Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,007
Members:1,145,886  Online:0
Guests:0  Posts:3,121,764
<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

173 posts found
Thaenei

Apprentice Member

Joined: 5/31/09
Posts: 48

7/16/09 7:00:07 PM#101

$75 *laughs* seems here are some guys running mad.

why buying a box at such an insane price  if nearly every " big" game can after some time be downloaded an tested for free because of the great competition in this tight market?

Who of us has plenty of his own or his dads *laughs* money to throw away?

 

 

Maelkor

Hard Core Member

Joined: 8/20/05
Posts: 118

7/16/09 7:14:33 PM#102

 

Originally posted by Vyeth

It's not that people dont wanna play the game. It's just very disheartening to hear that in order to preview the game to see if it is something you'd be interested in costs 75 bucks.. no matter how we choke and spit it out, it is the same puke (not literally because I think the game looks alright). But why is it a good move to charge your potential player base full price plus, for access to your alpha stage testing?

 

Why not charge the price for an account like the normal 15 bucks, and then if they want to buy the game they could buy the box at a later date after the beta's?
 

---------------------------------------

.

 

 

One reason to charge that up front fee for access to beta is the fact you will only get people dedicated to the game to help test the game and finalize it without having to wade through all the crap of people who want the game to be completely different just so they might enjoy the game.

I always get amused when a bunch of people whine about pvp elements in a game designed for pve and vice versa. There are so many games out there it is much better to  pick a game that is fairly close to what you want to play rather than trying to whine a game into what you want because it never will be.

Back to the topic at hand $75 is very expensive for a game in the US. That is 50% more than what we are typically willing to pay. Add in to that the current recession and the fact it is likely to last at least another year and I dont see them selling a large number of boxes. On the other hand every company is free to make whatever mistakes they want to make.

elderotter

Advanced Member

Joined: 1/30/08
Posts: 526

7/16/09 7:19:46 PM#103
Originally posted by Maelkor

 

 


On the other hand every company is free to make whatever mistakes they want to make.

 

How true, sad, but how very true.

hybridfury

Apprentice Member

Joined: 8/22/07
Posts: 110

7/16/09 7:22:29 PM#104

Ditto.

Currently Playing: NOTHING!

Thinking of Playing: Fallen Earth or Darkfall after this months update.

Have Played: EQ1, EQ2, WoW, WAR, Vanguard, EvE, Requiem, PW, Lotro, Lineage2, AoC, SWG...

Thaenei

Apprentice Member

Joined: 5/31/09
Posts: 48

7/16/09 7:24:59 PM#105
Originally posted by Maelkor

 

Originally posted by Vyeth

It's not that people dont wanna play the game. It's just very disheartening to hear that in order to preview the game to see if it is something you'd be interested in costs 75 bucks.. no matter how we choke and spit it out, it is the same puke (not literally because I think the game looks alright). But why is it a good move to charge your potential player base full price plus, for access to your alpha stage testing?

 

Why not charge the price for an account like the normal 15 bucks, and then if they want to buy the game they could buy the box at a later date after the beta's?
 

---------------------------------------

.

 

 

One reason to charge that up front fee for access to beta is the fact you will only get people dedicated to the game to help test the game and finalize it without having to wade through all the crap of people who want the game to be completely different just so they might enjoy the game.

I always get amused when a bunch of people whine about pvp elements in a game designed for pve and vice versa. There are so many games out there it is much better to  pick a game that is fairly close to what you want to play rather than trying to whine a game into what you want because it never will be.

Back to the topic at hand $75 is very expensive for a game in the US. That is 50% more than what we are typically willing to pay. Add in to that the current recession and the fact it is likely to last at least another year and I dont see them selling a large number of boxes. On the other hand every company is free to make whatever mistakes they want to make.

 

not convincing. any company does give a rats ass about customers dedication. important is customers payment. this reminds me much more on the old dnl story. does anyone remember that hoax?

preorders are a simple method of getting fresh money into the company and beta payments - if this is true, i did not follow mo really just went on this forum for this insane prices beeing discussed on furum activities :) is even much worse!

