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384 posts found
kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/08/09 11:59:26 PM#176
Originally posted by sbfbeef

KilKil2 Thanks for the Info on the Spiritmaster, my friend will be happy when i report this all to him.

We however still have more questions!

1.  How effective are potions in PvP?  Can they make a difference if everyone is using health or mana potions on every cooldown? Are there other potions worth using? Are there any that are worthless completely?

Potions make big difference. Heal and Potion both is necessary to be pro pvpers.

There's another very important Potion so called "Flight timer Potion" that recover your flight timer.

2. Going on the Potions and Alchemy. What trade skills do you reccomend picking up?  If you were to scale all the professions on Time, Money spent, Reward (Profit or usefulness).  How would you rate best to worst professions?

For stable profit Sewing craft and Alchemy and Metal armor craft is recommended.

If you gonna pay quite much time for craft for profit, i recommend Sewing.

And if you seeking real huge profit at once(aka Lotto) may try Weaponcrafting.

But its following Lotto rule. No one knows who'll make huge wealth but luck know.   

3. I plan on Playing a Cleric like yourself, because of the same reason as well. My friends like the DPS classes so i dont mind being the backbone healing.   I was curious how often you get targeted first?  Do the healers such as cleric and Chanters get targeted first and must die? Does it usualy turn into a spam heal yourself and stay alive?  Do Clerics have any abilitys that will help escape harm like a Spirit master has. Meaning Fear, Stuns, Mez or any type of CC at all?  Any info on the Cleric would be great!

Cleric is 1st target to be killed. If you spec on high HP,Magic Resistance you may able to

achieve quite good survivality. Cleric has one awesome CC so called 'Shackle' thing.

instant 6sec roots to a target in 25m range and cooltime is only 10sec.

Thanks again Kilkil2.  Your information has been amazing so far!

:-)           (eye hyperemia lol)


 

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/09/09 12:21:39 AM#177
Originally posted by joniel678

hey kilkil2, got a few questions regading gladiators i hoped you could answer.

1. How much more item dependent are gladiators compared to lets say something like a ranger or assassin?

I think item dependent by classes is something like this.

Glad=Templar=Assassin > Ranger=Chanter > Sorc >= Cleric > Spiritmaster

Melee classes are used to required high grade items. 

2. Are gladiators wanted in 6 man groups?

Actually not that much.. Because it's too common.

Gladiators with equipped super quality items, yes they are very wanted :P

Cleric and Chanter used to be most wanted class because no one play it (at least in Korean server)

class population for rvr is like 15%glad 20%templar 20%sin 10%ranger 10%sorc 10%cle 10%chanter 5%sm  

3. You did mention that gladiators can tank 90% of the content currently in game. Are people however willing to let a gladiator tank or do they always get a templar whenever they can?

Most light users with average items liked to put Templars in group for main tanker.

Templar has better defensive ability so this let be easy group hunting.

With Glad main tanking your group able to get better dps but with some mob add

can be dangerous in a sec, also Glad don't have that much taunting skills.

Since  Aion's combat is very fast paced people used to concern

about safe hunting than fast hunting(can be fast die)

4. If a templar is in the party already, do people still invite gladiators for PVE or do they stack on assassins and sorcerers?

Surely they like to have DPS since hard tank is in group.

Except few cases that sub tank class is needed.

Glad and Assassin in group PVE is very unwanted from what i've seen.

Assassin is too many so i saw tons of sins used to yell about "i need group someone invite me plzz"

Its like WoW's Rrogue situation guess you know what i'm saying lol.

Glad is just unwanted quite much because people prefer to have Templar[tank]+Sin(Sorc)[dps]

While Cleric/Chanter is added to friend from all common classes and when he logged in

getting lots of PM like this "Hey :) we need a Cleric and we are g2g" 

5. How difficult is it to get the much needed gladiator stigmas, the dual wield one and the uncle snare, i hear they go for a lot.

Except 1 or 2 cases most stigmas are cheap.

Gotta pay much Kinah to buy 1 or 2 stigmas that horribly expensive that has very good efficiency

6. Overall is it harder for a gladiator to find a PVE group compared to assassin and ranger?

Assassin > Glad = Ranger maybe not much difference between those classes. 

This will be not that biggy problem i guess NA/EU version getting quite

much more Clerics/Chanters than our servers. Shouldn't be problem.

