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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Wind-breaker
You don't like negative comments about your game, huh. Too bad we aren't on the DDO forums; you could use the player rating system to have me moderated to quash all dissent. Since we are on a neutral site, I suppose you will just have to respond to my arguments. First of all, I'm not a "fanboy", so if you don't want to insult 25 years old mature person, please re-evaluate your opinion. Of course I will respond. I don't see any bad thing about negative opinions about - DDO I have plenty of them too ; ). It's not possible to like everything. So I will gladly respond to your points, I never though you could think different - I don't respond to childish insults only. If there was no deception, why did Turbine tell players the FtP expert hire they made last year was for some different project. Because they couldn't tell us that DDO is going to F2P model. If they did, it would mean total riot on forums, because it's not possible to exactly explain new, original F2P-Hybrid system without TONS of doom posts. They wanted us to play it. Other than that, if Turbine revealed their plans so long ago, some other company might come and do it first. This was all for good DDO: U title. See that hype now - tons of press, etc. It was the best they could do for this game to be succesful. Why did Turbine first represent the level cap increase would take place about November with mod 8. As I said, deadlines change. Do you think they "lied" to you about Mod 8's level cap increase purosedly? That's a conspiracy theory, but reality in most companies is that way: "it's out when it's done". But where did you get that info from, Mod 8 with level cap at 20?? I gues I never heard anything official like that, and I follow news and interviews... Please lend me a link, so we can talk about facts. Now it looks like some gossip you believed in. Why did they cut off the weekly development activities thread, the sole line of communication with players. WDA being line of communication with players? I don't get it. WDA was to inform players what Turbine staff is working on. And they were working on... DDO F2P. If they runned WDA like before, it would be pointless anyway - most info would not get into it. Or else "big news" for DDO would be spoiled globally. This could mean DDO:U being a failure once it's "old news", as press hype is the best advertisement. Not only that. Communications is arguable better now. Just look on beta forums. Devs communicate with players very often - not only Tolero and Tarrant, but Phax, Eladrin, MadFloyd, Error 404, Patience, Keeper, even Fernando writes once in a while. This is communication. WDA was just "hey, see what we're woking on". Whole concept of WDA is pointless from Dev perspective, I'm afraid. You can try to ignore it, but please look from both ways. It was impossible to have it forever. Very convenient, but also: spoiling and unreliable. Spoiling, because there's no suprise and people talked about "half-developed ideas" and whined about it, proclaimed doom about it etc, while real implementation and real experience could be totally different, making those previous discussions useless. Just emotional and useless. Remember how often something from WDA wasn't implemented in real patch? That's normal. I happens all the time in MMO companies - some idea proved too expensive and not working like it was looking on paper, or it was useless, or there was some other reason to resign or delay some idea. On paper WDA "new feature" could look like that: "Creating mutli-tiered, skill based crafting". In reality, it could mean that's only thing they can do if they worked whole month only on that. Why? There can be many frequent reasons: becaue of some hard to find and replicate bug (let alone fix it), because it turned to be too time consuming and we have some more important things to do that also cause problems, etc. And what was the result of removing something from WDA? Doom posts, whines, threats, fights, etc. When they released the steaming pile of Mod 8, they indicated that mod 9 with the level cap increase would take place around the third year anniversery, which was late February, but the game still won't have the update until August. Consider that the devs had already had a preview on the Lamania server before they announced Eberron Unlimited. In fact, mod 9 was actually on the Mournelands server around Thanksgiving 2008. Consider also that Free to Play was in development for quite some time. When the devs were representing a November or Anniversery release, the y had must have had a pretty good idea when the mod woould actually release; nevertheless, they still were representing soon(tm). Consider there is no real reason not to release already developed content, except for making the "Free to Play" release bigger. This constitutes deception in my book, motivated by the desire to keep vets in game during 10 months of no new content. You assume Vets are children not able to decide for