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The Rusty Nail (General)  » Is DDO worth playing now that it is F2P ?

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108 posts found
  User Deleted
 
6/18/09 12:54:10 PM#1

Is it worth playing now ? Has the population grown since the announcement of F2P model ?  I'll be playing AIon at launch but until then I wouldn't mind trying the game if it is worth it.

  Aganazer

Novice Member

Joined: 11/20/08
Posts: 1328

6/18/09 1:10:47 PM#2
Originally posted by SaintViktor

Is it worth playing now ? Has the population grown since the announcement of F2P model ?  I'll be playing AIon at launch but until then I wouldn't mind trying the game if it is worth it.

 

Word on the forums is that there are a lot of new players, but I'd recommend that you wait for the free version to be released. There are a lot of new bells and whistles in the free version. Its really like a new game.

  seabass2003

Novice Member

Joined: 8/31/05
Posts: 4158

Why the hell should I work? She''ll just spend all my money on shoes anyways!

6/18/09 1:16:45 PM#3

 Its not coming out as F2P until late summer so just do your thing until then. When it comes out give it a try. Thats all I can say.

Personally I always thought the game was almost good enough to be P2P but just didn't quite have the population. As a F2P game I would say its worth having on your comp to load up and do some things here and there while waiting for other things to come out.

In America I have bad teeth. If I lived in England my teeth would be perfect.

  User Deleted
 
6/18/09 1:33:09 PM#4
Originally posted by seabass2003

 Its not coming out as F2P until late summer so just do your thing until then. When it comes out give it a try. Thats all I can say.

Personally I always thought the game was almost good enough to be P2P but just didn't quite have the population. As a F2P game I would say its worth having on your comp to load up and do some things here and there while waiting for other things to come out.


 

I might just have to check it out then. Thanks!

  Rokurgepta

Advanced Member

Joined: 8/15/08
Posts: 1765

6/18/09 2:09:10 PM#5
Originally posted by Aganazer
Originally posted by SaintViktor

Is it worth playing now ? Has the population grown since the announcement of F2P model ?  I'll be playing AIon at launch but until then I wouldn't mind trying the game if it is worth it.

 

Word on the forums is that there are a lot of new players, but I'd recommend that you wait for the free version to be released. There are a lot of new bells and whistles in the free version. Its really like a new game.


 

Do you mean a lot of beta players? I have heard that they gave away quite a few betas to new players.

  sadeyx

Hard Core Member

Joined: 11/22/06
Posts: 1437

6/24/09 6:56:43 AM#6

Well I wonderd the same thing.  I played it in beta originally and thoguht it was terrible.

a lot has changed since then, I did the trial to check it out!  trial.doo.com

after having finished the trial, well, lol, me and several  friends might actually subscribe!  There are certain permenant advantages to having once been a VIP even if you go free, so I think it will be worth it.

And looking down the list of things for Mod9 Im pretty excited!

  joel3190

Novice Member

Joined: 8/02/08
Posts: 2

7/02/09 1:46:31 PM#7

Going f2p has the potential of being very good for DDO.  You will get more people logging in with friend because it is free.

I have a buddie who has 3 kids under 3 years old 2 year old son and then twins.  He loves to play these games but does not have enough time to play games to make a $15-20/mo subscription worth while,  With this I can have him play DDO and not feel like he is wasting money month to month. And as he want access to more he will be able to buy upgrades in the store. 

I have several other friends who also want to try once it goes free to play. This will likley result in several of them subscribing in the end. I have been wanting to get back to playing DDO and this will allow me to finally have my frinds playing with me. And that is what really makes me enjoy MMOs.

  Eogris

Novice Member

Joined: 5/12/08
Posts: 100

7/07/09 12:43:36 AM#8

Personally I cannot wait until Unlimited is released. I have high hopes for this game. When I tried the trials a while back I always felt it wasn't worth the money, now there's nothing to lose.

 

A question to D&D:O players, does the narrative voice talk in every dungeon or just the beginner trial dungeon? That narraration kinda immersed me.

Eogris Xfire Miniprofile
  Wind-breaker

Novice Member

Joined: 9/06/07
Posts: 24

7/07/09 1:37:35 AM#9

Probably not.  This is a game that went 3+ years without attracting a substantial community.  The only difference is the supposed FTP tag, which will require a player to purchase end game and the popular lower level missions in the DDO store.  At the same time, a new player will be starting 3 years behind the vets, which really can only be solved by another trip to the Turbine store.  You just might go broke on Free to Play.

