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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » The worst part about Darkfall is what it'll do to future games

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34 posts found
  Alandora

Novice Member

Joined: 12/26/08
Posts: 356

8/02/09 12:41:58 AM#26

I said this before the launch.

I want a pvp centric game with full loot that is a sandbox and hardcore.  However, AV is a terrible company and tasos is an idiot, so I knew this game was going to be garbage.

I am afraid the 'real' companies are going to look at darkfalls failure and say " see, there is no maket for a pvp sandbox game".

The problem wasn't darkfall's ruleset, the problem was the idiots who created it.

  Hotjazz

Novice Member

Joined: 11/13/08
Posts: 594

8/02/09 3:17:15 AM#27
Originally posted by Loke666

 

If MO releases in better shape it will eat DF but if not it will also be a very small niche game that will have hard to survive in the long run. Hopefully have Star vault learned from others misstake and release the game when it is done and not a year early.

 

There is one thing Star Vault need to remember from the Darkfall launch.

 

Pvpers don't like grind or long leveling. We like pvp.

 

This is were Darkfall failed so bad. We had the numbers, the passion, the hype, the huge battles and still we crashed and burned. It was not the community, the GUI, the griefers, the full-loot, animation or Aventurine. It was the mammoth grind needed to get a competitive pvp char.

 

We found out we needed more health to survive in PvP and started mining. After 4 hour non stop mining our vitality stat had raised 0,3 out of 100. I'm telling you Aventurine didn't make Darkfall, Satan did to torture us pvpers.

  thinktank001

Apprentice Member

Joined: 12/13/08
Posts: 1122

8/02/09 4:29:58 AM#28
Originally posted by Brif

 

Beta is going flawlessly, stop trolling and go play Darkfall.


 

 

I sure hope that was a joke.   Limiting the amount of beta participants to 10% of the expected number do to bugs is not flawlessly, but that is besides the point that no beta should run flawlessly until a week or 2 before release.   At least a dev would hope to have the kinks worked out.

 

On topic:

 

I don't know if darkfall will really hurt the future of full-loot games.  I think its more of a good example what dev's should not do.   Unfortuneately, dev's don't seem to understand that as the next inline is starting to mirror the development trend that DF had fallen into.

  The_Korrigan

Novice Member

Joined: 7/09/07
Posts: 468

8/02/09 7:42:02 AM#29
Originally posted by thinktank001
Limiting the amount of beta participants to 10% of the expected number

 

Lies are bad. Server limit was removed long ago.

If you wonder why I don't answer your posts, it's most likely because you are on my ignore/block list. I recommend its use to everyone here - it helps you stay sane, avoid trolls, and by not answering to the troll's bait posts, avoid problems.

  thinktank001

Apprentice Member

Joined: 12/13/08
Posts: 1122

8/02/09 8:19:47 AM#30
Originally posted by The_Korrigan
Originally posted by thinktank001
Limiting the amount of beta participants to 10% of the expected number

 

Lies are bad. Server limit was removed long ago.


 

 

Original limit was 100 / 2000

New limit 800 / 2000

Block B starts tommorrow and the lastest patch did not mention anything about getting rid of it.

Block B limit  800 / 4600

 

 I did not know they had raised the limit to 800, since I did not see the patch notes for 0201.    

 

  The_Korrigan

Novice Member

Joined: 7/09/07
Posts: 468

8/02/09 8:22:51 AM#31

There's no limit right now. At all.

If you wonder why I don't answer your posts, it's most likely because you are on my ignore/block list. I recommend its use to everyone here - it helps you stay sane, avoid trolls, and by not answering to the troll's bait posts, avoid problems.

  Brif

Novice Member

Joined: 1/07/09
Posts: 559

8/02/09 11:54:08 AM#32

Limit went away over a week ago, and by flawlessly I mean things are getting fixed very quick and devs are awesome.

  MaGicBush

Advanced Member

Joined: 1/20/07
Posts: 654

Can't cut this bush.

8/02/09 1:31:53 PM#33
Originally posted by Brif

I sure hope that was a joke. Limiting the amount of beta participants to 10% of the expected number do to bugs is not flawlessly, but that is besides the point that no beta should run flawlessly until a week or 2 before release. At least a dev would hope to have the kinks worked out.

 

This. As I said earlier though, we just have to wait and see what happens. I realize it is a beta, but the initiale state was well below beta with it not even functioning for 90% of the accepted applicants. And the ones that did manage to log on made it about 5 minutes before lag kicked them out of the server. Basically, they were on the edge of alpha going to beta and needed the quick cash so offered this pre-release for the money. Which in a way I don't blame Starvault, but they should have at the least allowed all that made it in block A to be able to log in to the server :P. I am not "trolling" since I am stating facts based off what has happened with MO up to this point, especially considering I am on the DF forums and someone earlier brought up how much better MO is going to be on the DF forum in a topic.

--------------------

-Currently playing SWTOR.
-Played UO, EQ, Aion, AoC, WOW, War, LoTRO, FFXI, Rift, DFO.

  terafis

Novice Member

Joined: 9/08/04
Posts: 84

8/03/09 8:53:12 AM#34
Originally posted by indiramourn
Originally posted by asdar

I loved so much of Darkfall, but the bad outweighs the good by so much. What it's going to do is hurt the PvP-MMO sandbox movement in the industry. Big companies will just see epic failure and not even try to develop this kind of game.


 

A great developer sees someone elses failure as an opportunity for success.  AV proved that there is in fact a niche of the MMO community interested in this type of game.  But just because AV wasn't up to the task doesn't mean another more talented dev group isn't watching and waiting in the wings.   Despite this hackneyed attempt by AV, I have hope that another, as-yet-unknown, dev group will pull it off. . .someday.

 

That is certainly true indiramourn. There is a very large niche who want a proper game developed in this style, and when a developer finally makes one, it will be a huge success.

 

One thing Darkfall did do to impact the MMO community is make a lot of people even more careful about buying a game from a small developer with big promises - and that is a good thing, the less scam artists like Aventurine (Darkfall), NP Cube (Dark & Light) and Limitless Horizons (Mourning), the better!

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