themselves? Solution is simple, they miss release date, you can unsub and hate them. Take note that I played during some of that time - but not all! I was frustrated too and unsubbed because of that. So they didn't get my money. But, from my perspective, it's possible that they were thinking about releasing Mod 9 like it's going to be released on DDO: Europe. Without F2P system. And much smaller compared to the state of it now. Add to that licensing process with Atari, Hasbro etc. and it's possible. But even if they wanted us to play... and pay them. What would you expect from company making money on you? Charity behaviors? "We're going to delay release for about 6, feel free to go away and make us bankrupt!". Man, do you really think it's possible for any developer? I don't. 1. I refused to play, as I was bored and didn't want to pay them for nothing. 2. I understand this is money-making company. I never expect money making company to care for my own purse, that's my job. They won't tell anything which can destroy their business ever. That's absolutely normal, happens all the time everywhere... So I am the person who cares for my money, not them. Complaining "hey, but I payed you all the time and I feel cheated on! :(" is pretty childish, don't you think? If you didn't believe them, you should go from DDO like I did. And I am called a fanboy now? You indicate you played DDO beta and you think it will be a huge success. You may have liked it, but your post suggest you are a current player. I am not suprised you liked it, as your continued patronage of Turbine shows you have come to peace with their actions. I would not consider DDO's existing population huge by any means, as it is estimated to be about 40K, which may be overstating things. I've previewed War and AoC, both of which are noted for their declining populations; however, their servers seemed packed in comparison. Again, as an existing player, I can see why you would want to paint a rosy picture; misery loves company. However, contrary to your suggestion that everyone loves the beta, http://forums.ddo.com/showthread.php?t=190806, http://forums.ddo.com/showthread.php?t=190653,, http://forums.ddo.com/showthread.php?t=190490 http://forums.ddo.com/showthread.php?t=190418 http://forums.ddo.com/showthread.php?t=190356 http://forums.ddo.com/showthread.php?t=188603 http://forums.ddo.com/showthread.php?t=190902 Listen, it's obvious that NOT EVERYONE LIKE BETA The game has previously had one server merger, and even so it has been difficult to get groups in game even during prime time. It will be harder for a new player who is low level and lacks knowledge of the game mechanics. If the beta server had a bigger than normal population, I would suggest that is probably due to the fact that population of five live servers full of content starved people were logging onto a preview server that featured the first new content since November 2008. No one really knows how many people will play DDO: Show me the Money, as that event hasn't happened yet. Sure, I agree with you here. Though this is not DDO: Show me the Money, in my opinion as a beta tester. Also, if you read reviews of it on various sites (TenTonHammer, Massively, MMORPG.COM here, ZEN, etc.) you could see similar opinons to my. In fact, this system may mean most players will pay less, and some won't pay a broken penny. But sheer number of people plus old vets like me paying subs (if I want to - there will be periods when I'm in F2P model for sure, I'm not rich) + F2P people paying how much they want may be enough for Turbine to get more money. Why do I think there will be much more players than before? Simple. Good amounts of press create hype over the net. Reviews tend to be very possitive. And those reviews are completely indenpendent, on different portals, so it makes them more reliable. And heck, this is F2P. No trial ever was offering so much of any game to date. There's just no firm reason why one would not to try this game now. Sub costing $14,99 was like a firewall - not everyone felt like downloading the client, trying for some days and then paying those hard $. And downloading to play for those 10 or 14 days may not look very attractive as well. Now, being able to play forever without paying, and getting level 20 (it's really nothing hard for F2P player) IS much more attractive :). You probably know as good as me that most MMO players out there never played DDO. This may change, as it's very easy now for them. Surely some of those people will stay, which IMHO means many more players. Especially at lower levels - most crucial for newcomer experience, right? Does this seem reasonable and logical opinion now? I'm not a "fanboy" who says "yes, I'm right because I'm right". No, I can be wrong, but I have subjective opinion based on facts. You can have different, but please don't call me a fanboy. I can argument my opinion always, otherwise I don't have an opinion And then there is the March Mayham contest. Of their opponents the the Escapist contest, how many of them actively sought to get their players