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CO pulled me in from the start. I almost fell asleep playing Aion. Yes, flame me all you want. I don't care. |
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I guess I want to know two things: 1) Are there a lot of quests? 2) Is there any time of crafting (or other type of non combat stuff to do?) Playing: Aion |
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Originally posted by 4Renziks I ask to leave this out, but i knew i would get these comments, i just propose this question....do you not play games that have leveling and gold selling services as well?
4Renz, bad way of putting it. By your statement, you are basically saying Cryptic is going to let you pay for Leveling and Gold services. Please do some thinking before responding. You also can't leave out a major thing like an Item Mall that's going into a P2P game. That act alone arbitrarily limits customization based on how much you want to spend, and the simple fact that Cryptic championed customization, and Mr. Roper flat out stated he has a deep hatred of Item Shops, is ironic.
Not to mention the fact you'll be able to buy items that affect you in-game, with the only thing to lull anyone into a false sense of security is that it can be "earned in-game" as well. Sadly, CO is still under NDA, but I'll say this. Aion is looking better, and handles better, on my laptop than CO. |
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Originally posted by natuxatu Well the game is under NDA but I'll be sharing my experiences (as will many other people) when OB hits, because (hopefully) that's when NDA usually is lifted. OB starts Monday, August 17th, so only a few days from now. |
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City of Heroes (CoH) also didnt have the option to play as a villain at release. The first expansion (City of Villains or CoV) opened that possibility... but in truth CoV was just a new skin from CoV with a *villain lore* behind it. What that means? It means that playing a villain in CoV was not much different than playing a hero in CoH. They added some cool features (like the bank mishs) but most of the time you would spend in instances that were just like the ones in the hero side. Now, Cryptic has mentioned they would like to add a villain system to CO... but if they do that, they wont repeat that mistake.. they will create a new game that will let you feel like you are a villain, and not just a weird hero. They wont copy and paste CO system/quests with a new skin. Lets hope they release a paid expansion for CO in the first 20months of the game that does exactly that, or DCO may get the upperhand as the comics MMO. CO is great now (see for yourself coming Monday) and it has lots potential to build on! Let the expansions (free ones/patchs/issues) come! |
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after playing some of aion i can't be more excited for this game |
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kal08 is exactly right about a Champions villains game. I think they explicitly stated this in an interview with Ten Ton Hammer (Not positive but I know I read it somewhere). Villains are not heros in dark costumes, they are a whole new animal and would require a new game entirely. But as for the Item Malls and micro transactions, people need to relax a little bit. In another interview (again, I think it was on Ten Ton Hammer) Cryptic said that they don't plan on offering an items that will effect gameplay, but if they do, there will be a way to acquire an equal or greater item though actual gameplay. But really, most of the items offered will be purely aesthetic and not effect gameplay in the least. And that form of Item Mall really isn't all that different from WoWs CCG which offers unique tabards, vanity pets, and mounts at the cost of buying packs of cards. And to be honest, the rarity of such cards is so high that you can end up paying several months subscriptions fees in packs of cards before you get anything anyway. |
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I had a blast playing CoX and when I heard that CO was in the making I couldn't wait. But once I heard about cash shop or item mall or whatever you call it going ot be implemented I was completely turned off by it. Right now they're making it sound harmless, but one thing they're doing is softening up their player base for other things that are currently not in their cash shops i.e. buying money, lvl's, etc. The scary thing about cash shops is that it has the potential to ruin the face of the MMO industry. This is a theory of mine and take it how you like it. Anyways, the cash shop idea has the potential to make it so the more money you spend, the better gear/charcters you can have. I base this theory on a trent that has shown itself through out history. Bear with me. When humans were first created or evolved, whichever you choose to believe, shelter was shelter. Something to keep you out of the rain and cold. As time went on the more wealth you had, the better your house was. You can apply this to literally any trend that has ever been thought up on this earth. Clothes, animals, paint, cars, computers, ovens, dish washers, flooring, toilets, etc. I could go on and on. No one ever thought MMO's would even generat billions and billions of dollars every year. Today depending on how much money you spend on a car depends how much power, comfort, etc a car has. The nicer car you have, most likely the more money you spend on it, the cooler people will think it is. The Cash shop concept can/will make it so the more money you spend in game, the more options you have in making a character, the more power it could have, etc I have two hobbies. A rather expensive one which is cars and my love for making them faster, and video games, mainly MMO's which is a cheaper hobbie for me than cars is. I never want my love for MMO's to turn into another expensive hobby, my wife might kill me. Just my 2cents. Everquest1(2yrs), Everquest2(1yr), AC1(2mos), AC2(3mos), LotRO(2mos), DAOC(1mos), CoX(1yr), and Latest WoW(3yrs, CO(3wks), back to WoW. Next plz. |
