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FikusOfAhazi
Hard Core Member
Joined: 12/05/05
"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you" |
Originally posted by sablephoenix
Well, the payment model hasnt been released, officially. The ceo of EA said microtransactions. Would you expect a bioware game to charge 5 bucks to find out what happens next? Would that effect the story for you? If your choices made the story less than expected, would you pay again as you start over and go through? Would paying here and paying there detract from the story is basically what Im asking? Things of coarse arent set in stone. Just asking to see if people feel the way Im expecting or if im totally off. Don't have to answer of coarse, its none of my business.And it's complete speculation on my part about the story and payment. I know that. Just curious. |
Originally posted by FikusOfAhazi
Well, the payment model hasnt been released, officially. The ceo of EA said microtransactions. Would you expect a bioware game to charge 5 bucks to find out what happens next? Would that effect the story for you? If your choices made the story less than expected, would you pay again as you start over and go through? Would paying here and paying there detract from the story is basically what Im asking? Things of coarse arent set in stone. Just asking to see if people feel the way Im expecting or if im totally off. Don't have to answer of coarse, its none of my business.And it's complete speculation on my part about the story and payment. I know that. Just curious.
Would you pay five dollars to read the next book in a trilogy of books? I would. So, even if my character doesn't have a huge impact on the story I'd still pay to see the next part. I mean, that question is also like asking "You saw Transformers. You didn't have a part in it. Would you pay to see Transformers 2?" I've 'started over' a lot in MMOs without story in them. Complete start over from scratch and still payed the monthly charge. But, then again, I'm not one of the ones that rush to end game. It'll take me a while to get there and I like that because I'll enjoy the journey. And, if they allow multiple characters I'll likely be running multiples alongside my main. Building just one character was never something I did. I enjoy roleplaying different personalities.
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FikusOfAhazi
Hard Core Member
Joined: 12/05/05
"all of the places and people belong, to the puzzle but one of the peices is gone. And it's you" |
thank you. Appreciate the answer. |
Originally posted by Netzoko
Totally agree. Lots of fanbois here... as expected. If Bioware is so great, why can't they give us something unique delivered on top of all that story? I just need to load up the class page for "Trooper"... it's worth a chuckle everytime. Here we are, six Star Wars movies later and a host of great EU stuff... and they are showing off some stupid Mob AI standing in the middle of nowhere with his blaster out ineffectually going 'pew, pew, pew' while this trooper dude runs up to him like a dildo and smacks him with the butt of his rifle. ...wtf. Great game so far, guys... really living up to expectations!
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laleb
Novice Member
Joined: 10/16/06
To fight with honor is great. I will remember that when I pull my blade from your back |
Originally posted by red_cruiser
Totally agree. Lots of fanbois here... as expected. If Bioware is so great, why can't they give us something unique delivered on top of all that story? I just need to load up the class page for "Trooper"... it's worth a chuckle everytime. Here we are, six Star Wars movies later and a host of great EU stuff... and they are showing off some stupid Mob AI standing in the middle of nowhere with his blaster out ineffectually going 'pew, pew, pew' while this trooper dude runs up to him like a dildo and smacks him with the butt of his rifle. ...wtf. Great game so far, guys... really living up to expectations!
You do know it takes 3 years to develop an MMO correct? The fact the Mob was standing still more then likely was because it does not have the AI built in yet just the model. Frankly I like many people love a good story. So if they are going to make me feel like I am part of the actual game I am all for it. After all it is an MMO RPG for those of you who do not have a clue. |
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With all due respect, there are 80 MMORPG on the market without Story. |
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Originally posted by ste2000
What does MMORPG need to feel like? Please explain this to me... Does Neverwinter Nights feel like Oblivion? Or Fallout 3 like Diablo 2? There is nothing wrong if it feels different. I hope it will have innovative quest system that allows choices. In my opinion, like I stated in another thread, today's MMORPGs are too much about destination and too litlee about the journey. |
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Originally posted by sablephoenix
So will I . I damn sure won't pay for another game that is buggy,laggy,forces grouping and caters to the people who love grinding and playing house. If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
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Originally posted by Netzoko Explorers, achievers, socializers, player-killers, roleplayers, lorehounds - it takes all sorts to fill out an MMO, and devs need all of them to bring in enough money to keep the ball rolling. There are plenty of people for whom a good story and immersion are the main reason they play (even if they also have a bit of achiever or explorer instinc - or whatever - too). Without immersion, you might as well just have a "battle of the spreadsheets" - but everybody's level of immersion, and what triggers it for them, is slightly different. And indeed, for lots of people (from my experience of meeting fellow players in-game, and hanging around MMO forums), it's the story. I'm quite confident that BioWare will be able to do amazing things with storyline. In my mind, I picture a fusion between the methods of MMO storytelling used in LOTRO (in which I think the storytelling is very cleverly done), GW, along with BioWare's own tradition of single-player crpg storytelling. But even if it just turns out to be a "standard" MMO with a few more interesting dialogue options than usual, it's likely to be a well-made one, and tick all the boxes (at least, we all hope so! :) ). |
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A game without a story sounds kinda lame to me....... Oh what should I do today hmmm lets see Ill just grind away at killing mobs all day. Yay that was fun, I can't wait to do it tomorrow.