There is also another consideration.  They have made the radical change in the funding base of the game,  If it flops, your new characters could be "AC2'd" rather quickly.  Many vets will acknowledge that Turbine is not the most open and honest developer; they keep secrets and misrepresent things like release dates and upcoming plans.  If they choose to close DDO, you will have wasted your time and any money you spent in this "Free to Play" game ...

  Brif

Novice Member

Joined: 1/07/09
Posts: 559

7/07/09 1:51:18 AM#10
Originally posted by Eogris

A question to D&D:O players, does the narrative voice talk in every dungeon or just the beginner trial dungeon? That narraration kinda immersed me.

 

I played several dungeons during the DDOU closed beta and it had the narrative voice in most of them.

  signetring

Novice Member

Joined: 11/21/08
Posts: 87

7/07/09 6:14:55 AM#11

Well I have been actually trying out the Beta to see if the free play is going to be worthwhile and I really have to say it's a mixed bag. There are some good and there's some bad. Unfortunately the bad points make it almost not worth trying.

 

A) Too many things "cost" points - if you are a returning player you should have content unlocked up until the point where you stopped paying. You can't tell a customer that the money they spent on the game in the past is not of any value now. This is what Turbine is doing by making familiar quests such as Shan to Kor and Tangleroot now suddenly 'paid content'.

 

Its absolutely unthinkable that Turbine would do this to returning players. New players I could understand why they would do this. If you have favor for a certain mission already - it should be unlocked. Period. It currently is not... which means that players like me who have given Turbine hundreds if not thousands of dollars a real bad taste.

 

B) The game looks really really dated. Walking around the harbor you see the horrible font used for text chat and floaty names still in use is absurd. Why they have not updated that is beyond me. The stale, dated graphical feel of this game is not a strong point at all. They get an F for "visual appeal".

 

C) Repeating quests over and over and over and over loses its luster fast. Sorry gang, nothing's changed here. Turbine putting whipped cream on shit yet again.

 

Sad to see ... it really is.

  User Deleted
7/07/09 6:19:30 AM#12
Originally posted by signetring

Well I have been actually trying out the Beta to see if the free play is going to be worthwhile and I really have to say it's a mixed bag. There are some good and there's some bad. Unfortunately the bad points make it almost not worth trying.

 

A) Too many things "cost" points - if you are a returning player you should have content unlocked up until the point where you stopped paying. You can't tell a customer that the money they spent on the game in the past is not of any value now. This is what Turbine is doing by making familiar quests such as Shan to Kor and Tangleroot now suddenly 'paid content'.

 

Its absolutely unthinkable that Turbine would do this to returning players. New players I could understand why they would do this. If you have favor for a certain mission already - it should be unlocked. Period. It currently is not... which means that players like me who have given Turbine hundreds if not thousands of dollars a real bad taste.

 

Wow, nice argument. It was paid content before, and now it's.....paid content. And this is a problem? People should be grateful for the parts they get to play for free, because before this change ALL of the game was paid content.

  signetring

Novice Member

Joined: 11/21/08
Posts: 87

7/07/09 7:20:25 AM#13

Actually if you read all their module splash pages every one of them announced that the content that was being delivered was FREE.

 

Our subscriptions paid for the development of such content, charging again for it just seems criminal.

 

In the usual Turbine fanboy fashion though, you seem to have the same tone that they all have about how fortunate and blessed we should feel just because Turbine lets us play their game. Except that, wait a minute, it was the expectation of our money that developed it... and the continual subscription fees created more ... shouldn't they be grateful for our dollars instead?

 

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

Free to Play was the ONLY way DDO could go ... they can no longer justify the $14.95 fee.

 

 

 

 

 

 

 

 

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 1974

Life Liberty and the Pursuit of those that would threaten It

7/07/09 7:22:12 AM#14

In my opion no.

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 1974

Life Liberty and the Pursuit of those that would threaten It

7/07/09 7:28:25 AM#15

DDO no, LOTR yes you can get a lifetime sub for Lotr and it is well worth it. Though not f2p at start.

  Nightbringe1

Novice Member

Joined: 12/23/07
Posts: 684

7/07/09 7:32:44 AM#16
Originally posted by SaintViktor

Is it worth playing now ? Has the population grown since the announcement of F2P model ?  I'll be playing AIon at launch but until then I wouldn't mind trying the game if it is worth it.