So just follow your taste imo 

7. What professions are recommended for gladiators?

You mean craft? idk lol too hard question


 

Derros

Advanced Member

Joined: 2/16/09
Posts: 100

7/09/09 9:43:21 AM#178

I just want to say thank you to kilkil for all the info.  It was a major contributing factor for me to decide to preorder this game, and not brush it off as another grindy f2p thing. 

joniel678

Novice Member

Joined: 7/08/09
Posts: 4

7/09/09 11:13:25 AM#179

Yeah thats what i meant kilkil2

Craft wise, whats better for a gladiator, alchemy or armorsmithing

Also considering that all weapons and armors you make are bind on equip isn't it better to just farm the mats, give them to a guildie and hope for a crit?

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/09/09 11:53:17 AM#180
Originally posted by joniel678

Yeah thats what i meant kilkil2

Craft wise, whats better for a gladiator, alchemy or armorsmithing

Also considering that all weapons and armors you make are bind on equip isn't it better to just farm the mats, give them to a guildie and hope for a crit?


 

Everyone gonna do Alchemy its something essential craftskill for everyone.

There's no certain craft skill thats better for a class crafts are mostly about economy(profit and loss)

But since you are Glad, Weaponsmith or Metal armor craft will be useful i think.

 

golgoth667

Apprentice Member

Joined: 5/05/04
Posts: 4

7/09/09 12:20:08 PM#181

thank you for the best ever Aion post mate, excellent feedback and a goldmine of information

CalgarGTX

Apprentice Member

Joined: 8/07/08
Posts: 27

7/09/09 1:06:29 PM#182

First quality thread I read here , I thought players who know what they are talking about were extinguished , thanks a lot .

As a side note I never played DAOC but there seems to be similarities with L2 PVP too  which is the only good thing about that game , so this is great (for me) .

Papajahat

Novice Member

Joined: 7/10/09
Posts: 8

7/10/09 1:50:46 AM#183

i have been reading mmorpg forum for 2 years and this thread made me finally register.

i'm not sure to play this game or not because it doesn't have the kick i'm looking for. i've tried 3, 14days free trial. and i play until i can't pick up the loot in each session. i think i'll end up play this game because those close with me in my current guild definately play this and my old guild (RL friend) already decide on this game before i left them to play WAR. My L2 guild wait for ncsoft sword thing and skip aion. I love my l2 guild most because they pay for my cardinal account. .. muahaaaaaahaaaha

i would like to hear your opinion about manastone spec for each class. solo play and group pvp set up. 

from where i'm coming from, we are tend to go to extreme. as suntzu saying goes, if you want to be strong in both, you will be weak in both.

i plan to have

Templar : full hp

Ranger: full dmg

sm: full hp

chanter: full hp

cleric: full hp

cleric: full magic resis

fyi i'm in a zerg guild but this will be my static team. we don't do 6vs6. we run 8 team 24man zerg. we dun go out if we do not outnumber 3:1. i figure there will be lots of glad in our guild since all those skilless player for sure want aoe stun, right?

i also would like to know about guild. all i know max is 90 players per guild. does any upgrade have passive buff like l2 or aura type like WAR. anyone can give links to read about guild in aion?

thx in adv

 

 

 

 

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/10/09 12:09:32 PM#184
Originally posted by Papajahat

i have been reading mmorpg forum for 2 years and this thread made me finally register.

i'm not sure to play this game or not because it doesn't have the kick i'm looking for. i've tried 3, 14days free trial. and i play until i can't pick up the loot in each session. i think i'll end up play this game because those close with me in my current guild definately play this and my old guild (RL friend) already decide on this game before i left them to play WAR. My L2 guild wait for ncsoft sword thing and skip aion. I love my l2 guild most because they pay for my cardinal account. .. muahaaaaaahaaaha

i would like to hear your opinion about manastone spec for each class. solo play and group pvp set up. 

from where i'm coming from, we are tend to go to extreme. as suntzu saying goes, if you want to be strong in both, you will be weak in both.

i plan to have

Templar : full hp

Ranger: full dmg

sm: full hp

chanter: full hp

cleric: full hp

cleric: full magic resis

fyi i'm in a zerg guild but this will be my static team. we don't do 6vs6. we run 8 team 24man zerg. we dun go out if we do not outnumber 3:1. i figure there will be lots of glad in our guild since all those skilless player for sure want aoe stun, right?

i also would like to know about guild. all i know max is 90 players per guild. does any upgrade have passive buff like l2 or aura type like WAR. anyone can give links to read about guild in aion?

thx in adv

 

 

 

 


 

For PvP, RvR users i think HP+Magic Resist setup will be best choice

regardless their classes/solo/group etc.

