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The Pub at MMORPG.COM  » Why is everyone crying about Solo stuff.

7 Pages 1 2 3 4 5 6 7 » Search
165 posts found
  aleos

Apprentice Member

Joined: 1/02/07
Posts: 1641

excessive negative comments.

 
7/17/09 3:57:22 PM#1

I mean where has all this shit come from? other then left field...i mean wtf.

Ten people who speak make more noise than ten thousand who are silent.

  TdogSkal

Hard Core Member

Joined: 5/11/06
Posts: 1123

Do not fear death, Death will come a knocking anytime it wants.

7/17/09 4:05:16 PM#2

Because the quest grind games have ruined the MMO community imo.... Quest grind MMOs are geared toward soloers.

Sooner or Later

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

7/17/09 4:14:00 PM#3
Originally posted by aleos

I mean where has all this shit come from? other then left field...i mean wtf.

At a complete guess, TOR.

Bioware have recently stated that they're not aiming the game towards hardcore players, but catering to a far more casual/solo crowd. This resulted in an outcry from the hardcore minorities like the raiding "elite"  and an ensuing backlash from the soloers who are annoyed that the raiders are attempting to subvert the nature of the first real solo-oriented game into yet another raiding loot-ladder.

Couple be completely wrong, but I've seen quite a few solo-vs-group discussions spring from it.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  User Deleted
7/17/09 4:17:53 PM#4

Because the hardcore have once again realized:   "OMG people are playing games for a difffernt reason than me.... again!?!?!"

  heartless

Hard Core Member

Joined: 1/05/04
Posts: 2968

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

7/17/09 4:23:12 PM#5
Originally posted by Ilvaldyr
Originally posted by aleos

I mean where has all this shit come from? other then left field...i mean wtf.

At a complete guess, TOR.

Bioware have recently stated that they're not aiming the game towards hardcore players, but catering to a far more casual/solo crowd. This resulted in an outcry from the hardcore minorities like the raiding "elite"  and an ensuing backlash from the soloers who are annoyed that the raiders are attempting to subvert the nature of the first real solo-oriented game into yet another raiding loot-ladder.

Couple be completely wrong, but I've seen quite a few solo-vs-group discussions spring from it.

 

One of the reasons I'm looking forward to SWTOR. Besides being a fan of Bioware and the Knights of the Old Republic games, that is.


I rather die the worst me than live to be the best you.

  Wolfenpride

Advanced Member

Joined: 7/28/06
Posts: 3475

7/17/09 4:26:52 PM#6

Cause soloers are sucking the "MMO" out of mmorpg's.

Seriously i play these games for the sole purpose of playing with others,

but when you start gearing mmo's towards the solo crowd, your left with another bland, uninteresting, trashy mmo (more like single player rpg) that belongs in a shitter hole.

  patrikd23

Novice Member

Joined: 10/17/04
Posts: 1174

Everyone is entitled to their own opinion, but not their own facts.

7/17/09 4:31:02 PM#7

I wanna have the choice in games to do solo content also. Since I dont wanna play with others 24/7. I like pvp and grouping also but not all the time. So I am not crying about solo stuff, I like that you have the choice.

  Jetrpg

Advanced Member

Joined: 4/22/06
Posts: 1987

7/17/09 4:32:20 PM#8

"Originally posted by Wolfenpride

Cause soloers are sucking the "MMO" out of mmorpg's.

Seriously i play these games for the sole purpose of playing with others,

but when you start gearing mmo's towards the solo crowd, your left with another bland, uninteresting, trashy mmo (more like single player rpg) that belongs in a shitter hole."

Can't really say this any better.

This is what daoc (and many other mmos) did well at its release you could solo , but it was by far better to group. I personally love the quest systems that have developed after daoc (wow, etc.), however, they are by no means better than GROUPING  up to grind out exp on mobs. the interaction between people is far better than easy solo quests.

So if i made a mmo you bet their be questing, and what not, but most of the mobs would be camps and you would get better exp and equal equipment from just grindign away at camps that require you to have at least 3-6 people to take, and you better believe group size would be 8-10.

An interestign thing was healers in daoc never just healed, they also cc'ed, or gave massive buffs that was REAL dps or tanking not a weak 1-5% but a nice 20-50% increase.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 1339

7/17/09 5:10:29 PM#9
Originally posted by Wolfenpride

Cause soloers are sucking the "MMO" out of mmorpg's.

A game with millions of soloers is still an MMO - there are, you will notice, massive amounts of players online.  Nothing whatsoever in the title says anything about grouping.  Group if you want to, and best of luck to you, but would you people PLEASE stop whining - it's getting embarrassing now.

  heartless

Hard Core Member

Joined: 1/05/04
Posts: 2968

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

7/17/09 5:13:32 PM#10
Originally posted by Wolfenpride

Cause soloers are sucking the "MMO" out of mmorpg's.