 

Currently F2P is still in beta.

If you want to try the game, go for it. It costs you nothing but the time to download the client. Play for as long as you want before deciding. The gameplay itself has not changed much, they have just added an alternate revenue model. While you can choose to use the subscription model, you now have the choice of purchasing content on an as wanted model as well.

Any fool can criticize, condemn and complain and most fools do.
Benjamin Franklin

  pvthudson01

Novice Member

Joined: 6/09/04
Posts: 53

7/07/09 10:44:52 AM#17

I think it is I just posted a huge blog post about it:

 

http://hudshideout.com/blog/

 

I think its even worth paying for until it goes free at this point

  pvthudson01

Novice Member

Joined: 6/09/04
Posts: 53

7/07/09 10:46:36 AM#18
Originally posted by signetring

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

That is an idiotic statement. Do you even know how levels work in DDO? I don't think you do, perhaps actual research before you post that kind of garbage.

  Wind-breaker

Novice Member

Joined: 9/06/07
Posts: 24

7/07/09 12:02:54 PM#19
Originally posted by pvthudson01
Originally posted by signetring

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

That is an idiotic statement. Do you even know how levels work in DDO? I don't think you do, perhaps actual research before you post that kind of garbage.


 

Very nice blog, by the way.  Bear in mind, your prospective is quite different from Signetring, as I believe he was a vet DDO player, and your blog indicated that you played 4 days and hated it, and recently returned.  For someone who just returned to the game, there will appear to be a lot of content, as 8 mods have been added since release 3 1/2 years ago.  However, to a vet, the content doesn't appear that significant, as the vet watched the glacial pace of development over the past 3 1/2 years.  

A returning player from the beginning is likely to notice play improvements added since release, while a vet is more likely to still be upset that what was added to the game was less than what the developers promised.  A returning player will be low level, and still have the overriding goal of leveling; a vet will have been capped since February 2008, and will be wallowing in the cycle of Shroud/ Reavers Refuge grinding, as that is the only thing a high level character has to do in a game without crafting, player housing, or meaningful PvP.  A returning player may see the potential in the game; a vet will see the developers continue to waste its potential, much like a typical New York Jets First round pick.

It is good that you have found a game you seem to enjoy.  However, people who may check out the FTP system should also be aware of the limitations of DDO.  The pace of development is a negative.  The lack of meaningful endgame is also a negative.  And the trustworthiness of Turbine is a big negative.   

  signetring

Novice Member

Joined: 11/21/08
Posts: 87

7/07/09 3:31:21 PM#20
Originally posted by Wind-breaker


 

Very nice blog, by the way.  Bear in mind, your prospective is quite different from Signetring, as I believe he was a vet DDO player, and your blog indicated that you played 4 days and hated it, and recently returned.  For someone who just returned to the game, there will appear to be a lot of content, as 8 mods have been added since release 3 1/2 years ago.  However, to a vet, the content doesn't appear that significant, as the vet watched the glacial pace of development over the past 3 1/2 years.  

A returning player from the beginning is likely to notice play improvements added since release, while a vet is more likely to still be upset that what was added to the game was less than what the developers promised.  A returning player will be low level, and still have the overriding goal of leveling; a vet will have been capped since February 2008, and will be wallowing in the cycle of Shroud/ Reavers Refuge grinding, as that is the only thing a high level character has to do in a game without crafting, player housing, or meaningful PvP.  A returning player may see the potential in the game; a vet will see the developers continue to waste its potential, much like a typical New York Jets First round pick.

It is good that you have found a game you seem to enjoy.  However, people who may check out the FTP system should also be aware of the limitations of DDO.  The pace of development is a negative.  The lack of meaningful endgame is also a negative.  And the trustworthiness of Turbine is a big negative.   

 

This.

  Rokurgepta

Advanced Member

Joined: 8/15/08
Posts: 1765

7/08/09 11:55:46 AM#21
Originally posted by pvthudson01
Originally posted by signetring

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

That is an idiotic statement. Do you even know how levels work in DDO? I don't think you do, perhaps actual research before you post that kind of garbage.


 

Do you know how DDO works? When DDO came out level 10 was the top level. To be completely honest they have only added 6 levels in 3.5 years as the last 4 have not been released yet. To say his statement was idiotic when you yourself played 4 days at release and then quit and now came back and think you know everything about the game is laughable at best. Your research is limited at best compared to people who have played since release or even like me who played for 1.5 years then left and came back 6 months ago.

