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Aion Gives you Wings!!! |
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Aion of course! |
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The game is king because there's a video made about it? |
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Obviously not the end of WoW but yeah I hope Aion will do well over here for sure. Playing: Aion |
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Originally posted by supbro
So basically you are saying....nothing? |
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Fantastic.... yet another "This game's awesome!", "No it's not!" thread. Bioware did not make Knights of the old Republic 2. |
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Yeah... I'm glad the majority of the community isn't like this at least.
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oskironmaide
Novice Member
Joined: 7/02/04
Never take life seriously. Nobody gets out alive anyway. |
Aion for sure brings something different to the mmo table. Is fresh and envigorating. In the current in general gaming market that has been so slow this year Aion is like one in a million :3... Kinda the only good mmo that has come out in a while.. I dont know about you guys, but im tired of being dissapointed by playing weak Mmos ... Aion is just delighful Like it or not, Aion will steal a huge part of the population of most Mmos right now and hopefully kill some weak ass mmos. (Yeah darkfall) |
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lol i enjoyed that vid |
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Its a good game, Finally a game where I can be a healer and enjoy it... FFXIV is the real hotness though. "Sometimes people say stuff they don't mean, but more often then that they don't say things they do mean" |
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Originally posted by natuxatu
can a game kill WoW? Like trying to drown a fish |
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Aion is a pretty compelling title in many ways and I still plan on playing when it launches. It also has some fairly major flaws. Most of them have to do with world size/design and content. Not much that can be done about that at this point. (More quests are coming as part of the 1.5 patch, but the game world isn't getting any new regions). There are some problems not related to the core design as well. The community is pretty bad at this point. No one talks in game and the Closed Beta seems to have attracted a high percentage of anti-social types. A minority, but a disruptive, grief prone minority. The game also currently lacks any server options for people who would prefer to play the game for PvE, with PvP as an occasional aside. Combined with the high percentage of the anti-social types, this is probably the biggest threat to the success of Aion. NCSoft made a point of noting the fact that you can level to the cap with out having to set foot in the Abyss, the main region for PvPvE. Obviously an attempt to placate the concerns of the majority of the MMORPG fan base that prefer to play on PvE servers. They fail to mention that most of the PvE zones can be reached by the other side via rifts, that you are not safe from PvP in your home zones and that a determined and organized group of griefers can shut down all questing and grinding for a wide level range for hours on end. Unless some viable alternate server type is offered (like servers where PvP only occurs in the Abyss, etc...), the game will fall well short of it's potential in the US and Europe.
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Originally posted by Chodeman
can a game kill WoW? Like trying to drown a fish
If it bleeds you can kill it :))) Aion Gives you Wings!!! |
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Hehe.. clearly a pointless video... but if it makes ya feel good then its ok. loved the fact they speeded up the Aion combat part of the video and showed a wow toon auto attacking a dummy for the comparison. oh and the music too. Threads/videos popped up like these before WAR, AOC, DF, Lotro went live and look what happended. Hope your all enjoying AION after the 1 month honeymoon period... but sadly most wont. You can say I am wrong a month after release.
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The exact same comparison about character was being made when AoC is about to be release, but as many players here have said, graphics isn't everything. It will be fair to give an opinion for a game after it's release for a few months, when the majority of players have rech more than level 20 and some already doing end-game... Hopefully we get a unbias review then, without comparing with WoW... just on the game itself ...
RIP, Orc Choppa |
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Originally posted by arctarus
Servers in China jumped from 40 to 120 to allow for the increase in players, you do math? i think they like game.. Aion Gives you Wings!!! |
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Originally posted by supbro
Servers in China jumped from 40 to 120 to allow for the increase in players, you do math? i think they like game..
Im talking about character comparsion, which AoC is also being compare to WoW toon. The other thing is, China is asian market, and we know the things that they like may not be the one which we like. So i think its better to wait for a little while more and we will get to see players review...
RIP, Orc Choppa |
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Originally posted by supbro
Servers in China jumped from 40 to 120 to allow for the increase in players, you do math? i think they like game..
WoW being offline in china for a month helped too. Wonder how many of those servers will merge now that wow is back? |
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Originally posted by coffee
WoW being offline in china for a month helped too. Wonder how many of those servers will merge now that wow is back?
