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47 posts found
rr2real

Novice Member

Joined: 4/28/06
Posts: 485

8/04/09 1:42:44 PM#26
Originally posted by ericbelser

I have to agree with those saying, "just try the beta". I sure will, nothing to lose but the download time.

It will either be worth playing or it won't; in the meantime spouting generalities and broad accusations pro or con is pretty meaningless since no one is really breaking the NDA and providing any details.

The game looks to have some interesting ideas with some badly dated graphics...it will either deliver on the ideas or not, we'll see. In the meantime it looks to be mostly playable, stable and largely on time...which is more than a whole lot of recent titles could claim.

 

i found the game unplayable

popinjay

Advanced Member

Joined: 9/07/07
Posts: 4421

8/04/09 1:53:33 PM#27


Originally posted by Khalathwyr

Originally posted by aleos

boy its a good thing i like this game otherwise i might actualy give a shit what some of you are saying. Play responsibly.



I hear ya. I got a sense that FE is going to go the route of EvE, which is a profitable route. It isn't for everyone, just like every other MMO out there. But having like games like UO and AC and SWG's (Pre nge) crafting, I'm glad I'm not letting the negative rants talk me out of it.
Try it (in open beta) and if you don't like it, don't buy it. *shrug*


Agree as well.


FE is a craft heavy game from what I've read (and heard) from beta people. That type of crowd (Vanguard crafters, FFXI crafters, EQ2 crafters, etc) usually forms a lot of guilds that people spend tons of time making things (weaps, armor, food, etc) and they usually don't play JUST for the combat and most certainly not for the PvP. They will play as long as the crafting is someone interesting/challenging.


If the game is able to have a great crafting system, that crowd will probably keep the game afloat long enough for the overall community to survive because of an actual economy.


Once they make all the super hi-tech, "killem all" weapons that the kids like, those kids will go buy some gold or something and start ganking each other and the game will be "awesome!" to them. This is one of those games that is economy driven and those take longer curves to develop than simple "pew pew" games.


"You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program.


peacecorps.gov

ericbelser

Hard Core Member

Joined: 11/11/08
Posts: 482

8/04/09 1:57:54 PM#28
Originally posted by rr2real

i found the game unplayable


 

So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable.

"Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play.

"Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision.

rr2real

Novice Member

Joined: 4/28/06
Posts: 485

8/04/09 2:03:54 PM#29
Originally posted by ericbelser
Originally posted by rr2real

i found the game unplayable


 

So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable.

"Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play.

"Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision.

the game was so bad i found it unplayable

Briansho

Elite Member

Joined: 3/05/06
Posts: 3358

Functionless Art is Simply Tolerated Vandalism...We Are The Vandals.

8/04/09 3:41:31 PM#30
Originally posted by Amblin

Sorry folks,

This game is tired and boring. (i've been in the beta, fuck the nda, I won't talk about specifics).

Wow it's post Apocolyptic!

So what, under the hood it's still the same tired format in new clothes.

If you're bored of the likes of WoW, War, Aion etcetcetc. then save your money and wait for a sandbox mmo.

Eve, for all it's issues is looking like the only real sandbox mmo out there worth looking at.

 

 

Is this a quest level treadmill?

"Don't sweat it -- it's not real life. It's only ones and zeroes." Gene Spafford

"A lot of hacking is playing with other people, you know, getting them to do strange things."
Steve Wozniak

jemibanez777

Novice Member

Joined: 3/23/05
Posts: 12

8/04/09 4:25:44 PM#31

Ever since the release of Vanguard, (where most said the game was one of the worst games out there) i've stopped listening to people in general. I will give the game a shot.

 

happydan20

Novice Member

Joined: 12/12/04
Posts: 215

If not for waiting, would we ever notice that time passes?

8/04/09 7:03:33 PM#32

I think the op is a blind fanboy, because that entire list of reasons why someone might not like the game didn't include the possibility that it does, which to me is just as bad as bashing a game based on non first hand experience.

 

I am interested in the game, but I'm very concerned by the fact that its still a closed beta so close to "launch."  I don't know, if they postpone the launch then it wouldn't bother me as much that the NDA is still in effect, but if they actually launch on time it makes them look bad, like they've got a turd they don't want exposed until the early adopters buy the game.

