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Ty for posting some truth. We can only hope those that are into this (someone in this thread) who likes to gank and use "Level 1 pvp" as an excuse can only find a game they are truly happy with.
It seems they've lost most of their regulars to AION already, lol. "You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program. |
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So after recieving a warning of "You have been playing for 5 hours, please take a break for your health" I decided I should quit for a while and come back here. I found an area that let me quest solo safely, I had accidently ignored it. I have a new rule in Aion, don't skip Campaign Areas, do them in order. Trust me, it helps....ALOT. Also I'd like to mention that money flows like water in this game. I have never dropped below 20k Kinah and I have yet to need to grind for Kinah. Also the exp given from quests is pretty heft :D I also noticed you get a tiny tiny bit of experience everytime you use your gathering skill. So you die hard crafters don't have to worry, your mind numbing gathering will payoff.......slightly :P There is also a nifty taxi program, and an-insta teleport program. Well more like a stewardess who straps you to a bid ethereal bird and a guy who teleports you......both cost relatively low amounts of Kinah. Lets see.....hmmm.....Oh Yes! So far I have found that the things that drop off mobs are very good compared to quest drops. And I actually like this :D You wanna know why? Because in the real world, when some random guy saves my kitten in the tree, I don't give him my great grandpapy's Excalibur. I don't even give him anything, especially if that is his job :P Oh and dieing, it hasn't been that bad so far, its a relatively low amount of Kinah to get your indebted experience back. Also I went on once and started grinding just to see if you can negate the exp with new stuff, nope, it just moves the indebted stuff up, like this: ------new-----||||||||||||indebted||||||||||||||||| *grinds* --------------------------new------||||||||||||indebted|||||||||||| Kinda cool, so if you can't afford to pay for it back now, you can later, and nothing is lost ^.^ Cause after you pay, it looks like this: -------------------------------------------------------------------- And well I'm gunna go shave and what-not then hop back on. Sorry for the annoying reposts >.< ---Custom Rig: Maker's Forge--- |
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Okay, before I log back on here is a large, soundless version of that video. http://www.box.net/shared/g294fduf6p ---Custom Rig: Maker's Forge--- |
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Originally posted by Mirrim
Hi Granny! Not far behind ya! It is awesome! |
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*pout* I couldnt join in on the closed beta this weekend :-( Amazon said that I needed to preorder at least 5 days before the beta event in order to receive a beta key for this weekend. Hopefully ill be able to play next week or ill be really upset and preorder somewhere else.
It sounds like everyones really enjoying the game so far, I wanna see what all the commotion is about :lol: |
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The only thing I don't get about all the hate of no PvP 1-20 is that 1-20 takes, like, no time at all to do. I know that might not be a valid excuse but aside from that I just don't think characters are fleshed out enough at the lower levels. I mean lvl 1-10 PvP is just silly (really, it is) and lvl 10-19 I still don't think you have enough skills until 16/19 to make it interesting. I think that, sure, for us players who might get the hang of our class fast it would be kind of nice to have some lowbie PvP going on (even though again 1-10 wouldn't make sense at all, so we'd be talking about 10-19 here) but I just think it's better in the long run to let the normal players get used to how their character plays.
