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TookyG
Warhammer Online Correspondent
Joined: 4/19/04
"...you mean three philippino women." |
Originally posted by John.A.Zoid
Nancy MacIntyre! Arg!
In regard to the re-review, yes, if someone can get past all the terrible stuff about the "game," sure they'll have fun. However, I think the same could be said of anyone with any game. SWG has been in a situation where, since the NGE was pushed live, the development team has simply been trying to fix what the NGE broke or (re)add "features." Features, that are put on top of broken or juryrigged code. It's a real shame what SWG has become. It was by no means balanced or bug free at any point. Pre-CU though, it was the perfect long term MMO for me because it was a world--not just a game. Most MMOs are games now. They're fun for a little while but that euphoria wears off eventually. Worlds don't suffer from that--at least in my opinion. |
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I'm more pumped for the release of KOTOR now |
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Originally posted by Raora
Yeh but I think you have to come into swtor expecting KOTOR with an online component. If you want a virtua Star Wars Universe to live in like SWG Pre CU then I doubt you'll be happy with what swtor will offer. Though you never know Bioware might pull off massive seamless worlds... I doubt it though. |
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Originally posted by beauturkey QFT Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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I played SWG when it first launched... and it was such a cool game. For me after the CU the game just died... It just wasnt the same, it lost its magic. |
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How many times is this site going to "re-review" this game? What about DAoC? What about EQ or EQ2? How about a re-review of WoW? What's up with that? SWG is a dead horse, no one cares but those cracked out vets. If you left it to them, they would re-review the game weekly just so they could have something to talk about.
Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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Beatnik59
Advanced Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
Whoever decided to do a re-review of SWG has got to have a lot of balls considering how many here feel about what transpired. I'm not criticizing MMORPG.com, but I think it took a lot of guts. I learned how to play once. I really don't want to learn how to play again, especially considering the rumors I've heard that the default settings make the game unplayable. People should expect more from a game they pay $15 a month for than to go forum diving because of all the changes that happen so frequently. And that's the real problem with what happened to this game: people don't want to relearn basic things like moving, shooting, and progressing through the game. Tweaks are fine. Rebalances are expected. But totally transforming basic things like moving and shooting is just too much work for something that promises few new experiences. If we were seeing Dantooine or Corellia for the first time, it's worth learning a whole new system. But we've already seen that stuff, which is just frustrating, because why should we have to adapt to a new way of moving, fighting, and interacting with a world we already know? Adapting to new SWG is about as much fun as adapting to a stroke. Making the basic things like moving, shooting, buffing, and gearing up harder doesn't make the game more fun. It just makes it frustrating. To me, the biggest barrier to players resubbing to this game has to be that it is a strange combination of old and new. There's nothing in there to viscerally grab players like a new MMO does, because we've all seen everything that's in there. And yet, it doesn't have that nostalgic appeal either, because it just doesn't feel like we are in the same MMO we once knew. __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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Stuhero
Novice Member
Joined: 5/13/05
You Can get more done with a kind word and a gun than with just a kind word. www.soesucks.net |
Originally posted by Mechanicus
It should now be in your datapad. They made it so any abandoned house could be packed up by other players during planetary clean up events. Also you can place it again just by opening your datapad and right clicking it. You can pack up your house back to your data pad from the houses terminal and move it any time you want and move it to a new location or planet. |
Originally posted by Beatnik59
This is like the 3rd time they "re-reviewed it. Once imeadiately after the NGE, once about 2 years ago and now... in addition to the original review. The game never scored very high in any of them. I would like to see a "re-review" of a game that is actually relavent to the genre like World of Warcraft, Guild Wars or EQ2, not this POS that was never any good anyway. Most of those games have changed radically over the years. Yes, we all get the point, SWG isn't that good...it never was, let it die already, it's old and no one cares but the vets. Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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Originally posted by Nebless
I second that
Dyslexics of the World...Untie! |
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While there are a number of things that I wish had stayed in SWG the game is better than it ever has been. Anyone who says differently needs to grow up and learn to play games without exploiting. Why does it keep getting reviewed? Two reasons. It has changed and rechanged more than any MMO in history. And all the doom and gloom whiners can't understand why it keeps hanging in there. The answer is because there is nothing else out there like it. Nor does it appear that there will be any time soon. The Bioware title looks so weak I'll be amazed if its not losing subs after 6 months. As for WoW its still the hand holding title of the year for whiney maladjusted children who like poorly animated cartoons and need devs to tell them what to do because thinking on their own is too much work. Title reviewed, let it go. |
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To the re-reviewer : 'When choosing a server make sure you do not select a light population server.' 'PvP is alive and well in SWG.' That my good sir is some contradiction, care to tell us how much of the final score did it influence? |
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Originally posted by bigsmiff
I second that
what can be better than beer and a fag afterwards for the head rush? |
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I'd have to agree with those questioning the necessity of yet another review of this game. Surely LotRo, EQ2, and other titles merit a second look, whereas SWG is on its third or fourth review here. To be honest, this review didn't do anything the previous review didn't do better, I just went back and read it. Some superficial content has changed, and the editors have picked another random guy off the street to pen an amateur commentary. It is pretty clear that the editors at MMORPG.com just like to fan the flames, understandable I guess if it generates more page clicks, but it gets old. You have columnists writing flame-bait articles about roleplayers, you have the entire Darkfall section of this site, and now another dead-horse review of a game that only a small (but vocal) minority cares about. That's my vent for the day, I'll hereby refrain from bumping this back to the top. |