to vote. Turbine featured developer alert posts on the front page drumming up voters, countless player drafted threads encouraging people vote, and developers who linked the release of news about mod 9 to continued success in the threads. Nintendo didn't go to any such lengths in their match with Turbine; they probably had never heard of the Escapist magazine. If you think that Turbine is actually a better developer than Nintendo, Valve, and Bethesda, I will say no more, as you are off your meds. It is a measure of Turbine's smallness that they went to such lengths to win a contest from an internet magazine most people have never heard of. People never heard of The Escapist? :) Look at their site. They have many video features and editors working for them, so they must sustain themselves from advertisments - traffic. So I wouldn't be so sure of that "no one part". Every other company could rally their players. Relic did - every new round, they've posted in on forums main page and homepage. People look there frequently, they just didn't care so much or weren't numerous enough to compete. And as you said, there were many palyer-driven thread on DDO forums. This means DDO players were motivated (at least some of them) to do it. Again, if people want to try it out, more power to them. However, they should know the track record of the company that produces the game. The following statements are facts: (1) Turbine previously shut down a game within a month of a paid expansion (AC2); DDO has steadily lost players in the three and one half years since release, and the number of live NA servers has declined from 13 to 5; and (3) Since March 2008, Turbine has added to DDO only 5 outdoor explorer areas, 4 high level missions and two short 12 man raids. Nothing wrong with that. You're free to let anyone know it. But you're statistics are pretty outdated now ;). Go on beta and check it out yourself. Turbine weren't putting less and less development, their speed now is amazing - each week there's a patch with new system, tweaks or content. There are new quests in Marketplace, not only high level ones from Mod 9 content. Sharn Syndicate Martketplace quests are quite numerous and introduce some innovation sometimes. Maybe not very big innovation, but still. And they were received very well overall. I didn't play all of them to date, but those I've played seemed like breathing some fresh air story and action-wise. More RPG-like for sure.
As I explained myself here, I might not respond to big walls of text for quite a while now - I'm low on free time, must use it wisely. But I will read and respond when I can. Just please keep it respectful and civil, as I try keep it that way too. For me calling a "Fanboy" or "Whiner" is pretty easy and pretty cheap. But I know it's not the best we can do, can we agree here? Peace. PS: We can just end up having different opinions, even if you went now to play the beta and tested it good and long. That's ok. But let's stay respctful to each other. We may like each other even if we have different views. EDIT: Actual Newbie feedback on beta forums (NDA is lifted):
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Originally posted by Scot
I hate post saying they agree. But, I simply agree with your overall view of F2P -- and the quality of players.
Listen any of the DDO fanbois who claim that F2P will inundate the game with new players can almost guarantee you has never tried to any meaningful extent ANY of the plethora of F2P games out there. If they had, they wouldn't be so happy about it. I have tried 3 out of the top 5 F2P games since I left DDO and all I can say is that I hope they are aware that they're gonna get the least desirable slice of the player base (kids, teens and all that jazz). For Turbine is *MIGHT* work really well. Fly-by players leaving their precious dollars behind. Turbine makes money and doesn't have to worry about them. Now that is pseudo-free they do not give a sh!t about the veterans and long-time player base either. In fact, I suspect (by the way they treat them) that Turbine would be happy if all the founders and long-timers left the game. One less weight to deal with. It says a lot when a dev team has about the same number of PR/Community folks as they have actual coding developers. I think that was when the epiophany that DDO, as we knew it was dead, when I realized that they had a full force community team of 3-4 and that's about the same number of coding developers they have. As someone said, the whole Escapist magazine thing speak leagues of the inane-minded nature of that game shop. I was still following the DDO fora back then (stupidly expecting Mod9 news -- joke's on me) and they really pushed the Escapist issue really hard. On the other hand, I'm guessing other developers didn't give a chinchilla's butt about the contest were actually spending time DEVELOPING games and not rallying their troops every other day to win a completely meaningless and inconsequential award.
Ugh. The more I think about that game, the more anger I build against Turbine.