BECAUSE I as customer do not have any interrest in paying a game i am debugging!

 

rlmccoy1987

Apprentice Member

Joined: 7/13/09
Posts: 49

 
7/16/09 11:08:10 PM#106
Originally posted by Thaenei
Originally posted by Maelkor

 

Originally posted by Vyeth

It's not that people dont wanna play the game. It's just very disheartening to hear that in order to preview the game to see if it is something you'd be interested in costs 75 bucks.. no matter how we choke and spit it out, it is the same puke (not literally because I think the game looks alright). But why is it a good move to charge your potential player base full price plus, for access to your alpha stage testing?

 

Why not charge the price for an account like the normal 15 bucks, and then if they want to buy the game they could buy the box at a later date after the beta's?
 

---------------------------------------

.

 

 

One reason to charge that up front fee for access to beta is the fact you will only get people dedicated to the game to help test the game and finalize it without having to wade through all the crap of people who want the game to be completely different just so they might enjoy the game.

I always get amused when a bunch of people whine about pvp elements in a game designed for pve and vice versa. There are so many games out there it is much better to  pick a game that is fairly close to what you want to play rather than trying to whine a game into what you want because it never will be.

Back to the topic at hand $75 is very expensive for a game in the US. That is 50% more than what we are typically willing to pay. Add in to that the current recession and the fact it is likely to last at least another year and I dont see them selling a large number of boxes. On the other hand every company is free to make whatever mistakes they want to make.

 

not convincing. any company does give a rats ass about customers dedication. important is customers payment. this reminds me much more on the old dnl story. does anyone remember that hoax?

preorders are a simple method of getting fresh money into the company and beta payments - if this is true, i did not follow mo really just went on this forum for this insane prices beeing discussed on furum activities :) is even much worse!

BECAUSE I as customer do not have any interrest in paying a game i am debugging!

 

 

Yep, sounds like darkfail

Mortal Online Vent:
8.3.5.149:4339

downtoearth

Hard Core Member

Joined: 2/26/08
Posts: 3176

7/16/09 11:11:58 PM#107
Originally posted by rlmccoy1987
Originally posted by Thaenei
Originally posted by Maelkor

 

Originally posted by Vyeth

It's not that people dont wanna play the game. It's just very disheartening to hear that in order to preview the game to see if it is something you'd be interested in costs 75 bucks.. no matter how we choke and spit it out, it is the same puke (not literally because I think the game looks alright). But why is it a good move to charge your potential player base full price plus, for access to your alpha stage testing?

 

Why not charge the price for an account like the normal 15 bucks, and then if they want to buy the game they could buy the box at a later date after the beta's?
 

---------------------------------------

.

 

 

One reason to charge that up front fee for access to beta is the fact you will only get people dedicated to the game to help test the game and finalize it without having to wade through all the crap of people who want the game to be completely different just so they might enjoy the game.

I always get amused when a bunch of people whine about pvp elements in a game designed for pve and vice versa. There are so many games out there it is much better to  pick a game that is fairly close to what you want to play rather than trying to whine a game into what you want because it never will be.

Back to the topic at hand $75 is very expensive for a game in the US. That is 50% more than what we are typically willing to pay. Add in to that the current recession and the fact it is likely to last at least another year and I dont see them selling a large number of boxes. On the other hand every company is free to make whatever mistakes they want to make.

 

not convincing. any company does give a rats ass about customers dedication. important is customers payment. this reminds me much more on the old dnl story. does anyone remember that hoax?

preorders are a simple method of getting fresh money into the company and beta payments - if this is true, i did not follow mo really just went on this forum for this insane prices beeing discussed on furum activities :) is even much worse!

BECAUSE I as customer do not have any interrest in paying a game i am debugging!

 

 

Yep, sounds like darkfail

wahh i dont remember seeing these prices

AlienShirt

Advanced Member

Joined: 7/01/04
Posts: 483

7/16/09 11:13:16 PM#108

MO is just going to be a more expensive Darkfail. A shame too.

bingo69

Apprentice Member

Joined: 1/08/06
Posts: 25

7/17/09 12:54:26 AM#109

Hahaha. This is hilarious. So many whiney crying because the game cost too much. Wait for digital download and it should be cheaper then DF. DF had no boxing, no shipping and no mass production, just a Digital Download.