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Originally posted by popinjay Well PvP is only one of the things they could add in the early levels to make things more interesting and add some variety to 1-20 game play. Aion needs it, you should acknowledge that much at least, it needs some variety during those early levels as it's extremely linear, you basically follow the same path through the same zones to do the same quests. It's one of Aion's issues, minor for some, major for others and even gamebreaking for a few, especially altoholics. It doesn't have to have PvP at the get-go, but maybe adding some sort of cool new dungeon at around lvl15. It would work wonders, or some taste of PvP at lvl10+, be it through instances or whatever, it doesn't have to be ganking. Some of WAR's scenarios were very fun, and I wouldn't mind if they added a couple for lvls10-20.Even though it won't be telling or extremely balanced, it would doubtlessly be fun and kill the boring routine of the early levels. |
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Originally posted by popinjay
Lol, popinjay I think you completely missed the point of "pvp from level 1" both in concept and what you perceive the player who is attracted to that to be like. Actually the "uber leet madz skills" players are bound to be more into Aion than WAR... Those are the PvP-ers who left WAR because it is too soft for them. In fact they are more at home with ladder systems and ganking that WoW's PvP, however limited it is otherwise, provides better for them. I consider myself a typical WAR player at this day and age and I'm a casual friendly "carebear PvP". I enjoy my PvP more than anything else but not because I get to wtfpwn anybody or show off my madz skills. It is more akin to what you have in recreational sports - I don't play it to prove myself or give anybody any pain. I do it because it is fun - I play to win but not to hurt and in fact there is a very lively and friendly inter-faction forum activity on our server. The destros and orders have tremendous friendly respect for each other, just like what you'd have between two teams in a local recreational sport club. I detest ganking and I'm a-priori agains death penalties because I feel they create unnecessary aggro and frustration for the players. The friendliness you get in WAR is second to none in mmos that I played so far - even your enemies are your pals and everybody in your faction is a buddy. I really hope Aion will be able to create such an atmosphere with inter-faction rivalry and all however I really fear this won't be the case precisely because the "uber leet mad skills" players want their "enemies" to "hurt" and their "leet skillz" (read gear) to be "earned"... for whatever reason that I cannot comprehend. Yes, I'm a PvP carebear and pride myself of it - in some other day I'd probably be called a "sportsman". |
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Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Sounds like a good single player MMORPG but that seems to the norm for MMORPGs these days. |
Originally posted by markoraos Well, the whole concept of Aion is build around RvR PvPvE. You might still enjoy those parts of Aion, but the dark side of open world PvP is not going to be for you. When you see a red player in this game, you should prepare yourself accordingly. They are most likely trying to kill you because it is beneficial to do so. It is RvR warfare. It is not going to be fair. They will use every advantage and deception in order to annihilate you. You compete for relics, fortresses and so on. This is a dynamic PvP aspect that impacts the game world. If you are victorius, you get access to bonusses and special content as a reward. There really is very little room for non-competitive players in an environment like that because you are most likely going to be a hinderance. You can keep using your Ad Hominems to "illustrate" your point, but the truth of the matter is that Aion is not aimed at the players of your type. The end game is designed for players who enjoy competition and get excitement from it. Not for those looking for a relative safety of consensual PvP, you prefer to call carebears. I could go on and explain some general differences between mentality of Asian and Western players because this was designed for the Asian market, but you can google those differences. If you still did not get my point, just consider this, you do not have to play every game that comes to the market. I certainly won't. If the game is not fun, I will stop playing it. Just like I will do with Aion, if it is no longer entertaining. |
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rvr, pvpve, lol. thats so last decade, its almost as if daoc never existed. seriously though, if this game has nothing more to offer than upgraded graphics on a tired old game, i really cant see it going anywhere, in korea maybe. but.. elsewhere ?? doubtful. |
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Originally posted by thexrated Well, the whole concept of Aion is build around RvR PvPvE. You might still enjoy those parts of Aion, but the dark side of open world PvP is not going to be for you. When you see a red player in this game, you should prepare yourself accordingly. They are most likely trying to kill you because it is beneficial to do so. It is RvR warfare. It is not going to be fair. They will use every advantage and deception in order to annihilate you. You compete for relics, fortresses and so on. This is a dynamic PvP aspect that impacts the game world. If you are victorius, you get access to bonusses and special content as a reward. There really is very little room for non-competitive players in an environment like that because you are most likely going to be a hinderance. You can keep using your Ad Hominems to "illustrate" your point, but the truth of the matter is that Aion is not aimed at the players of your type. The end game is designed for players who enjoy competition and get excitement from it. Not for those looking for a relative safety of consensual PvP, you prefer to call carebears. I could go on and explain some general differences between mentality of Asian and Western players because this was designed for the Asian market, but you can google those differences. If you still did not get my point, just consider this, you do not have to play every game that comes to the market. I certainly won't. If the game is not fun, I will stop playing it. Just like I will do with Aion, if it is no longer entertaining.