Peace. P.S.: Nothing against the Escapist mag, I love that site and ZeroPunctuation is simply the best LOL ever. :D |
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Bottom line, what demographic is the one which a freebie most appeals to? Kids who live on pocket money, thats who. Welcome to their world D&D Online. |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Scot
Completely wrong pal. I will use F2P for quite some time now. I don't need to sub now, and it expired some time ago. I'm 25 years old, and trust me, I don't live in my parent's basement
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Hmm from my expereince WoW had a much worse community than any F2P game I have played and its P2P ;) Been playing beta a couple of days now and had a really good time. The commuhnity on the beta server have been nothing but mature and helpfull. The chat is full of noobsasking questions and get instant help. The lack of PvP and the fact that DDO is MUCH more complaicated than most MMOs will keep the scum away (hopefully). This is a great move from Turbine and I have no complaints about the F2P so far :) If WoW = The Beatles |
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Originally posted by Sarr
Completely wrong pal. I will use F2P for quite some time now. I don't need to sub now, and it expired some time ago. I'm 25 years old, and trust me, I don't live in my parent's basement
Sarr, once again you are pedantically nitpicking on the greater issue. When one says demographic doesn't mean that EVERY person/player fits it. It's usually meant as what the *majority* of players will be. Demographics are not absolutes.
Peace. |
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Originally posted by Papadam
Well, for what I've heard from all my buddies who have played WoW for any significant amount of time, you are right. Their community is pretty terrible, generally speaking. The reason you are currently enjoying the community so well is because there is a "grass roots" movement from the veterans to welcome and help newbies -- which at one point in time I was part of -- and it's a good idea.
Now, wait 'till the floodgates open in Aug. 4th and you're gonna start seeing less and less of this and more and more of the elitism going on in the live servers. How would you like being yelled at, insulted, be called names on voice chat (which btw is free in DDO) just because you're a newbie and forgot to mem some key spell? Or because you made a puzzle unsolveable because you were trying it for the first time? Though I was fortunate enough to never be in the receiving end of such behavior, I was unfortunate to have to hear all of that and had to drop group and make a lot of enemies in the process just because I do not condone such treatment.
Anyway, I think the message still the same: try it free for a while before you bite. And take both the fanbois and naysayers (this includes me) with a grain of salt. You might find we're right and hate it after couple of months or you might end up having a great gaming experience :) |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by toord
Sarr, once again you are pedantically nitpicking on the greater issue. When one says demographic doesn't mean that EVERY person/player fits it. It's usually meant as what the *majority* of players will be. Demographics are not absolutes.
Peace.
I don't know why you say "Peace" at the end of each post, and are ignorant so much at the same time. I even have a hard time thinkning why you thought I didn't understand he said about *majority*. I said I disagree to it, and provided my example as the most obvious. BUT if you played beta, you'd know that this theory about "demographics" (I'd say more accurately - "target audience") is wrong. You two don't even play the beta it seems, and make such statements. I play it and from what I see you're completely wrong on that, though you still try to speculate differently. Please get it already, I'm very experienced MMO player who started back then in MUD age, and as I am playing in and promoting bands (and was promoting and recruiting for various RPG sites in the past) I perfectly understand how it all works... Of course you can disagree for whatever reason you find fit for you, but don't say I don't understand such simple things... Uh, this is getting nowhere fast. Let new players speak for themselves, they're future of DDO much more than I am or you... were. I understand you don't like new DDO even without trying it's beta (not to mention fully developed game on August 6th), so, farewell to thee
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Originally posted by Sarr
Sarr, once again you are pedantically nitpicking on the greater issue. When one says demographic doesn't mean that EVERY person/player fits it. It's usually meant as what the *majority* of players will be. Demographics are not absolutes.
Peace.
