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Warhammer 40,000. I agree with those above me on who the devs and company should be (relic). My suggestion is that the game be solely focused on the Hive World of Necromunda and flesh that sucker out as a primary setting, with players making Hive Gangers with an array of mutations, psychic powers, and technology being accessed based off of faction gang at first. The first installment of free content could involve induction into the Space Marines (or a Rogue Trader cartel), and paid expansions could follow introducing Eldar, Tau, and other playable races and classes along with expansive worlds to explore and adventure in.
Warhammer 40,000 is HUGE. Mind bogglingly HUGE. Keeping things simple and contained for initial release is the key, in my opinion.
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heartless
Elite Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
UO2 all the way. Although I wouldn't mind W40K, Planetside 2, Shadowrun, Mechwarrior, Forgotten Reams and Ravenloft MMOs.
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admriker4
Apprentice Member
Joined: 10/26/06
"Give me control of a nation''s money and I care not who makes the laws" |
I would really love to see a Fallout MMO but please no fps combat like Fallen Earth will have. Also Star Wars Galaxies pre-cu server in working condition. Finally, a Harry Potter type MMO would be awesome. It would be fun to experience hogwarts school as you age / lvl up. Then let us go out in the world and take up an occupation. Own a house, maybe a shop in diagon alley. Maybe take up the dark arts or become an aura and fight them. It would have to be a virtual world simulator and not be 100% focused on combat and raiding. and of course quiditch needs to be in there. |
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I just want MMORPGs to continue developing in the direction that they were going towards before they decided that certain MMORPG formulas must be copied in order to be $ucce$$ful. |
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For me, it depends very greatly on the team developing it. The most obvious choices today would be the current RPG juggernauts, BioWare and Bethesda. From BioWare: Mass Effect and Dragon Age MMOs once their trilogies are complete. From Bethesda: Elder Scrolls, of course, since someone else holds (and is exercising) the right to make a Fallout MMO. What else, though? There are a lot of IPs I can imagine in MMO form, but for most of them, I can't think of a suitable development team. Of those that I think do make good matches, though, one stands out as the dreamiest: Shadowbane 2 by CCP. Yeah, you heard me. Buy the IP from UbiSoft's morgue, get Sam Johnson on as Lead Writer and Creative Director, and show us what the best dark fantasy setting ever can really be when able to spread its wings. I don't even like PvP very much, I just frickin' adore the world of Aerynth in all its oppressively dreadful beauty. Saedron, shed khalad amb in Dar Khelegur! Khuinar anand in Alkuanath! The only scenario I can imagine as maybe, possibly being better is CCP devising its own dark fantasy setting from scratch, but I imagine that being so much like Aerynth anyway that I'd rather they just make it theirs. Saerain Tested: 53 titles | Saerain Approved: EVE, VG, LotRO, AoC, SB |
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A game I would like to get created would be a tales of online.
An online game from the series of tales of destiny/the world ecc |
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I'd think I'd get quite a nice nerdgasm of a Mount & Blade MMO.. ![]() |
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Star Wars: The Old Republic is pretty much doing it for me. It is everything I have ever wanted in a video game, online or offline. It will be my one and only, when it comes out. When we get back from where we are going, we will return to where we were. I know people there! |
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kascrz
Novice Member
Joined: 10/21/06
"Imagination is more important than knowledge." |
A MMO set in White Wolfs world of Darkness. This is the game I have been waiting for ever since my first MMO. |
Originally posted by GrandoReaper
I enjoy the concept and the topic but announced games just simply can never get me too high (it's a defense mechanism) against the inept devs which outnumber the good ones about ten to one it seems in mmos, usually we find out a game is being developed years before it ever reaches alpha or beta so they can screw the pooch big time between visions dancing in our heads and us having to log in to play. with that having been said now I do think I would love to play a Battletech/Mechwarrior game designed much like Eve was obviously only with mechs I think that game could/would rock also if someone took a realistic look at the lore of Transformers that could be a good mmo though I feel it may take quite some innovative thinking to make it work in not quite a shallow way. |
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Hello Kitty! ..oh wait, nvm.