Oh I don't have anything at all against competition and all. And of course if I see a destro wandering around the RvR lake (or a PvE zone, ofc) I'm going to gank the bejezus out of him and he'll do likewise if he catches me unawares... and then we'll have a good laugh about it in the forums. See the point? You don't have to hate your opponent - just like you're not out to "hurt" your neighbor when you go for a game of basketball or tennis or whatever. In WAR you do compete but you generally do not "hate" and that's what it managed to accomplish magnificently. In fact you tend to be much more harsh with your allies (though degrees of magnitude less than what is the norm in "friendly" PvE raiding games) because they ARE supposed to help you out so we can all win. You can't be really angry against your opponents because that's what they're supposed to do - try to stop you from winning. That's the kind of atmosphere I'd like to see in Aion. Again, I have nothing against competition - in fact that's why I prefer PvP much more than PvE. Aion's concept and endgame seem very interesting and enjoyable - much better thought out than WAR's PvP endgame for certain - however there are some things about it that I don't like and which seem to push it towards the masochistic/sadistic "you have to WORK in order to PvP" and "PvP has to HURT in order to be enjoyable - you have to feel the HURT of your opponent and you have to FEAR being hurt" which I frankly find extremely childish and even disturbing. When I play Risk with my pals I don't feel the need to hurt them in any way and yet I do play to win, no holds barred and using all the dastardly tricks I can think of... and we all have a good laugh afterward - which is the whole point of the thing for me. |
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Originally posted by thexrated Risk and reward are fine by me. However the "hurt" is problematic. A very mild example is the death down time. If it's 30-60 seconds then it's fine by me because you have the risk of not being there where the rewards are, your team has a greater chance of loosing etc but you're still not waiting excessively. Longer down times turn into a punishment - because you're not playing the game, you are doing something boring, like running across the damn continent, while you are paying the game with your money and time in order to have fun. The same thing goes with, for example, xp penalties for pvp death.. in a game that you can gain xp only through pve. Basically if you want to play pvp you get punished by having to do something you may not want to and that is pve. You can have risk and rewards without actually going out of your way to actually punish players. I have no problem with my character being punished but what I object to is me, as a player, being punished by the game.
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I hadn't payed any attention to Aion until a few days ago. But the mmo I was planning to play seems to have gone down a dark road. But Aion has good vids, is already a success overseas and apart from the TR debacle, I've had good experiences with NCSoft. So I pre-ordered and got myself into the beta this weekend. It's pretty much what I expected. Standard EQ style game, but for the first time since WOW, I'm playing an mmo that feels finished. No bugs, no lag, no gameplay issues. It's delightful. I suspect I won't see anything other than 'standard fare' until later in the game - the pve is everything you're used to - but I'd happily recommend this game to anyone who has enjoyed EQ \ WOW style mmos. |
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Good post. This is all that really needs to be said to the invading WAR fans who keep lurking around here trying to sabotage this game because they simply can't stand logging into WAR anymore, but are paid up for three months, lol. It really wasn't MEANT for that devoted WAR fan. Asian PvP has a long history on its own and regardless of what type of pvp player they claim they are, Asian MMOs do know basics of class balancing and the vast majority of their MMOs were ALWAYS pvp.
This site was well known for its pushing of WAR early, fawning reviews and plenty of staffers here were saying in posts how much fun they were having. Even now this site has WAR rated highly for some strange reason while people abandon it in droves. I think these players took a lot of their cues and have been running with that attitude since. Unlike WAR, AION will succeed whether this site pushes it or not which is good to know because this game really is very, very good. "You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program. |
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remember if it gets crowded u can swtch to diff instance which works for all zones till level 20.
