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7/07/09 8:08:20 AM#26
If there are people comming, it could be people that want to "play TOR before TOR is released". These people will not stay, as for today standards SWG is very rough. |
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Wumi
Novice Member
Joined: 2/23/06
"The most important You can ever learn is to realize how little You actually know" |
7/07/09 8:43:23 AM#27
Originally posted by Thunderous
/hear SWG was unique and today with all the changes even with all the optimism in the world.. it STILL IS A WoW clone! As a vet id say, SWG broke my heart and I'm afraid it'll do it again. After that being said. I'm also checking in now and then to see if the feeling is back. Got a couple new good friends but 3-400 on my old friend list is still offline. Wumi - SWG - Bloodfin - Cancelled |
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7/07/09 9:07:43 AM#28
Originally posted by Zathoral
So if this game is so awesome, why don't more people play? There are millions and millions of players who were not around to experience the nge and a large chunk of them are looking for a new game. Why are they not playing? Why are they not being marketed to? I think the changes to the game the last 4 years have shown that people are not coming back. If people were going to come back they would have already. The fact that the game is merging servers and people are spot lighting the TWO servers with decent population... again... says the game isn't attracting new players from a pool of millions. So again I say, if the game was so great, better than the rest of the market as you put it, then it would sell itself and more people would play.
Thank you for your opinions though.
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patrikd23
Novice Member
Joined: 10/17/04
Everyone is entitled to their own opinion, but not their own facts. |
7/07/09 9:14:19 AM#29
Well SOE can do all they can not to lose the fight agaist Bioware, but Biowares KOTOR will still win. The only way that SOE can win in the future is to fire all employes and change their name then start looking more at what the community says. And also when making a mmo from a movie they should hire entusiasts that love it, not people who just want to make money. |
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7/07/09 9:17:08 AM#30
First off, I am not a bitter veteran, but the game cannot be better than ever because you are stil typecast in a class/level stigma with your character. Sure they have improved many areas, I still play the game, I do space engagements on the weekends is about all. The best thing about the old game, if I grew tired of my character, I could just change his skillset. Now I have no choice in this area at all. So as long as they have the class/level restrictions, they can never make this game better than it was. |
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7/07/09 9:24:22 AM#31
Originally posted by Ozmodan
You can change your skillset at a Profession Counselor at any time.
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7/07/09 11:04:53 AM#32
Originally posted by patrikd23
Of course SWTOR will get more people the SWG as its a new game with updated graphics and hopefully some fresh ideas in gameplay as well. But some people really need ot bury the dead and move on. |
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7/07/09 3:41:01 PM#33
Originally posted by Zathoral In blue - the setup. "I was just like you. I can identify with everything that you felt about the game. So this way, you can trust me." In red - the pitch, with justifications. "Things have changed from my perspective, and since we already established that we feel the same way, they will have changed from your perspective too." In green - the buzzwords. "great content", "very rewarding", "getting into the action (my personal favorite, as it was considered a justification for the NGE)", "really cool rewards (a Smedley exclusive)", "SOE added SO MUCH awesome content to the game (regardless of the next part of the sentence)... but that is business... (it's ok, SOE, it's perfectly understandable)", "actually quite well done though (because there is SO MUCH awesome content)", "free character transfer service in effect (it was the 'in effect' that caught my eye)". If I were you, I'd call SOE right now and ask to be put on their payroll for this post. You certainly earned it. There's a sucker born every minute. - P.T. Barnum |
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7/07/09 3:54:03 PM#34
Originally posted by Kylrathin In blue - the setup. "I was just like you. I can identify with everything that you felt about the game. So this way, you can trust me." In red - the pitch, with justifications. "Things have changed from my perspective, and since we already established that we feel the same way, they will have changed from your perspective too." In green - the buzzwords. "great content", "very rewarding", "getting into the action (my personal favorite, as it was considered a justification for the NGE)", "really cool rewards (a Smedley exclusive)", "SOE added SO MUCH awesome content to the game (regardless of the next part of the sentence)... but that is business... (it's ok, SOE, it's perfectly understandable)", "actually quite well done though (because there is SO MUCH awesome content)", "free character transfer service in effect (it was the 'in effect' that caught my eye)". If I were you, I'd call SOE right now and ask to be put on their payroll for this post. You certainly earned it.
