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Originally posted by jonrd463
Sorry but I don't care about that stuff. It's not good having a great chat window if the core game is ass. As for RPG I don't care much about sitting in virtual chairs exchanging IMs with someone, I would rather be out PVPing on my shulgan drake and talking in vent. Besides, if you like that stuff, I have found tons of nice ruins, abandonned forts, and underground caverns that would be nice for roleplayers /shrug. sandbox game is sandbox, do whatever turns you on. |
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Originally posted by Soundbyte
Sorry but I don't care about that stuff. It's not good having a great chat window if the core game is ass. As for RPG I don't care much about sitting in virtual chairs exchanging IMs with someone, I would rather be out PVPing on my shulgan drake and talking in vent. Besides, if you like that stuff, I have found tons of nice ruins, abandonned forts, and underground caverns that would be nice for roleplayers /shrug. sandbox game is sandbox, do whatever turns you on.
I need a robust chat system. Vent doesn't work too well for deaf and hard of hearing people. Sounds like DFO is Unreal Tournament with swords. Pass. "You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous |
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Originally posted by jonrd463
I need a robust chat system. Vent doesn't work too well for deaf and hard of hearing people. Sounds like DFO is Unreal Tournament with swords. Pass.
Fair enough. I'm not going to argue that Darkfall's chat system has room for improvement, it does. It's exactly the same chat system as EVE uses, if that helps.
DFO is more like EVE with swords. It's a sandbox MMO based around PVP and territorial conquest. |
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I might be interested in DF if they did away with the crappy Bethesda style FPS combat. I hate that, hence I hated Oblivion and Morrowind and Fallout 3. Put in some real RPG combat ala UO and keep the rest the same you can sign me up. Well, improve and and polish the rest, but in concept yeah I just want UO 2. Your opinion is immaterial. |
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Originally posted by Trenchgun
Which pretty much sums up why Darkfall will always be an inferior PvP game. "We are teh zerg! Hear us bleat like the sheep we are!"
"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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Flog yourself for comparing the glory of UO to DFO. Flog yourself for comparing the immersiveness of EVE to DFO. When people stop trying to steal the charm of other great games and graft them in an unholy manner into the Frankenstein's Monster body, I'll take this game seriously. DFO doesn't need role models. It needs a honest, competent developer behind it and a complete overhaul of the basic principles behind it. |
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Originally posted by Trenchgun
EVE proves that there is a somewhat large Sci Fi MMO fanbase.. nothing more. There is no competition in that market whereas there are how many fantasy MMOs? If Blizzard released a Starcraft MMO do you think EVE would keep their playerbase? I would be willing to bet they wouldnt. |
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Originally posted by Trenchgun
---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Originally posted by FikusOfAhazi
The problem with posts like this one above, is it's based on out of date information, as so much of what you read here is. The ability to move from Red to Blue status in the Karma system was changed dramatically. That aside, most players who actually understand how the game works also understand it's a sandbox and can be played how one wants to play it. I don't care about differing opinions, but misinformation is a whole other matter. -CC Originally posted by StrixMaxima www.mmorpg.com/discussion2.cfm/post/3033016 |
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Originally posted by Trenchgun
While there is a market, the market for hardcore FFA PVP games isnt big enough to sustain these games as a profitable entity under the existing western Market design, ie 15$ a month. DF doesnt have the inherent restrictions that EVE or warhammer or other games have that draw in more sheep/ pve types. Even shadowbane had the safe area to allow new players to progress to a certain level, or at least get into the game a bit. Without this kind of safe area, or protected area i just dont see these new PVP mmos coming out being able to sustain subscription base to be a commercial success. It would be nice if the games that coming out were able to have an actual FFA pvp system, but frankly they almost never work long term for comercial success.
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egotrip
Hard Core Member
Joined: 12/24/08
It is the mark of an educated mind to be able to entertain a thought without accepting it. |
Originally posted by Trenchgun No you won't..................... Not unless Darkfall devs have implemented nuclear weaponry there are more posts discussing Darkfall than there are people actually playing the useless game |
Originally posted by ChinaCat
The problem with posts like this one above, is it's based on out of date information, as so much of what you read here is. The ability to move from Red to Blue status in the Karma system was changed dramatically. That aside, most players who actually understand how the game works also understand it's a sandbox and can be played how one wants to play it. I don't care about differing opinions, but misinformation is a whole other matter. -CC
ChinaCat, I do not agree that DF is a sandbox and can be played how one wants to play it. The game is pvp / siege oriented that is it, nothing else. There is no room in it for any other type of enjoyable play, this may change at some time but that is future content, not available now. It also attracts only certain type players, the ganker type (not meant in a negative way). unlike say a game like UO which at the time attracted a huge variety of players with different play styles and codes of honour. Players in UO could always find something to entertain them, and skill training out in the environment was fun and you always had to watch your back . You could not say the same about DF, other then you always have to watch your back. Also agree with the post above yours, that the alignment system needs to be fixed and completely reworked. Going red for defending your city,no penalty for all race guilds, ease of turning 'blue' again if you have friends are some of the problems I still see. |
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Originally posted by ChinaCat
The problem with posts like this one above, is it's based on out of date information, as so much of what you read here is. The ability to move from Red to Blue status in the Karma system was changed dramatically. That aside, most players who actually understand how the game works also understand it's a sandbox and can be played how one wants to play it. I don't care about differing opinions, but misinformation is a whole other matter. -CC
DF is in no way a "sandbox", it more closely resembles a persistant FPS. |
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Originally posted by Hammertime1
DF is in no way a "sandbox", it more closely resembles a persistant FPS.
only if you don't have a clue what a sandbox MMO is. |
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Originally posted by javac
DF is in no way a "sandbox", it more closely resembles a persistant FPS.
only if you don't have a clue what a sandbox MMO is.