Seriously i play these games for the sole purpose of playing with others,

but when you start gearing mmo's towards the solo crowd, your left with another bland, uninteresting, trashy mmo (more like single player rpg) that belongs in a shitter hole.

 

You are playing with others. There are a few thousand people on each server and you're playing with all of them. That's what MMO stands for.

Moreover, if you think that "MMO" stands only for group play, you're the one who's sucking the "MMO" out of MMORPGs.


I rather die the worst me than live to be the best you.

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

7/17/09 5:30:04 PM#11

Personal opinion: It's not the soloers that suck the MMO out of the MMORPG; it's the raiders that suck out the RPG.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 1481

7/17/09 5:35:42 PM#12

Could have something to do with how they finaly realized how much companies don't give a rat's ass about people that don't want to raid.

  Zandora2018

Novice Member

Joined: 5/26/09
Posts: 246

7/17/09 5:37:57 PM#13
Originally posted by Wolfenpride

Cause soloers are sucking the "MMO" out of mmorpg's.

Seriously i play these games for the sole purpose of playing with others,

but when you start gearing mmo's towards the solo crowd, your left with another bland, uninteresting, trashy mmo (more like single player rpg) that belongs in a shitter hole.

 

I have been playing MMO's form EQ days. As i get older i have more things to do and less time to "Group" up in a MMO for hours to kill a boss. After having a child i find myself more and more into the solo game SO WHEN I HAVE TIME i'm still high lvl and can "Group" with others. GET OVER IT !!!. Not everyone lives with their parents and have no job ! (not aming at you but.....)

Played Aoc/DDO/FFXI/WAR / LoTRo / CO / Aion
Playing Rift

Waiting for FFXIV to be the game it should. so sad =(

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3159

7/17/09 5:55:04 PM#14
Originally posted by patrikd23

I wanna have the choice in games to do solo content also. Since I dont wanna play with others 24/7. I like pvp and grouping also but not all the time. So I am not crying about solo stuff, I like that you have the choice.


 

That's fine. But what if I want to group with someone and the only other players on my server that are my level are content to just solo away? Doesn't seem like much of a choice to me.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

7/17/09 6:31:14 PM#15
Originally posted by Palebane
Originally posted by patrikd23

I wanna have the choice in games to do solo content also. Since I dont wanna play with others 24/7. I like pvp and grouping also but not all the time. So I am not crying about solo stuff, I like that you have the choice.

That's fine. But what if I want to group with someone and the only other players on my server that are my level are content to just solo away? Doesn't seem like much of a choice to me.

At that point, you have to ask yourself: If I'm the only person who wants to group, why is my preference more important than that of every other player who doesn't?

In this situation, you can still solo yourself. It might not be entirely to your preference, but you can still play and have fun. That option would be removed if the situation were reversed.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  Pinkerl

Apprentice Member

Joined: 3/27/09
Posts: 123

7/17/09 7:33:40 PM#16

remember lineage 2 back 5 years ago? 1 hour+ getting ready gathering enough people. boring and sleepy. standing still do nothing but chit chat till enough people.

 

im not into that stuff. i dont have patient.

  Cymdai

Novice Member

Joined: 6/05/05
Posts: 898

It''s my job to be objective, it''s my right to have an opinion.

7/17/09 7:40:30 PM#17

 I can't help but agree with the notion, even if it is somewhat inaccurate, that the pro-solo play MMO's are destroying the genre.

 

In general, I look at the lack of community in most of the modern day MMO's, and it just causes me to shake my head in disbelief. The last several MMO's I have played have had a very dismal, weak community (Age of Conan, Vanguard, Warhammer Online). Most people are so focused on just advancing their own character's gear that they forget that there are other people in the world to mingle with. When I played these games, the only reason people spoke was if 1) They were in the same area as me, and needed to team up to complete a quest, 2) If someone was lost/had a question on directions to a place/questgiver, or 3) If there was someone talking trash in the regional chat.

I personally attribute a lot of it to the fact that everything is solo-capable these days. Want raid-class gear? Solo/small group some tough mobs. Want exp? Turn in some delivery quests on your own for a large exp + item reward. Since grouping seems to be a strategy of the past, it seems people rarely opt for the partying experience these days.

Now maybe I'm just too old and crabby for the genre, but I enjoyed the days of sitting around in SWG at the camp sites while we all mended our injuries to the dancer, just interacting and socializing with other players in the world. I liked grouping in FFXI, where the same 6 of us would hack-and-slash at crabs for hours at a time, making fun of how the Clippers were far greater than the Snippers, or which Goblin was easy prey, and which one would whip your tail.

