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Originally posted by charlespayne
I feel like im reading a middle schooler's opinion. |
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Darth_Osor
Hard Core Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
Originally posted by tkreep
I have no interest in a superhero MMO, but even if I did, the number one reason I would skip this title is because it is a console port MMO. |
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critter505
Novice Member
Joined: 7/17/09
"Don't sweat the petty things and don't pet the sweaty things." |
Originally posted by Darth_Osor
I have no interest in a superhero MMO, but even if I did, the number one reason I would skip this title is because it is a console port MMO.
This is the exact thing that keeps pc game sales low, and why servers are shut down, pc elitists. What do you really care if they "port" this to a console or not, you already made up your mind on how you felt about the game before you played it. Look people, it's like this, the reason SoE shuts down servers is because there is not enough people paying to play those games, cross platform mmo's are gonna save the mmo genre. The more people who play, the more servers are dedicated, come on, it's common sense! I'm not trying to troll here, but when you say short sided things on an open forum, someone's gonna call you out on it. And by the way, the game was made from the ground up to fit both pc's and the PS3, do you even know what a port is? |
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As long as this game dosen't go the microtransactions road, then I'm getting it. I was following Champions Online since it was supposed to be Marvel Universe..Once they announced microtransactions, that did it for me. |
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Originally posted by mz3r2t
This is a soe game so it is going to have microtransactions. I even watched a video where they talked about "selling power" some time ago which sounds scary similar to what cryptic is talking about. Not only that, but it will most likely have some form of crazy loot card ranomania that soe is just drunk in love with. Hopefully free realms and the agency (if they repeat the same business model) tank hard so developers get back to subscription based games that require good gameplay to attract customers and not a focus on how to remove content so it can be resold to the customer. |
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This is a soe game so it is going to have microtransactions. I even watched a video where they talked about "selling power" some time ago which sounds scary similar to what cryptic is talking about. Not only that, but it will most likely have some form of crazy loot card ranomania that soe is just drunk in love with.
Yah, I saw the station cash thing so I'm not going to hold my breath. This whole movement to 2 subscription fees (monthly + RMT) is kind of getting me over the whole mmo thing. As much as I'm not interested in WoW, Blizzard got it right by not requiring microtransactions to enjoy the full game. They deserve to be at the top and games like these that require microtransactions deserve to crash and burn. |
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DCU might be a huge success, mainly because it is the first MMO for consoles players. Also Champions are really ugly while DCU have one of the best comic artists ever. And you can play evil. Someone said it will fail since SOE is making it but truly, they are at least a lot better than Cryptic, SOE have at least made EQ which was a huge success. Cryptic only made CoX. EQ was amazing at it's time, CoX was avarage at best. So if I have to chose which developer I prefer between Cryptic and SOE it is a easy choice, SOE have at least made EQ and for that matter EQ2 which is rather fun. The only thing that is in favour for Cryptic is the fact that SOE still have Smedley. |
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Originally posted by mz3r2t
Blizzard have considered it several times but backed down. And you might not have heard about it but Wow wasn't supposed to have monthly fees at all but was supposed to use the same model as Guildwars instead to get in the money, but after a few years in development Blizzard had a showdow and the guy in favour of monthly fees won. So far have the item shops fans in Blizzard lost but things might change ones Wow is starting to lose players... So Blizzard might be better than SOE but they are no saints themselves, they earn a lot of money. And it is worrying that RMT + monthly fees games are showing up, that could be the next huge trend. On the other hand, if Guildwars 2 becomes a huge hit it might mean the end of monthly fees forcing the companys to make expansions once or twice a year to get in cash. It is really hard to predict the future and we might get games that lives on sponsors and adds instead of any fees or some other new idea instead. |
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Originally posted by iller
I wouldn't be too certain of that. As a regular CoX player, and seeing what they have in store in their next free Issue, I've seen absolutely nothing in either of the two new games that would make me want to leave, not even a little, really.
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So far the ONLY reason why DCU will be better then CO. You can play a villain. As of right now champions is far better then DCU. All though champions is about to be released and DC is a year + away from release. |
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Originally posted by Hunters14
Same logic would go for Star Wars yet that didn't happen. |
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I agree it is a mistake to release champions without the option to play villians, unless cryptic releases that portion of the game prior to dcu's release. The thing that really worries me about dcu is the designer turn over and the number of senior level positions that soe seems to always have listed on the career page. It really sounds like they are having trouble keeping positions filled, especially at the high levels. |
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Originally posted by Daffid011
The arcade action/fighter look is what has me interested in the game. I didn't do much research on it, so I didn't even realize it was going to have micro-transactions. I hope they don't take the same approach as Champions. It might actually work out for Champions, but at this point I'm not a supported of both subscription + MT at the same time. I'm interested in how it will turn out. |
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critter505
Novice Member
Joined: 7/17/09
"Don't sweat the petty things and don't pet the sweaty things." |
To me, it's very simple. If the game is a success, it is because it was a fun game. And if the game is fun, it will more than likely be a success. We should all at least give it a try, I mean it's not like you have to take out a second morgage just to play it. Relax, and enjoy... |
Originally posted by Manchine
Same logic would go for Star Wars yet that didn't happen.