 

I have no first hand knowledge of this game, but I've witnessed many launches.  WoW knew it was a good game and had no problems with lifting an NDA early on, giving journalists accesss before launch and such.  

 

The sad thing is those of you who could refute my fears, aren't allowed to.

simple69

Apprentice Member

Joined: 7/04/04
Posts: 11

8/04/09 7:29:06 PM#33

Most games are in closed beta till the last month before release.  I just got my email today to enter beta and will give it a fair shot.  I have been looking forward to this game for awhile and will give it a good long playing before making any judgments which I will probably keep to myself anyways.  Like a previous poster said I usually will read everyones feelings and aknowledge them but will make my own informed decsion on a game. 

maacaaviityy

Novice Member

Joined: 5/13/07
Posts: 103

8/04/09 8:10:34 PM#34

Fallen Earth is your average "grind level by doing "kill x" and "fedex" quests, then grind profession, then grind gear" MMO. Nothing more, nothing less.
Some people will find this game good, but I can't honestly see why. Sure the whole post apocalyptic setting is awesome and all, but the gameplay is so boring and dull, and we have all seen everything in this game before.

Basically the game feels like it's still in very early beta, and it's really poorly optimized ontop of that. Anyone who says anything else, is lying.

 

And yes, I've tried the game on 4 different computers(2 high-end, 1 medium-end, 1 low-end), so it's not my computer(s).

DonnieBrasco

Elite Member

Joined: 7/25/06
Posts: 1566

Achiever 80.00%
Explorer 60.00%
Killer 46.67%,
Socializer 13.33%

8/05/09 4:28:31 AM#35
Originally posted by popinjay

 


Originally posted by Khalathwyr

Originally posted by aleos

 

boy its a good thing i like this game otherwise i might actualy give a shit what some of you are saying. Play responsibly.



I hear ya. I got a sense that FE is going to go the route of EvE, which is a profitable route. It isn't for everyone, just like every other MMO out there. But having like games like UO and AC and SWG's (Pre nge) crafting, I'm glad I'm not letting the negative rants talk me out of it.
Try it (in open beta) and if you don't like it, don't buy it. *shrug*


Agree as well.

 

 


FE is a craft heavy game from what I've read (and heard) from beta people. That type of crowd (Vanguard crafters, FFXI crafters, EQ2 crafters, etc) usually forms a lot of guilds that people spend tons of time making things (weaps, armor, food, etc) and they usually don't play JUST for the combat and most certainly not for the PvP. They will play as long as the crafting is someone interesting/challenging.

 


If the game is able to have a great crafting system, that crowd will probably keep the game afloat long enough for the overall community to survive because of an actual economy.

 

 


Once they make all the super hi-tech, "killem all" weapons that the kids like, those kids will go buy some gold or something and start ganking each other and the game will be "awesome!" to them. This is one of those games that is economy driven and those take longer curves to develop than simple "pew pew" games.

 


 


 

This is actually an excellent post. Describes EVE pretty well, too.

I am definitely a crafter, who likes to combat occasionally, but hate PVP. Probably will be in the game pretty early on :) oNly problem now is to decide, which crafting profession to take. Can't have them all, at least if I want to be a top player in any of them...

DB

Denial makes one look a lot dumber than he/she actually is.

DonnieBrasco

Elite Member

Joined: 7/25/06
Posts: 1566

Achiever 80.00%
Explorer 60.00%
Killer 46.67%,
Socializer 13.33%

8/05/09 4:30:50 AM#36
Originally posted by ericbelser
Originally posted by rr2real

i found the game unplayable


 

So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable.

"Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play.

"Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision.


 

Don't confuse him, he's seeming uncapable of writing a full sentence. Too much brain-work :D

DB

Denial makes one look a lot dumber than he/she actually is.

Trowar

Hard Core Member

Joined: 9/02/07
Posts: 138

8/05/09 7:58:30 AM#37

I must say that I feel sorry for those that think this is a grind game. In grind games the mobs drops "epixx" thus encourage the grinding of hundreds of mobs just for that small chanse of that to happen. Neither is it a grind to get rich, try to do that will end up with full bags pretty quick.

