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496 posts found
FikusOfAhazi

Hard Core Member

Joined: 12/05/05
Posts: 1448

"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you"

7/25/09 1:05:25 AM#476
Originally posted by sablephoenix

Speak for yourself, OP. The fact that there's going to be story is the reason I'm buying this game after leaving the MMO genre. While the things you mentioned are important, for me, this is a Bioware game and I'm expecting story. GOOD story. I'll pay $15 a month for an evolving story.

 

Well, the payment model hasnt been released, officially. The ceo of EA said microtransactions. Would you expect a bioware game to charge 5 bucks to find out what happens next? Would that effect the story for you? If your choices made the story less than expected, would you pay again as you start over and go through? Would paying here and paying there detract from the story is basically what Im asking?

Things of coarse arent set in stone. Just asking to see if people feel the way Im expecting or if im totally off. Don't have to answer of coarse, its none of my business.And it's complete speculation on my part about the story and payment. I know that. Just curious.

soto700 Xfire Miniprofile
sablephoenix

Novice Member

Joined: 10/05/06
Posts: 9

7/25/09 5:55:02 AM#477
Originally posted by FikusOfAhazi
Originally posted by sablephoenix

Speak for yourself, OP. The fact that there's going to be story is the reason I'm buying this game after leaving the MMO genre. While the things you mentioned are important, for me, this is a Bioware game and I'm expecting story. GOOD story. I'll pay $15 a month for an evolving story.

 

Well, the payment model hasnt been released, officially. The ceo of EA said microtransactions. Would you expect a bioware game to charge 5 bucks to find out what happens next? Would that effect the story for you? If your choices made the story less than expected, would you pay again as you start over and go through? Would paying here and paying there detract from the story is basically what Im asking?

Things of coarse arent set in stone. Just asking to see if people feel the way Im expecting or if im totally off. Don't have to answer of coarse, its none of my business.And it's complete speculation on my part about the story and payment. I know that. Just curious.

 

Would you pay five dollars to read the next book in a trilogy of books? I would. So, even if my character doesn't have a huge impact on the story I'd still pay to see the next part. I mean, that question is also like asking "You saw Transformers. You didn't have a part in it. Would you pay to see Transformers 2?"

I've 'started over' a lot in MMOs without story in them. Complete start over from scratch and still payed the monthly charge. But, then again, I'm not one of the ones that rush to end game. It'll take me a while to get there and I like that because I'll enjoy the journey. And, if they allow multiple characters I'll likely be running multiples alongside my main. Building just one character was never something I did. I enjoy roleplaying different personalities.

 

FikusOfAhazi

Hard Core Member

Joined: 12/05/05
Posts: 1448

"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you"

7/25/09 6:06:06 AM#478

thank you. Appreciate the answer.

soto700 Xfire Miniprofile
red_cruiser

Apprentice Member

Joined: 9/12/07
Posts: 121

7/25/09 6:15:27 AM#479
Originally posted by Netzoko

It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY!

Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless.

Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.

 

Totally agree.

Lots of fanbois here... as expected.

If Bioware is so great, why can't they give us something unique delivered on top of all that story?

I just need to load up the class page for "Trooper"... it's worth a chuckle everytime.

Here we are, six Star Wars movies later and a host of great EU stuff...  and they are showing off some stupid Mob AI standing in the middle of nowhere with his blaster out  ineffectually going 'pew, pew, pew' while this trooper dude runs up to him like  a dildo and smacks him with the butt of his rifle. ...wtf. Great game so far, guys... really living up to expectations!

 

laleb

Novice Member

Joined: 10/16/06
Posts: 214

To fight with honor is great. I will remember that when I pull my blade from your back

7/25/09 6:30:27 AM#480
Originally posted by red_cruiser
Originally posted by Netzoko

It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY!

Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless.

Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.

 

Totally agree.

Lots of fanbois here... as expected.

If Bioware is so great, why can't they give us something unique delivered on top of all that story?

I just need to load up the class page for "Trooper"... it's worth a chuckle everytime.

Here we are, six Star Wars movies later and a host of great EU stuff...  and they are showing off some stupid Mob AI standing in the middle of nowhere with his blaster out  ineffectually going 'pew, pew, pew' while this trooper dude runs up to him like  a dildo and smacks him with the butt of his rifle. ...wtf. Great game so far, guys... really living up to expectations!

 

You do know it takes 3 years to develop an MMO correct? The fact the Mob was standing still more then likely was because it does not have the AI built in yet just the model. 