Well then I'd have to go with Lineage3 VR helmet ready. LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa
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i would nergasm if medeival total war came out as an mmo as in me being one of the litle soldiers:D |
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SWG pre cu-nge without the bugs and design mistakes ( like allowing to build at most places, but not in front of points of interest, dungeons, etc ), with more content, and with jump to lightspeed ofc. For Jedi, the Holocron system ( giving you a direction what you are supposed to do to become Jedi ) and keep perma death, your Jedi dies? Make a new one ... only 1 Jedi slot. Allow 2 character slots, but limited to 1 faction. I would make seperate skillpoint pools for combat and non-combat skills/professions. And probably some more tweaks ... But thats basically it for me :p Cyberwiz aka CyberGh0st aka Mentakh |
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The Three Musketeers, based on the 2 Michael York / Rachel Welsh / Oliver Reed / Charleston Heston movies. No levels, no rad raid gear, no +3 vorpal swords of bunny killing; Just X number of skill points to start with, the clothes on your back and a trusty blade with all of Paris to run around in. Side with the Cardinal, the Army, The Musketeers or be a Sword for Hire. Become famous or infamous by fighting or running away from duels. Run away too much and your honor drops. Goes too low and you get kicked out of your faction and become a sword for hire. Fight and win duels and you move up in the eyes of your faction ...... and the ladies. Take missions from the King, Queen, Cardinel or Lady DeWinter. No button mashing wack a sword combat either, pick a style, spend your skill points for moves and then do some real sword fighting! Upset cuz you're a max'd out power leveling grinder and some newbie with the stink of the farm still on him just handed you your head on a platter? Get over it and learn to FIGHT! And don't even think of ganking, you come to a duel with your buddies for a little 6 on 1 action, you may win the fight but your honor heads for the toilet, same as your friends. Dueling, bar room fights and seducing women, what more could you want? :) LOL! |
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Well I'd say that the lvl mmo's are right now not one of them would even tickle my balls ... I think true mmo revolution will begin when new ps3 controller is implemented in a game (youtube if u don't know what I'm talking about). Arena where It doesn't matter if u just logged in game or playing the game for months cause all that matters is you and your skill in real world ( the death of mmo 24/7 nerdfreaks ) A mmo where your real life skills matter ..... U wouldn't have to earn exp in game but practise and think up your own moves at home ( imagine taking a stick and hitting a tree or ur litlle brother so u get stronger and faster so ur able to beat ur rival in arena.......
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I told my wife what you wrote and she said "Go do that in RL or read a romance novel." |
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In no specific order, of course. Rifts Shadowrun Paladium DND Darksun DND Spelljammer Gary Gygax's Dangerous Journey's (Will never happen) Talislanta Daredevils (30' Pulp) World Of Darkness
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Originally posted by logangregor Hahaha, which is why I said base it on the 2 movies. OK for her sake we'll leave the seductions out. Although I'm confused; it'll be OK if you did it in RL but not a MMO? That's one understanding wife you got. I bow down to your total command of the situation. /bow & /worship :) |
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I'd have to say my top choices would be:
I put Morrowind Online instead of Oblivion since Morrowind was a more expansive game world and had less of the hand-holding features (like pointing you in the direction of your destination for quests). If Shadowrun were to be developed for an online MMO (properly) I'd probably lose it entirely. |
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Battletoads Online |
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Star Trek would be my first but then World of Darkness new or old would be freaking AWSOME |
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Mechwarrior, really enjoyed that game series would love to see an MMO based on that IP. Two things are infinite: the universe and human stupidity; and I'm not sure about the universe. - Einstein |
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Magic: The Gathering and Pokemon MMO would make me nerdgasm Playing: Aion |
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kascrz
Novice Member
Joined: 10/21/06
"Imagination is more important than knowledge." |
Originally posted by razerblade29
I'm really happy to see an intrest from others in the World of Darkness. If it is ever released I hope it has at least 300K players and last for more than a couple of years. |
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Galaxy of Starcraft. Imagine a FPS/RTS/MMORPG. Three Factions Terrans Zerg and Protoss.
Raid Leaders taking the roll of plantside type commanders... taking control of air assets ground troops tanks and transports whome of which are all controlled by regular players. Giving orders though a vent like system. with organized clans. Special coloring and logos the whole bit. Like to FPS it up.. Get you chain gun and Marine Armor on ... Like flying sims get your a transport or plane and fight or navagate around protoss and zerg air units. Like to race or tank battle.. well it has that too. (racing your buggy from a charging ultralisk counts as racing right?). An experince system much like world of warcraft/plantside Have talents perks and unlockable weapons with appropriate experience. Can be good as somethings but not good at all. You can reset and change your abilities with a small cost or penalty. Zerg You Evolve can take more shapes and different rolls. With Protoss it's a little of both worlds. You have your side... any strategy goes.. you have your assets... your player base. one side per server and realtively even number of players on each side. YOU CAN WIN your side can have ultimate victory you can lose your empire it can crumble but your experince for the eventual world reset remains as well as any friends/enemies you made. OMG
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