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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » For pete's sake, nobody gives a crap about story...

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495 posts found
  Phry

Elite Member

Joined: 7/01/04
Posts: 5242

7/19/09 12:59:49 PM#441
Originally posted by takayi

Good story = more enjoyable gameplay. Why?

Every single character (e.g. alt) you make, will have different story, so you wont have to do the same crap over and over again if you want to try something new. Something new? All new from classes to quests during the enjoyable leveling with great story.


 

and every character will have its own bio.. only, does anyone ever read those things, story can make things more fun, but without decent gameplay, its just words. its like yesterdays newspaper, once youve read it, you throw it away.

  rr2real

Novice Member

Joined: 4/28/06
Posts: 493

7/19/09 1:01:56 PM#442
Originally posted by Phry
Originally posted by takayi

Good story = more enjoyable gameplay. Why?

Every single character (e.g. alt) you make, will have different story, so you wont have to do the same crap over and over again if you want to try something new. Something new? All new from classes to quests during the enjoyable leveling with great story.


 

and every character will have its own bio.. only, does anyone ever read those things, story can make things more fun, but without decent gameplay, its just words. its like yesterdays newspaper, once youve read it, you throw it away.

no one ever reads that crap and it would be a better use of resources to make good classes, gameplay, and content for all levels

  nanoviper

Novice Member

Joined: 5/08/05
Posts: 72

7/19/09 1:06:14 PM#443

You're right alot of people don't care about story, for those people there's world of grindcraft. For people who are gamer's (an audience not really targeted by mainstream mmo's for a while) we have The Old Republic. If you don't like story then why play a star wars mmo, Star Wars is an IP made popular by it's ability to convey a fun exiting story. If you, don't like star wars, are not a gamer, and am looking for a wow like expirence why not just go play warcraft, and keep grinding away for gear to use in heavily instanced gear-based pvp.

Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal

  steamtank

Novice Member

Joined: 7/10/09
Posts: 390

7/19/09 1:08:38 PM#444

im confused:

 

isnt their already a star wars mmo out that doesnt focus on story?

 

i am aslo confused as to why people would want all dev teams to go in the same direction. "oh screw story a good mmo doesnt need it!"

 

maybe if bioware pulls it off..... a good themepark mmo from here on out WILL require a good story to be considered a good game. not just its gameplay and graphics.

 

minus their art style (which is a bit WoW for me.) I am excited to see some big names not trying to make WoW clones.

 

some variety of what we can play, not just a change in the skin of our characters, is a much needed thing in this genre.

  nanoviper

Novice Member

Joined: 5/08/05
Posts: 72

7/19/09 1:11:07 PM#445

Also you have to remember like it or not, Bioware is the single greatest company when it comes to creating intriging RPG's. They have been for years and so when creating an mmo they played on their strengths: The ability to craft an amazing story. And I hate to say it but story is really what was missing from mmo's. I mean If Warcraft was interesting the level grind wouldn't be a grind it would be an expirence. On the most basic level all games are level grind's what cuts up the monotony is the story and objective driving said grinding.

Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal

  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1207

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

7/19/09 1:11:37 PM#446

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  Artursl

Novice Member

Joined: 12/11/05
Posts: 24

7/19/09 1:13:07 PM#447

From what i've seen, this game needs a good story. I'll be honest, I never do my research on MMO's but it seems that this will have a lot of moral choices and instanced quests/maps/missions which will have a lot of decision making. And yes, that needs to have a damn story. It makes the player immersed and it imrpoves the replayabilty. Sandbox games can have the luxury of not having a great story, all they need is a backdrop and almost all the resources should be directed at other things, while here they are trying to do something different - implementing the unique character depth and story that are typical of single player games into a mmo.

  rr2real

Novice Member

Joined: 4/28/06
Posts: 493

7/19/09 1:13:36 PM#448
Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

 

if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

7/19/09 1:16:44 PM#449
Originally posted by rr2real
Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

 if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more

Yeah, people who read books, play RPGs or watch movies are just sooo lame.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  Deathstrike2

Novice Member

Joined: 2/04/06
Posts: 1828

"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr.

7/19/09 1:18:48 PM#450
Originally posted by rr2real
Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

 

if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more


 

Who the heck are you?  Ann Landers? 

p.s., your computer is still on....

 

  steamtank

Novice Member

Joined: 7/10/09
Posts: 390

7/19/09 1:32:01 PM#451
Originally posted by rr2real
Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

 

if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more


 

if your life is so exciting you never need to read or watch any other stories... no news, no tv at all, no movies, no magazines, no books, no friends telling you about their day.......   then you need to be writing a book about your life.

