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22 posts found
Aceundor

Hard Core Member

Joined: 2/08/06
Posts: 277

Stay on target!

 
8/10/09 9:06:18 AM#1

OMG  - just had a look at the WAR forum and was blown away by the negative posts there. Lots of depressed fans. WAR was always 4-5 months behind AoC in the cycle since they released later and it seems they are still on the way down.

Lets hope they can whip ut their version of Craig Morrison and let him do his thing. It has definately worked for AoC. We need more good games out there.

Disclaimer: Dont have enought track record on the WAR forum to recognize the regular trolls. God knows there are a lot in the AoC forums, so there should be just as many in the WAR forum. In the AoC forum i can almost tell them apart from their spelling mistakes. :-)

 

Playing: Not anymore. Just lurking.

arctarus

Hard Core Member

Joined: 9/26/06
Posts: 1576

8/10/09 9:12:35 AM#2

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

 

 

RIP, Orc Choppa

Morgaren

Elite Member

Joined: 3/04/09
Posts: 147

For me, the gates will open.

8/10/09 9:18:35 AM#3

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.

Aceundor

Hard Core Member

Joined: 2/08/06
Posts: 277

Stay on target!

 
8/10/09 9:22:30 AM#4
Originally posted by arctarus

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

 

 


 

Well you might be right. However the hate on this forum is as you correctly say, directed towards Funcom. It is not really directed towards Age of Conan. Those who play now are mostly positive. However WAR players are at the moment very dissapointed.

http://www.brighthub.com/video-games/mmo/articles/44427.aspx

Playing: Not anymore. Just lurking.

User Deleted
8/10/09 9:22:38 AM#5

I don't think EA can turn WAR around, and the evidence they aren't really planning on it is quite clear. They have "merged" EA Mythic and EA Bioware to strengthen the developer team for SW:TOR. Mark Jacobs have been fired, and there haven't really been any clear answers on what's happening with WAR. A lot of fans did hope that the merge between the 2 MMO studios would mean that bioware would start up the work with kicking life into WAR again, but that hope proved futile when EA said it was to strengthen Bioware's SW:TOR.

I predict WAR will become one of two things, either a Niche game with few servers kept alive for the die hard fanbs on EA will can it which is most likely since EA is one of the few game studios that actually are most likely to kill a  game that doesn't do well.

User Deleted
8/10/09 9:25:12 AM#6
Originally posted by Morgaren

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.

 

in my opinion WAR's biggest issue with the balance system is that there is only 2 factions. a faction based game like WAR should have had 3 factions. That way you would have a much more interesting RvR since the third faction would always be the surprise that could make things interesting if 2 factions where fighting over a keep.

Morgaren

Elite Member

Joined: 3/04/09
Posts: 147

For me, the gates will open.

8/10/09 9:34:26 AM#7
Originally posted by Crashloop
Originally posted by Morgaren

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.

 

in my opinion WAR's biggest issue with the balance system is that there is only 2 factions. a faction based game like WAR should have had 3 factions. That way you would have a much more interesting RvR since the third faction would always be the surprise that could make things interesting if 2 factions where fighting over a keep.


 

Thats valid too, though still wouldn't work if they had one faction that wasn't as popular, and their solution was to make the lesser populated factions classes stronger than the other two combined, which is probably what would have happened.

Having completly different classes was a novel idea, but it should have been done for flavor, not mechanics, a slayer and chopper should have had the exact same class, just name the moves differently give them different animations, but its still the same, same with all the classes that mirror each other.

Edit: Sorry i got off subject, I'm one of the very dissapointed.

User Deleted
8/10/09 9:41:38 AM#8
Originally posted by Silvapower
Originally posted by arctarus

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

Lol I remember those Failcom logos And what about those 2 guys that printed Failcom t-shirts! Now that's some real hate. I've never seen so much hate towards a game developer as I've seen with Funcom. Gaute, EE and others really succeeded in pissing of 99% of MMO community.

Really? 99% of the MMO community is pissed off with Funcom, damn Funcom must have made a shitload of money if 100% of the mmo community bought AoC and 99% was dissipointed. I love it when people take a number out of the air like you just did there and tries to look smart.

Oh and what you said about real hate with printing on t-shirts. Sorry mate, that's not real hate that's sending a message. They did it on the game convention to voice their opinion, just like millions of peopel makes t-shirst to get their view out there it doesn't mean they hate a company when they do it. they did it for a specific event. When it comes to real hate you should look at people who dislike a game enough to make false accounts to keep bashing and trying to spread negativity about a game, that is real hate toward a game. Printing Failcom on a t-shirt and wear it at the same game convention Funcom are at is simply sending out a message to Funcom and it's fans.