Spot on explanation of that post....very insightful! And yes, it did read exactly like an advertisement. |
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7/07/09 4:08:46 PM#35
wow that makes my eyes go funny, i keep poppin back and doing a month here or there, but thats it - a month i never seem to keep intrest and sub for 2 in a row Playing: Lotro, Rift |
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7/07/09 4:33:03 PM#36
Ouch!... all these colors ... must stop. Please try to use other style. Since the wysiwig editor is somewhat broken, use the code editor. Avoid adding a billion colors. |
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7/07/09 11:46:34 PM#37
Originally posted by Teiman In Firefox, it looks just fine. Four colors. But I think they paint an accurate picture. Edited to remove my inappropriate comments. There's a sucker born every minute. - P.T. Barnum |
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7/08/09 10:50:09 AM#38
I began 3 days after it launched, I left due to NGE. I have come back a few times but not stuck, until now. What SWG does uniquely, it does better than any MMO out today. Is it as good as PRE NGE, no, never. But it is still a very good, very fun, very deep game. It is on par,or better than most of the stuff on the market today, and I am excited to log in every day again. The player base is great. The transfers made the top servers feel exciting again. The itemization and crafting are better than ever. Combat is ok, not bad, not PRE NGE, but good. Overall it's worth playing again, if for nothing else just to hear the music as you log in :) |
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therain93
Hard Core Member
Joined: 11/01/06
"Racing to endgame is like racing to the end of your vacation." |
7/08/09 11:03:32 AM#39
Originally posted by Karahandras
Just for the sake of argument, but are you the only one who is allowed to take a 7 month break and those 35 aren't? ( ' : Re-subscribing to City of Heroes? Get a bonus FREE 500 Points for the Paragon Market (a $6.25 value) using codes found in this thread here. |
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7/08/09 9:17:59 PM#40
Originally posted by therain93
Just for the sake of argument, but are you the only one who is allowed to take a 7 month break and those 35 aren't? ( ' :
I can't even bring myself to login free during this vet trial.....
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7/08/09 9:21:59 PM#41
I'm sorry, but I disagree with the OP on every point. The game is a hollow shell compared to the pre-NGE game. |
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7/09/09 1:01:24 AM#42
Originally posted by Burntvet
I can't even bring myself to login free during this vet trial.....
I did. There is a handful of servers that have a serviceable population (about 7 of them). Tarquinas had seven people on it the first time I logged in. It jumped all the way up to 12 the second time. I am impressed by some of the additions to the game since the last vet trial. I don't understand how we ever were able to play the game prior to the ability to target things through walls, while still not being able to attack. The aggressive MOBs can still attack you through said walls, but now you can target them, and any items, without the ability to shoot back. I am also impressed that the 'You can't attack that MOB that is standing right in front of you shooting you' feature is still around. Nothing gives the impression of a polished product like glaringly annoying bugs hitched up to the most horrendous combat system ever implemented in an MMO.
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7/09/09 1:12:37 AM#43
I keep saying it. I love this game. I played pre-cu pre-nge.....I hated it. I have been playing a couple of months now. I love it! its been a blast. the other night I was a gunner in a gun ship and had sooo much fun!! |
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7/09/09 11:34:59 AM#44
Originally posted by Tivian
I am sure what you say about some vets is "true" but for many others, like me, it isn't. Glad you like the current SWG, too bad you didn't like the old SWG, many, many more people did. I am not a critic of SOE and the current game because i lost my "uberness", as you put it, but everything that was taken from the game the majority of people (who ever played SWG) liked better than the current bells and whistles, many of which don't even work correctly. I am a critic of SOE's handling of SWG bucause of what the game currently is and how it became that way. Know how much I miss my "uberness"? I gave away my trader acc, a year and some back, with 4 billion (yes, with a "b") and an extra elder jedi slot. With 25% of those credits you could buy the best stuff in game several times over and be "uber" in the current game. That isn't the point. The point is who cares about being the "best" at anything in a bad game, or one that the most ardent supporter can not deny is in decline. The best (and the most functional) parts of the current game (and ones that supporters point to) are left over from the old days (namely crafting and space). Most things that have been "added" by the various devs since then, are neither as good, or work as well. What does that say? I had a heck of lot more fun being an "average" player in a great game, than being a "powerful" player in a relatively shallow, linear, "iconic" game that SWG has become.