What make MO pricey is is how the compagny didn't make it mass produced. Compagny like funcom and Blizzard ect have way more money then a new compagny trying to break the MMORPG place. To me, MO is one of the compagny who try to make their dream become reality by making their dream game alive.

Obviously, money doesn't drop form tree (actually it's does it's paper!) so, once they're money run out ( which seme like it did) they need to get some. So they sold their game pre-maturely  with pre-order giving the player beta access ( so they can enjoy the game sooner) and finish the game within the delay.

 

If you find the game is to pricey now, don't buy it and wait. but please, stop crying.

rlmccoy1987

Apprentice Member

Joined: 7/13/09
Posts: 49

 
7/17/09 1:23:46 AM#110
Originally posted by AlienShirt

MO is just going to be a more expensive Darkfail. A shame too.

 

hmmm hope not...

Mortal Online Vent:
8.3.5.149:4339

Swanea

Elite Member

Joined: 4/25/08
Posts: 581

7/17/09 1:34:25 AM#111

So you are paying all of this in advance too? So you are buying the game, full price, upfront, so if you hate the game in beta, LOL Screwed?

5 bucks at game stop to play in a beta, that can be used to purchuse another game if I don't end up buying said preorder.  Or should I put down 75++ before I have even played the game.

 

Hmmm.  One sounds smart, the other sides like I would have to have a FEW holes in my head to think about doing.

virre

Novice Member

Joined: 11/17/05
Posts: 54

~Desu

7/17/09 1:50:41 AM#112
Originally posted by Vaylla
Originally posted by virre
Originally posted by rlmccoy1987
Originally posted by -Zeno-

LOL and people were crying that Darkfall's EU client and NA client were seperate purchases (like GOA War and EA War was).  Looks like EU MO costs almost as much as both regions of Darkfall.  Your NA price is built in, or is it?  Lets see if they charge for the NA launch.

 

haha... right on... tell the truth brotha...

 

Well the truth is that the devs has already promised that you will never need too buy the game again for that reason... They also promised that they will get a NA server if the demand is big enough..... please do some research before posting lies.

 

And WAR did have their game divided from the start while darkfall never told their players about it and just added it after, many NA players got screwed, not same in my book.

BTW the NA server they were talking about is a NA beta server if the demand is there. Read that carefully, they are talking about having a server for the NA players for BETA!!!!

Now compare that to a certain other EU companies game and their NA server 5 months after the "launch" and still have to either pay to play or wait 3 months and then pay to transfer.

Big difference there, but of course the failbots already know that which is why they are over here trying to stifle this game. They can read the writing on the wall of their underpopulated servers.

 

 

Yes they are gonna get a beta server for NA players if the demand is there because the game is in beta. And if the demand is there after the beta of course they will have the server there after beta also!

jayheld90

Advanced Member

Joined: 8/26/04
Posts: 1721

AMD64 X2 5400+
4gb ocz ram
GTS 250 1024mb
the rest doesnt matter.

7/17/09 3:29:05 AM#113
Originally posted by rlmccoy1987

Well... I think I have given up on MO for now... No way I am going to buy any game for that much....

 

Update - Found out it cost $20 a month...  Fail...

 

Anyone else think this is outrageous?

 

where did you get your pricing? this is from their website. they aren't even charging for expansions. (or so it says)

The monthly subscription cost of Mortal Online will be €14.25 for Europeans and $14.25 for everybody else. This cost is subject to change.

The monthly subscription cost includes all future updates and expansions for Mortal Online. No additional costs will be charged for future expansions.

 

 



BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 859

"Free to play, pay to win""

7/17/09 3:33:46 AM#114
Originally posted by jayheld90 
 

 

where did you get your pricing? this is from their website. they aren't even charging for expansions. (or so it says)

The monthly subscription cost of Mortal Online will be €14.25 for Europeans and $14.25 for everybody else. This cost is subject to change.