I haven't seen much hate on WAR forums. Like you said it's more about disappointment than hate. And WAR still has time to turn things around since it has at least twice (if not more) the subscriptions AoC has.

Actually WAR doesn't have the time to turn around, the one thing that could make WAR turn around is if Bioware gets WAR and are told to make it good. However Bioware has more then enough with SW:TOR to be bothered with trying to make a failing MMO successful. Also the fact that EA did the merge with mythic and bioware just to strengthen Bioware's MMO developing team does tell us all that EA don't have any immideate plans on trying to turn WAR around. EA is a company I do respect in many ways, they might have some shady stuff going on at times but they are atleast quite honest with their actions when it comes to games that doesn't make the money it should. And when it comes to the subscribers WAR has it is declining fast, they are merging servers again, this is what the 3 or 4 time they merge servers. Merging of servers isn't necessary a bad sign, but when you do it more then once then it is a sign that things aren't really going well. EA is one of the very few large publishers that actually have the balls to shut down WAR if they feel it doesn't make enough money. They don't need WAR to survive, WAR for them have most likely been more of an expense then a profit.


 

arctarus

Hard Core Member

Joined: 9/26/06
Posts: 1576

8/10/09 9:46:14 AM#9
Originally posted by Silvapower

 I haven't seen much hate on WAR forums. Like you said it's more about disappointment than hate. And WAR still has time to turn things around since it has at least twice (if not more) the subscriptions AoC has.

And OP, not everyone who dislikes a game is a troll. Just like not everyone who likes a game is a fanboi. But after reading a couple of your posts, seems like you are competing for the AoC fanboi of the year award.

 


 

Sadly, im not so optimistic. No doubt AoC have lesser subs now, but they can make it up by putting in contents that they promise before launch, clearing up the bugs that's still inside the game. They can still do something to save the game.

But War?

The game is flaw from design up. Looking at RvR which can only handle 50 vs 50 and not more, looking at the lag, stuttering etc that till this day still haunts the game, fps drop to single digit when alot os players are around, Which is this game suppose to be, Massive battles...

I say War is beyond hope. Unless somehow EA suddenly out of their mind and pump in another few millions, if not i see the sibs in War will slowly falls away and dare i even say, this game will shut down in 1 or 2 years time...

And AoC will still be there..

But right on Silva, on the last part...

 

 

RIP, Orc Choppa

User Deleted
8/10/09 9:46:16 AM#10
Originally posted by Morgaren
Originally posted by Crashloop
Originally posted by Morgaren

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.

 

in my opinion WAR's biggest issue with the balance system is that there is only 2 factions. a faction based game like WAR should have had 3 factions. That way you would have a much more interesting RvR since the third faction would always be the surprise that could make things interesting if 2 factions where fighting over a keep.


 

Thats valid too, though still wouldn't work if they had one faction that wasn't as popular, and their solution was to make the lesser populated factions classes stronger than the other two combined, which is probably what would have happened.

Having completly different classes was a novel idea, but it should have been done for flavor, not mechanics, a slayer and chopper should have had the exact same class, just name the moves differently give them different animations, but its still the same, same with all the classes that mirror each other.

Edit: Sorry i got off subject, I'm one of the very dissapointed.

I have played the Pen and pare RPG of Warhammer and I really like that system, the different classes are a lot of fun etc. WAR however was a huge dissipointment. If you want to have 3 factions you need those factions to have similar classes, but also there should be something unique about them. Like Vanilla WoW where you had loladins on alliance and Shamans at horde side. 2 classes that was unique for their side and both had it's pro's and con's. WAR had a lot of potential, too bad Mythic seemed to have forgotten what made DaoC a good game.

Aceundor

Hard Core Member

Joined: 2/08/06
Posts: 277

Stay on target!

 
8/10/09 10:02:46 AM#11
Originally posted by arctarus
Originally posted by Silvapower

 I haven't seen much hate on WAR forums. Like you said it's more about disappointment than hate. And WAR still has time to turn things around since it has at least twice (if not more) the subscriptions AoC has.

And OP, not everyone who dislikes a game is a troll. Just like not everyone who likes a game is a fanboi. But after reading a couple of your posts, seems like you are competing for the AoC fanboi of the year award.

 


 

Sadly, im not so optimistic. No doubt AoC have lesser subs now, but they can make it up by putting in contents that they promise before launch, clearing up the bugs that's still inside the game. They can still do something to save the game.

But War?

