| 51 posts found | |
|---|---|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by jusomdude
It is impossible to release any piece of software which is void of bugs. Any experienced software tester will tell you that. So what is counted is rather how many bugs are fixed and how many are found and when the devs are pleased with those numbers they release the software. However a software without any bugs at all is unheard of. |
Originally posted by Yamota Problem is that you are too much of vested interest in the game which makes it impossible for you to be an objective tester. A tester must be a very critical person and look out for flaws but since you, as you say, is already convinced that this game will be the second coming of UO (even though you, probably, havent even played the game) are clearly incapable to be objective as you are far to emotionally invested in the game. That is why companies need PROFESSIONAL testers, or if they can't get that, atleast testers that are not so into the game, without even playing it, that they are ready to pay $100 to test it. You will swallow everything you see because you are already convinced that the game is great and that is a terrible mindset to have as a tester. Because if it is so great then it can't possibly have any flaws right?
On the same note, someone who is extremely interested in the game doesnt need to be extremely cynical to know what is right and wrong with the game. I can see why you would think that a cynical view is a good thing but in some ways it can be very bad. For instance, many players are just bitter by nature or past experience and those people will attempt to find something wrong with everything without offering constructive criticism. Bottom line mate, and I think you would agree, is that testers need to understand that beta testing is about finding what's wrong with the game and telling the Devs whats right with the game equally. |
|
Originally posted by Yamota Problem is that you are too much of vested interest in the game which makes it impossible for you to be an objective tester. A tester must be a very critical person and look out for flaws but since you, as you say, is already convinced that this game will be the second coming of UO (even though you, probably, havent even played the game) are clearly incapable to be objective as you are far to emotionally invested in the game. That is why companies need PROFESSIONAL testers, or if they can't get that, atleast testers that are not so into the game, without even playing it, that they are ready to pay $100 to test it. You will swallow everything you see because you are already convinced that the game is great and that is a terrible mindset to have as a tester. Because if it is so great then it can't possibly have any flaws right?
My life long friend is a a proffesional QA specialist for a software firm. You're just making arguements for the sake of arguing on the side of being right. My best friend would also say you have no idea what your talking about. He doesn't particularly like what he tests; so he's doesn't really care if the product is perfect or not, he just wants his check. |
|
|
jusomdude
Apprentice Member
Joined: 11/21/06
Variety is the spice of life, unfortunately, it's also the bane of balance. |
Anyhow, this post is like declaring war an a nation because someone looked at you funny, which isn't real surprising, since that's pretty much every post here. The problem I have is if the developers promise something and don't deliver. I have no problem if a developer tells me what they are aiming for, but then don't deliver. Two very different things. |
|
The devs have never promised anything and have stated several times that at release it's going to be nothing more than a core game and that's it. They haven't promised 30 features or anything like that and everyone purchasing the game knows that.
QQing and don't buy the damn game if you don't want to, but do you really have to make a whole thread whining to a community that has bought the game and has no problems with it.
This thread should be moved to the pub or something and not in the MO section as he clearly points out it has to do with mmorpg's and not just MO.
QQing and get over it, go play some themepark WoW clone or something.
Internetz iz srs busniz.
|
|
|
noone that posts on this website deserves to beta test a game. including myself. |
|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by Fariic
My life long friend is a a proffesional QA specialist for a software firm. You're just making arguements for the sake of arguing on the side of being right. My best friend would also say you have no idea what your talking about. He doesn't particularly like what he tests; so he's doesn't really care if the product is perfect or not, he just wants his check. This is completely non responsive. You didnt refute one of my points I made but just said "oh my friend is this and that and you are wrong". For your information I have 5 years experience in software developing and, even though I am not a primary SW tester myself, I have worked and attended classes of the best SW testers out there. So if you want to refute my points then please come up with rational reasons for it rather than nonsensical BS. I want the game to be good as well but fanboys already have decided that the game is good so they will be much less likely to find bugs because in their mind the game is already great. A tester should not have that mindset, he must be critical of what he is testing and try to break it. Also, what has your friends rotten work eithics got to do with anything? If a tester fails at this job then for sure he will, or should be, fired. So if your "friend" doesn't care if what he is doing results in the product becoming more stable and more bug free then he should lucky that he still has a job and whoeever is hiring him unlucky that they have a tester that doesnt care of he if is improving the product he is testing. Btw you are contradicting yourself because I said you should not have too much invested interest when testing a game because that could cloud your judgement and that apparently is wrong according to you (no reasons given). Yet in your last paragraph you said your friend does not care about the product. So what is it? Should you or should you not care about it? |
|
I have a positive suggestion to make.
I too am sick to death of games being released in a poor state due to 'Beta Testers' who do no actual testing. I am sick of it because paying customers deserve better. My suggestion is this: A Beta Tester's Association. Simple idea really. We set up a forum and people are invited to become members. Then, those that do not contribute and just look like they are 'playing for free' rather than actually testing can lose membership. Those that contribute can be promoted within the association.