I played UO for fours years there kid, I know *exactly* what a sandbox is, and DF is not one, period. |
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Originally posted by Hammertime1
only if you don't have a clue what a sandbox MMO is.
I played UO for fours years there kid, I know *exactly* what a sandbox is, and DF is not one, period.
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Originally posted by javac
only if you don't have a clue what a sandbox MMO is.
I played UO for fours years there kid, I know *exactly* what a sandbox is, and DF is not one, period.
javac, you do realize that your opinion means *nothing* to nearly everyone here, myself included. And as far as your claim to having played MUD's....doubtful. |
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Originally posted by Soundbyte
I need a robust chat system. Vent doesn't work too well for deaf and hard of hearing people. Sounds like DFO is Unreal Tournament with swords. Pass.
Fair enough. I'm not going to argue that Darkfall's chat system has room for improvement, it does. It's exactly the same chat system as EVE uses, if that helps.
DFO is more like EVE with swords. It's a sandbox MMO based around PVP and territorial conquest. Once again DO NOT COMPARE DF WITH EVE, EVE DOESNT HAVE UNIVERSAL BANKING. DFO DOES, dfo is only for carebears who swear they are hardcore.
Watching Fanbois drop their soap in a prison full of desperate men. |
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Originally posted by Hammertime1 Hammertime1, you do realize that your opinion means *nothing* to nearly everyone here, myself included. |
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Originally posted by maxnrosy
DF allows players to craft ever useable item in the game. EVE doesn't.
EVE is way more carebear than DF. use the "players in space" setting on the in-game new eden map sometime, more than 90% of EVE players live in hisec.
...but don't let that fact stop your ignorance-fuelled EMO RAGE... |
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I didn't know Sandbox was all about PvP and nuffen else...
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Originally posted by javac
DF allows players to craft ever useable item in the game. EVE doesn't.
EVE is way more carebear than DF. use the "players in space" setting on the in-game new eden map sometime, more than 90% of EVE players live in hisec.
...but don't let that fact stop your ignorance-fuelled EMO RAGE... all ill say is this BULLSHIT. Im constanly engaging in pvp in eve while your running around looking for pvp in darkfall. Eve is also an economical warfare game and political. Dfo is not , you cannot cripple an allience economicly in dfo, and how shortlived alliences are in dfo prove that there is no politics what so ever in dfo, you wish there was but there isnt. Politics in eve mean alot, you just cant go zerging places with big numbers and claim half of eves 0.0 space like some alliences in dfo have done in that game. Small alliences can thrive as much as the bigger ones in eve. Dfo end up with 2 or 3 major alliences forcing guilds to join one or they wont ever get to even own or protect a hamlet. Controlled areas in eve do not change overnight or after a week like in dfo, it took years to finally get rid of BOB and they are still putting up a fight due to their economic might they once had. Can you say the same of dfo? nope cuz things happen to quick for anyone to care who is in power. The only non craftable items in eve are commodities and books, all ship parts, component for tech 2 , and 3 are player made. Even drugs and other substances can be created by the player. Yep i can run a drug plant, sell my drugs also, I can smuggle and more in eve. What can you do in dfo. Shit, just pvp, cities while you claim they can be built , they are static you cannot build citys where you please, you just building a city where av wants you to build them in agon. There are not hidden cities in darkfall, once you know where every one is they stay there regardless who is the owner. Ya you can blow em up but guess what you build the same static limited buildings and walls. your construction of the city bears no strategic advantage. As long as you have high sov in a region in eve you can put up a station and many have been place in stratigic areas to defend. In dfo when you create items you create them just like in any game, you cannot mix whatever and form a unique item, its all predetermined. The same can even be said for eve but you do get the chance to research the blueprints and make ships at a cheaper price. There is a thriving big economy in eve based on what the players wanted to be THEY BUILT THE ECONOMY SOMTHING DFO HAS FAILED TO DO. I can lvl my crafting to 100 on goblin axes which = no need to waste time, money and resorces on other shit. Once high enough you just build items you need and because every one else does the same due to stat gain there is no need for someone who focuses only in crafting. Eve allows players to focues on the economy and crafting other than pvp in other words that makes it 3 times more a sand box than dfo would ever want to be. Eve supports and allows people to scam, extort and pirate . Dfo only supports pvp and thats all of it. Dfo is very limited and universal banking means you do not have to risk your goods as you travel in agon. Eve forces you to take your shit where you want to go and you risk losing it even in highsec. Ya i have suicide killed players with billions worth in blueprints and implants thinking they were safe in highsec. I have killed players with expensives mission running ships in their missions after instigating them to attack me. Your not safe in eve no matter how you try to paint it. Your not even safe if you focus on trade . People will find ways to scam you. gain your trust then backstab you stealling billions in assets. Go ahead run around in agon for your next siege and use your enemies bank to take out your siege gear since you will never risk to carry the shit with you. Darkfall the damn carebear pvp game for carebear players who swear they are hardcore. go hug your universal bank. Watching Fanbois drop their soap in a prison full of desperate men. |
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Originally posted by Soundbyte
WOW has some of the most outdated graphics around, doesn't stop it being popular. And buggy, wth? Darkfall is less buggy than both AoC and WAR, and I played both. I am yet to have the Darkfall client crash on me.
Wow does not have outdated graphics. I guess you can't recognize creative license when you see it. Bliz didn't go for realism although they could have. Wow looks like the games it was designed after, the warcraft series.
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DarkFall sounds decent, but i cant stand first person mmo. :( |
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