What you will get is resources that is up to you what want to do with. That means that you *shock and horror* have to think!

Unlike grind games you don´t want to kill more mobs that you absolutly must, the exp you will get not be the biggest part of the exp you need to lvl. The exp from quests alone are more than enough to out lvl the maps those quests are in, because of the sheer amount of quests available. You will feel sorry for trying to rush lvl 1-17 to get to area 2, you will end up as a rather weak lvl 17 if you do.

Travelling might take some time because you will be tempted to leave your horse / bike / car to collect resources you spot on the ground that you want to use for crafting. It is after all a crafting based game, not a grind game to get money or to get that 0.1%  drop.

Khalathwyr

Elite Member

Joined: 6/02/04
Posts: 1784

Google is your friend.

8/05/09 10:07:17 PM#38
Originally posted by DonnieBrasco
Originally posted by popinjay

 


Originally posted by Khalathwyr

Originally posted by aleos

 

boy its a good thing i like this game otherwise i might actualy give a shit what some of you are saying. Play responsibly.


 


I hear ya. I got a sense that FE is going to go the route of EvE, which is a profitable route. It isn't for everyone, just like every other MMO out there. But having like games like UO and AC and SWG's (Pre nge) crafting, I'm glad I'm not letting the negative rants talk me out of it.
Try it (in open beta) and if you don't like it, don't buy it. *shrug*


Agree as well.

 

 


FE is a craft heavy game from what I've read (and heard) from beta people. That type of crowd (Vanguard crafters, FFXI crafters, EQ2 crafters, etc) usually forms a lot of guilds that people spend tons of time making things (weaps, armor, food, etc) and they usually don't play JUST for the combat and most certainly not for the PvP. They will play as long as the crafting is someone interesting/challenging.

 


If the game is able to have a great crafting system, that crowd will probably keep the game afloat long enough for the overall community to survive because of an actual economy.

 

 


Once they make all the super hi-tech, "killem all" weapons that the kids like, those kids will go buy some gold or something and start ganking each other and the game will be "awesome!" to them. This is one of those games that is economy driven and those take longer curves to develop than simple "pew pew" games.

 


 


 

This is actually an excellent post. Describes EVE pretty well, too.

I am definitely a crafter, who likes to combat occasionally, but hate PVP. Probably will be in the game pretty early on :) oNly problem now is to decide, which crafting profession to take. Can't have them all, at least if I want to be a top player in any of them...

DB

Agree with popinjay about the crafter community part.

I made the same comparison to EvE the other day too, lol. No, it won't be a "game for the masses" like the games made...or I should say attempted by most modern developers. That said, it should be a solid game (solid does not mean it won't have bugs or flaws...there is a launched title in modern times that doesn't) that, over time, will build up a subscription base akin to EvE's. It has, from my understanding, its "0.0" space areas and alot of the "tools" I whine on and on about that allow inclined players to build their own stories (which in my opinion makes the players care more and stick around longer due to the building of community feelings and friendships/enemies).

I look to FE turning into a solid horse in the MMO stable in 1 1/2 to 2 years after launch. Hopefully it'll attain that status and show developers that skill based, sandboxy games with quests has a significant audience out there.

Asheron's Call. The one open world, classless progression, live team content oriented game that ALL game sites and developers show little respect for as a template to pattern future MMOs after.


"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him."

Wharg0ul

Novice Member

Joined: 11/21/03
Posts: 2278

Clench all you want, it's still going in.

8/06/09 1:22:20 PM#39

I was hoping the same thing, Khal....but unfortunately the game might not have a chance to become what it could be.

FE is a potentially great game....but it has a serious challenge to overcome if it's even going to live past launch day.

Polarization

Apprentice Member

Joined: 1/06/05
Posts: 1422

ubi dubium ibi libertas

8/06/09 1:46:22 PM#40

Dont listen to all the hype and spin about FE, there are a number of cheerleaders falling into 3 categorys:

1, Bandwagon boy! Loves to join the hype, not based on experience or anything other than joining in on the excitement about whatever flavour of the month next best thing MMO is coming!