It would take a couple of tests (and a couple of friendly developers) to get it started. Sound workable?
|
|
Originally posted by Gyrus
Hmm, not so sure. There will always be helpfull, great testers in the part of the fanbase of a game that gets beta access; even if it is only one in ten players. (But I think it is a bit more, myself). And there is only so much feedback you can handle. Better for a dev to pick out the cherries and pay attention to what those people say and write than to be drowned in an overload of mainly duplicate information. And you DO need the fans. Personally I wouldn't be so happy to beta test a game which I am not specifically looking forward to. At least not for free. Also, beta testing concerns a lot of server / clientside stress testing for which you need many people. Even if not everyone is fully cooperative, they do serve a purpose :)
|
|
Originally posted by DarkPony
Hmm, not so sure. There will always be helpfull, great testers in the part of the fanbase of a game that gets beta access; even if it is only one in ten players. (But I think it is a bit more, myself). And there is only so much feedback you can handle. Better for a dev to pick out the cherries and pay attention to what those people say and write than to be drowned in an overload of mainly duplicate information. And you DO need the fans. Personally I wouldn't be so happy to beta test a game which I am not specifically looking forward to. At least not for free. Also, beta testing concerns a lot of server / clientside stress testing for which you need many people. Even if not everyone is fully cooperative, they do serve a purpose :) I am not suggesting that an Association of this type would be the only source of testers. Developers can choose who they like (which they will). But what I am suggesting is that when Developers want some testers they know they can rely on for anything they have a group they can approach. |
|
|
MisterZebub
Novice Member
Joined: 9/16/03
All that is necessary for evil to succeed is that good men do nothing. |
Originally posted by JuJutsu
Holly carp, JuJutsu, yooer hyerd!!
Jokes about bad spelling aside I can understand the Op's viewpoint. I feel the pay for beta, and in this games case maybe even pay for alpha to be not only controversial, but very risky for consumers and the MMORPG gaming industry alike. I feel there are better financial models to work with. And if some unforeseen problem arises, the company fails financially, and the game is never finished, this could have catastrophic ramifications for not only MOs creators but for any small indy MMORPG company. |
|
@Gyrus I see what you mean. But you'd have to know exactly how often a low average quality of normal beta testers actually constitutes a problem for a company. Apart from that I think it could really shine in closed beta's where the dev's need controll (and someone responsible and standing up for the reliability of the testers) in order to minimize the risk on leaks. I guess there is a lot of testing going on before a beta goes 'open' and going 'open' = going public, whether there is an nda in effect or not. Ofcourse there would be an apropriate payment involved in all this, of which the company, or supplier of testers (aka; you) could take a small cut. Really nice business model, come to think of it :)
|
|
|
|
|
Well the OP's rant is way off base. 1. No one is forcing you to pre-order a game. 2. Pre-order payment from Best Buy, Game Stop, or EBGames can always be refunded as long as you have not received the full version of the game yet. 3. Developers do not see pre-order sales from retailers until the final game ships. 4. The Mortal Online developers have been very forward with why the are offering pre-purchase of MO. People are not paying to get into beta, they are paying for the final game, a spot on the live server, AND a spot in beta. 5. No one is forcing you to pre-order or pre-purchase any games. 6. There are many different types of beta tests. The actual beta testing is usually done by an in-house staff. Public betas are usually used to get mass feedback about the current state of the game, to get information about bugs on a mass scale, stress testing the servers, etc... (An example of this would be AoC. At that time they didn't really seem to care if the game was bug free or fun, just that it was playable.). I find it funny that the OP mentioned WAR because Mythic actually had one of the best beta testing cycles that I have been a part of. They really did listen to the testers and added things to the game that we wanted to see and fixed issues that we reported on the beta forums. Unfortunately they added them in another way then we expected (We expected DAoC keeps.. they gave us.... well... crap). The developers also were stubborn in their vision of how they wanted the game and refused to listen to the testers on certain key points. It wasn't that we weren't testing the game, or having a true beta. It was just the fact that the developers did not listen. So using WAR as an example of a bad beta test wasn't a very good decision. Bioware did not make Knights of the old Republic 2. |
|
You are making several assumptions here: 1. You assume that the customers, paying from 100 to 50ish [the aim is for digitial download to be cheaper than DF], will forever love the game and not care if their quite considerable amount of money is wasted on a poor product. That is a giant leap of faith right there. There's a lot of people very passionate about the game, but not because of some specific features, but rather because of the idea of it. Since this is likely to be the last shot at a true sandbox MMO for a while, you can be damn sure at least some of them will properly beta-test it. 2. You assume that a 'paid' beta like this will be inherently inferior, at the same time suggesting a classic beta that so many MMOs use. But just look at recent and not so recent releases. Vanguard, Age of Conan, WAR, WoW [despite what some people think, damn near unplayable at launch, with servers constatly down the first weeks], Darkfall. In all those games, even DF with its horde of adolescent, rabid fans, bugs WERE reported, possible exploits WERE pointed out, the devs had plenty of feedback. They just chose to ignore it. Is it so hard to believe that with this rather large number of beta-testers [out of which, as in EVERY beta test, most will of course be useless apart from stress-testing], with devs that genuinely seem to welcome feedback and interaction with their community, could actually bring a half-decent result? 3. You assume that a free beta test brings in people without a lot of interest in the said game, but willing to beta test it properly. I'm sorry but that seems like nonsense to me. Beta testing is not much fun, especially in early stages. Any testers without a strong interest in the game are likely to be just after a free try-out rather than opportunity to help the devs. While some of those freeloaders are sure to submit *some* meaningful feedback in a moment of weakness, I don't think that's a great loss in the grand scheme of things.