While I am not a person who loathes the idea of being able to get things done on your own... I have yet to see a game company succeed at doing it properly. Most MMO's are so simplistic these days... it's just a matter of slow-and-steady wins the race. I suppose you could classify me as a bit of a hardcore in my outlook on the way a game should be played, but that's not because I have a self-loathing complex or anything. It's more that, when I take a look at the MMO's that are coming out nowadays in comparison to the ones that came out back in the day... well, I will choose the older games any day of the year.

Honestly though, community is the most underrated aspect of every MMO on the market these days, and it's painful to see developer after developer overlook this critical factor time and time again.

  User Deleted
7/17/09 7:47:08 PM#18
Originally posted by Wolfenpride

Cause soloers are sucking the "MMO" out of mmorpg's.

Seriously i play these games for the sole purpose of playing with others,

but when you start gearing mmo's towards the solo crowd, your left with another bland, uninteresting, trashy mmo (more like single player rpg) that belongs in a shitter hole.

Nope, I see it the other way - hardcore, elitists SUCKED the life out of MMo's, almost to the point of extinction.

MMO's turned around when someone decided that you do not have to play 12 hours a day to keep up.

  Jimmy_Scythe

Novice Member

Joined: 12/31/04
Posts: 3602

7/17/09 8:07:40 PM#19
Originally posted by aleos

I mean where has all this shit come from? other then left field...i mean wtf.

 

NOOOOOOOO!!!!!!!!!!

Why did you do post this?! Don't you realize that they were about to shut up about it?!! And then you come along and... and...

GAWD I hate you so fuckin' much right now!!!!

http://www.youtube.com/watch?v=2if5GYXOGyo

  edwils

Novice Member

Joined: 10/17/08
Posts: 3

7/17/09 8:14:11 PM#20

as i said the last time this thread is becoming an exercise in futility.  so in the long run does anyone really care.

  User Deleted
7/17/09 8:18:30 PM#21

It's due the the constant posts by hardcores about SWTOR and it's focus on casual play.  They can't stand it and are whining up a storm.  To make matters worse, they keep coming up with posts about the kind of raid content they want to see in the game and insisting that it be the most rewarding content, just like the rest of the crappy MMOs out there.

So, you could say there is a lot of resenment from casuals who see hardcores trying to sabotage (SWTOR)  our one real hope for a casual focused game.

  Abrahmm

Novice Member

Joined: 12/01/05
Posts: 2485

7/17/09 8:20:36 PM#22
Originally posted by Ilvaldyr
Originally posted by aleos

I mean where has all this shit come from? other then left field...i mean wtf.

At a complete guess, TOR.

Bioware have recently stated that they're not aiming the game towards hardcore players, but catering to a far more casual/solo crowd. This resulted in an outcry from the hardcore minorities like the raiding "elite"  and an ensuing backlash from the soloers who are annoyed that the raiders are attempting to subvert the nature of the first real solo-oriented game into yet another raiding loot-ladder.

Couple be completely wrong, but I've seen quite a few solo-vs-group discussions spring from it.

 

You must have missed every MMO released in the last 4 years. "First solo-oriented game". What a crock. Every damn game has been solo oriented for a while now, it's part of the reason the MMO genre is such a steaming pile at the moment.

Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.

  User Deleted
7/17/09 8:22:12 PM#23
Originally posted by Palebane
Originally posted by patrikd23

I wanna have the choice in games to do solo content also. Since I dont wanna play with others 24/7. I like pvp and grouping also but not all the time. So I am not crying about solo stuff, I like that you have the choice.


 

That's fine. But what if I want to group with someone and the only other players on my server that are my level are content to just solo away? Doesn't seem like much of a choice to me.


 

That's funny, it's the way casuals and soloers have felt for the last 10 years.  Doesn't feel very nice does it.  Lucky for you, there are plenty of group focused games out there, you don't need to play a solo / casual oriented game, now that IS choice.  Something the genre has denied us for a very long time.

  User Deleted
7/17/09 8:23:22 PM#24
Originally posted by Palebane

That's fine. But what if I want to group with someone and the only other players on my server that are my level are content to just solo away? Doesn't seem like much of a choice to me.

 

What it sounds like you are asking for is a mechanic that forces people to play with you. If they are soloing and having fun ding so, doesn't it seem a bit selfish to force them to be tethered to you so that YOU can have a 'choice?'

If you're goal is to socialize, then hunt along side them or chat with them. If your goal is to just meet a quota to be able to do a raid to get yourself an item, then I'm not sure what to suggest to you.

 

 

  Abrahmm

Novice Member

Joined: 12/01/05
Posts: 2485

7/17/09 8:24:45 PM#25

What I can't for the life of me understand is why someone would want to pay monthly to play an MMORPG by themselves? The entire point is the MMO part, the massive, MULTI-PLAYER, online part. If you want to play solo, just stick with the RPG and save yourselves some money.

Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.

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