Of course, same logic applies to Warcraft and look what happened to World of Warcraft. Rest is history. |
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ronan32
Apprentice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
Originally posted by mz3r2t
All Soe games now have Microtransactions as standard, DCUO will be no different. |
Originally posted by Grubar
Of course, same logic applies to Warcraft and look what happened to World of Warcraft. Rest is history.
Warcraft wasn't popular. It came out of no where! |
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Originally posted by Manchine
Of course, same logic applies to Warcraft and look what happened to World of Warcraft. Rest is history.
Warcraft wasn't popular. It came out of no where! Wrong. Blizzard's Warcraft was damn popular, along with Starcraft. The whopping international fans of Warcraft swept into Blizzard's spanking new MMO, World of Warcraft, quite decisively and easily. Rest is Blizzard history. |
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Originally posted by Grubar WHAT?! Warcraft 3 is still one of the most popular computer games of all time! |
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Microtransactions & console gameplay = blah (imo of course) |
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daemon
Advanced Member
Joined: 1/04/04
From all the things I''ve lost I miss my mind the most. |
Originally posted by charlespayne
It wont be successful because alot of people (most of eastern and central europe at least) including me havent even heard or have a clue what DC or DCU is. Heard of Marvel though but not sure if marval is the same thing from what you saying there...
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Originally posted by Grubar
Warcraft wasn't popular. It came out of no where! Wrong. Blizzard's Warcraft was damn popular, along with Starcraft. The whopping international fans of Warcraft swept into Blizzard's spanking new MMO, World of Warcraft, quite decisively and easily. Rest is Blizzard history.
I think what machine was trying to say is that world of warcraft was successful beyond expectations from the moment it released. Blizzard was overwhelmed by its sales and it took them a good deal of time to get more servers and release more copies. I thought the comment was a bit off as you did, but nothing compares to the star wars IP as far as popularity. I bet I could walk up to most anyone on the street and ask them who darth vadar is and get some sort of answer from them and maybe even be able to tell who did the voice acting. Asking them who thrall is would get nothing but blank stares. |
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Originally posted by Daffid011
Warcraft wasn't popular. It came out of no where! Wrong. Blizzard's Warcraft was damn popular, along with Starcraft. The whopping international fans of Warcraft swept into Blizzard's spanking new MMO, World of Warcraft, quite decisively and easily. Rest is Blizzard history.
I think what machine was trying to say is that world of warcraft was successful beyond expectations from the moment it released. Blizzard was overwhelmed by its sales and it took them a good deal of time to get more servers and release more copies. I thought the comment was a bit off as you did, but nothing compares to the star wars IP as far as popularity. I bet I could walk up to most anyone on the street and ask them who darth vadar is and get some sort of answer from them and maybe even be able to tell who did the voice acting. Asking them who thrall is would get nothing but blank stares.
The first year of World of Warcaft ONLINE sucked big time. A lot of people don't realise that. I mean it wasn't Anarchy Online bad but it had some MAJOR problems.
Having lots of fans isn't an instant win. It does help out yes but having good game play is a must. Its the same as having good actors and a bad movie. |
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For me, it comes down to either Champions Online or DC Universe and who has the most tolerable mt's. DC Universe looks better to me, but if Champion's mt's are more subtle, then I"m going for that. I thought mt's were supposed to be for free to play games. Free to play, expensive to enjoy... |
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Originally posted by mz3r2t
Same for me, buddy. It is like ALL the games are MT based now. Even CoX is MT to some degree now days with its' expansions+content update model. Sad, but it is odd that way. So far ChampO has a light model they are talking about. Nothing world shattering, but time will tell. DCUO may be offering whole powersets as MT exclusive content and that is painful. You know you are going to want to play those powersets too. Ouch. If both go that route I will be really unhappy. I'd rather buy expansions. Stuff I can pass on and not feel ripped off.
This thread is full of really interesting stuff. I learned a lot actually. -Tatsu Oyama |
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