In the end that's the model SV went for, and I think most of us realise that financial concerns were a good part of that decision. The beta invitation was likely what made a lot of people preorder this early. I would like to see more indie studios trying their luck with the MMO genre, and I'm willing to give them a bit of a benefit of a doubt as to how they get their funds to do that. That's of course irrelevant to the main point, the quality of the beta, but I still think it's a good point to touch on - would you rather that the beta was free, and the game had to be released early and unfinished [see DF]? The Edge... there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. |
|
|
rounner
Hard Core Member
Joined: 9/07/06
Some are born to sweet delight. |
Originally posted by Yamota Its not non responsive at all. He responded to what you said and you did not succinctly phrase your rant for a point by point retort. To paraphrase you: "games are crap because beta testers are amateurs." He responded by saying "well at least an amateur is more likely to be motivated, otherwise they wouldn't be doing it". A good retort, and one you are yet to refute adequately. Take the most boring, least creative, least strategic and most heavily scripted parts of rpgs and ditch everything else and there you have MMOs today. - Fennris |
|
aion isnt unfinished poc its actully a decent mmo |
|
|
Indeed they are unfinnished , in some way or another.
But think of how much a game cost to devolope, say 5 years and 30 employed earning 3500 dollar a month 5 Years times 30 employed+ social expense + equipment , making a very raw calc Raw calc = around 50 milion dollar
When money runs out , you need to release it. |
|
|
daarco
Hard Core Member
Joined: 12/19/06
I have Darkfall now! |
Noone is forcing anyone to do anything. I think its great for fans to be able to play as soon as possible. And if you are not interested, then dont pay any money.
|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by rounner Its not non responsive at all. He responded to what you said and you did not succinctly phrase your rant for a point by point retort. To paraphrase you: "games are crap because beta testers are amateurs." He responded by saying "well at least an amateur is more likely to be motivated, otherwise they wouldn't be doing it". A good retort, and one you are yet to refute adequately.
What I said and the the BS line "games are crap because beta testers are amateurs." is completely different. You must have serious reading acomprehesion issues if what I said is anything remotely similar to what you said, more likely you are just trying to (grossly) distort what I said. I said that fanboys, that are typically, too much emotionally invested in a game would not be a suitable to test said game because they would be less likely to see flaws in the game because in their mind the game is already great. Nowhere in that statement did I said that amature testers are crap, that is entirely your construct. Your, made up, argument is about amateurs vs professional and how an amateure is motivated because he likes the game(since he does it for free I assume?). This touches on something else I said where I claim that SW companies hire professional testers (which they do). That being said does not mean that amature testers are crap, fanboy testers are crap and that is the previous argument, not this one. A classical strawman argument (by replacing one argument with a complete other one in a way to make it appear that you are right) and a good one because it touches on something else I said. But np, I can shoot down your strawman argument with the simple fact that professional testers get paid, usually alot, and that if any is a better motivation than "liking the game". And if they do not properly test the SW then that will, under most circumstances, be discovered and said tester will get fired or at the very least get the reputation of not being a good tester. That is a much heavier motivation then "liking the game". |
Originally posted by daarco
you have completely missed the point as usual (although, i will grant you it was difficult to pinpoint it in the OP) and WTH!!! - - - i could have sworn i had you blocked
|
|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by BadMedicine
|
|
Pardon me for not answering you point-by-point but frankly, we could go round and round in circles here. We just assume different things about people who bought the preorder and beta testers in general. Who is right will be shown in time, there's no way for either of us to actually prove his position. I'd just like to add, how closely do you think each potential beta tester would be scrutinised, anyway, was it a free beta? With a limited number of staff availible and 10k spots [so probably tens of thousands of beta requests at very very least]. Judging by the quality of your average MMO beta-tester, not very closely. They are mostly chosen on their system specs to get a range of technical feedback from low-end to high-end system - or that's my guess, at least. The Edge... there is no honest way to explain it because the only people who really know where it is are the ones who have gone over. |
|
|
OP: Spell-check is your friend. Tecmo Bowl. |
|
|
Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by BadMedicine
I don't think they would be closely scrutinised at all but the % of fanboys would be random which would not be the case for a paid beta that costs 70-120 $/€, which is my point rather than the high quality of free beta. Flipside is ofcourse that the ones that paid would probably be more dedicated but still I think the cons outweigh the pros. It is never good to let fanboys shape a game because they have lost their sense of objectivity. |