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Originally posted by Baseline
I remember that 'regular' beta testers didn't get to see Warhammer's end game content. The Elder testers (who were subject to their own NDA which lasted past release) got to see it, but weren't allowed to talk about it. Now we know why. My point is that if the beta is set up to prevent some content from being seen - there is usually a good reason for it. It is likely garbage. Less time in PvP means less chance to find flaws. Beta testers are guinea pigs - being tested, rather than doing testing. |
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Gotta love how you people are complaining about an MMORPG for being an MMORPG. Basically, like it or leave it, and quit complaining about it and make your own MMO. |
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Originally posted by Otakun
Gotta love people who are content with garbage and never want things to improve. |
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For those of us familiar with mmos 1-20 might be a little tedious, we don't really need those tutorial levels anymore. They also need to cater to people who have never touched this type of game before, I imagine striking a balance wouldn't be the easiest. |
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Originally posted by MMO_Doubter
Gotta love people who are content with garbage and never want things to improve.
Then do something about it instead of whine like a 10 year old. |
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Levelling up through PvE with Aion is pretty much what you get in most MMOs these days. If you had read comments from people, you would probably know that on the PvE front this game offers very little fresh ideas. It is more like hybrid between EQ/WoW. I stopped playeing after 3rd beta weekend (only one I tried) because I knew that I would not like to do the relative boring early content again. I do not like early levels in most MMOs. |
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Originally posted by Otakun
Then do something about it instead of whine like a 10 year old.
You should make up your mind. |
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Originally posted by Otakun
Then do something about it instead of whine like a 10 year old. It's quite ironic to 'whine' about someone 'whining'. Given that this a site devoted to people commenting (positively or negatively) about MMOs, it is rather disingenuous to make such a complaint. As for doing something about it - feel free to suggest alternatives. |
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Originally posted by tryklon
Yea that works because Horizons had a special release build as well; fail.... It's a simple world for complicated people! Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. |
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MustaphaMond
Novice Member
Joined: 4/12/09
You all remember, I suppose, that beautiful and inspired saying of Our Ford's: "History is bunk." |
To sum up OP's thoughts, Aion is a boring MMO because: -The primary function and skills of a CLERIC in the game center around (*gasp*... brace yourself!) HEALING!!! (total shocker, I know) -There are some quests that require grouping, and considering some of the rift ganks squads and the mobs, grouping is a good idea. ["WTF! Impossible!!!" you say? I know, I know. The most unheard of thing you've EVER encountered about an MMO, right? I just mean.... grouping? .... in MMO's...? Insanity! ... especially when you're a healing class that typically levels a bit slower than the other classes until 35+, when you start to motor along precisely because you are a class that people need in their parties....] -Now that the starter areas are done and their quick blink of an eye leveling is behind us, here's the worst part: it takes time to progress. OMFG! Shut up!!! But, yes. Get this... in an MMO, the devs actually made it take awhile to gain levels... Crazy, I know. Why they didn't let us level up for picking our nose or standing around spamming naughty words, I'll never know... I wanna play a game where Clerics have all kinds of offensive spells, where I can solo all the content, and where I get levels and make progress for breathing!!! Aion isn't like that? BOOOOORING!!!! ;-P Aion is the epic fail...! |
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Arskaaa
Apprentice Member
Joined: 4/15/06
Your chararacter gains experience and levels up, defining a role playing game. |
I wount even touch tis asian grinder. its NCSOFT game and its from asia=grinding+gold sellers. Just overhyped, will fail like AoC, WAR,L2. But again there is always stypid people who want learn mistakes hardway. Dont matter what i say. u will see it after 1 month from retail. |
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It's not exactly fair (or smart) to require SOME classes to group for efficient leveling when other classes do not, since grouping presents its own problems. MMOs should be offering quests that healers can perform by healing, and quests that tanks can perform by tanking. Not only does that allow players to level in the style they have chosen to play, but it teaches them skills they will need when grouped. Another option would be to reduce the amount of xp that tanks and healers need to level, since they are not as well suited to great majority of quests offered. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Vagrant_Zero
Sorry mate but I don't buy that "pay your dues" argument in something that is an entertainment product. It is ridiculous to even draw thaw one up. I "paid my price" with the box and subscription. No one in his right mind would defend a movie which is dead boring for the first 1/2 hr with a "pay the dues" argument - "you know it has to be bad for the first 1/2 hour so you can get the sense of accomplishment from not leaving the theatre in disgust". That's a complete non-argument you got there buddy. And you'll learn your character's abilities and capabilities much better and faster in a varied and challenging environment. I don't need to kill 2000 mobs to learn what my 3 skills do. And besides if the endgame is PvP-based then what is the point in "learning" via PvE? If I want to compete in football I'm not going to "start learning" with baseball. That's completely ridiculous and in fact I'd probably learn all the wrong moves that I'd have to unlearn later. It's like when you start training karate and switch over to judo - you have to actively unlearn the old reflexes which makes learning the new skill harder rather than easier.