Magic Resist is just too important to not affected by most kind of CC/skill effects.

Aion's about 80% CC,skll effects is come from Magic Effects,

only about 20% is from Melee Effects(knockback, fall)

Glad's pbaoe stun isn't usual skill, it required 4000DP and 1hour cooldown(Very special skill).

And there's no guild buff thing, but racial buff from Fortress's Artifact.

If some Elyos guild owned a Fortress then use their Fortress Artifact,

it affect to all Elyos in game(that buff remain for 30min, and Arti have 1~2hours cooldown. dunno exact timer).

superpata

Novice Member

Joined: 5/06/04
Posts: 99

7/10/09 1:39:48 PM#185

Thanks again for answering our questions with good detail kilkil2.

So if I understood correctly speaking of pve, sin are the best for single target dps and clerics/spiritmasters the best choice for aoe. I have been playing the EU beta as a sin and so far it is a very funny class (and faster than what i am used to when i played wow wich is nice!), but like you have said it does not much to a group other than single target dps so it seems fair.

Harakiri

Novice Member

Joined: 9/30/03
Posts: 59

7/10/09 1:50:21 PM#186

I heard someone say  in 1.5 there will be stigmas that increase magic accuracy. What could they mean by this, cus i thought stigmas were just skills?

Memghost

Apprentice Member

Joined: 6/21/09
Posts: 36

7/10/09 2:40:05 PM#187
Originally posted by golgoth667

thank you for the best ever Aion post mate, excellent feedback and a goldmine of information


 

Agreed, since I haven't had the chance to play the higher levels and PvP the wealth of information in this thread alone helps me understand more and alot of what I was thinking is being confirmed.

Fight my Brute Clicky!!
Memon 40 WH War-PT

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/10/09 8:39:38 PM#188
Originally posted by Harakiri

I heard someone say  in 1.5 there will be stigmas that increase magic accuracy. What could they mean by this, cus i thought stigmas were just skills?


 

Only Sorcerer able to get new stigma that increasing magic accuracy.

It increase 1000 magic accuracy for 20sec, 5min cooldown or 10min can't rmb correct timer :p

 

joniel678

Novice Member

Joined: 7/08/09
Posts: 4

7/11/09 1:31:34 AM#189

Hey kilkil2, i have a couple more questions but regarding sorcerer this time.

How do they fare in endgame PVP?

Once people start stacking up in +resist gear how effective does sorcerer CC and dmg get?

How well do sorcerers survive in group PVP, both in abyss and rifl PVP?

Do assassins go for sorcerers or clerics first?

How much of a pain are rangers as a sorcerer?

Thanks!

banecrow

Hard Core Member

Joined: 10/22/07
Posts: 67

7/11/09 1:40:51 AM#190
Originally posted by joniel678

Hey kilkil2, i have a couple more questions but regarding sorcerer this time.

How do they fare in endgame PVP?

Once people start stacking up in +resist gear how effective does sorcerer CC and dmg get?

How well do sorcerers survive in group PVP, both in abyss and rifl PVP?

Do assassins go for sorcerers or clerics first?

How much of a pain are rangers as a sorcerer?

Thanks!


 

Not sure about later in the game but rangers in the mid to high teens are very lacking imo for the ranger. They do a lot less damage than the sorcerer which is fine but the fact that even WITH taking the lv 10 assension quest reward bow they do very little damage. The bow does not get an upgrade till around lv 18 that I was able to find. I was able to do better dps with my store bought daggers than with the bow. I dont know about you but when I think of ranger I think of bow and good bow damage.

Now please do not get me wrong the game is great and I love it. I was just trying to give you a little bit of information about the ranger sense you seemed interested.