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Originally posted by Beatnik59 If he said that SWG was a great game and NGE was a good decision then that would have taken a lot of guts. Saying that SWG is still weak and that NGE took away the old gameplay people like is not going to generate much of an outrage on these forums. He is essentially preaching to the converted. |
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I don't know...the game sucked during beta, sucked at launch and sucks harder today. It's like a poster child of how not to make a MMORPG. I'm looking forward to SW :TOR I think Bioware can show SOE how it should have been done in the first place. This sword here at my side dont act the way it should |
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Sorry to say didn't like the review, it showed a very limited view towards the game, though I will admit that is what people seem to be looking for these day's. Then I read the following "The best thing to do at this point is to break up crafter and allow all classes to take one of the traders as a sub-profession" Yeah lets make every MMO the same, I mean in case the OP has not noticed on his own website, there are allot of people who are tired of the limited combat game play only MMORPG's these day's deliver, yet we see a comment like allow all classes to take one of the traders, please............ Then the mentioning of "I am max lvl now what? kinda shows some people do not even touch the meat of SWG but are merly being handhold thru the game. I really was hoping someone would truly make a re-review, but then again the review does fit the limited playstyl people seem to expect from MMORPG's Also saying crafters can not combat shows how very limited a person is playing the game to say something that simply is not true, okay you can not engage in a 1 vs 1 equel lvl'd combatant, but you can sure hold your ground fighting regular pve stuff. If you not able to do so you really not playing right, and I don't often say people not playing right. if someone makes a re-review I really would like to see them do just that, what I read in this re-review was something anyone who understands MMO but isn't even playing SWG could have written. ------------------------------------------------------------ |
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Never played SWG but I would be devistated and feel completely disrespected if the game I played did something like that. Playing: Aion |
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Well, it still scored better than Darkfall. Guess that's something. |
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Originally posted by John.A.Zoid
Yeah, I think that pretty much covers anything I would say...
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Originally posted by John.A.Zoid
Yeh but I think you have to come into swtor expecting KOTOR with an online component. If you want a virtua Star Wars Universe to live in like SWG Pre CU then I doubt you'll be happy with what swtor will offer. Though you never know Bioware might pull off massive seamless worlds... I doubt it though.
I agree 100%. I think some people have the exact wrong idea about what SWTOR is and isn't. Other than being cartoonishly Star Wars themed, it will be absolutely nothing like SWG. SWTOR is shaping up to be the purist theme park game ever made, and it will be focused, by in large, on solo players. G A M I N G O N L I N E S I N C E |1995| |
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Originally posted by Azureal
The first paragraph +1
I so agree. It makes me angry to think what SWG would be now if SOE had applied the same time and care to Galaxies as CCP did to Eve. I truly think that with balancing, bug fixing, proper expansions and graphic imnprovements, SWG would now have subs of around five million. |
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Originally posted by BlackWatch The game has always been terrible and only got by on teh star wars name, the only decent thing in it before was the class system, unless you like grinding out proff after proff.
"Originally posted by storyless
I so agree. It makes me angry to think what SWG would be now if SOE had applied the same time and care to Galaxies as CCP did to Eve. I truly think that with balancing, bug fixing, proper expansions and graphic imnprovements, SWG would now have subs of around five million." If you think this game would have ever got anywhere near 5 milliong subs your dreaming.
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Originally posted by TookyG
Nancy MacIntyre! Arg!
In regard to the re-review, yes, if someone can get past all the terrible stuff about the "game," sure they'll have fun. However, I think the same could be said of anyone with any game. SWG has been in a situation where, since the NGE was pushed live, the development team has simply been trying to fix what the NGE broke or (re)add "features." Features, that are put on top of broken or juryrigged code. It's a real shame what SWG has become. It was by no means balanced or bug free at any point. Pre-CU though, it was the perfect long term MMO for me because it was a world--not just a game. Most MMOs are games now. They're fun for a little while but that euphoria wears off eventually. Worlds don't suffer from that--at least in my opinion.
Totally agree, all other games dont hold that same.... feel... I didnt need to quest quest quest in a area and then leave it forever as there was a world out there living and breathing, cities with people in and focal points... player towns created by people.... it felt alive and massive. I have not found another game with that scale (apart from eve) which doesnt drag you with a hook in your nose to a 'level' encouraging you to create another toon to be played to "experience" another iconice/hero playstyle game...... I like my character... I want to play with that character not skip about with fakes.... I dont understand how a system with so much freedom is worse then the class system... baffles The review is good but, like most, I go back and try and it feels like pointy sticks in my eyeballs ...... roll on TOR.
"Obi-Wan Kenobi: We were decieved by a lie; we all were. It appears that SOE is behind everything, including the NGE! After the death of CU, the NGE became their new apprentice." |
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Originally posted by Mechanicus
Well, I might be thinking of the CU, because it was a long time ago (relatively speaking), but I definitely remember writing loads of reports on NGE, at least a couple a day.
Many of us did. We spent time and trouble desperately pointing out the flaws and problems. I bet SOE didn't read a single one. |
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