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With no villians but having PvP out at launch does help my decision. Learn the game play pvp and when they are ready to pull out a villians part of Champions maybe they wont be like CoX and screw up the pvp. More features then CoH and more to come . alot of things i was waiting for on COH and champions is releasing all of it on launch. MT is ok with me cause it was stated that everything yo uget in MT you can get it in game. ( or most things) and was stated that MT wont make other people strong just cause they paid for something else. Monday is gonna be a good day ... headset on people ignored, Play Champions. OP this was a nice post |
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CO sucekd me in from day 1, infact i spen dmost of my time in the character creator. I have to say I love how trendy it is on mmorpg to put down mmorpgs in all their incarnations. CO is awesome, check out my in-game videos on youtube ( search youtube for mrgunbad ).
Casual adult guild recruiting for Champions Online. No requirements, private vent, website at GUNBAD.COM |
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Nice Vid man! playing: Dragon Age |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
I've done almost no "research" on this game, I prefer to see what is actually delivered (after NDA drops) to really examine it. Going in, I see it as COX 2, and that doesn't appeal to me. Maybe I'm totally wrong., but most of the 'features" the OP touted have no appeal to me. (except the single game world concept) A villain system at launch would have been great, especially if they made quests where the villains did dasterdly deeds like kill civilians, and the heroes tried to stop them. As is, I'm just not that excited. (yet). We'll see how it goes.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by 4Renziks
@op in post #3 @wazzap2121 in post #9 MT is ok with me cause it was stated that everything yo uget in MT you can get it in game. ( or most things) and was stated that MT wont make other people strong just cause they paid for something else. Just to clear this up most of the MT stuff, is aesthetic and CAN NOT be gotten in the game anywhere. Or at least that is how I read it. |
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Can't wait for this game right now.. 3 days ... ive been since playing muds about 15 years ago. Im hoping i have seen this graphics thing with comicstyle means hardware shouldnt be as much as an issue to max it out. i love the customization and PRAY they have learned the mistakes of repetitiveness that COH hit. Apart from that... im taking this game as a new point in the era of MMORPGs .. i think it will help break this current rutt of games that just are the typical mess. I will be blogging about this.. so heed my words!
ummm .. and ... slash hard.. snoogins |
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briskojr
Novice Member
Joined: 6/03/04
The sad truth is that most evil is done by people who never make up their minds to be good or evil. |
While there are aspects of CO that concern me, there's far too much that compels me to play. First off is the combat, it's involving and requires you to actually think and move and pay attention to your environment. It's definitely a game for hardcore min maxers. To the OP, while several of those featuers aren't new, they are definitely revamped.. Like the public quests you mentioned, and active blocking (done in AoC but not executed properly). Most importantly this is Cryptics own game, can't wait to see what content the future has in store for us.
As for Aion, I played the CB for a bit and am playing it this weekend. It's actually a very well made game. Reminds me a lot of Requiem Bloodymare, but with more quests and of course pvp and flying. I think it'll be great for people playing WoW who want to try something new, though they may find it a little rough around the edges. Lineage players will feel right at home, and if you're a fan of F2P's or play them from time to time you'll get the same feel here. It's improved a bunch from most of those titles, except maybe Requiem. Personally, I can't stand the character models and how they run.. The animations are pretty bad. It does have good customization though, whoever said it didn't earlier obviously didn't toy around with it much. |
Originally posted by lornphoenix |
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this game is great and is in no danger of failing. People just need to stop think that if something doesnt make as much money, or as many subscribers as WoW its going to fail and close.
WoW is an exception in the genre. MMORPGs do not need to make that kind of money.