You can't compare MMO's with passive entertainment mediums such as movies. Of course there's no learning curve (though if one wants to truly enjoy opera you need to pay your dues and learn Italian.) MMO's are more like competitive games like team sports or even bowling, where its necessary to learn the rules of the game, practice playing it for a bit, and sometimes, waiting your turn for the right moment to "win it all". Even if you want to play poker, you have to learn what your doing and pay your dues. Even if you are great at Texas hold em you won't be on ESPN2 any time soon until you pay your dues and work your way up in the rankings and are deemed worthy to play in the big leagues.
So lets compare them to other games then. Interactive entertainment as you put it. Hell lets compare them to other RPGs. I have to say, Mass Effect for example was fun from lvl 1. So was The Witcher. And Vampire Bloodlines. And Kotor. And Fallout. And and and...They may have had learning curves but they made sure it was a fun process. AION doesn't apparently by your own admission (my admission is that the game is simply boring no matter your level).
And since I'm sure you're going to backtrack now and say "Aha! None of those are MMO-RPGs" I'll simply point out that Champions Online has been fun from lvl 1. As have been lots of other MMOs but that's a bit of a list not worth typing right now.
Bottom line, the whole pay your dues arguement is bunk.
No it's not. its true there are games that don't require you to pay your dues (i've never played one) and perhaps sinlge player games don't "suffer" from this same mechanic. But it is also true that some games do require a player to go through this, and that some players like myself are willing to go through it (for heavens's sake, I've played EVE for 2+years, and you always pay your dues there) and if you don't want to put up with it, you are free to go play a game like Champions Online. We all don't have to like the same games, nor like them for the same reason.
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
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One of the funny things I heard someone said. "Does anyone else think it takes forever to level in this game?" I started LOL I thought it was easy to level in the game compared to other games where Ive put more hours in and only gained a few levels. Were as I'm level 7 already in Aion and I really haven't played all that much.
I was hoping leveling would be a bit slower in Aion right off the but oh well Im sure the levels will drag on soon.