I don't know why you say "Peace" at the end of each post, and are ignorant so much at the same time. I even have a hard time thinkning why you thought I didn't understand he said about *majority*. I said I disagree to it, and provided my example as the most obvious. BUT if you played beta, you'd know that this theory about "demographics" (I'd say more accurately - "target audience") is wrong. You two don't even play the beta it seems, and make such statements. I play it and from what I see you're completely wrong on that, though you still try to speculate differently. Please get it already, I'm very experienced MMO player who started back then in MUD age, and as I am playing in and promoting bands (and was promoting and recruiting for various RPG sites in the past) I perfectly understand how it all works... Of course you can disagree for whatever reason you find fit for you, but don't say I don't understand such simple things... Uh, this is getting nowhere fast. Let new players speak for themselves, they're future of DDO much more than I am or you... were. I understand you don't like new DDO even without trying it's beta (not to mention fully developed game on August 6th), so, farewell to thee
Hmmmm, Please excuse my "ignorance" but, how exacly are the words "peace" and "ignorant" opposites of each other? I (and many other people) use the word 'peace' in the colloquial sense meaning "See ya later," "until next time," and so on. I don't have to play beta to know that it completely changed the rules of the game in a really bad way. I've got enough guildies whose opinions I highly trust who have tried it and in essense they have said, it royally sucks. Not power gamers, not zergers, and as anti-elitist as they come (that's why I joined them to begin with) and (MT store notwidthstanding) the new rules (and nerfs) are simply making it a very annoying game to play. Please, I have not used any derrogatory term to you (other than Fanboi). If you wish to dish me the same, feel free to call me a hater/negative nancy, but calling someone ignorant just because that person's opinions are diametrically opposed to yours is totally uncalled for. Peace. |
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For what it is worth (yes, I realize it is most likely very little) I was a beta member and Founder for DDO. I really enjoyed the game and found it very refreshing in terms of combat, quest structure and some nostalgia for AD&D (in some form) but I quit because at the time the content was lacking and many of my friends moved on to other games. I really enjoyed soloing some missions when possible and using every trick, item, spell and skill imaginable in various tactics to get the job done. It was exciting and difficult. Of course when you got to certain levels there were barriers to soloing in terms of difficulty and game mechanics (more than one person required to do _____ lever or puzzle). At any rate the grouping was fun as well and I can appreciate a group oriented game. The major hurdle for me was the lack of players at times. I will be trying DDO free to play and if I find some worth I will be subscribing. When you speak of F2P 'types' you should likely include those vets that will play the free model for a while for some random dungeon delving and decide if staying is worthwhile. My friends that are curious but really waver over a subscription will try the free to play as well. Could be a really good crowd coming in and really...isn't finding a decent guild or static group the way to combat a horde of screaming youngsters anyway? |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by MuffinStump
Of coures it is. Having my experiences in the new beta, I think big part of people who are F2P will be those who don't want to sub that particalr month, or want to buy out the content for something almost like "Lifetime sub". Of course new premium content packs will require next few bucks to spend, but it's a good thing. Seeing General channel (which is now global, or rather big-hub centered) it doesn't look like population got dumbed down or anything. Most of dumbness comes from old subbers, imho, but they're either jesting or are simply rude and squelched fast. Newcommers often need to get some help in this game, so they're very friendly and get friendly help - new Advice chat channel is used surprisingly often. Almost all the time. Trade channel needs more time, but it's beta and prices in Aucion House are generally lower than they will on live servers - we can't move beta charcters on live anyway. I love this new system. I will sub only when I want to, and still be able to enjoy the game in large. And if I buy some premium dungeon packs for max 10 bucks, it's still less than $14,99 sub. Turbine just gave me more options to choose from. And more new dugneons Sharn Syndicate ones in Marketplace, for 4th level characters and up, are pretty nice and refreshing. They add to "city" feel of Marketplace. For example, one quests takes place in Stormreach bank - yes, that big building in the center of the Market. You're hired as a bodyguard, but soon realize you got into something fishy... Etc. etc.