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7/09/09 12:02:00 PM#45
I played the trial for 3 days, and lost a couple of IQ points in the process. I accepted the fact that Intrepid was dead, and simply engaged in the various PvE options available to me as one of the only 2 players on the server. The pandering was ungodly. They literally took everything remotely considered Star Wars, threw it in a blender and just crammed it down my throat. I think I looted a Jar Jar Pez dispenser off a Meatlump. It got to the point where I expected to see a small picture of George Lucas himself pop up in the bottom right of my screen with a little word balloon - "Remember, it's Star Wars!" No rhyme or reason to any of it. It was like living inside a commercial. In combat, my enemies kept slowly walking through me, which would cause me to lose target. Or they'd go through a wall and shoot me from the other side. The quests all blended together. It didn't matter if I had to kill Ragtags, spiders, nunas, or what - kill 10, then 2 of the middle bosses, then the final boss, then return. I think the most egregious failure of SOE's transformation of the game into this, though, was the failure to make me feel like a hero. That's what this whole thing was supposed to do - make you heroic. They added content, which most people can admit was sorely lacking from the original release, but the trade-off wasn't worth it. I didn't feel like a hero. I felt like a scrub. I always had someone telling me what to do, where to go, or I couldn't advance in the game. Heroes don't have that. To a true hero, it's intuitive as to what needs to be done. In the original game, it was up to me if I wanted to be a hero or not. It wasn't expected of me. Too many people complained that the original game was like a "job". If so, at least you were your own boss. In this game, you are the french fry cooker hoping to do enough for your manager that he'll promote you to the grill. I wasn't helping anyone, I was just doing what they told me. There was no conscious thought necessary at all. Having played both every incarnation of the game - pre-CU, CU, NGE, and whatever it is now, I can say with certainty that SWG is NOT better than ever. It has been much worse than it is now, but it's not even 50% of its best. NOT counting removing skills for levels, NOT counting destroying the player economy, NOT counting going from crafted-based to loot-based, JUST based on combat, quests, ambience, and player experience. What a horrible, horrible game. There's a sucker born every minute. - P.T. Barnum |
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7/09/09 1:04:16 PM#46
Originally posted by Burntvet
Exactly! |
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7/09/09 6:08:06 PM#47
Originally posted by Burntvet
I am sure what you say about some vets is "true" but for many others, like me, it isn't. Glad you like the current SWG, too bad you didn't like the old SWG, many, many more people did. I am not a critic of SOE and the current game because i lost my "uberness", as you put it, but everything that was taken from the game the majority of people (who ever played SWG) liked better than the current bells and whistles, many of which don't even work correctly. I am a critic of SOE's handling of SWG bucause of what the game currently is and how it became that way. Know how much I miss my "uberness"? I gave away my trader acc, a year and some back, with 4 billion (yes, with a "b") and an extra elder jedi slot. With 25% of those credits you could buy the best stuff in game several times over and be "uber" in the current game. That isn't the point. The point is who cares about being the "best" at anything in a bad game, or one that the most ardent supporter can not deny is in decline. The best (and the most functional) parts of the current game (and ones that supporters point to) are left over from the old days (namely crafting and space). Most things that have been "added" by the various devs since then, are neither as good, or work as well. What does that say? I had a heck of lot more fun being an "average" player in a great game, than being a "powerful" player in a relatively shallow, linear, "iconic" game that SWG has become.
I never said that I was uber. and I Don't feel uber. I am challenged as a Jedi to not get cloned...unlike spys or Commando's. |
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7/09/09 9:02:20 PM#48
Originally posted by Tivian
But you sure can piss off most of 200k with one "patch". And have so many quit and trying to quit that it crashes the acct server. SOE ably demonstrated that one. Those few people SOE seems to be able to make happy with SWG, are growing fewer each week, plenty of threads about that on the o-boards. That being the current state of the current game. Seems that the de facto server merges were less than successful, with people on several destination servers wanting the free ride off. Oh, wait, they must be do that to search for the Gold you mentioned. /not Only a matter of time until SWG gets the MxO treatment.
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7/10/09 1:39:22 AM#49
Originally posted by Burntvet
But you sure can piss off most of 200k with one "patch". And have so many quit and trying to quit that it crashes the acct server. SOE ably demonstrated that one. Those few people SOE seems to be able to make happy with SWG, are growing fewer each week, plenty of threads about that on the o-boards. That being the current state of the current game. Seems that the de facto server merges were less than successful, with people on several destination servers wanting the free ride off. Oh, wait, they must be do that to search for the Gold you mentioned. /not Only a matter of time until SWG gets the MxO treatment.
hmmm I think your wrong about the subscriptions going down. I see new people every day logging in. I hate to say it guys but this game is a success, its not going anywhere. they keep making money off of it.
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7/10/09 3:54:23 AM#50
Originally posted by Tivian
I think SWG is doing fine too, but you have to be a little more understanding of the people who were not able to recover after the NGE. I went through a similar experience with UO many years ago when the game moved to loot based items from crafter based, I left the game and have not been able to pick it up since, despite returning on a veteran trial it just wasn't the game I remembered. The NGE was the most traumatic experience in gamer history that I can think of, I certainly don't blame anyone for still harbouring a grudge. I don't think I ever got over it myself, the anger I had from that day still drives me on to make sure it never happens again.
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