After playing the game almost every day they open it I am VERY satisfied with what they have created. Combat is very interactive. I had forgotten what it was like to have to move around and time things so much.
Some things you didnt mention:
Blocking at the right times is very powerful.
PvP is surprisingly awesome, to be honest I didnt even know the game had PvP until I noticed that you can queue for both Instanced Missions and PvP missions from anywhere in the world. Yes, you read that correctly, you queue for instances and they pop kind of like battlegrounds. Its a pretty amazing way to handle dungeons/instances. |
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@lornphoenix "Just to clear this up most of the MT stuff, is aesthetic and CAN NOT be gotten in the game anywhere. I can assure you that no matter what they include for MT goodies it won't affect the high level of character customization. The basic options they have in the game go so in depth that they are damn near limitless. Go to the CO website and check out the Rank My Hero section to see what people have come up with. The character creation in CO goes lightyears beyond CoX. If anybody feels that they can exhaust the options in CO then... well... then you'll never be satisfied by any game. Ever. Period. |
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Originally posted by rabidkiwi
Don't count on it. it's a pretty beefy game to run at max. |
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Originally posted by Doosharm Be that as it may, I still have issues with them selling these things as extras, when they are charging the standard monthly fee. I didn't like the combat in CoH, at all. |
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Originally posted by lornphoenix
You have a valid point, if you're paying a monthly fee to pay a game it stands to reason that you're paying for expanded, upgraded, and changing content which should include costume packs etc. Personally I don't have a problem with adding in "special" items which cost extra as long as I'm still getting my money's worth from the monthly fee. As for combat, CO is far more interactive than CoX was. If you choose the right powers you can literally attack non-stop, sometimes even on multiple targets. If you do things right, you won't have any downtime at all. Honestly, it almost turned me off at first, until I got used to it. Sadly I got into a slump of thinking that what is in the MMOs of today is whats "good" and "right" but CO has proved to me that different can be better, and in this case it is better. Just give it a chance and I think you'll like it. I wouldn't want to play WoW with this combat style but for a superhero MMO it works very well. |
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Originally posted by Doosharm
I wanted to thank you... you put that in a perspective that I haven't thought of before... It makes me rethink my stance on the subject... (btw I'm being 100% serious.) Great point! Playing: Aion |
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Originally posted by Soupgoblin I ask to leave this out, but i knew i would get these comments, i just propose this question....do you not play games that have leveling and gold selling services as well?
No, using leveling and gold selling service is cheating. There is no point in playing a game in which you have to cheat, it isn't a game at that point.
I find your last sentence interesting. It seems Cryptic has been very clear that cosmetics are the primary sale item for the micro-transactions, and that anything that can affect game play (not many planned at this point from their statements) can be earned in game if desired. How does that get you to "...you have to cheat"? Blizzard sells some cosmetics directly (e.g. name changes) and some indirectly (e.g. game card pets / abilities). If Cryptic starting selling their cosmetics mostly via trading cards, would you suddenly be okay with that? And, more importantly, those cosmetics are hardly required to play the game. NCSoft sells cosmetic packs, do you refuse to play CoX? Whether you like it or not, many WoW players buy gold, many CoX players buy influence/infamy, etc...how do you think the gold sellers exist? They are making money. Are you worried that someone in Champions will put money down to buy a slightly better weapon and you'll have to spend 4 more hours playing to earn the same? That exists in WoW, CoX, etc (pretty much all the MMO games) today...are you unwilling to play any MMO because of this fact? I get additional abilities in CoX because I've had an account for more than 2 years. It's indirect, but basically I paid for the additional abilities (by virtue of giving money to NCSoft for so long). Cheating or not, these things exist in all of the MMO worlds and affect you in exactly the same way that it will affect you in Champions. Where the money is going is the only real difference. Edit: Props to natuxatu...I didn't get to that post b/4 I posted mine |
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so pumped for this game :) aion is a huge let down in comparison |
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Originally posted by drgran Àvailable in game doesn`t tell you how difficult or time-consuming it will be to achieve. Perhaps it will require grinding for months to earn the item. If they are offering it for real money, no way it will be a simple matter of beating a single boss or completing a single solo quest. |
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