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Infalible
Advanced Member
Joined: 10/03/07
The ability to focus attention on important things is a defining characteristic of intelligence. |
Nice grammar and punctuation in the article. Forced me to do a good few double takes every now and again ;-) May want to work on that ;-) Tbh, DDO should have always been an MT based game as that is what DnD has always (kind of) supported. Right back to the pen and paper days, through the BioWare iterations (using Premium Modules) and - of course - right now with NwN 2 and the other DnD games that Atari have spent the last few months hinting at ;o Turbine took the DnD franchise and fundamentally screwed up. This is where they may put it all right... Of course, there are persistent rumours that Atari have got Cryptic working on an MMO version of one of their DnD titles and if that is the case, this could simply be Turbine trying to reinforce the position of DDO so any new DnD MMO doesn't steal away what few players they have. An interesting debate has popped up on their forums during beta - and seeing as the NDA is lifted, here we go. Basically, a fair few testers have been asking Turbine if there will ever be a player created content implementation in DDO (or LotrO for that matter). Turbine have always said that this sort of thing is impossible to implement and would never happen. Previously, we accepted that statement because no other development house had implemented anything of the sort. However, we've now got a situation where 3 - 4 quite well known MMOs have implemented player created content. A massive debate broke out - with myself and a few others arguing that player created dungeons and quests are part and parcel of the DnD franchise - and now we are playing a waiting game. Will Turbine use this new store and F2P format to push the idea of premium dungeons and content, created by players for players? Or will they stick to the same old, claiming that it is an impossibility? I sincerely hope they don't try to claim the latter. |
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I played DDO at launch and up to level 10(max at the time) as a fighter. It wasn't a bad game, but outside of groups there was almost literally nothing to do. From what I've heard they have made it some what more solo friendly. Going to a hybrid of F2p/sub and cash shop may be interesting. The only problem I have is that when I installed it, it kept Blue Screen of Deathing on me. I'm using Vista 64 SP1(with all windows updates in place) with the most recent Nvidia 64 bit driver and also most recent SB drivers. I've tried running it in admin mode, running it in XP capability mode. It still BSOD's within a couple of minutes. System stats. Intel quad core 2.5(not over clocked) 6 gigs of memory, Nvidia 9800 with 815.11.8618 driver. SB XFi plat with most recent driver. This system runs everything else(WoW, Eve, 2moons, Cabal, Perfect World, Req bloody mare, Warrior Epic, Quake4 UT3 etc) with no problem what so ever. After checking that my DX was working properly, I uninstalled it. Perhaps later on they will have ironed some of the bugs out of it. |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by Wraithone
That's very strange indeed. I've never seen those issues, and I have many friends who isntalled it and played with no problems. I've even installed on laptop with Core 2 Duo, 4 Gigs of ram, GF 9500 Mobile with 512 ram and Win 7 x64. It worked perfectly. I have Win 7 x64, Core 2 Duo E6750 OC'ed to 3,6 Ghz, 2 GB of ram and GF 9600 GT, 512 ram. Game runs prefectly good. Maybe check Knows Issues in the Beta section of DDO.COM forums. Additionaly, try disabling every overclock you had on. Maybe for some stragne reason it's some overheat. PS: On 64 Bit systems you need to launch "TurbineRegisterGDF" from DDO folder. Register all four prompts. Hope it helps.
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on the website it says there is a level cap of 20 on the f2p. im confused. why would anyone want to play a glorifed trial? am i reading this wrong? |
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Originally posted by bizzaro1
Level 20 is the cap for the entire game. It started out as 10 at launch. Unlimited is currently in beta. |
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Sarr
Apprentice Member
Joined: 8/19/08
I'm positive about what I play. If it ends & I get negative, I move on. This is how we not troll. |
Originally posted by bizzaro1
In DDO each D&D pen&paper level is divided into 5 "Ranks". 20x5 = 100
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ty both for the clarity :) |
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I played ddo for 2 years and loved many things about it (but despised the high level game) and would probably still be there except for a feature becoming available in another mmo that I have waited for years to see. If Turbine can offer more quests that random higher level pickup groups can do I might go back August 4th. If ddo is still a grind to the ultimate high level quests to get the uberest gear I won't stay for long if I do go back. I don't know if that made any sense but there it is. |
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Everyone always mentions how going F2P is going to let the 'undesirables' in. Well I don't know about that, but I do know it's going to have a profound effect on the player community. When my youngest and I played, I put a small note on my server's board; just a 'Hi, we're here' type thing. We got a number of board welcomes and players telling us to check our in game mail as they had sent us welcome to the game packets. We got money, items, potions etc.... all from a very welcoming community. THAT's the part I think will be lost. |
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the funny thing is if this succeeeds, I will re sub as a full member simply cause the number one problem in DDO is not enough people to quest with. Shadowlord Sage Napa Valley, UO, 1997. |
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well I got lucky and last night received the invitation to the beta, by now, hopefully, the download should be completed so as soon as I get home I will give it a try and will try to comment about it |
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