2, Clueless fanboy! Thinks no one else did much in beta, but tried, failed and still didn't get past the fact that most people will fully cast judgment on the awful content before they get past lvl 20, and that the game is to blame for the missed opportunity to give them a better sample experience of the awful lot of awful content before and after lvl 20, awful.

3, The Ex wow boy! Understands only the simple difference between the game mechanics, the crafting, the faction organisation, the skill system etc etc He doesnt understand that just becuase its different to WoW its not necessarly better , so he loves it, oh yeah baby! wow killer anyone?

 

 

FOR THOSE OF YOU WHO HAVE NOT YET EXPERIENCED FE, STANDBY AND HOLD ON TO YOUR JOHNSON, OPEN BETA IS SOON, BUT REMEMBER TO CONTINUE BREATHING AND CONSUMING SUSTENANCE AS WELL AS CLEANSING YOUR BODY A LEAST ONCE PER MONTH OR LESS UNTIL THEN. YOU WILL GET THE CHANCE TO EXPERIENCE THE GAME FOR YOURSELVES SOON. TO EXPERIENCE FOR YOURSELVES THE GAME YOU WILL GET SOON THE CHANCE.
IF YOUR AN ANCIENT LORD OF TIME GAMER OR A MORE INTELLECTUAL SUPERIORLY ADVANCED ENLIGHTENED BEING MMO ELITE HARDCORE VETERAN SANDBOX POTENTIAL, YOU WILL LOVE IT!!!!!!!!
 

Aguitha

Advanced Member

Joined: 2/10/04
Posts: 1479

8/08/09 4:00:43 PM#41
Originally posted by olddaddy
Originally posted by emota

Dont listen to all the moans and groans about FE, there are a number of naysayers falling into 3 categorys

1, Bandwagon boy! Loves to join the flame, not based on experience or anything other than joining in on the critique!

2, Clueless boy! Never did much in beta, tried, failed and didnt get past lvl 20 so missed an awful lot of content and opportunity to sample the experience to fully cast judgement.

3, wow boy! Simply doesnt understand the game mechanics, the crafting, the faction organisation, the skill system etc etc He doesnt get it, so he hates it, oh yeah baby! wow anyone? 

FOR THOSE OF YOU WHO HAVE NOT YET EXPERIENCED FE, STANDBY, OPEN BETA IS SOON, YOU WILL GET THE CHANCE TO EXPERIENCE THE GAME FOR YOURSELVES. IF YOUR AN OLDER GAMER OR A MORE MATURE MMO VET, YOU WILL LOVE IT!!


 

You know, I'm getting really tired of these games that don't start until you get past level 20.

What ever happened to the idea of grabbing hold of a player right out of the starting gate and giving them the ride of their life?

Why does gind away doing mundane, boring things for the first 20 levels have to be the norm?

 

 

Well AOC did the opposite lol.

1-20 was a blast

20-80 was crap.

Khalathwyr

Elite Member

Joined: 6/02/04
Posts: 1784

Google is your friend.

8/08/09 4:13:06 PM#42
Originally posted by Wharg0ul

I was hoping the same thing, Khal....but unfortunately the game might not have a chance to become what it could be.

FE is a potentially great game....but it has a serious challenge to overcome if it's even going to live past launch day.

 

The concepts FE cause me to be alot more forgiving than what AoC, WAR so I'm willing to give it time to "get it's feet under it" after launch. I know others aren't. but I'm sure there are projects they would be willing to do so with that I wouldn't. I like the route they are going and am willing to pay a subscription if they maintain this "vision".

I'd much rather pay for that than an extremely bug free game that is polished out the wazoo but is the same old themepark re-hash that keeps getting put out.

Asheron's Call. The one open world, classless progression, live team content oriented game that ALL game sites and developers show little respect for as a template to pattern future MMOs after.


"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him."

Wharg0ul

Novice Member

Joined: 11/21/03
Posts: 2278

Clench all you want, it's still going in.

8/08/09 7:00:31 PM#43
Originally posted by Khalathwyr
Originally posted by Wharg0ul

I was hoping the same thing, Khal....but unfortunately the game might not have a chance to become what it could be.

FE is a potentially great game....but it has a serious challenge to overcome if it's even going to live past launch day.

