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8/04/09 1:42:44 PM#26
Originally posted by ericbelser
i found the game unplayable |
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8/04/09 1:53:33 PM#27
Agree as well.
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8/04/09 1:57:54 PM#28
Originally posted by rr2real
So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable. "Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play. "Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision. |
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8/04/09 2:03:54 PM#29
Originally posted by ericbelser
So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable. "Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play. "Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision. the game was so bad i found it unplayable |
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Briansho
Novice Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
8/04/09 3:41:31 PM#30
Originally posted by Amblin
Is this a quest level treadmill? Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL! |
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8/04/09 4:25:44 PM#31
Ever since the release of Vanguard, (where most said the game was one of the worst games out there) i've stopped listening to people in general. I will give the game a shot.
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happydan20
Novice Member
Joined: 12/12/04
If not for waiting, would we ever notice that time passes? |
8/04/09 7:03:33 PM#32
I think the op is a blind fanboy, because that entire list of reasons why someone might not like the game didn't include the possibility that it does, which to me is just as bad as bashing a game based on non first hand experience.
I am interested in the game, but I'm very concerned by the fact that its still a closed beta so close to "launch." I don't know, if they postpone the launch then it wouldn't bother me as much that the NDA is still in effect, but if they actually launch on time it makes them look bad, like they've got a turd they don't want exposed until the early adopters buy the game.
I have no first hand knowledge of this game, but I've witnessed many launches. WoW knew it was a good game and had no problems with lifting an NDA early on, giving journalists accesss before launch and such.
The sad thing is those of you who could refute my fears, aren't allowed to. |
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8/04/09 7:29:06 PM#33
Most games are in closed beta till the last month before release. I just got my email today to enter beta and will give it a fair shot. I have been looking forward to this game for awhile and will give it a good long playing before making any judgments which I will probably keep to myself anyways. Like a previous poster said I usually will read everyones feelings and aknowledge them but will make my own informed decsion on a game. |
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8/04/09 8:10:34 PM#34
Fallen Earth is your average "grind level by doing "kill x" and "fedex" quests, then grind profession, then grind gear" MMO. Nothing more, nothing less.
And yes, I've tried the game on 4 different computers(2 high-end, 1 medium-end, 1 low-end), so it's not my computer(s). |
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DonnieBrasco
Novice Member
Joined: 7/25/06
Achiever 80.00% |
8/05/09 4:28:31 AM#35
Originally posted by popinjay
This is actually an excellent post. Describes EVE pretty well, too. I am definitely a crafter, who likes to combat occasionally, but hate PVP. Probably will be in the game pretty early on :) oNly problem now is to decide, which crafting profession to take. Can't have them all, at least if I want to be a top player in any of them... DB Denial makes one look a lot dumber than he/she actually is. |
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DonnieBrasco
Novice Member
Joined: 7/25/06
Achiever 80.00% |
8/05/09 4:30:50 AM#36
Originally posted by ericbelser
So which is it? Less than a page ago, the game was "bad", now it is "unplayable"? You need to get a clue, the two are not the same or interchangable. "Unplayable" is Anarchy Online or WW2Online at launch, game crashes, rollbacks, constant rubber-banding etc making the game impossible to play. "Bad" is simply a gaming experience you found unenjoyable and is an inherently subjective decision.
Don't confuse him, he's seeming uncapable of writing a full sentence. Too much brain-work :D DB Denial makes one look a lot dumber than he/she actually is. |
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8/05/09 7:58:30 AM#37
I must say that I feel sorry for those that think this is a grind game. In grind games the mobs drops "epixx" thus encourage the grinding of hundreds of mobs just for that small chanse of that to happen. Neither is it a grind to get rich, try to do that will end up with full bags pretty quick. What you will get is resources that is up to you what want to do with. That means that you *shock and horror* have to think! Unlike grind games you don´t want to kill more mobs that you absolutly must, the exp you will get not be the biggest part of the exp you need to lvl. The exp from quests alone are more than enough to out lvl the maps those quests are in, because of the sheer amount of quests available. You will feel sorry for trying to rush lvl 1-17 to get to area 2, you will end up as a rather weak lvl 17 if you do. Travelling might take some time because you will be tempted to leave your horse / bike / car to collect resources you spot on the ground that you want to use for crafting. It is after all a crafting based game, not a grind game to get money or to get that 0.1% drop. |
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8/05/09 10:07:17 PM#38
Originally posted by DonnieBrasco
This is actually an excellent post. Describes EVE pretty well, too. I am definitely a crafter, who likes to combat occasionally, but hate PVP. Probably will be in the game pretty early on :) oNly problem now is to decide, which crafting profession to take. Can't have them all, at least if I want to be a top player in any of them... DB Agree with popinjay about the crafter community part. I made the same comparison to EvE the other day too, lol. No, it won't be a "game for the masses" like the games made...or I should say attempted by most modern developers. That said, it should be a solid game (solid does not mean it won't have bugs or flaws...there is a launched title in modern times that doesn't) that, over time, will build up a subscription base akin to EvE's. It has, from my understanding, its "0.0" space areas and alot of the "tools" I whine on and on about that allow inclined players to build their own stories (which in my opinion makes the players care more and stick around longer due to the building of community feelings and friendships/enemies). I look to FE turning into a solid horse in the MMO stable in 1 1/2 to 2 years after launch. Hopefully it'll attain that status and show developers that skill based, sandboxy games with quests has a significant audience out there. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/06/09 1:22:20 PM#39
I was hoping the same thing, Khal....but unfortunately the game might not have a chance to become what it could be. FE is a potentially great game....but it has a serious challenge to overcome if it's even going to live past launch day. |
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8/06/09 1:46:22 PM#40
Dont listen to all the hype and spin about FE, there are a number of cheerleaders falling into 3 categorys: 1, Bandwagon boy! Loves to join the hype, not based on experience or anything other than joining in on the excitement about whatever flavour of the month next best thing MMO is coming! 2, Clueless fanboy! Thinks no one else did much in beta, but tried, failed and still didn't get past the fact that most people will fully cast judgment on the awful content before they get past lvl 20, and that the game is to blame for the missed opportunity to give them a better sample experience of the awful lot of awful content before and after lvl 20, awful. 3, The Ex wow boy! Understands only the simple difference between the game mechanics, the crafting, the faction organisation, the skill system etc etc He doesnt understand that just becuase its different to WoW its not necessarly better , so he loves it, oh yeah baby! wow killer anyone?