The monthly subscription cost includes all future updates and expansions for Mortal Online. No additional costs will be charged for future expansions.

 

 

Hang on. I , as a european, am going to pay 14 euros, when at the same time, anyone NOT european is going to pay less? Huh?
 

That's not right. It CAN'T be right.

 

The_Korrigan

Hard Core Member

Joined: 7/09/07
Posts: 256

7/17/09 3:46:15 AM#115
Originally posted by Swanea

So you are paying all of this in advance too? So you are buying the game, full price, upfront, so if you hate the game in beta, LOL Screwed?

 

Nope. People who don't like the game will "LOL SELL" it on ebay or other mediums for a higher price than they have bought it to all the people waiting for a spot in beta. Just like people did for dorkfail.

Still waiting for the real UO successor...

jayheld90

Advanced Member

Joined: 8/26/04
Posts: 1721

AMD64 X2 5400+
4gb ocz ram
GTS 250 1024mb
the rest doesnt matter.

7/17/09 4:04:35 AM#116
Originally posted by BizkitNL
Originally posted by jayheld90 
 

 

where did you get your pricing? this is from their website. they aren't even charging for expansions. (or so it says)

The monthly subscription cost of Mortal Online will be €14.25 for Europeans and $14.25 for everybody else. This cost is subject to change.

The monthly subscription cost includes all future updates and expansions for Mortal Online. No additional costs will be charged for future expansions.

 

 

Hang on. I , as a european, am going to pay 14 euros, when at the same time, anyone NOT european is going to pay less? Huh?
 

That's not right. It CAN'T be right.

 

 

it came straight off their website store, so yeah.



virre

Novice Member

Joined: 11/17/05
Posts: 54

~Desu

7/17/09 4:46:40 AM#117
Originally posted by BizkitNL
Originally posted by jayheld90 
 

 

where did you get your pricing? this is from their website. they aren't even charging for expansions. (or so it says)

The monthly subscription cost of Mortal Online will be €14.25 for Europeans and $14.25 for everybody else. This cost is subject to change.

The monthly subscription cost includes all future updates and expansions for Mortal Online. No additional costs will be charged for future expansions.

 

 

Hang on. I , as a european, am going to pay 14 euros, when at the same time, anyone NOT european is going to pay less? Huh?
 

That's not right. It CAN'T be right.

 

 

Well AoC did this too with their monthly fees and games on steam and many more.... We europeans are used to this, its not new and its already been discussed to death before...

labg11

Hard Core Member

Joined: 4/04/05
Posts: 80

7/17/09 4:51:41 AM#118

Hmmm, i ussually won't post anything but.....

Temptation is, well.... i just have to get this out of my chest.

So finally, some idiotic guy, perhaps while he was smoking, came with the idea "Hey, let's charge a ridiculous amount for the game we're still doing, and mascarade it as "exclusivity, super hyped, with super *cough* advantages".

"...So mister president with my idea we just not only get some cashflow but in the event the beta crashes and burns the company will end with some nickels in the pocket.

And if everything goes smoothly well... we got some funding for our development courtesy of the dear fanboys..."

I'm amazed how this type of marketing non-sense can lure people to pay for a freakign BETA!, not only the company benefits from beta playes who spen their time finding bugs, etc etc...but now if it wasn't enough they go, and for the sake of "Coolness", "exclusivity", and "whatever you like" they rip out the pockets of those players too.

FOR CRYING OUT LOUD PEOPLE! are you guys so desperated?!?!?!? to pay for a thing that should be free?, you know not so long ago companies had to invest to get their merchandise going to magazines, publishers..etc etc.. now you guys pay for even the shipping costs.

It's outrageous, if this is the road, well my friends, i must say it ends with the public funding entirely the games, yes, no more cash from corps, they'll find the way to lure peopl eonto funding at least part of games.

Bleh.... this is just nonsense. Where are we heading in our gaming selves.

 

virre

Novice Member

Joined: 11/17/05
Posts: 54

~Desu

7/17/09 4:57:14 AM#119
Originally posted by labg11

Hmmm, i ussually won't post anything but.....

