| 269 posts found | |
|---|---|
|
This thread has really only showed me how little some people know about the MMO industry. Yes, rr2real, despite your "fucking chill out" I still consider that you either don't know what you're talking about, or are a troll. People need to get it in their heads that a million subscribers isn't a "pass/fail" point. Case in point; EVE has been going for many years, and is more successful now than it's ever been with about 100k subscribers. They rake in huge profits every month. Hell they actually bought another game studio not too long ago. Look at all the games that claim more than 1mil subscribers. Runescape and Dofus both allow free2play accounts, and it's not evident whether their numbers are only paying or paying/free combined, thus making their numbers unreliable. Lineage, Lineage 2, and Aion all have very large numbers from asia where many people play in internet cafes and according to some, those can't be counted as proper subscriptions because they don't follow the standard subscription model. This makes their numbers also unreliable. That means the only decently reliable source for subscriptions over 1 million is WoW, and nobody has really looked into their subscription numbers for asia (see above) as far as I know. This makes them not a fluke but an aberration. When you've got 50+ MMOs out there, and only 1 reaches a number that high, and no other games are anywhere near it, that makes it anomalous within the genre. WoW is a great game (I don't play it anymore personally, but I can admit it's still good), but we've got to pull ourselves away from the "wow kiddie" mentality of "zomg 10 million or u faillzzz!!!!!!" It's that mentality which gets us threads like this where people start in on their fanboyist trolls of "WAR and AOC FAAAAAIllLL not liek AION rite guyzz?" These companies are pulling in millions of dollars a month, every month consistantly. That was unheard of before MMOs, and these companies are still making great profits each month. You know what really is the fail mark? When they close the servers. That's the fail mark. Or if they have to sell off the game, or switch subscription models, stuff like that. Just because they don't have WoW's numbers, doesn't mean they're a failure. Bring it on down now. |
|
|
I'm fully expecting Aion to follow the same subscription tragectory as Warhammer Online. It's a fun game many will have a blast playing for a few months, but the flaws are major and those flaws will become more and more apparent as you play the game. The world is far too small and of only mediocre design. It just will not hold most people beyond the third month. I'm going to play, but I'll be shocked if I'm still playing in six months. |
|
|
Mazin
Apprentice Member
Joined: 5/10/09
It's time to kick ass and chew bubblegum, and I'm all outta gum. |
Fail like WAR and AOC, nah I don't think so. From what I've heard the game is to polished for that. But I don't think it's going to garner the succes that alot of people here are predicting either, it will be doing good imo if it can hold 1mil subscribers after 1 year in the west. I highly doubt it will. |
Originally posted by Teala
Yeah that is why Tabula Rasa was such a smashing success. ::rolls her eyes::
Guild Wars, lineage, lineage2, Aion, CoH on the other hand are |
|
|
Will it fail like AoC and WAR? Possibly.
AoC and WAR's biggest failure was hyping all these great features, claiming themselves to be the next best MMO, then when the players actually play the game, they see it isn't as impressive in-game as it is on paper.
Do I think this could happen to Aion? Definitely. I personally found both AoC and WAR to be more entertaining than Aion. To me, there just isn't anything impressive about Aion aside from the pretty visuals. There are better games out there (better F2P games even). |
|
Originally posted by Leucrotta
Yeah that is why Tabula Rasa was such a smashing success. ::rolls her eyes::
Guild Wars, lineage, lineage2, Aion, CoH on the other hand are
Guild Wars is free to play. Lineage and Lineage 2 maybe have what 50k subscribers in the US. CoH might have what 150k subscribers US - if that? We're talking about the US market here...not Asian. So tossing Lineage and Lineage 2 into this catagory is like throwing gasoline on a fire. We know their doing well in Asia, but in the US...they just are not.
