yes SWG, how I still miss the old game.

Speaking for myself only here but my biggest issue was dishonesty on the devs part. When they brought out the CU they gave us  weeks to try it out and see how it was so it was a tranisition that felt somewhat smooth and I thought I'd give it a shot.

Then they later came out with the  NGE,  one week was all we got to test it.  They MUST of been working on it for a long time so I don't see why we only got one week to try it.  It was a new game and one that pissed me off, two years I spend on developing those characters and suddenly their professions are "merged" or just completely gone.

I don't know how many players who first logged into the NGE enjoyed seeing all their armour and weapons become useless in one fail swoop. I guess I do sound bitter but honestly who would stay in a game after developing your character for two years to just have it all fall flat.

I  gave the NGE a chance, a week and then I left. Apparently my characters might still be sitting on the server all wrapped up if I ever want to come back and they can stay there.

jakobo48

Novice Member

Joined: 5/06/06
Posts: 1

8/26/09 9:47:40 AM#109

the Emu, what that, the Emu. the Pre-CU fix for all 

Erikmicheal

Novice Member

Joined: 8/30/07
Posts: 77

Play it like you stole it!!
www.swoop-shadowfire.com

10/15/09 10:26:10 PM#110

once again the space system is completely passed over in a game review. But since JTL came out it has been largely dismissed by the dev team as well. STAR WARS in this game is just an after thought.

5 Pages « 1 2 3 4 5 Search