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You're assuming that a death penalty suddenly means I "hate" my opponent. The fact is, I don't. Sure I might dislike a guy if he's rude, underhanded and "cheap" but I won't hate him. I don't take MMO PvP terribly seriously. Do I want to try and be really good at my class? Of course! I love the challenge of climbing up in the ranks, fighting offsided battles (1vX stuff) and anything else which could be fun. Since you're comparing PvP to a friendly sports match, well, Aion is probably like playing poker with your friends. It doesn't matter if you're putting money on the line (as it's not like you're going to go broke doing this) because you're just having fun. You won't suddenly hate your friend because he won $5 off of you (and if you do... yikes) you'll just try and, guess what, win it back.
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Originally posted by gakule
a quick look at the most famous asian grinder "lineage 2" from the same company (i think there is a trial period available and the client for downbload) could have spared you this "expierience". as i had the "pleasure" to try out lineage 2 there is not much i expect from ncsoft :)
If you hated Lineage 2, you were just too carebear to compete, on any level, in a hardcore game. Lineage 2 was good because it wasn't easy. It weeded out all the idiots and people who want a free ride, such as yourself, in the begining... which was a saving grace for Lineage 2. If you take a world of idiots in a PvP game, what do you get? You get all the people who realize they're just terrible, and join together and the pvp is uninteresting. In Lineage 2, you get people who actually enjoy the hardcore pvp, and participate and are good - sometimes 150+ vs 150+ people at castle sieges... which is much better pvp than any game that I've seen. So what if there IS a grind (which they have eliminated most of recently, and even before that over the past few years it's gotten a lot easier, so stop hating on a game without having your facts), it just makes the risk/reward for pvping that much more sweet. On a side note: there is, infact, pvp pre-20. Sure, it's like playing on a WoW PvE server pre-20, having to consent to duels or consent to being tossed into a BG, but that's why this game is so great. You aren't thrust into a world where high levels can just stand around and gank you and kill you, you actually have time to learn your skills, get your feel for the game, and when you actually have a chance of surviving against people in pvp you venture into the Abyss. Sure, you can still get ganked by lvl 50's at lvl 20, but at least you have people AROUND you that are also lvl 50's, and will assist you. If you haven't played either game, you really have no business bashing it (or talking it up for that matter), and it really sickens me to see people relate this game to any other game on the market. It's not just some copy of another game in any way. Stop hating on something because you lack the skill to play it. At least, that's what all nerds care about right? Being skilled in their MMO of choice and making virtual worlds bow before their might? I know I sure do :)
Befor replying to your statements i would like to give a list of games i played AND liked: 1. Played UO on the eurpa server for years this was the game i loved very much until they ruined it. Still i want UO 2 to happen some time, i was shocked as they cancelled it. 2. I currently am back to Ryzom the game i enjoyed so after turning away from UO. This game has the best community i ever met even your enemies are great people :) 3. I play WoW with collegues from my company for fun :) Now lets go on to your claims/statements: 1. Words like IDIOTS, CAREBEARS (i put them in upercase to make this more recognizable) are not going to give your statements any good reputation. It is generally better to use a reasonable language. 2. Yes i admit you are probably sUpA, UltraaXXX, megAA SkiLLED POWA ROXOR hArDCorre Player /sarcasm of I cannot compete with you *bows* as i dont want and need to *smiles* 3. I hated Lineage 2 for THIS following reasons and not for PVP (there were lots of PVP in UO and i got killed there countless times - even in my first minutes in the game by the pk grok and his friends :) at a time i could not kill an animal:) ) - the community in Lineage 2 was the worst i ever met in any game (this includes besides the games i named and liked the following: Anarchy Online, Dark Age of Camelot, Everquest, Everquest 2) - the asian seting and the character look and feel did not suit my western based asthetics. - the grind which was abused by item/gold sellers and their bots, permanent spam of so called power leveling/gold seller guys. the fact that this game was completely bought out at ebay where the bot farmers sold their stuff for real money. - the complete ignorance of ncsoft to do anything against the former point
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1. If you don't like the game, just DO NOT play. Don't insult Asian people. |
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