|
|
|
Well the fact is, it's NOT just about the states. A game's success is based on how it is doing everywhere. Sorry but using that to justify you're slander just doesn't work. Playing: Aion |
|
Originally posted by Mazin
Yeah, I think you're probably right. I just don't see how any new game at this point is going to be able to do what some want-least not until its been out for some time if for no other reason because the content amount is just going to be smaller compared to some other games that have been out for a while. However, over time I think a game could gain a steady inflow of population if the developers do a good job with adding content , properly managing server population levels, and are good at fixing bugs/gameplay issues. It could eventually have quite a high number of players but I would imagine initially they'll have a huge influx of players followed by a dropoff in players after the first few months. Where the popultaion goes after that is up to the creativity of the developers and how well the company does at managing and marketing the mmo. I wasn't really interested in this title myself. I wasn't inclined one way or the other about it really, but I have come accross a beta invite so I suppose I'll be able to make a better judgement after I play the beta event. |
|
Originally posted by Teala
Was OP asking bout the west? thought it was just fail in general |
|
|
The problem with mentalities are that you are using mentalities. Such shocking words like "fail" and "rape" and other extreme ones used for common descriptions sterilize the community in regards to impressions and also make it common to be on each extreme edge of the spectrum. Which is sad really, because everything either "sucks ass" or is "awesome beyond anything ive ever seen!". Objectivity used to be good.
|
|
Originally posted by Teala
Guild Wars, lineage, lineage2, Aion, CoH on the other hand are
Guild Wars is free to play. Lineage and Lineage 2 maybe have what 50k subscribers in the US. CoH might have what 150k subscribers US - if that? We're talking about the US market here...not Asian. So tossing Lineage and Lineage 2 into this catagory is like throwing gasoline on a fire. We know their doing well in Asia, but in the US...they just are not.
I thought we migrated to talking about NCSoft and their success with games. GW being free has nothing to do with the fact it's successful.
|
|
Originally posted by Baggs
OK for 1 thats the fucking chinese server, WE ARE IN AMERICA!!!! ive have played every beta and so far, about the rift shit, ur full of crap, u can kill more than 2 or 3, and even in the beta there are 20+ man raids, against elten, and i had killed 64 people within about 1 1/2 and taht was just me.. i was only lvl 21... again were in america, when we do raids, WE DO RAIDS!! |
|
Originally posted by Spaceweed10
It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company. i almost bought Tabula Rasa and Auto Assault .... that would have been Hellgate, WAR, AoC, Auto Assault and Tabula Rasa all about... eeek |
|
Originally posted by Soupism
Guild Wars, lineage, lineage2, Aion, CoH on the other hand are
Guild Wars is free to play. Lineage and Lineage 2 maybe have what 50k subscribers in the US. CoH might have what 150k subscribers US - if that? We're talking about the US market here...not Asian. So tossing Lineage and Lineage 2 into this catagory is like throwing gasoline on a fire. We know their doing well in Asia, but in the US...they just are not.
I thought we migrated to talking about NCSoft and their success with games. GW being free has nothing to do with the fact it's successful. That's the only reason I tried it. |
|
Originally posted by Soupism
+1 to Soupism. However, you most likely just confused about 98% of the population that comes here. It's a simple world for complicated people! Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. |
|
Originally posted by Spaceweed10
It won't fail because of one significant difference from the other two - NCSoft is a knowledgable and professional gaming company.
Tabula Rasa. Auto Assault?
Really?
Originally posted by Leucrotta Guild Wars, lineage, lineage2, Aion, CoH on the other hand are
1. Guild Wars isn't an MMO. No sub fee. 2. L1 and L2 were complete disasters in the west. They have more bots then players. 3. AION. We'll see it's not out in the west yet. 4. CoH has under a 150k subs. If the mouthbreathers consider WAR a failure at 300k subs then CoH is a complete waste of bandwidth. |
|
Originally posted by Vagrant_Zero
Tabula Rasa. Auto Assault?
Really?