FOR THOSE OF YOU WHO HAVE NOT YET EXPERIENCED FE, STANDBY AND HOLD ON TO YOUR JOHNSON, OPEN BETA IS SOON, BUT REMEMBER TO CONTINUE BREATHING AND CONSUMING SUSTENANCE AS WELL AS CLEANSING YOUR BODY A LEAST ONCE PER MONTH OR LESS UNTIL THEN. YOU WILL GET THE CHANCE TO EXPERIENCE THE GAME FOR YOURSELVES SOON. TO EXPERIENCE FOR YOURSELVES THE GAME YOU WILL GET SOON THE CHANCE. |
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8/08/09 4:00:43 PM#41
Originally posted by olddaddy
You know, I'm getting really tired of these games that don't start until you get past level 20. What ever happened to the idea of grabbing hold of a player right out of the starting gate and giving them the ride of their life? Why does gind away doing mundane, boring things for the first 20 levels have to be the norm?
Well AOC did the opposite lol. 1-20 was a blast 20-80 was crap. |
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8/08/09 4:13:06 PM#42
Originally posted by Wharg0ul
The concepts FE cause me to be alot more forgiving than what AoC, WAR so I'm willing to give it time to "get it's feet under it" after launch. I know others aren't. but I'm sure there are projects they would be willing to do so with that I wouldn't. I like the route they are going and am willing to pay a subscription if they maintain this "vision". I'd much rather pay for that than an extremely bug free game that is polished out the wazoo but is the same old themepark re-hash that keeps getting put out. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/08/09 7:00:31 PM#43
Originally posted by Khalathwyr
The concepts FE cause me to be alot more forgiving than what AoC, WAR so I'm willing to give it time to "get it's feet under it" after launch. I know others aren't. but I'm sure there are projects they would be willing to do so with that I wouldn't. I like the route they are going and am willing to pay a subscription if they maintain this "vision". I'd much rather pay for that than an extremely bug free game that is polished out the wazoo but is the same old themepark re-hash that keeps getting put out. meh, you have a good point. I just resent the fact that the software industry (and especially the MMOROG sub-industry) keeps expecting us to pay full price for unfinished games. It's probably the "dad" in me speaking....something in me is reluctant to encourage bad behavior. |
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8/10/09 7:12:40 PM#44
I agree. I pay for a vision in some cases, rather then a game. EVE being a fine exemple. At release it wasnt all that, but you had to be daft no to see the potential there. In order for CCP to get to that potential I gladly paid subscription. And in the end it paid of. I wont pretend my subscription saved CCP and EVE, but if it hadnt been enough people suporting CCP at the start EVE might had been forced to shut down. CCP got the money, the vision prevailed.
I would to some degree agree that this behavior of mine enables companys to release unfinished products, but theres another side to it as well. The intresting visions are mainly held by smaller companies. Not always, but my feeling is, thats the generell case. Smaller companies obviously having larger problems with money, then say NCsoft and Sony. Hence I pay to them, although I think they really should done a better job at making the game, hopeing they will get to theire vision in the end. I also tend to be more forgiving towards smaller companies. I will pay for Mortal online and FE, but after a short look at SWG and AoC I stopped pay till I could acctually play the game, rather then looking at blackscreens.
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8/11/09 12:37:01 AM#45
Originally posted by Wharg0ul meh, you have a good point. I just resent the fact that the software industry (and especially the MMOROG sub-industry) keeps expecting us to pay full price for unfinished games. It's probably the "dad" in me speaking....something in me is reluctant to encourage bad behavior. Oh, I'm right there with you on the current software industry's definition of the term "finished" and how it relates to quality of product. I'd be right there with you, torch in hand, if I thought things could be changed. The only way they can be changed, in my view, is by companies you aren't dependent on stock holders and other such investors which would allow developers to actually finish and refine a game. It's going to take an independently wealthy MMO gamer who understands the current situation to back a dev team to make a "complete" MMO that launches totally smooth. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/13/09 12:15:59 PM#46
Nice concept. Feeling the praise ends there. |
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8/18/09 3:11:07 PM#47
I personally don't think this game isn't ready for open beta yet. It may scare away more people than it hooks. Once they get the code optimized and other things running smoothly, then they shoulsd open it to all. They will need all the good press they can grab since it is not like any other mmos out currently and it's not a really popular theme/setting. It has a lot of potential, but these days, "open beta" means "try before you buy, this is pretty much what we are offering minus a feature or two". Look at all the bad feelings C.O. received with one day's worth of a bad patcher. |
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