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Go out and get laid? |
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Originally posted by heremypet Well, there is a upcomming MMO that actually might be rather hard: Guildwars 2. And CCPs upcoming world of darkness online will probably be worth to keep an eye out for. Many people here think that all MMOs from no one will become like Wow or even easier but trends come and go, hard MMOs will make a comeback. But they will never be exactly as EQ, at least if not SOE make a remake of it which isn't impossible. |
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Originally posted by Torak
True but they will evolve again and neither of us know where that is going. Games can't become much easier than Wow now so sooner or later things will change again and the trend will turn. It is impossible to know the future but it is not unlikelier that we will see something close to EQ as the next big game then that it will be close to Wow. |
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Originally posted by eclipse2g
You hit the nail right on the head. EQ had what makes MMOG's special. The forced grouping, huge raid forces, and inability to do anything for yourself fostered community. With how easy today's mmo's are noone builds social networks or even feels like they should at least act like a human being. People act like total degenerates because rep doesn't matter anymore. Even if 99% of the server hates you, if you still have your 12 friends you can get things done. Noone helps anyone else anymore. In EQ I used to give rezzes, information, quest help, etc... And many of those newbies I helped became friends and helped me out down the line after they had leveled up. These days I barely know anyone in or out of my guild. Its all about phat loots and "what can you do for me". Sad really... I miss being able to say "I play because I enjoy spending time with my friends". hello people wich actually have a clue :) MMO's are all about acomplishing things, when you are done playing you should feel like you did a good job with whatever you did. Like WoW used to be before expansions. People had to work for a single goal within the 40 man's and when u defeated that voss you would be really happy, unlike now wich when you defeat a boss youl have to chalange him on a slightly harder setting... how much more repatative can u get? Someday guys at some point designers will wake up and make a MMO wich forces the community to actually be a community again, where the entire gameplay is yet again chalengeing and where assrant's are non-existing. |
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Despite what you might think, I doubt a lot of you would even play a game like EQ if someone were to develop one today. The gameplay mechanics are too outdated and slow-paced. Your feeling of love for that type of game comes from your memories of how that game made you feel... Unfortunately no game will ever make you feel that way again because the wonder and newness of MMORPGs as a whole has worn off. We are all very familiar with these types of games now. No new game can ever feel as new or interesting again simply because we have all been there and done that by now. The birth of the FPS genre was the same in many ways. Remember how cool Wolfenstein or DOOM were the first time you played them? I remember thinking "WOW! This game is actually in 3D!! How cool!?". And now there are a million new FPS titles every year and none of them have that same wow feeling no matter how visually stunning or innovative they are... We've been there and done that a million times. Believe me though, I feel your pain. I have felt this way about UO for a long time... I have never found a game that comes close to filling that void. I have just come to the realization that it will never happen. Its not that UO was perfect in any way... its that my own perception of it was amplified 100 fold because of the newness of the genre for me. In the same way, I don't think EQ was perfect in any way... you just can't replace it in your own mind because, at the time, it was the coolest thing ever for you... |
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Originally posted by Loke666
True but they will evolve again and neither of us know where that is going. Games can't become much easier than Wow now so sooner or later things will change again and the trend will turn. It is impossible to know the future but it is not unlikelier that we will see something close to EQ as the next big game then that it will be close to Wow. True. As MMO's are a new thing, IMHO is that they seem to be working in roughly 5 - 6 year cycles. I guess we will need to wait and see. In the meantime the OP still only has 2 real options. well...three if he is willing to be a bit more flexible in regards to his playstyle. Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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Go outside and socialize? LOL kidding. I feel ya bud, i think alot of people feel the same way. "Kings of typos" ^^ EDIT: typo... AKA "Hater of haters" |
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It could be pacman online, with nothing more than chasing dots and ghosts through a maze and I would play it, if it had a good community. |
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You know with the EQ series (EQ1 EQOA and EQ2) you actually feel your playing in a world. waay back ive stared with my first 3d MMO EQOA it felt awsome havnt felt anything like it in any 2d MMO but that feeling stayed. It stayed with me during the entire game, With any new area i arrived init felt immense and alive when returning to those areas day after day they became smaller i know evry corner and tree but still the world felt alive. With WoW i had the same feeling in new area's but this feeling did not linger like in EQOA. a while back i quited WoW forgood and started playing EQ2. And geus what even those the EQ2 settings are 1000+ years in the future from EQOA the world felt really alike i felt at home. The EQ series makes you feel your in a difrent world all together. WoW has this asswell but only for a short while. To my suprise i only felt thise feeling in 1 more game, Warhammer online, when i first logged i felt like i was on a battlefield and that feeling stayed for the short time i have played. ( I truelly believe that warhammer can become a great game with some changes) Anyway with so many MMO's out today, The sense of actually being in a world is still a very rare thing. |
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Originally posted by Nadril
"Yes, games were more difficult back then..." "...nor do I think games are getting easier..." Contradict yourself much? |
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Originally posted by TwystedWiz
"Yes, games were more difficult back then..." "...nor do I think games are getting easier..." Contradict yourself much? You took him out of context.... spin much?
Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin. |
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Originally posted by altairzq
Probably the opposite is true. Eventually MMORPGs will become similar to MUDS. There will be hundreds of EQs to choose from. |
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Originally posted by Ihmotepp
Indeed, the pendulum almost always swings both ways in life.
There were two distinct years in home console gaming history (1977 and 1983) where the industry crashed, resulting in multiple video game companies going bankrupt or abandoning the video game industry entirely. Why? During those years, publishers seeking to quickly cash in on the video gaming craze released truckloads of dumbed down, incomplete, terrible video games, and people just quit buying en masse.
In the latter half of the 1980s, the publishers wised up and started focusing on quality again, at which time the industry experienced a revolution of innovation and classics that are still played to this day. 1985, of course, saw the release of the Nintendo Entertainment System, a legendary date in video game history.
This is sort of what I see happening with MMORPGs, though the dynamics are slightly different. Eventually, they'll stop shoveling watered-down garbage out the door, because 90% of newly released MMORPGs are failing. More than that, eventually I hope casual gamers' tastes will turn away from MMORPGs, and there will be a resurgence in gamers who want deep, complex, challenging MMORPGs with plenty of freedom, independence and variety. Retired From: FFXI, AO, SWG, EVE, Ryzom, GW, WoW, WAR |
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Dewm
Advanced Member
Joined: 5/29/09
You won't respond to my post, because you know i'm right. |
Originally posted by Torak You took him out of context.... spin much?
Even in context it seemed to contradict. So maybe you should rewrite it? If at first the power of persuasion doesn’t work, use the persuasion of power. |
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Samuraisword
Novice Member
Joined: 2/15/06
Gamers who use RMT are like athletes who use steroids |
Beta test it. |
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I don't want another EQ and if that's what you want go play it then its still alive. Everything down the pipe has been fashioned after EQ with added features and twists. I want something completely new and genre changing. I want a game that took my breathe away the first time I logged in to EQ. However, I don't want another damn EQ clone and I am sick and tired of Elves, Orcs, and fucking humans in MMO's I play human every day and get enough stupidity surrounding me. How about some damn creativity with created races to submerse me into a virtual world. That's why the hell I play these games in the first place. It's a simple world for complicated people! Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. |
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I didn't scroll through all 5+ pages of replies here, so I might be re-stating something someone else has said.. but from the first two or three pages, I got a sense of "We need a grouping game with a great community, some challenge, and some roleplayability." I can't say there's one game that has all those things today (and I would like to see one that does), but there are separate games that have each of them. Final Fantasy XI is a very group-central game. It's difficult to do anything but fish and craft without a party. The game centers on teamwork. When I played, I played with a great linkshell, so the community wasn't bad; but outside of linkshells, the community is more about min-maxing than anything else. Don't get me wrong, I've had some fun conversations with some of my pick-up groups, but for the most part, you have the min-maxing raider mentality at all levels. There is virtually no roleplaying going on (unless you count taru punting and happy-go-lucky Mithras as roleplaying). To some it up, FFXI has the grouping and the challenge, but it only has the community if you want it to. EQ2 has a great community that does roleplay, but leveling is closer to WoW, and can be done completely solo, although there are incentives to group (AA's). Grouping does happen, and often (I played on the RP server, Antonia Bayle), but it isn't required, and it doesn't happen everywhere; it is confined mainly to dungeons. It doesn't happen as often as classic EQ or Final Fantasy XI. But the community is there, and the grouping is halfway there. Honestly I think FFXI (and maybe FFXVI, depending on how that turns out) is the closest we're going to get to a classic EQ. The biggest area where FFXI fails compared to classic EQ is the community. And Square can't do much more than it already has to make the game community-friendly. It's up to the players to do that. "In Internet slang, a troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response[1] or of otherwise disrupting normal on-topic discussion.[2]" (Wikipedia.org, 8-24-09) The best way to deal with trolls: |
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Originally posted by altairzq
Hihg standards to have what we had in 1999? I mean the MMORPG genre. Now we just have MMOGs. And I agree with Riklii, the next EQ is WOW. Sad but true.