Originally posted by Leucrotta Guild Wars, lineage, lineage2, Aion, CoH on the other hand are
1. Guild Wars isn't an MMO. No sub fee. 2. L1 and L2 were complete disasters in the west. They have more bots then players. 3. AION. We'll see it's not out in the west yet. 4. CoH has under a 150k subs. If the mouthbreathers consider WAR a failure at 300k subs then CoH is a complete waste of bandwidth. As many MMO's as they have put out, how many have failed? 2 maybe 3. I still see Aion retaining many subs after it's initial launch. Currently playing: Aion Played: L2 RFO EvE R.O.S.E EQ2 HellGate:London TRIBES2 WOW WarHammer |
|
|
Will Aion fail just like WAR and AOC? Nope, it won't fail for the same reasons. If it does fail it will be for completely different ones. (possibly by not dealing with cheaters/ exploiters) |
|
|
You know, about 3 years ago when I learned how to program, I would end up with almost 3 pages of code just to make a stick figure do a somerfault. It had bugs, it had issues, and only about 40% of the time it worked. But I kept trying different things to get that same godamn stick figure to flip. I even tried different colors, different shapes, more arms, more legs, whatever. (Also even used different programming languages) Now I have it down to about 50 lines and just about 99.9% success rate. Point being is that it is near IMPOSSIBLE to get something good on your first try. You learn from your mistakes. Let's hope Aion is proof of that.
|
|
|
As to "aion is out yet" its been out for almost a year, its just that you carnt play it. Or are all those millions of subscribers just paying beta testers. WAR, AoC and Aion are in reality of "simliar" release vintage. Its laughable that the aion fanbois compare Aion 1.5 as the aion release to that of WAR 1.0 and Aoc 1.0. Given the development of both WAR and AoC all 3 games are compareable to each other. What game you choose is probaly more in line with the style of game you want to play rather than 1 being uber and 1 being fail. Experience of Server stabilty is probably a major factor in how one veiws each game. I have few problem with AoC- its more PC based as to your experience , WAR was generally ok with bad moments high volume pvp -mainly server side problems, Aion last 2 betas have been unplayable - server side problems refer to the multi page sticky in aion forums. If you want a honest opinion about the game then http://www.mmorpg.com/discussion2.cfm/thread/240629/page/1 is probably one of the few in these forums, he points out flaws and gives you an idea of how the game is at high levels, unlike many of the 1 sided rosey colored posts by the fanbois in this forum. |
|
|
Its not doomed, but it is basically a pvp mmo. So my guess is no more than 500k US subscribers 6 months after release. |
|
|
I just can't get that graph on page 7(i think) out of my head. To me it shows that WoW has a very steep learning curve, because time seems to go up. So little time in wow makes the skill required to succeed increase by alot. EVE on the other hand has a very slow learning curve until the end. First it's getting sligthly harder, then it doesn't get harder at all, and gets easier, and poof difficulty goes up like crazy. Are you sure you put the time and gaming skill on the right axis? Also why don't you see the beginning of the curves? EVE starts when you've played it for a long time already. |
|
Originally posted by rr2real
Aion was a success in Korea, China, and Taiwan, come on man you know Aion is gonna be a success, probably not in EU and North America, but definitely in Asia. |
|
Originally posted by Vizza
O yes funny i thought the same ^^, proof in the pudding for mixed up axes is the start of the graphs.
I think Aion will survive for a long time. IMHO i dont think that asian gamers and euro/NA are so different when it comes to P2P games. I think it just might have more to do with the advertisement. Both will stick around if the gameplay is solid. ____________________ AC2,AO,D&L,Lotro,VsoH,SWG,Uo,HGL,Drunners,CoH,GW,Potbs,PWI |
|
|
Arskaaa
Apprentice Member
Joined: 4/15/06
Your chararacter gains experience and levels up, defining a role playing game. |
Aion will never beat WoW thats for sure. as EU player i dont like asian mmorpg styles, they way too cute/happy/pretty/emo/darkevil/big boobies and most asian games make ur char look like 9 year old boy sex fantasy. Tis game wont be come very popular in EU, and i dont think US really care either tis kind cute shit.
But again there is a lot "wierd" nerds that want play tis cutepie/cookie
But in end; will be doomed game with few player.
Ps, remember asian people dont have soul, they not same as we EU/US, u cant trust them taste. Or do u like eat dogs and cats? though so. |