 

wtf are you doing on the internet, your life is far to exciting for sucha mundane task.

  rr2real

Novice Member

Joined: 4/28/06
Posts: 493

7/19/09 2:03:35 PM#452
Originally posted by steamtank
Originally posted by rr2real
Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.

 

if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more


 

if your life is so exciting you never need to read or watch any other stories... no news, no tv at all, no movies, no magazines, no books, no friends telling you about their day.......   then you need to be writing a book about your life.

 

wtf are you doing on the internet, your life is far to exciting for sucha mundane task.

pretty much i'm so great i don't need to do any of that

  FireFish

Novice Member

Joined: 3/21/06
Posts: 5

7/19/09 2:49:33 PM#453

I love storylines, always have done it gives a sense of atmosphere and progression.  I also love well balanced classes with huge room for customization... So it seems futile to say they are out of touch when thats clearly not everyones oppinion...

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

7/19/09 8:14:12 PM#454


Originally posted by rr2real

Originally posted by steamtank

Originally posted by rr2real

Originally posted by Methos12

People these days... it's very simple actually: you'll START caring about the story or this MMO isn't for you. Simple as that.



 
if your life is so boring that you need to care about story in an MMO you need to shut off the computer and go out more

 
if your life is so exciting you never need to read or watch any other stories... no news, no tv at all, no movies, no magazines, no books, no friends telling you about their day.......   then you need to be writing a book about your life.
 
wtf are you doing on the internet, your life is far to exciting for sucha mundane task.



pretty much i'm so great i don't need to do any of that

Proper punctuation is a casualty of your greatness it seems.

TSDR: DIAF.

  Draccan

Novice Member

Joined: 8/12/07
Posts: 1078

sandbox is king

7/20/09 4:46:52 AM#455
Originally posted by Nicrox

I'd rather have a sandbox mmo where its player driven and NOT a linear storyline that would make a sane person insane with boredom.

 

Hear hear!

I would add that the addition of story lines, story arcs, things that tie in to different paths of your characters destiny (say you are a bounty hunter and there were like five different story paths to follow) simultaneously with your own creation of a story, then that is fine.

But story can only really exist in a meaningful way if the majority of it is played out under freedom of choice. Great crafting and ressource system is a component of that, as well as world pvp, player housing and player cities - preferably with some forms of city government system. Covert ops could play a part too. Player driven economy is the absolute cornerstone of meaningful story creation.

I am sick and tired of Bioware taking the mmo genre and dumb it down so much and claim that the players don't want freedom of choice in their stories. That all we went is to be guided by hand. I strongly believe many players who are now excited about TOR will rebel the minute they understand just how singular this gaming experience will be after all..

 

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  Phry

Elite Member

Joined: 7/01/04
Posts: 5242

7/20/09 8:29:37 AM#456
Originally posted by Draccan
Originally posted by Nicrox

I'd rather have a sandbox mmo where its player driven and NOT a linear storyline that would make a sane person insane with boredom.

 

Hear hear!

I would add that the addition of story lines, story arcs, things that tie in to different paths of your characters destiny (say you are a bounty hunter and there were like five different story paths to follow) simultaneously with your own creation of a story, then that is fine.

But story can only really exist in a meaningful way if the majority of it is played out under freedom of choice. Great crafting and ressource system is a component of that, as well as world pvp, player housing and player cities - preferably with some forms of city government system. Covert ops could play a part too. Player driven economy is the absolute cornerstone of meaningful story creation.

I am sick and tired of Bioware taking the mmo genre and dumb it down so much and claim that the players don't want freedom of choice in their stories. That all we went is to be guided by hand. I strongly believe many players who are now excited about TOR will rebel the minute they understand just how singular this gaming experience will be after all..

 


 

guildwars was pretty good for a few weeks gameplay, and then it got boring. but it was good because at least it was free to play online, after you bought the initial game, i can see this one turning into a game, that you play when you need a break from your main online game, i dont see it as having the potential to be a 'main' game at all, though that will depend on whatever subscription model they use. imo i dont see any longevity in this game at all, despite all the shouting by the 'vocal minority'

  Ghostworks

Novice Member

Joined: 10/23/07
Posts: 20

7/20/09 9:27:53 AM#457

 


Originally posted by Draccan

Originally posted by Nicrox

 

I'd rather have a sandbox mmo where its player driven and NOT a linear storyline that would make a sane person insane with boredom.



 
Hear hear!
I would add that the addition of story lines, story arcs, things that tie in to different paths of your characters destiny (say you are a bounty hunter and there were like five different story paths to follow) simultaneously with your own creation of a story, then that is fine.
But story can only really exist in a meaningful way if the majority of it is played out under freedom of choice. Great crafting and ressource system is a component of that, as well as world pvp, player housing and player cities - preferably with some forms of city government system. Covert ops could play a part too. Player driven economy is the absolute cornerstone of meaningful story creation.
I am sick and tired of Bioware taking the mmo genre and dumb it down so much and claim that the players don't want freedom of choice in their stories. That all we went is to be guided by hand. I strongly believe many players who are now excited about TOR will rebel the minute they understand just how singular this gaming experience will be after all..
 