I like WOW a LOT more than EQ, and i played EQ starting from beta. It is horrible to camp for 6 hrs and get NOTHING. That is the worse playing experience for me. We got to kill the mob only like a few times. There is a reason why WOW is a lot more popular than EQ. It is more fun. You actually get to hack-n-slash in dungeons (which is what EQ is anyway .. hack-n-slash) .. then waiting in line. And it is not all or nothing. If you don't get the drop, you can still get badges to buy items.
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
I agree that it will all come around, enough casual style games crash and burn and some developer will decide to try something "different" and make a more challenging/difficult game.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
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TdogSkal
Hard Core Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
Originally posted by Torak
lol. These are the kind of players that ruined the genre for players like me and the OP and a ton of others in this thread. Why should I change my playstyle to adapt to the games? A game should be made for my playstyle not the other way around. So are you one of those people that follow every trend because that is what your told to do? You do not change your playstyle to fit the game, that is not how it should work. Btw I am playing EQ, I love it, its fun but it is over 10 years old and I want some new lore and models and zones. PERIOD. The old days will be back someday. Trends always go full circle. Sooner or Later |
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TdogSkal
Hard Core Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
Originally posted by Anubisan
I would play it, considering I am still playing EQ. I also still play Wolfenstein because it is a fun game and I will be playing the new one when it is released. Sooner or Later |
Originally posted by Nadril Speak for yourself,not 100s of 1000s who don't agree with you. Their are plenty of people who would still play the EQ1 type of mmorpg. You like easy mode then that's fine,just don't try to speak for everyone else. http://www.youtube.com/watch?v=OugSd7moMNE |
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jayheld90
Advanced Member
Joined: 8/26/04
AMD64 X2 5400+ |
Originally posted by heremypet play vanguard, its about as close as you are going to get.. |
Originally posted by TdogSkal
lol. These are the kind of players that ruined the genre for players like me and the OP and a ton of others in this thread. Why should I change my playstyle to adapt to the games? A game should be made for my playstyle not the other way around. So are you one of those people that follow every trend because that is what your told to do? You do not change your playstyle to fit the game, that is not how it should work. Btw I am playing EQ, I love it, its fun but it is over 10 years old and I want some new lore and models and zones. PERIOD. The old days will be back someday. Trends always go full circle.
If you want to be inflexible then stick to your standards. But this is one thing you must do if you do so. You can't bitch about it later. |
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Whipp555
Novice Member
Joined: 8/10/09
If you can just tell me your sort code and account number... |
I loved EQ and without date rate it as the best game i played..however is a lot of rose tinted views of how it actually was.. EQ was fantastic 1999 and for awhile after but mostly because it was so new an original to players they didnt have the modern MMO mentality that most of us now take for granted.. I spent my initial days in EQ working out how exactly to play and working out just how big the world was the point where meeting someone of another race and class was a discovery..and adventure..and I just did things for fun..at that time I had no idea what.. epic loot was..what raids were..what camping was...what a grind is..I had no idea and it didnt matter if i was lvl 5 or lvl 10...the EQ world was designed initially as what im waiting for a fantasy world...it had cities many races and difficult to discover secrets and quests... but we changed....us...and so did the people developing content for us.. after a time MMo mentality almost treats these worlds as jobs..you expect x and y for the effort you put into them you expect to advance not go backwards for every precious minute you grace the developers with..you moan over paying them a measly 10 bucks a month when it costs you that to watch a single film in the cinema for 3 hours... EQ changed by the advernt of the velious expansion and beyond they werent adding cities really..and worlds but started just throwing out raid zones and clear defined and tested group areas streamlining it..to the point where you log on LFG:.grind xp..get a phat loot and log..and thats what you (us) expected ever since.. Wow is the evolution of the shit EQ became..the original EQ was made fun because we were just to niave to play it like we would today... |