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29 posts found
Thenarius

Elite Member

Joined: 8/29/08
Posts: 670

 
8/12/09 9:36:03 AM#1

Well, sorry guys, if you actually played properly like me(aka not staying 24/7 in Goldshire) you can't disagree with me that WOTLK is ridicously dumped down compared to TBC. I'm not talking from a PvE only perspective, but arena balance these days is screwed up. Let's take this scenario:
In BC,skilled rogues could beat skilled warriors via a single method, bleedkiting. Using your cooldowns properly, you'd have to do some initial damage then kite him with Garrote, Rupture and Crippling Poison. While it sounds easy, it was very hard to pull off and you needed excellent skills and awareness. You had to kite the warrior in the 6-7 yards range, otherwise you would be Intercepted and everything would be over.
In WOTLK, my rogue friend with T2 furious weapons can take me(a warrior with full furious and T1 furious weapon+shield in defensive stance) to 30%-35% health in a stunlock(in a single CS+KS). Trinketing any of those is a bad idea, since his reactions are fast enough to land a Blind of me before I get the chance to land the Rend on him.
While you might say "WoW isn't balanced around 1v1" this whole thing awards a lot more incompetence than it did before in arena, for example 3v3 as Rogue Mage Priest. Back then, this setup required perfect coordonation and awareness from each player, making even a single mistake fatal BUT if you had these, it was probably the most powerful setup ever. Now, it's a free ticket to T2 weapons/gladiator for barely-over-average players.
I won't even go to how resto druid's spec was dumped down, from how much it required back then to not be considered a bad druid, to succeding to 2,4k with playing defensive in tree form.
I can't say I have a grip vs Ghostcrawler but I still wonder why he couldn't further balance BC playstyle, because WoW back then achieved the closest thing to balance compared to any MMO, but now, several specs are far easier than what they've been, burst is amazingly powerful and melee is even worse than what it was(I prefer macestuns over today's warriors with stacked ArP).

 

Comparing MMOs with burger companies-the epitome of logic.

coffee

Guru

Joined: 8/28/05
Posts: 1764

8/12/09 9:53:44 AM#2

ah wall of text, that I cannot read, but going by the thread title yes Chilton has moved to be the main guy on the new Blizzard MMO.

Thenarius

Elite Member

Joined: 8/29/08
Posts: 670

 
8/12/09 9:56:17 AM#3
Originally posted by coffee

ah wall of text, that I cannot read, but going by the thread title yes Chilton has moved to be the main guy on the new Blizzard MMO.

Oh well, TL;DR version is "How shit WOTLK arena is compared to TBC and how several specs are dumped down in WOTLK".

Comparing MMOs with burger companies-the epitome of logic.

Daffid011

Elite Member

Joined: 1/03/04
Posts: 4501

8/12/09 9:56:41 AM#4

I thought that Jeff Kaplan moved to the new project, not chilton.

Comnitus

Elite Member

Joined: 6/03/09
Posts: 500

There are no stupid questions, just stupid people.

8/12/09 10:03:13 AM#5

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.


"Let the world tremble as it senses all you are about to accomplish..."

Thenarius

Elite Member

Joined: 8/29/08
Posts: 670

 
8/12/09 10:05:22 AM#6
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

Comparing MMOs with burger companies-the epitome of logic.

Comnitus

Elite Member

Joined: 6/03/09
Posts: 500

There are no stupid questions, just stupid people.

8/12/09 10:06:05 AM#7
Originally posted by Thenarius
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

But you don't like it now, do you?


"Let the world tremble as it senses all you are about to accomplish..."

Raizeen

Novice Member

Joined: 4/13/05
Posts: 541

8/12/09 10:06:57 AM#8
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

 

theres also money tournaments and stuff not everyone does it just for the gear:P

raizeen Xfire Miniprofile
Thenarius

Elite Member

Joined: 8/29/08
Posts: 670

 
8/12/09 10:07:46 AM#9
Originally posted by Comnitus
Originally posted by Thenarius
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

But you don't like it now, do you?

I don't, not because it's the same over and over again like you're trying to make it out, but because classes are now horribly balanced.