Wingma

Novice Member

Joined: 2/01/09
Posts: 92

7/11/09 4:18:26 AM#191

the whole risk factor sounds hot, bit like old-school UO, always loved that aspect of some hardcore PVP MMORPGs...


hopefully they dont casualise/carebear it

bingop

Novice Member

Joined: 7/11/09
Posts: 1

7/11/09 6:52:59 AM#192

Hi KilKil2,

 

first of all thanks for your postings :)

 

but i have another question

 

what about the dreadgion ?  could you tell us anything about it?

did anyone managed to bring him down yet?

i read its like a unstoppable force which takes any fortress in range.

 

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/11/09 10:07:21 AM#193
Originally posted by bingop

Hi KilKil2,

 

first of all thanks for your postings :)

 

but i have another question

 

what about the dreadgion ?  could you tell us anything about it?

did anyone managed to bring him down yet?

i read its like a unstoppable force which takes any fortress in range.

 


 

Dreadgion is undefeated yet.

It doesn't do much thing until you go near to it or attack it.

People just not trying to raid Dreadgion.

Korean don't have much challenging spirit thing.

what Dreadgion do is pop randomly and drop some forces to take random fortress.

Balaur not doing much active job, they are more likely powerful passive AI

which sometime taking fortress off from player side(asmo,elyos)

sarra

Novice Member

Joined: 7/11/09
Posts: 2

7/11/09 6:06:45 PM#194

Kilkil, thank you so much for these thorough posts!  You have given me very much to think about, concerning which class to invest my efforts into, to fully enjoy aion pvp :)

 

If you have time, please answer this one question - I have asked other people and no one gives me a straight answer, and I trust your opinion :)

 

I greatly enjoy classes that can do two things: 

one, flexibility to play offensively or defensively as the battle calls for it

two, interrupt/manipulate/confuse/shut down whichever enemy player/enemy skill we will most benefit from

 

Can you tell me which classes would excel in these areas?  

I assumed any classes with stun/knockback/fear/etc will be able to do a little of this, but there is no one class that stands out to me.  Rangers seem to practically be ranged assassins, with big spike damage but less average dps and not as much utility as I would like, especially since traps seem so bad.  I guess chanters and spiritmasters are the closest to what I'm thinking of, but I have not played past Lvl 20 NA beta, so I am going off of what I have read :)

chadxz

Apprentice Member

Joined: 7/11/09
Posts: 2

7/11/09 6:23:21 PM#195

 Hey Plainshifter :)  First i just wanted to say that this is an outstanding thing you have done for the NA Aion community... as far as i can tell, your information is really the first to be so comprehensive regarding end-game info on Aion.  I know myself along with many others have been STARVED for the information you are sharing, so i just wanted to thank you sincerely for the time you have taken to answer everyone's questions.  By answering theirs, you have answered many of mine as well!

After reading over your Q&A session with everyone here, i feel well armed to make decisions about end-game aion without having to get there and figure it out, wasting months of my time and patience.  You rock!

I also watched all of the Aion videos you have posted on YouTube... you sure love flying! :)  I am looking forward to the additional mobility to help steer clear of getting zerged over, and am probably going to end up playing a cleric much like yourself for much the same reasons. 

I always liked your style when you played DAOC, and i watched many of your videos back then too when you played the VW.  You were always coming up with new group setups and switching realms to have the most fun and build the strongest group setup.  I always thought you were cool from the way Jinze talked about you, but i never really got to know you very well myself.  By reading this article, i am truely proud to have played and known you the small amount i knew you back then, and i am thankful for your contribution to the Aion community now.  Maybe with some work, the community in Aion can make it as great a game as DAOC was for us :)

Good luck with RL,and thanks again for the wealth of info :)  You should post your old DAOC vids to your youtube account too IMO :)  

Takha, Bard / Takhax, Eld <Section 8> <Chosen Guardians> <News Team> DAOC Devon Cluster

chadxz

Apprentice Member

Joined: 7/11/09
Posts: 2

7/11/09 6:24:14 PM#196

P.S. i'm porting to Crau as i type this, our group just finished forming and evidently there's at least 1 group to fight on each side... WRU AION!!! 

joniel678

Novice Member

Joined: 7/08/09
Posts: 4

7/11/09 11:16:22 PM#197

Can anyone (kilkil2 in particular) answer a couple of questions regarding sorcerers?

How do they fare in endgame PVP?