 


None of us has actually played the game, so this speculation goes a bit to far IMO. You have no idea how much "sandbox" time there will be in between story-arc missions. There could be quite enough to get your self-made story "written".

I was intrigued by the part where you mentioned "freedom of choice...great crafting [is a] component of [story]." and "Player driven economy is the absolute cornerstone of meaningful story creation."

If I wrote stories about my crafting experiences in SWG for example you would be bored to death.

"My gas harvesters on Dantooine caught fire because I neglected them while hunting Ewoks on Endor with my Empire character" is a really shitty story. It's also about as thrilling a tale as "Man, the recession was so apparent at the banking terminals after the new game engine was introduced. I remember when SWG's economy was BOOMING... before the dark times... before the NGE."

Save those "stories" for OOC chat with your guild buddies. If I'm playing STAR WARS I want a friggin' engaging story. A good story; well written and presented. I want something to happen in a cutscene that is so damn cool I want to chat about it OOC in the cantina with other players. Stuff like "have you done the mish with the cave in the jungle on Tython? Man, I shouldn't even tell you what comes at the end of that mission... but I want to show you the items you get soooo bad... look, just go do it, it's so fucking cool!" Especially if I'm paying for it. My imagination is free, I don't want to pay them a monthly fee to "use my imagination". I want the product to actually suspend my disbelief for a few hours.

 

EDIT: or ignore what I've said and watch the new video. I refuse to believe you don't want this aspect in a SW MMO. Did you even play Kotor?
 

  Minion552

Advanced Member

Joined: 6/02/09
Posts: 68

7/20/09 9:41:59 AM#458

So I understand this thread a bit better, You want to log into a MMO where there is no story just simply grab a weapon head out on quests you have done 3 or 4 times before knowing what will happen.  Go kill 6 bears and bring me thier fangs and after that I will have you go back to that area 5 or 6 times to time sink your day?

So we want more EQ clones where all we do is quest and go into huge group instances with a crappy loot system relying on a 12 year old to play thier class right, Log into vent where they scream and hurt my ears cause thier Testicles have not dropped yet So now I have a headache, I feel like it is more work then fun and Story....this game has a story?.... Then after we fail and get Frusterated at the group content I decide for the rest of the day I am going to go farm mats for 5 hours to see 653524 other people are there doing the same fricken thing.  So now not only Did I have a bad day have a headache and thinking of having surgery so I dont have any kids like the ones I had to deal with ealier, Did not get my loot or complete my quest. Nor did I get my mats so guess all there is left to do is stand around a popular area and try and make idle chit chat with this really hot elf named Bellitrix but in the back of my head know she in real life is either a guy or looks alot like jabba the hut....

No thanks I think I rather have a story driven MMO where I Feel emerged in content and having fun....

  Giddian

Apprentice Member

Joined: 8/03/06
Posts: 431

7/20/09 9:48:00 AM#459
Originally posted by Netzoko

It blows my mind how out of touch developers are with the MMO base. With literally the biggest IP in the world, their focus is NOT what gamers have hated about mmos for years. No no, they will contiune to shovel the bullshit, but will now have STORY!

Are you kidding me? The level of absurdity is making my brain swell. People hate classes, they hate levels, they hate watered-down gameplay and grind. Does BioWare plan on address these -universal- complaints? Fuck no, to them the problem with MMOs is story? My mind is utterly blown. From forum to forum across the internet, followers are asking the same basic questions. Whats pvp like? Whats pve like? How are the classes? What is the item system like? Yet over and over, every single dev blog and release is about story. I just can't wrap my head around the unsurpassable amount of ignorance by the dev teams. You would think that seeing the failings of supposed "blockbuster" MMOs like Aoc and WAR would send a message, but no. Alas we continue to be insulted by developers who ignore the -KEY- issues people have with the genre, and instead focus on something utterly worthless.

Newsflash jackasses, your customers arn't upset with lack of story, they are upset with the cookie cutter MMO template that money grubing bandwagoners like you continue to reiterate and expect to sell.


 

Newsflash Jackass, You have no clue what you are talking about and should never speak for the gameing Community.

Story is one of the biggest and best part of MMO's. you don't want story? go back to your FPS and deal with mindless combat.

  Ghostworks

Novice Member

Joined: 10/23/07
Posts: 20

7/20/09 9:55:31 AM#460

 I think we've exhausted this topic. They are focusing on story whether you like it or not. I happen to like it.

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