 

Just because you wrote a little blog about it does not make you an expert.

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1415

7/08/09 12:02:30 PM#22
Originally posted by Rokurgepta
Originally posted by pvthudson01
Originally posted by signetring

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

That is an idiotic statement. Do you even know how levels work in DDO? I don't think you do, perhaps actual research before you post that kind of garbage.


 

Do you know how DDO works? When DDO came out level 10 was the top level. To be completely honest they have only added 6 levels in 3.5 years as the last 4 have not been released yet. To say his statement was idiotic when you yourself played 4 days at release and then quit and now came back and think you know everything about the game is laughable at best. Your research is limited at best compared to people who have played since release or even like me who played for 1.5 years then left and came back 6 months ago.

 

Just because you wrote a little blog about it does not make you an expert.

Guys, guys, it's not the number that's important it's the fun you had getting it! :D

--------
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  Rokurgepta

Advanced Member

Joined: 8/15/08
Posts: 1765

7/08/09 1:18:13 PM#23
Originally posted by mrcalhou
Originally posted by Rokurgepta
Originally posted by pvthudson01
Originally posted by signetring

I know for me personally there are many other games out there that actually produce more content that DDO ever did. Since when should I feel fortunate to play a game that's only added 10 levels in 3.5 years? Had I been a paid subscriber all that time it would have been well over $500 for every subscription. That's an insanely high price tag for a game where repeating quests over and over is the norm.

 

That is an idiotic statement. Do you even know how levels work in DDO? I don't think you do, perhaps actual research before you post that kind of garbage.


 

Do you know how DDO works? When DDO came out level 10 was the top level. To be completely honest they have only added 6 levels in 3.5 years as the last 4 have not been released yet. To say his statement was idiotic when you yourself played 4 days at release and then quit and now came back and think you know everything about the game is laughable at best. Your research is limited at best compared to people who have played since release or even like me who played for 1.5 years then left and came back 6 months ago.

 

Just because you wrote a little blog about it does not make you an expert.

Guys, guys, it's not the number that's important it's the fun you had getting it! :D


 

Obviously not many people had that much fun getting it, or DDO would not be going Hybrid F2P in an attempt to save itself from closure.

  BesCirga

Advanced Member

Joined: 2/15/06
Posts: 811

7/09/09 10:26:25 AM#24
Originally posted by Rokurgepta
Originally posted by mrcalhou

Guys, guys, it's not the number that's important it's the fun you had getting it! :D


 Obviously not many people had that much fun getting it, or DDO would not be going Hybrid F2P in an attempt to save itself from closure.


 

You always have to have the the last word, dont you? Mrcalhou wasnt even commenting on how many had fun getting to end level. He just made a comment, in jest, that the ride to end level is the most fun. And look at your response ..^.. Exploiting every chance you get to bash DDO/Turbine.

Now, Im not saying you shouldnt post, or anything similiar, but what I am saying is; I am sick and tired of your assumptions, no-point posts and trollish behaviour.

Just one mans opinion.

Good day    

  Rokurgepta

Advanced Member

Joined: 8/15/08
Posts: 1765

7/09/09 12:48:58 PM#25
Originally posted by BesCirga
Originally posted by Rokurgepta
Originally posted by mrcalhou

Guys, guys, it's not the number that's important it's the fun you had getting it! :D


 Obviously not many people had that much fun getting it, or DDO would not be going Hybrid F2P in an attempt to save itself from closure.


 

You always have to have the the last word, dont you? Mrcalhou wasnt even commenting on how many had fun getting to end level. He just made a comment, in jest, that the ride to end level is the most fun. And look at your response ..^.. Exploiting every chance you get to bash DDO/Turbine.

Now, Im not saying you shouldnt post, or anything similiar, but what I am saying is; I am sick and tired of your assumptions, no-point posts and trollish behaviour.

Just one mans opinion.

Good day    


 

Then may I suggest the ignore function if reading opinions of people who do not believe DDO/Turbine has been a success. MY posts all have a point, you just do not like the point.

 

As an aside the troll post here would be yours as all you are doing is flaming and bashing me for having an opinion you do not like. Of course I notice you offer no real answer of your own just some insults. I would wish you a good day but I could actually care less.

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