Temptation is, well.... i just have to get this out of my chest.

So finally, some idiotic guy, perhaps while he was smoking, came with the idea "Hey, let's charge a ridiculous amount for the game we're still doing, and mascarade it as "exclusivity, super hyped, with super *cough* advantages".

"...So mister president with my idea we just not only get some cashflow but in the event the beta crashes and burns the company will end with some nickels in the pocket.

And if everything goes smoothly well... we got some funding for our development courtesy of the dear fanboys..."

I'm amazed how this type of marketing non-sense can lure people to pay for a freakign BETA!, not only the company benefits from beta playes who spen their time finding bugs, etc etc...but now if it wasn't enough they go, and for the sake of "Coolness", "exclusivity", and "whatever you like" they rip out the pockets of those players too.

FOR CRYING OUT LOUD PEOPLE! are you guys so desperated?!?!?!? to pay for a thing that should be free?, you know not so long ago companies had to invest to get their merchandise going to magazines, publishers..etc etc.. now you guys pay for even the shipping costs.

It's outrageous, if this is the road, well my friends, i must say it ends with the public funding entirely the games, yes, no more cash from corps, they'll find the way to lure peopl eonto funding at least part of games.

Bleh.... this is just nonsense. Where are we heading in our gaming selves.

 

 

The preorder is not different from any other, because you only pay for the game! You dont pay for the beta, its a preorder for the game!

And if the price and shipping is your problem then just wait one week for the DD?

Kordesh

Elite Member

Joined: 1/12/06
Posts: 1207

7/17/09 5:00:30 AM#120

 Just throwin it out there since nobody seems to have clarified it yet. The monthly fee is NOT $20. It's $15 and 15euros. US players are not paying a converted euro fee. Yes, it sucks, because technically anyone using euros needs to pay more, but otherwise the monthly fee would be flipping all over the place every time the exchange rate changed.  But the US is $15, not 20. 

 

labg11

Hard Core Member

Joined: 4/04/05
Posts: 80

7/17/09 5:07:52 AM#121
Originally posted by virre

The preorder is not different from any other, because you only pay for the game! You dont pay for the beta, its a preorder for the game!

And if the price and shipping is your problem then just wait one week for the DD?


 

Nice post fanboy!

and yes according to the info i've read on the forums you're paying 20$ (or 15$) of beta worth + 75$ game+shipping

Anyhow.... did you comprehend the post, read it, analize it? or just felt the sudden urge to burst your fanboy flag.

 

Scoorge

Novice Member

Joined: 1/17/08
Posts: 152

7/17/09 5:19:05 AM#122
Originally posted by labg11

Hmmm, i ussually won't post anything but.....

Temptation is, well.... i just have to get this out of my chest.

So finally, some idiotic guy, perhaps while he was smoking, came with the idea "Hey, let's charge a ridiculous amount for the game we're still doing, and mascarade it as "exclusivity, super hyped, with super *cough* advantages".

"...So mister president with my idea we just not only get some cashflow but in the event the beta crashes and burns the company will end with some nickels in the pocket.

And if everything goes smoothly well... we got some funding for our development courtesy of the dear fanboys..."

I'm amazed how this type of marketing non-sense can lure people to pay for a freakign BETA!, not only the company benefits from beta playes who spen their time finding bugs, etc etc...but now if it wasn't enough they go, and for the sake of "Coolness", "exclusivity", and "whatever you like" they rip out the pockets of those players too.

FOR CRYING OUT LOUD PEOPLE! are you guys so desperated?!?!?!? to pay for a thing that should be free?, you know not so long ago companies had to invest to get their merchandise going to magazines, publishers..etc etc.. now you guys pay for even the shipping costs.

It's outrageous, if this is the road, well my friends, i must say it ends with the public funding entirely the games, yes, no more cash from corps, they'll find the way to lure peopl eonto funding at least part of games.

Bleh.... this is just nonsense. Where are we heading in our gaming selves.