Comparing MMOs with burger companies-the epitome of logic.

mbd1968

Advanced Member

Joined: 2/21/07
Posts: 1083

8/12/09 10:16:26 AM#10
Originally posted by Thenarius
Originally posted by Comnitus
Originally posted by Thenarius
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

But you don't like it now, do you?

I don't, not because it's the same over and over again like you're trying to make it out, but because classes are now horribly balanced.

Ah, so you're QQing because you're no longer OP... I get it now. And, what has your thread title got to do with what you wrote.

I think my next thread will be titled "Elephants have pink toenails" then I'll write a wall of text on how Elemental Shaman are the ginger haired stepchild of PvP.

Pyro240

Advanced Member

Joined: 10/13/06
Posts: 167

8/12/09 10:16:40 AM#11
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.


 

I care, I do arena with a friend. And it's awesome.

nom nom nom

Comnitus

Elite Member

Joined: 6/03/09
Posts: 500

There are no stupid questions, just stupid people.

8/12/09 10:19:01 AM#12
Originally posted by Thenarius
Originally posted by Comnitus
Originally posted by Thenarius
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

But you don't like it now, do you?

I don't, not because it's the same over and over again like you're trying to make it out, but because classes are now horribly balanced.

Now horribly balanced? Lol, since when have they not been horribly balanced? There is always an OP class (Blizzard even admits it sometimes. Like, "First we have to get the burst damage under control so that Ret paladins are not winning PvP encounters by blowing players up." Sounds OP to me).

It sure is repetitive, but that's a moot point since everything in WoW is repetitive. It's about what arena is, and many people prefer BGs or open world PvP. So naturally they get upset when Blizzard forces them to do arenas if they want the best PvP gear.

Now obviously 90% is a slight exaggeration. Some people don't like it at first but end up changing their minds. Not anyone I know, though. If you like it that's great, but I don't see what it has to do with Chilton being there or not. You're saying he had the classes more balanced because he worked on BC?

 


"Let the world tremble as it senses all you are about to accomplish..."

Thenarius

Elite Member

Joined: 8/29/08
Posts: 670

 
8/12/09 11:11:18 AM#13
Originally posted by Comnitus
Originally posted by Thenarius
Originally posted by Comnitus
Originally posted by Thenarius
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.

Me and a lot more players, because arena(like it was implemented in WoW) was never done before, not to mention, S1 and S2 arena was so damn fun.

But you don't like it now, do you?

I don't, not because it's the same over and over again like you're trying to make it out, but because classes are now horribly balanced.

Now horribly balanced? Lol, since when have they not been horribly balanced? There is always an OP class (Blizzard even admits it sometimes. Like, "First we have to get the burst damage under control so that Ret paladins are not winning PvP encounters by blowing players up." Sounds OP to me).

It sure is repetitive, but that's a moot point since everything in WoW is repetitive. It's about what arena is, and many people prefer BGs or open world PvP. So naturally they get upset when Blizzard forces them to do arenas if they want the best PvP gear.

Now obviously 90% is a slight exaggeration. Some people don't like it at first but end up changing their minds. Not anyone I know, though. If you like it that's great, but I don't see what it has to do with Chilton being there or not. You're saying he had the classes more balanced because he worked on BC?

 

Bingo, that's what I'm saying. I could give examples of  "In BC <x> and in WOTLK <y>" but the point is that arena takes a lot less skill now than it did back then(yes, as much as a skillspamming autoattack MMO can take). And classes were far better balanced in BC than they are now.
Oh and to the dude who said I'm no longer OP, but I am, warriors are quite overpowered in all brackets now, tyvm. I'm complaining because they dumped down several specs and made burst way too efficient since GC came.

 

Comparing MMOs with burger companies-the epitome of logic.

Palebane

Elite Member

Joined: 10/18/04
Posts: 851

8/12/09 11:35:40 AM#14

1. They keep the classes imbalanced on purpose. it keeps players subscribed longer if they have to roll a new FoTM class every few patches. Others will hold on because their main class is due to be the next FoTM soon.

2. Screw the arena. Loot treadmills are bad enough in PvE, but in PVP they really shut down any legitimate reason to play.