The game is flaw from design up. Looking at RvR which can only handle 50 vs 50 and not more, looking at the lag, stuttering etc that till this day still haunts the game, fps drop to single digit when alot os players are around, Which is this game suppose to be, Massive battles...

I say War is beyond hope. Unless somehow EA suddenly out of their mind and pump in another few millions, if not i see the sibs in War will slowly falls away and dare i even say, this game will shut down in 1 or 2 years time...

And AoC will still be there..

But right on Silva, on the last part...

 

 

About that last part....
 

I find it refreshing to balance out the negative posters. Its not like "fanbois" are over-represented on these forums. Also, I try to keep my account running and within the rules as opposed to some of the regular posters here. At least you guys can read my posting history and recognise me for who I am.

Playing: Not anymore. Just lurking.

Aceundor

Hard Core Member

Joined: 2/08/06
Posts: 277

Stay on target!

 
8/10/09 10:43:29 AM#12
Originally posted by Silvapower

 

So you are saying you make it seem like AoC is doing better than it actually is because you "find it refreshing to balance out the negative posters"?

So you are basically lying because you don't like seeing so many haters?

And like you said.. yes, we can all read your posting history and recognize what you are.


 

Cant really take these arguments seriously, but for you other folks, these are the sorts of posters i enjoy replying to. 

Playing: Not anymore. Just lurking.

todeswulf

Apprentice Member

Joined: 10/23/07
Posts: 746

8/10/09 10:47:28 AM#13
Originally posted by arctarus

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

 

 

 

Not quite..what you are seeing in the WAR forum is the RVR tards demanding the game be coded  just for them and no one else. They hate anything remotley PVE and they hate Scanarios....they hate anything that isn't DAoC style RVR...and they will be the reason EA closes the game.

Consensus

Hard Core Member

Joined: 3/22/07
Posts: 1598

Darkfall: the golden turd.

8/10/09 10:49:07 AM#14
Originally posted by Crashloop
Originally posted by Morgaren

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.

 

in my opinion WAR's biggest issue with the balance system is that there is only 2 factions. a faction based game like WAR should have had 3 factions. That way you would have a much more interesting RvR since the third faction would always be the surprise that could make things interesting if 2 factions where fighting over a keep.

I agree. made threads on this before but WAR failed because 2 faction only RvR is lame. they copied wow instead of sticking to thier guns with the Daoc system. they dont deserve success. at least aoc tried to be original.

Nagalium

Novice Member

Joined: 8/16/08
Posts: 26

8/10/09 10:51:32 AM#15
Originally posted by todeswulf
Originally posted by arctarus

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

 

 

 

Not quite..what you are seeing in the WAR forum is the RVR tards demanding the game be coded  just for them and no one else. They hate anything remotley PVE and they hate Scanarios....they hate anything that isn't DAoC style RVR...and they will be the reason EA closes the game.

If EA closes the game it will be due to lacking player numbers and i dont think people leave the game due to whine on forums. More likely they leave due to Mythic not beeing able to make and support war in a way they want.

Halandir

Hard Core Member

Joined: 8/02/08
Posts: 252

8/10/09 11:44:19 AM#16
Originally posted by Aceundor

 

I find it refreshing to balance out the negative posters. Its not like "fanbois" are over-represented on these forums. Also, I try to keep my account running and within the rules as opposed to some of the regular posters here. At least you guys can read my posting history and recognise me for who I am.

 

I fail to see the relevance of a post in the AoC forum about "The WAR forum" and the OP's perception of the amount of "hate" presented there. Yet I do find the resulting debate mildly interesting.

Personally I find the "troll", "hater" and "fanboy/fanboi" labels overused and juvenile so I prefer to use the more open-ended: "Positive/negative towards".
I fail to see any of the "sides" being over-represented in this forum. I guess you could sit down with every single post in the last month or so and label them either positive or negative, but I seriously doubt you would reach a conclusion that would either support or negate your opinion.

Instead imagine this: A forum about AoC, where posting anything negative (even in the slightest) about AoC or the company behind it was plain impossible. Only positive posts possible...
How "active" do you think such a forum would be? Would a forum like that ensure the continued success of AoC?

For those that thrive on conspiracy theories, I guess you could also conjure a scenario where any niche-game needs a few negative posts. Preferably extremely negative posts that is easily proven wrong, because it would bump up the percieved activity level of the niche community. (Oh shoot - I guess there have already been posters claiming something like that. )

 

The EE Hex: A powerful spell that prevents the target from telling the truth, eventually turning him into a caricature.

Aceundor

Hard Core Member

Joined: 2/08/06
Posts: 277

Stay on target!