Wow was online in China when Aion reached the 120 servers milestone. Wow went offline some weeks ago there, and wow is going back with TBC. |
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Originally posted by Ephimero
According to NCSoft in MAY this year ... Korea Aion had 41 servers for aproxx. 400K players (the same as Jan btw). And China had 113 servers for approx 1 M players in MAY... AT LAUNCH. If it is true that Aion reached now "a milestone" n China with 120 servers, it would mean the game stagnated in server numbers in Korea (for more than 8 months now) and ... grew with ... 7 China servers in the past 5 months. ------ > FYI: WOW is still and by far the biggest played MMORPG in the Korean homeland of AION itself with ... 800K Korean subs. The last confirmed WOW subscriptions from June 05 was 11.600.000 subscribers. As mainland Chinese servers were off from June 8th to July 27th, it will be interesting to see what the number will be after WOTLK publishes in the following days. Taiwan servers were NEVER off line. As CEO of Activision/Blizzard stated in June on a broadcasted interview that mainland China (not Taiwan) accounted for around 4.5 M Wow internet café accounts, it would be interesting to note that 11.6 Mminus 4.5 Mstill equals 7.1 million mostly "monthly" paying subs. Aion had a last official confirmation of 1.400.000 (internet café players). Only around 200K Koreans play it with a western based kind of subs. At the moment Aion stands at ZERO western paying methods. So Xfire will be VERY interesting to see how it will stand up against LOtrO, EVE etc. Of course WOW is in a complete different league. My Prediction 400K NA/EU players at launch. After 3 months around 150K subs (around Lotro number on Xfire). I am glad we will have the tools to control here in the west. Server numbers and XFire will counter lies with ease :))))))
Care to comment? :))))) |
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xfire numbers don't matter. I figure Aion will get about 500 to 600k up front sales, maybe more, and drop to 250K-300K subs after the 1st 3 months.
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Originally posted by lornphoenix
XFire (with its 200K-300K players 24/7 on line) always showed the trends of the launched mmorpg's in the last 3 years. At least when 1K or more players are "on" it. In fact it was always: first the Xfire numbers, then the server mergings , then the financial reports (coming off 3 to 5 months after). These three were always a perfect match to watch trends.
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That video was kinda funny. Thanks |
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Originally posted by Nadril
It's very likely that at least half of all the threads which have ever been made in forums worldwide about MMOs are about this exact topic. " In Defeat, Malice; In Victory, Revenge! " |
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Originally posted by Zorndorf
According to NCSoft in MAY this year ... Korea Aion had 41 servers for aproxx. 400K players (the same as Jan btw). And China had 113 servers for approx 1 M players in MAY... AT LAUNCH. If it is true that Aion reached now "a milestone" n China with 120 servers, it would mean the game stagnated in server numbers in Korea (for more than 8 months now) and ... grew with ... 7 China servers in the past 5 months. ------ > FYI: WOW is still and by far the biggest played MMORPG in the Korean homeland of AION itself with ... 800K Korean subs. The last confirmed WOW subscriptions from June 05 was 11.600.000 subscribers. As mainland Chinese servers were off from June 8th to July 27th, it will be interesting to see what the number will be after WOTLK publishes in the following days. Taiwan servers were NEVER off line. As CEO of Activision/Blizzard stated in June on a broadcasted interview that mainland China (not Taiwan) accounted for around 4.5 M Wow internet café accounts, it would be interesting to note that 11.6 Mminus 4.5 Mstill equals 7.1 million mostly "monthly" paying subs. Aion had a last official confirmation of 1.400.000 (internet café players). Only around 200K Koreans play it with a western based kind of subs. At the moment Aion stands at ZERO western paying methods. So Xfire will be VERY interesting to see how it will stand up against LOtrO, EVE etc. Of course WOW is in a complete different league. My Prediction 400K NA/EU players at launch. After 3 months around 150K subs (around Lotro number on Xfire). I am glad we will have the tools to control here in the west. Server numbers and XFire will counter lies with ease :))))))
Care to comment? :)))))
What exactly does any of that bullshit have to do with the post you're quoting?
PS: Aion has more than 4M subs in asia, rage about that fact. |
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