"So I slathered the bat with wesson oil and cream cheese." Johnny Tug |
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Originally posted by Arskaaa
Just like your mom failed at raising you? You dont seem to have played the game at all. So what you think is zero intresst. |
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MustaphaMond
Novice Member
Joined: 4/12/09
You all remember, I suppose, that beautiful and inspired saying of Our Ford's: "History is bunk." |
Originally posted by MMO_Doubter
Yeah, again.... Grouping in an MMO? = unthinkable notion! And, RE: your point about tanks and healers needing less xp. Look, my earlier sarcasm centers around this point: YOU ARE PLAYING A CLASS SPECIFICALLY DESIGNED FOR TEAMWORK! If the leveling solo is too slow, or you can't complete certain quests because you are NOT WILLING to play your class in its traditional role, fine. Your choices are clear: roll a different, more solo friendly class or don't finish that quest. Wanting the whole class to change so that YOU can play it a way that is actually opposite of what its strengths are is crazy. Maybe you want your cleric to swat a fly and gather a level, but I want mine to find a group and do his healing thing and lvl that way because that's what his class is destined for.... Your suggestion stands opposite to the very design of clerics/tanks. If there were a job description for healers and tanks, at the very top it would say "must play well with others." To axe that concept because a small minority wants healers to be godly and tanks to never need anybody is short-sighted. After all, I sure get tired of swinging swords around when I play a melee class. It's so boring and not exactly fair (or smart) that SOME classes can't use magic like others can. So, I say give melees all the mana and spell casting abilities of a sorc.... and you know why? Because I don't care about balance or classes/jobs having any bearing on other players in the MMO that I am playing. No, it's a single-player online themepark for me me me. Make clerics uber, tanks get xp for farting, no starter quests or tutorial stuff.... just throw us to the wolves, but we'll be so freaking powerful and godly it won't matter. Yeah, sounds real fun. No challenge, no grouping, and "classes" that are really jacks of all trades and make the very notion of "classes"/jobs pointless.... Now *that* is what I call boring. |
Originally posted by cukimunga
Well, the levelling speed at early levels does not mean that the rest of the game will be the same. Play Lineage 2 to get a good example of this. Compare first 10 levels to the following 10 levels and there onwards. However, combination of added solo, group and raid content, I do not think you have to grind that much in this game when it launches with 1.5. patch. It will have a lot more playable content than vanilla WoW had at the release. However, if you skip all the group content, you might have to solo grind mobs quite a bit. |
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You probably got bored because you played this kind of game many times already. I got the same problem, played until level 20 and then my interest dropped and i just stopped. A shame really, i actually remember another game where i had the same problem, called WAR. BTW you aren't alone on this, allot of people on aionsource for example say that they are already burned out.
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I'm out too. Which is a shame because the game looks nice, but I just hit a boredom wall. Perhaps taking a break from the genre as a whole would ignite it at a later date.
There's so many companies shoving so many shit MMORPG's in our face at the moment a lot of us are bound to get tired. |
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To the OP: MMOs shouldnt be completely soloable. And of cousre you are bored. One day in and you are already level 20! What did you expect? You burned it out far too quickly. It takes me a few weeks to get level 20 in most games. Take your time, meet people, enjoy the content, take breaks and do other things with your time. That being said I quit at level 2 lol. Only because I realized its the exact same stuff ive been playing for years, and thats just not my cup of tea. |
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Originally posted by Kyleran
Its called paying your dues, and almost everything in life requires you to do it, not just games. You could also look at it as the time you spend learning how to play your character effectively. 20 levels isn't much of a price to pay if the game really picks up from there, and you are supposed to actually enjoy learning to play your character, learning the lore, and questing a bit.
This "paying your dues" argument is ridiculous. The only thing a boring first 20-25 levels is going to achieve is lost customers, that's it. |
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Originally posted by Ozreth
As someone else said in this thread, he didn't hit that level in 1 day. All the beta weekend characters carry over, even from the first weekend. |
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Originally posted by MMO_Doubter
I remember that 'regular' beta testers didn't get to see Warhammer's end game content. The Elder testers (who were subject to their own NDA which lasted past release) got to see it, but weren't allowed to talk about it. Now we know why. My point is that if the beta is set up to prevent some content from being seen - there is usually a good reason for it. It is likely garbage. Less time in PvP means less chance to find flaws. Beta testers are guinea pigs - being tested, rather than doing testing.
You're dead on. And I think a lot of veteran MMO players smell blood too. ----------------------------------------- |
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Originally posted by metatronic
I can't speak for you being bored. that is your thing. But asian grinder and heavy grinder? I did part of 17, dinged 18 and mostly to 19 in a long evening's play session. I have a lot of quests that I haven't done and don't anticipate being at 19 for very long. i just don't know what easy games you are playing to say that 1-20 feels like a grinder. I played Lineage 2 when it came out and it took almost a week to get to 20. That has changed now but then it was a huge battle to get lvls and money.
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Originally posted by Margulis
As someone else said in this thread, he didn't hit that level in 1 day. All the beta weekend characters carry over, even from the first weekend.
Ahh gotcha, i obviously didnt read it all : P In that case I dont blame you for getting bored OP. You can tell from the first few levels that almost every single mechanic in the game aside from flying is the exact same as every MMO in the past 5 years. |
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