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3 posts found
Clawzon

Apprentice Member

Joined: 5/08/09
Posts: 46

 
7/26/09 2:18:44 PM#1

I have no idea of how to make games what so ever, though I love to play them.;)

 

Anyway, would Coruscant be a  problem to make for this mmo where there are alot of players? I'm thinking of performance, lag etc....

 

 

:)

Vyre

Apprentice Member

Joined: 9/02/04
Posts: 241

7/26/09 2:19:57 PM#2

zones/instances

solarine

Apprentice Member

Joined: 10/25/06
Posts: 328

7/26/09 8:58:40 PM#3

I seem to remember hearing that the Hero Engine was really good with seamless gameworlds but I'm guessing a vast open Coruscant *will* break systems :)

Heavily zoned would be a turn off, on the other hand. So I guess I'd prefer having a moderate-sized but seamless part of Coruscant being made playable at launch.