 

 

You did not really follow this whole issue am i right? People did not pay for Beta...they payed for the preorder. There were Beta testers invited and in the game before preorders even started. One of the biggest german MMO pages poped up a lottery for Beta keys just now...www.onlinewelten.com/win/238-mortal-online-beta-keys/ So you can very much get into it for free...luck is the keyword here as in any other Beta.

I also state again that SV asked the community "Do you guys want a boxed/CE Version?" and they happily replied "Yes please." So i do not see the problem. Mind you that one-time production runs for the small amount of 10k copies are quite expensive so i assume the profit margin is pretty slim.

Personally i did not preorder so far as i wait until i get my hands on more detailed information. I still do not get all the complaining. You surely posses quite an amount of electronic gadgets/gizmos/clothing/whatever that are "exclusive, super hyped, with super *cough* advantages" like we all do...and all those things are much bigger rip-offs usually with insane profit margins. Maybe start bitching there and also care less for other peoples private money? WHAT? 100 dollars for some pants made in a chinese sweat shop...HOW COULD YOU?!

anyways analogies suck but i am sure you get the point...

labg11

Hard Core Member

Joined: 4/04/05
Posts: 80

7/17/09 5:32:05 AM#123
Originally posted by Scoorge

 

You did not really follow this whole issue am i right? People did not pay for Beta...they payed for the preorder. There were Beta testers invited and in the game before preorders even started. One of the biggest german MMO pages poped up a lottery for Beta keys just now...www.onlinewelten.com/win/238-mortal-online-beta-keys/ So you can very much get into it for free...luck is the keyword here as in any other Beta.

I also state again that SV asked the community "Do you guys want a boxed/CE Version?" and they happily replied "Yes please." So i do not see the problem. Mind you that one-time production runs for the small amount of 10k copies are quite expensive so i assume the profit margin is pretty slim.

Personally i did not preorder so far as i wait until i get my hands on more detailed information. I still do not get all the complaining. You surely posses quite an amount of electronic gadgets/gizmos/clothing/whatever that are "exclusive, super hyped, with super *cough* advantages" like we all do...and all those things are much bigger rip-offs usually with insane profit margins. Maybe start bitching there and also care less for other peoples private money? WHAT? 100 dollars for some pants made in a chinese sweat shop...HOW COULD YOU?!

anyways analogies suck but i am sure you get the point...


 

Well my friend, still don't see the point of charging for a freaking beta, in whatever shape you want to transform it.

And you just made a judgement of character that does not apply to me lol. But anyhow thanks for getting the point of the post. Just don't shield me, yourself or the entire community of the precept that we all are consumists and we have to pay blindfolded for things in game and in real life without knowing the truth behind the goods we've aquired and worst of it that we just have to suck it up.

 

Scoorge

Novice Member

Joined: 1/17/08
Posts: 152

7/17/09 5:33:40 AM#124
Originally posted by labg11
Originally posted by virre

The preorder is not different from any other, because you only pay for the game! You dont pay for the beta, its a preorder for the game!

And if the price and shipping is your problem then just wait one week for the DD?


 

Nice post fanboy!

and yes according to the info i've read on the forums you're paying 20$ (or 15$) of beta worth + 75$ game+shipping

Anyhow.... did you comprehend the post, read it, analize it? or just felt the sudden urge to burst your fanboy flag.

 

 

Nice post failboy!

Sub Fees are:

14.25€ (Euro) for EU players.

14.25$ (Dollar) for US players (and everybody else who is not an EU citizen).

You do NOT pay any fees or get charged while the game is in Beta whatsoever.

The price of 75$ for the BOXED version already INCLUDES the shipping fees to ANY location worldwide.

There WILL be a DD version which should be slightly cheaper than most MMOs that release with Digital Download.

Did you comprehend the post?

You did not even bother to take a SINGLE look at the MO store i guess?

And no i did not preorder so spare me your "fanboy" rambling..but at least lets rephrase correct information shall we?

schloob

Apprentice Member

Joined: 4/04/08
Posts: 166

7/17/09 5:34:55 AM#125

All these companies need to do is realeas a high quality game like EQ or WoW and they can get rich charging $5/month if they wanted to.

7 Pages « 1 2 3 4 5 6 7 » Search