Frankly I like many people love a good story. So if they are going to make me feel like I am part of the actual game I am all for it. After all it is an MMO RPG for those of you who do not have a clue. 

ste2000

Hard Core Member

Joined: 2/28/04
Posts: 2762

7/25/09 8:43:11 AM#481

With all due respect, there are 80 MMORPG on the market without Story.
SWTOR will have a Story................so it will be different, very different.

Will everyone like a story driven MMORPG? No
Will the majority love it? I will say yes

The pressing question is not if a story driven MMO will succeed, the question is will it feel like a MMORPG?
For this we will have to wait.

But many people wants more story in our MMORPGs, that's undeniable.
Bioware made a good choice

thexrated

Hard Core Member

Joined: 11/26/04
Posts: 611

7/25/09 9:28:00 AM#482
Originally posted by ste2000

The pressing question is not if a story driven MMO will succeed, the question is will it feel like a MMORPG?
For this we will have to wait.

 

What does MMORPG need to feel like? Please explain this to me...

Does Neverwinter Nights feel like Oblivion? Or Fallout 3 like Diablo 2?

There is nothing wrong if it feels different. I hope it will have innovative quest system that allows choices.

In my opinion, like I stated in another thread, today's MMORPGs are too much about destination and too litlee about the journey.

ktanner3

Master

Joined: 3/19/06
Posts: 841

7/25/09 10:59:29 AM#483
Originally posted by sablephoenix

Speak for yourself, OP. The fact that there's going to be story is the reason I'm buying this game after leaving the MMO genre. While the things you mentioned are important, for me, this is a Bioware game and I'm expecting story. GOOD story. I'll pay $15 a month for an evolving story.


 

So will I . I damn sure won't pay for another game that is buggy,laggy,forces grouping and caters to the people who love grinding and playing house.

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

gurugeorge

Apprentice Member

Joined: 6/26/08
Posts: 185

7/25/09 11:23:28 AM#484
Originally posted by Netzoko

It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY!

Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless.

Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.

Explorers, achievers, socializers, player-killers, roleplayers, lorehounds - it takes all sorts to fill out an MMO, and devs need all of them to bring in enough money to keep the ball rolling.

There are plenty of people for whom a good story and immersion are the main reason they play (even if they also have a bit of achiever or explorer instinc - or whatever - too).

Without immersion, you might as well just have a "battle of the spreadsheets" - but everybody's level of immersion, and what triggers it for them, is slightly different.  And indeed, for lots of people (from my experience of meeting fellow players in-game, and hanging around MMO forums), it's the story.

I'm quite confident that BioWare will be able to do amazing things with storyline.  In my mind, I picture a fusion between the methods of MMO storytelling used in LOTRO (in which I think the storytelling is very cleverly done), GW, along with BioWare's own tradition of single-player crpg storytelling.

But even if it just turns out to be a "standard" MMO with a few more interesting dialogue options than usual, it's likely to be a well-made one, and tick all the boxes (at least, we all hope so! :) ).

cukimunga

Elite Member

Joined: 4/03/05
Posts: 1736

Hey same car

7/25/09 11:26:49 AM#485

A game without a story sounds kinda lame to me....... Oh what should I do today hmmm lets see Ill just grind away at killing mobs all day. Yay that was fun, I can't wait to do it tomorrow.

"So I slathered the bat with wesson oil and cream cheese." Johnny Tug

fcazares

Apprentice Member

Joined: 11/21/07
Posts: 69

7/25/09 2:03:05 PM#486

Story is the number one element of a game and too oftne MMO's ignore it. Immersion is what I'm looking for, why else play a game? When I play the game I want to feel like Im in and a million miles away from the troubles of the real world. I think BioWare is going in just the right direction and I am looking forward to playing the game.

-------------------
Current Subs;
LotRO
Past Subs;
SWG, EVE
PotBS, DF

nanoviper

Apprentice Member

Joined: 5/08/05
Posts: 64

7/25/09 2:06:19 PM#487

I agree with Fcarzers, In games like warcraft, it's not that story is ignored, it's that designers are too lazy to make it interesting. In fact in most MMO's I've played story plays a big role, but is ignored due to poor implementation. 

Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal

vancha801

Novice Member

Joined: 7/17/09
Posts: 17

7/25/09 5:40:32 PM#488

i do not like the OP very much ^.^

to me story is important, it doesn't make the game but without it you don't really have a destination in the game

sure you can want the best loot and all the shinny stuff but to me that comes in like 5th - 6th place ...

webly17

Novice Member

Joined: 12/18/04
Posts: 20

7/26/09 6:30:44 AM#489

In an MMO, players make the story.