"So I slathered the bat with wesson oil and cream cheese." Johnny Tug |
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Story is the number one element of a game and too oftne MMO's ignore it. Immersion is what I'm looking for, why else play a game? When I play the game I want to feel like Im in and a million miles away from the troubles of the real world. I think BioWare is going in just the right direction and I am looking forward to playing the game. ------------------- |
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I agree with Fcarzers, In games like warcraft, it's not that story is ignored, it's that designers are too lazy to make it interesting. In fact in most MMO's I've played story plays a big role, but is ignored due to poor implementation. Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal |
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i do not like the OP very much ^.^ to me story is important, it doesn't make the game but without it you don't really have a destination in the game sure you can want the best loot and all the shinny stuff but to me that comes in like 5th - 6th place ... 4C ORDER
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In an MMO, players make the story. In a singleplayer game, the devs make the story and the players follows it. The more I read about this game, the more I think of it as a singleplayer game. Sandbox gameplay and MMOs are made for eachother. |
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I'll be honest, I dont really care about the story. I favored fantasy when I was really young. Then I discovered anime and though that was awesome. Then I gravitated to sci-fi. Honestly, I dont give a fuck what the story or lore is. If its a good game, then I will play it. But, I will never re-play a game to expand it's story once I find the conclusion.
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Originally posted by webly17
Except to date only 1 sandbox MMO has had any real sucess (Eve) and the rest have all been festering garbage (SWG in ALL of its iterations).
Hell, the only reason EVE is so popular is becuase it's the ONLY space MMO out there. Wait until Black Prophecy gets through with it. |
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I do not think the only reason why EVE is popular is because it's the only space MMO. Black Prophecy will be an arcade game in comparison to EVE. And I doubt many of the EVE players are looking for that. |
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Judging by the majority of the responses, I'd say that most do give a crap about story. So what we really have here is another pessimist that looked foolish by trying to speak for everyone. If you don't want to play the game, don't bore everyone by stating as much. Just don't play and move on because nobody cares to hear a soapbox. |
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HEY MODERATORS, CLOSE THIS THREAD! |
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Originally posted by ktanner3
So will I . I damn sure won't pay for another game that is buggy,laggy,forces grouping and caters to the people who love grinding and playing house.
lol And I sure as hell won't pay for KoTOR 3 on a monthly subscription.. I play casually, so why would I want to pay monthly for a game that should be played on the Xbox or PS3 at my own pace.. OMG.. There are many of online console games that don't ask you to pay monthly, so why should TOR be any different.. or is Bioware, really that greedy and desperate.. or are customers really that foolish with money? |
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Originally posted by Rydeson
lol And I sure as hell won't pay for KoTOR 3 on a monthly subscription.. I play casually, so why would I want to pay monthly for a game that should be played on the Xbox or PS3 at my own pace.. OMG.. There are many of online console games that don't ask you to pay monthly, so why should TOR be any different.. or is Bioware, really that greedy and desperate.. or are customers really that foolish with money?
1: Not on consoles. PC only. 2: NOT Kotor3, really... 3: Not greedy and desperate. I don't like the idea of paying monthly either, but a simple fact is that when there is a constant revenue flowing in for a game of such massive scope, it ensures (in theory) that the servers will not be laggy, customer support is at your beckon-call and that new content and major updates can be integrated into the game. Think of it as paying for a service.
On that last note, if you pay $60 for the original game, you will probably get your first month free. If you pay $12 a month after that, think of it as extending the life of a game, indefinitely. SOrt of a comic book, or magazine subscription, if you will. |
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