Daffid011

Elite Member

Joined: 1/03/04
Posts: 4501

8/12/09 1:48:30 PM#15
Originally posted by Palebane

1. They keep the classes imbalanced on purpose. it keeps players subscribed longer if they have to roll a new FoTM class every few patches. Others will hold on because their main class is due to be the next FoTM soon.

2. Screw the arena. Loot treadmills are bad enough in PvE, but in PVP they really shut down any legitimate reason to play.

 

Right...  And no one ever gets upset at their class being underpowered or nerfed and quit the game.

 

Making an unbalanced class system on purpose of retaining pvp players is the winning formula?  Lets go ask Mythic how that worked for them in warhammer.  I'm sure there are a few subscribers left to answer that question.

 

 

Personally I think they should do away with 2 vs 2 arenas and make a more flexable 5 vs 5 system.  The game just isn't designed to have 30 specs be balanced in such a small scale pvp setting. 

Lashay

Apprentice Member

Joined: 2/19/09
Posts: 102

8/18/09 6:49:40 AM#16

Damn, the title got my hopes up then someone scared me saying he had moved on to the new project. But after doing some research, unless i missed something,  seems Chilton is still busy screwing up WoW

I need a new MMO world to call home as Tom Chilton keeps destroying them

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3474

8/18/09 7:12:15 AM#17

Tom Chilton is working for WOW - Blizzard since 2003.

And is still working there.

WOW 2009 was never better (dual specs, achievements, world designs, PvP leveling, hardest modes Raids and dungeons and intro  Raids for people who want to play instead of being a no lifer in mother's basement).

Wow and its dungeons and Raids are SOOOOO much played the servers can't handle the demand these days("all instances full")

So what's the problem. I only see problems for Wow hating trolls.

Sorry for the Wow frustrated trolls ... the door out is ------ ----> that way.

 

 

Look Zorndorf lost a star again. ;)) The inconvenient linked truth hurts on mmorpg.com

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3474

8/18/09 7:21:45 AM#18
Originally posted by Palebane

1. They keep the classes imbalanced on purpose. it keeps players subscribed longer if they have to roll a new FoTM class every few patches. Others will hold on because their main class is due to be the next FoTM soon.

2. Screw the arena. Loot treadmills are bad enough in PvE, but in PVP they really shut down any legitimate reason to play.


 

The classes are perfectly balanced to allow ... EVERY class reach the UPMOST ratings in arena.

The first two 3vs3 teams EVER to reach a 3000 Arena rating had 5 unique classes (out of 6 players).

Rogue, Priest, Warlock, Shaman, Retri. http://www.wow.com/2009/07/18/arena-teams-hit-3k/

Furthermore the winning team of this year's world championships were mage, rogue, priest.

No DK in sight :))))

So I don't buy it that you can't reach the world's UPPER ratings and blame it on ... balance.

The only unbalance in these PvP matches is the .... coordination between the moaning player's hands and their slow brains.

 

Look Zorndorf lost a star again. ;)) The inconvenient linked truth hurts on mmorpg.com

User Deleted
8/18/09 4:25:20 PM#19
Originally posted by coffee

ah wall of text, that I cannot read, but going by the thread title yes Chilton has moved to be the main guy on the new Blizzard MMO.

 

If you're going to be a mindless fanboi get your facts straight. Tom "Kalgan" Chilton is still working on WoW. Jeffrey "Tigole" Kaplan moved to the new mmo.

 

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3474

8/18/09 7:19:32 PM#20
Originally posted by chunky_slice
Originally posted by coffee

ah wall of text, that I cannot read, but going by the thread title yes Chilton has moved to be the main guy on the new Blizzard MMO.

 

If you're going to be a mindless fanboi get your facts straight. Tom "Kalgan" Chilton is still working on WoW. Jeffrey "Tigole" Kaplan moved to the new mmo.

 


 

And the best man they have - J.Allen Brack - is still very much on WOW.

Brack was THE guy behind the magnificent 3D vertical world designs of Northrend.

Those world designs were  REAL refreshing after the closed and nose led zoned experiences we had to endure in AoC/war.

And he's too intelligent to address trolls. :))) unlike Kalgan, which to me is doing a magnificent job to introduce new mechanics for the game's ... ACTIVE ... fans.