In a singleplayer game, the devs make the story and the players follows it.

The more I read about this game, the more I think of it as a singleplayer game. 

Sandbox gameplay and MMOs are made for eachother.

TheHavok

Apprentice Member

Joined: 7/13/04
Posts: 1186

"Free crack and everybody gets laid."

7/26/09 6:34:43 AM#490

I'll be honest, I dont really care about the story.

I favored fantasy when I was really young.  Then I discovered anime and though that was awesome.  Then I gravitated to sci-fi.  Honestly, I dont give a fuck what the story or lore is.  If its a good game, then I will play it.  But, I will never re-play a game to expand it's story once I find the conclusion. 

Vagrant_Zero

Advanced Member

Joined: 9/22/07
Posts: 540

7/26/09 10:17:58 AM#491
Originally posted by webly17

In an MMO, players make the story.

In a singleplayer game, the devs make the story and the players follows it.

The more I read about this game, the more I think of it as a singleplayer game. 

Sandbox gameplay and MMOs are made for eachother.

 

Except to date only 1 sandbox MMO has had any real sucess (Eve) and the rest have all been festering garbage (SWG in ALL of its iterations).

 

Hell, the only reason EVE is so popular is becuase it's the ONLY space MMO out there. Wait until Black Prophecy gets through with it.

thexrated

Hard Core Member

Joined: 11/26/04
Posts: 611

7/26/09 10:40:04 AM#492

I do not think the only reason why EVE is popular is because it's the only space MMO.

Black Prophecy will be an arcade game in comparison to EVE. And I doubt many of the EVE players are looking for that.

ktanner3

Master

Joined: 3/19/06
Posts: 841

7/28/09 4:56:22 PM#493

Judging by the majority of the responses, I'd say that most do give a crap about story. So what we really have here is another pessimist that looked foolish by trying to speak for everyone.

If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox.

Ghostworks

Novice Member

Joined: 10/23/07
Posts: 20

7/28/09 5:14:08 PM#494

 HEY MODERATORS, CLOSE THIS THREAD!

Rydeson

Advanced Member

Joined: 3/05/07
Posts: 285

7/29/09 7:41:19 AM#495
Originally posted by ktanner3
Originally posted by sablephoenix

Speak for yourself, OP. The fact that there's going to be story is the reason I'm buying this game after leaving the MMO genre. While the things you mentioned are important, for me, this is a Bioware game and I'm expecting story. GOOD story. I'll pay $15 a month for an evolving story.


 

So will I . I damn sure won't pay for another game that is buggy,laggy,forces grouping and caters to the people who love grinding and playing house.

 

lol

 And I sure as hell won't pay for KoTOR 3 on a monthly subscription..  I play casually, so why would I want to pay monthly for a game that should be played on the Xbox or PS3 at my own pace.. OMG.. There are many of online console games that don't ask you to pay monthly, so why should TOR be any different.. or is Bioware, really that greedy and desperate.. or are customers really that foolish with money?

Ghostworks

Novice Member

Joined: 10/23/07
Posts: 20

7/29/09 10:55:07 AM#496
Originally posted by Rydeson
Originally posted by ktanner3
Originally posted by sablephoenix

Speak for yourself, OP. The fact that there's going to be story is the reason I'm buying this game after leaving the MMO genre. While the things you mentioned are important, for me, this is a Bioware game and I'm expecting story. GOOD story. I'll pay $15 a month for an evolving story.


 

So will I . I damn sure won't pay for another game that is buggy,laggy,forces grouping and caters to the people who love grinding and playing house.

 

lol

 And I sure as hell won't pay for KoTOR 3 on a monthly subscription..  I play casually, so why would I want to pay monthly for a game that should be played on the Xbox or PS3 at my own pace.. OMG.. There are many of online console games that don't ask you to pay monthly, so why should TOR be any different.. or is Bioware, really that greedy and desperate.. or are customers really that foolish with money?

 

1: Not on consoles. PC only.

2: NOT Kotor3, really...

3: Not greedy and desperate. I don't like the idea of paying monthly either, but a simple fact is that when there is a constant revenue flowing in for a game of such massive scope, it ensures (in theory) that the servers will not be laggy, customer support is at your beckon-call and that new content and major updates can be integrated into the game. Think of it as paying for a service.

 

On that last note, if you pay $60 for the original game, you will probably get your first month free. If you pay $12 a month after that, think of it as extending the life of a game, indefinitely. SOrt of a comic book, or magazine subscription, if you will.

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