Once people start stacking up in +resist gear how effective does sorcerer CC and dmg get?

How well do sorcerers survive in group PVP, both in abyss and rifl PVP?

Do assassins go for sorcerers or clerics first?

How much of a pain are rangers as a sorcerer?

Thanks!

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/12/09 12:19:14 AM#198
Originally posted by chadxz

 Hey Plainshifter :)  First i just wanted to say that this is an outstanding thing you have done for the NA Aion community... as far as i can tell, your information is really the first to be so comprehensive regarding end-game info on Aion.  I know myself along with many others have been STARVED for the information you are sharing, so i just wanted to thank you sincerely for the time you have taken to answer everyone's questions.  By answering theirs, you have answered many of mine as well!

After reading over your Q&A session with everyone here, i feel well armed to make decisions about end-game aion without having to get there and figure it out, wasting months of my time and patience.  You rock!

I also watched all of the Aion videos you have posted on YouTube... you sure love flying! :)  I am looking forward to the additional mobility to help steer clear of getting zerged over, and am probably going to end up playing a cleric much like yourself for much the same reasons. 

I always liked your style when you played DAOC, and i watched many of your videos back then too when you played the VW.  You were always coming up with new group setups and switching realms to have the most fun and build the strongest group setup.  I always thought you were cool from the way Jinze talked about you, but i never really got to know you very well myself.  By reading this article, i am truely proud to have played and known you the small amount i knew you back then, and i am thankful for your contribution to the Aion community now.  Maybe with some work, the community in Aion can make it as great a game as DAOC was for us :)

Good luck with RL,and thanks again for the wealth of info :)  You should post your old DAOC vids to your youtube account too IMO :)  

Takha, Bard / Takhax, Eld <Section 8> <Chosen Guardians> <News Team> DAOC Devon Cluster


 

wow........just wow..

I didn't thought that i'll meet anyone who played DAOC with me in here..

You was one of the person who welcomed me to join NA DAOC community at first time i moved to NA DAOC.

Guess you know Barcas,Rollingrain i remember the time we fought together against Gangs hehe.

I'm just too glad to see you here and hear very kind and nice comment to me ;)

hoping my english is good as much as to be possible to express my feelings.

But my english depth isn't that deep i can't express that how much i'm pleasured by seeing the reply.

Thank you for the special compliment, without a doubt this reply is number1 that made me happy!!

I wished i could upload some of my DAOC videos to youtube, but most of them have more than 10minute

so it denied by youtube rule ;(

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/12/09 12:38:43 AM#199
Originally posted by joniel678

Can anyone (kilkil2 in particular) answer a couple of questions regarding sorcerers?

How do they fare in endgame PVP?

Once people start stacking up in +resist gear how effective does sorcerer CC and dmg get?

How well do sorcerers survive in group PVP, both in abyss and rifl PVP?

Do assassins go for sorcerers or clerics first?

How much of a pain are rangers as a sorcerer?

Thanks!


 

Sorc with some gears that Magic Accuracy mana stoned there's no much problem about Magic Resists.

Rangers and Assassins are big pain in ass for Sorc,

if your gears/micromanaging can't overwhelm their gears/micromanaging

its really hard to win to Rangers/Assasins as Sorc.

In all aspect of PvP/GvG/RvR 

Ranger used to be number 1 target to be killed(have weak armor than Sorcs obviously.

Since Sorc's magic shield have quite high amount to absorb damage).

Sorc/Cleric is 2nd, Chanter is 3rd.

If you aren't pro at micromanaging Sorc is one of hardest class to survive in quite many PvP situation.

When i played sorc till 46lvl, it was like all Scout classes are aiming on my heart anytime/anywhere.

Cleric/Chanter/Spiritmaster have far way better survivality by their heals/chain armor/insta CC

Lugarim

Novice Member

Joined: 4/18/06
Posts: 2

7/12/09 2:09:16 AM#200

Hi kilkil2, I appreciate the advice you've given so far, all of it is very helpful. I tried to read all of your posts tonight but it is very late and I am tired. There is something I would like to ask that I haven't seen you post about yet. I saw in one of your earlier posts that you said Abyss gear is the best endgame gear. Is there much use at all then for say weponcrafting or armorcrafting? If not, then are there any useful crafts and which ones are the most useful for endgame pvp?

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