 

Look Zorndorf lost a star again. ;)) The inconvenient linked truth hurts on mmorpg.com

Garfunkel

Advanced Member

Joined: 7/07/04
Posts: 171

8/19/09 9:27:39 AM#21
Originally posted by Comnitus

Who cares about arena. 90% of people only do it because Blizzard pigeonholes them into doing it if they want the best PvP gear.


 

Amen to that

_________________________________________
You can walk the walk but can you talk the talk?

Yauchy

Hard Core Member

Joined: 11/06/07
Posts: 145

"The keenist sorrow is that we are the sole cause of our adversities" ~Sophicles

8/19/09 9:45:40 AM#22

 Zorn will always give me a smile :)

Most of development is moving to their other titles, because it doesnt take much to keep people who have been playing WoW for years playing...time invested & endless vigor to the mmo they love will always keep them hitched.  "Throw a dog a bone" is the new patch philosophy & its a very good business decision.

As an aside, server full messages are due to population and have nothing to do with quality & fun - they have to do with accessability.  Now everyone & their mom (sometimes literally) can run instances and level now at a pace that puts the old days to a snail crawl...so it would be expected that the servers get overloaded.  Whether or not the new dungeons & raids are 'fun' is all personal preference.  I'd comment on PvP, but I was a carebear MT - that only flag carried to giggle at rogues on that sparce occasion...

And as for raiding: what a joke (really hard modes & achievements are quality? to eachs own, lawl), unfortunately, as it used to be quite fun (for more than a month) :/

In the end there will always be the current players vs. those who quit, but I hope that all of WoW's dev move more quickly to the other projects - as D3, the new MMO, and SC2 are far more exciting than 6 month one-shot patches will ever be.

User Deleted
8/19/09 11:00:54 AM#23

Oh,  yeah. Forgot to say if Chilton had stopped working on WoW the officials forums would erupt in a massive celebration like it was new years ever 2999.

Hell, I would even think about re-subbing just to join in the celebrations.

User Deleted
8/19/09 11:04:03 AM#24
Originally posted by Yauchy

 Zorn will always give me a smile :)

Most of development is moving to their other titles, because it doesnt take much to keep people who have been playing WoW for years playing...time invested & endless vigor to the mmo they love will always keep them hitched.  "Throw a dog a bone" is the new patch philosophy & its a very good business decision.

As an aside, server full messages are due to population and have nothing to do with quality & fun - they have to do with accessability.  Now everyone & their mom (sometimes literally) can run instances and level now at a pace that puts the old days to a snail crawl...so it would be expected that the servers get overloaded.  Whether or not the new dungeons & raids are 'fun' is all personal preference.  I'd comment on PvP, but I was a carebear MT - that only flag carried to giggle at rogues on that sparce occasion...

And as for raiding: what a joke (really hard modes & achievements are quality? to eachs own, lawl), unfortunately, as it used to be quite fun (for more than a month) :/

In the end there will always be the current players vs. those who quit, but I hope that all of WoW's dev move more quickly to the other projects - as D3, the new MMO, and SC2 are far more exciting than 6 month one-shot patches will ever be.

 

Problem is with transfers people leave the dozens of low population realms and join the already heavily populated ones. If Blizzard turn off transfers for realms that are already overflowing, like they used to, then people will quit and Blizzard lose out twice.

Does Mal'Ganis need anymore horde? But find a realm in a battleground without mega massive realms like Blackrock, Tichondrius or Mal'Ganis and you'll have no troubles with instances

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3474

8/19/09 3:58:06 PM#25
Originally posted by Yauchy

 Zorn will always give me a smile :)

As an aside, server full messages are due to population and have nothing to do with quality & fun - they have to do with accessability.  Now everyone & their mom (sometimes literally) can run instances and level now at a pace that puts the old days to a snail crawl...so it would be expected that the servers get overloaded.  Whether or not the new dungeons & raids are 'fun' is all personal preference. 


 

Some people should really reread what they post...

So the instances are full .... because played too much .... because MANY people play it .... because they have "fun" in what is to be ....  their personal preferences.

WOW. We should ALL cater for games which are empty and not played at all.....

Wow and its dungeons/raids is being played by too many people. Bad bad game. :)))))

 

Look Zorndorf lost a star again. ;)) The inconvenient linked truth hurts on mmorpg.com

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