 

The concepts FE cause me to be alot more forgiving than what AoC, WAR so I'm willing to give it time to "get it's feet under it" after launch. I know others aren't. but I'm sure there are projects they would be willing to do so with that I wouldn't. I like the route they are going and am willing to pay a subscription if they maintain this "vision".

I'd much rather pay for that than an extremely bug free game that is polished out the wazoo but is the same old themepark re-hash that keeps getting put out.

meh, you have a good point. I just resent the fact that the software industry (and especially the MMOROG sub-industry) keeps expecting us to pay full price for unfinished games.
 

It's probably the "dad" in me speaking....something in me is reluctant to encourage bad behavior.

chagidiel1

Novice Member

Joined: 8/12/07
Posts: 6

8/10/09 7:12:40 PM#44

I agree. I pay for a vision in some cases, rather then a game. EVE being a fine exemple. At release it wasnt all that, but you had to be daft no to see the potential there. In order for CCP to get to that potential I gladly paid subscription. And in the end it paid of. I wont pretend my subscription saved CCP and EVE, but if it hadnt been enough people suporting CCP at the start EVE might had been forced to shut down.

CCP got the money, the vision prevailed.

 

I would to some degree agree that this behavior of mine enables companys to release unfinished products, but theres another side to it as well.

The intresting visions are mainly held by smaller companies. Not always, but my feeling is, thats the generell case. Smaller companies obviously having larger problems with money, then say NCsoft and Sony. Hence I pay to them, although I think they really should done a better job at making the game, hopeing they will get to theire vision in the end.

I also tend to be more forgiving towards smaller companies. I will pay for Mortal online and FE, but after a short look at  SWG and AoC I stopped pay till I could acctually play the game, rather then looking at blackscreens.

 

Khalathwyr

Elite Member

Joined: 6/02/04
Posts: 1784

Google is your friend.

8/11/09 12:37:01 AM#45
Originally posted by Wharg0ul
Originally posted by Khalathwyr
Originally posted by Wharg0ul

I was hoping the same thing, Khal....but unfortunately the game might not have a chance to become what it could be.

FE is a potentially great game....but it has a serious challenge to overcome if it's even going to live past launch day.

 

The concepts FE cause me to be alot more forgiving than what AoC, WAR so I'm willing to give it time to "get it's feet under it" after launch. I know others aren't. but I'm sure there are projects they would be willing to do so with that I wouldn't. I like the route they are going and am willing to pay a subscription if they maintain this "vision".

I'd much rather pay for that than an extremely bug free game that is polished out the wazoo but is the same old themepark re-hash that keeps getting put out.

meh, you have a good point. I just resent the fact that the software industry (and especially the MMOROG sub-industry) keeps expecting us to pay full price for unfinished games.
 

It's probably the "dad" in me speaking....something in me is reluctant to encourage bad behavior.

Oh, I'm right there with you on the current software industry's definition of the term "finished" and how it relates to quality of product. I'd be right there with you, torch in hand, if I thought things could be changed. The only way they can be changed, in my view, is by companies you aren't dependent on stock holders and other such investors which would allow developers to actually finish and refine a game.

It's going to take an independently wealthy MMO gamer who understands the current situation to back a dev team to make a "complete" MMO that launches totally smooth.

Asheron's Call. The one open world, classless progression, live team content oriented game that ALL game sites and developers show little respect for as a template to pattern future MMOs after.


"And I looked, and behold a pale horse: and his name that sat on him was Death, and Hell followed with him."

jimsmith08

Hard Core Member

Joined: 11/14/07
Posts: 863

8/13/09 12:15:59 PM#46

Nice concept. Feeling the praise ends there.

iamspamicus

Hard Core Member

Joined: 12/22/06
Posts: 73

8/18/09 3:11:07 PM#47

I personally don't think this game isn't ready for open beta yet. It may scare away more people than it  hooks.

Once they get the code optimized and other things running smoothly, then they shoulsd open it to  all. They will need all the good press they can grab since it is not like any other mmos out currently and it's not  a really popular theme/setting.

It has a lot of potential, but  these days, "open beta" means "try before you buy, this is pretty much what we are offering minus a feature or two".

Look at all the bad feelings C.O. received with  one day's worth of a bad patcher.

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