 
8/10/09 12:34:54 PM#17
Originally posted by Halandir

For those that thrive on conspiracy theories, I guess you could also conjure a scenario where any niche-game needs a few negative posts. Preferably extremely negative posts that is easily proven wrong, because it would bump up the percieved activity level of the niche community. (Oh shoot - I guess there have already been posters claiming something like that. )

 


 

LOL - the thought has crossed my mind. well, different topic. Wont go there now.

Playing: Not anymore. Just lurking.

AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 6006

Only a fool hates that which he knows nothing about

8/10/09 1:36:04 PM#18
Originally posted by Nagalium
Originally posted by todeswulf
Originally posted by arctarus

Forums in War is not about hate, but more about huge disappointments. Reading through the alliance forums and over here, ive see alot of players pointing out the problems with War and hoping that the Devs will somehow read it and fix it.

Compare to AoC where players is basically saying that FC have lie, that everything that they've promise is not inside etc etc...And coming out with that Failcom logo, that's hate...

 

 

 

 

Not quite..what you are seeing in the WAR forum is the RVR tards demanding the game be coded  just for them and no one else. They hate anything remotley PVE and they hate Scanarios....they hate anything that isn't DAoC style RVR...and they will be the reason EA closes the game.

If EA closes the game it will be due to lacking player numbers and i dont think people leave the game due to whine on forums. More likely they leave due to Mythic not beeing able to make and support war in a way they want.


 

Former people that worked there havesomething to say too today : The Rise And Fall of Warhammer Online

I don't think it is hate in either forum, I know that this forum just has had several multiple accounts vanished. So not hate, maybe failed persistance though.

New Tarantia Commons DX10 - DX 10 Goodness -
The views expressed on these forums are my own and do not necessarily reflect the views of mmorpg.com
Neither Funcom nor mmorpg.com pays for my game subscriptions.

Spispopd

Apprentice Member

Joined: 8/11/09
Posts: 4

8/11/09 4:26:50 PM#19
Originally posted by AmazingAvery

Former people that worked there havesomething to say too today : The Rise And Fall of Warhammer Online

I don't think it is hate in either forum, I know that this forum just has had several multiple accounts vanished. So not hate, maybe failed persistance though.

 

I sympathize with the guy losing his job, and I know he was just a CSR, but...

He seems to have the same pass-the-buck, "it's not our fault" attitude that we're seeing a lot of in the industry lately. Blaming WAR's failings on gold farmers, cheaters, and WotLK is just delusional. There's no conspiracy here. Fate did not convene to screw Mythic over. People lined up in droves to buy the game and subscribe. There are clearly quite a lot of customers out there eager to spend their money and time on a new MMO, and WAR would have been a resounding success if these gamers simply thought it was good enough to be worth their continued subscription. They didn't. That's all there is to it.

It wasn't Blizzard, or cheaters, or Chinese gold farmers, or Cthulhu. It was the game.

Lobbyboy69

Hard Core Member

Joined: 8/04/08
Posts: 199

8/12/09 6:08:06 AM#20

Although both games proved to be a large disapointment to the genre of MMO's, after playing the 14 day trial (win back) I can safely say AoC is streets ahead of WaR. Saying that AoC is still miles behind what it should be.

slowpoke68

Apprentice Member

Joined: 6/19/08
Posts: 70

8/12/09 4:25:11 PM#21
Originally posted by Morgaren

at least AoC doesn't have MAJOR class balance issues.

War solution to the problem of faction imbalance was to make the lesser populated faction have more powerful classes. Anyone ever fight a warrior priest or an Ironbreaker?

Also its way too linear, hence the lines you follow on the maps.


 

I have to say AoC has the worst class balance issues of any pvp game I have ever played.  Try running around as DTor a guardian on a pvp server trying to compete against Necros, ToS or pre-60 rangers. 

AoC isn't a bad game, but to say there aren't class imbalance issues is crazy.

Jpizzle

Hard Core Member

Joined: 12/01/06
Posts: 315

8/12/09 6:14:53 PM#22
Originally posted by Spispopd

 

It wasn't Blizzard, or cheaters, or Chinese gold farmers, or Cthulhu. It was the game.


 

This is all I thought reading it. If it was nearly as "glorious" as he described, they wouldn't see the attrition they did. regardless of the other factors.

Esspecially WotLK. That was a weak excuse. People are DYING to not play WoW, but game companies continue to release products that aren't nearly ready. FC did it w/ AoC, and thankfully, changed things w/in the first year. WAR is going into it's 1st year only just now showing headway.

Like AoC though, they'll never be able to get the amount of players back they launched to. Like the old saying - you only get one chance at a first impression.