| 212 posts found | |
|---|---|
Originally posted by xiirot
People always find something to complain about. |
|
Originally posted by Nicksd
People always find something to complain about.
Unfortunately this game and Tasos have given ppl reason to complain. Sad but true. I hope things get better with it after the NA server launcehes. |
|
Originally posted by Nicksd
People always find something to complain about.
That should be the slogan for the Internet. |
|
Originally posted by mklinic
While this is purely an academic debate, I have to agree with Holgranth's point. Using WoW as a recognizable example...A person can play without purchasing any expansion packs. They will have fewer gaming options then those who do have the expansions, but they can play none-the-less. That same person cannot, however, play unless their client is patched up to the current version. This is independant of the optional expansion packs and is mandatory in order to play the game. I think that's a pretty good distinction between the two. Actaully it was looking at the three WoW boxes sitting at the back of my closet (On top of the WAR box) that made me realise HEY! I don't need all three to play WoW just the first box and all the patches.................waitaminuet! |
|
Originally posted by Holgranth Actaully it was looking at the three WoW boxes sitting at the back of my closet (On top of the WAR box) that made me realise HEY! I don't need all three to play WoW just the first box and all the patches.................waitaminuet!
Totally correct. For example you only needed the original EQ to play on the progression server a couple years ago but you HAD to have the latest patches or the client could not even login to the server. I had one EQ account that was still Vanilla EQ after all these years and one that was full boat with all expansions and guess what they both f'n worked. Your distinction as to the difference is spot on. I really don't care what they call it, since they have been full of lies for over 9 years so who really gives a flying F***. The game won't bring back enough people or sucker in enough new ones to keep alive. They have shot their proverbial wad and from here on it is just eating popcorn and watching it die with a whimper. Should be interesting to see if they can last longer the Deceit-and-Lie did but I wouldn't make book on it. |
|
Originally posted by Hammertime1
Tested? Tested? Funny.....you don't look new.....
Don't be silly of course its been tested! AV has throughly tested the new expansion with their paid "professional" beta testers, as well as having had their Advanced AI bot it. The Expansion is 100% feature complete, bug free, and more fun to play then any other expansion put out months after their release! (much like DF itself was at launch.) So the NA DF servers launch tomorrow huh? (Last i heard July 7 was the date, and the fans swear that AV will not miss their 2008, urr oops launch date.) Remember AV/Tasos will never make a release date they can't make. (asTasos himself has said) Also remember what Tasos always says "Players don't know what they want" only Tasos knows what players really want. (oh wait if thats true then why the changes?) Oh well AV's nerfing the mobs because i guess the DF players really weren't that hardcore after all. Autocrafting for the win~! Because your not really hardcore unless your skilling up AFK!
|
|
Originally posted by xiirot That should be the slogan for the Internet. I smell irony... ~Ripper
|
|
Originally posted by JTBanker Actaully it was looking at the three WoW boxes sitting at the back of my closet (On top of the WAR box) that made me realise HEY! I don't need all three to play WoW just the first box and all the patches.................waitaminuet!
Totally correct. For example you only needed the original EQ to play on the progression server a couple years ago but you HAD to have the latest patches or the client could not even login to the server. I had one EQ account that was still Vanilla EQ after all these years and one that was full boat with all expansions and guess what they both f'n worked. Your distinction as to the difference is spot on. I really don't care what they call it, since they have been full of lies for over 9 years so who really gives a flying F***. The game won't bring back enough people or sucker in enough new ones to keep alive. They have shot their proverbial wad and from here on it is just eating popcorn and watching it die with a whimper. Should be interesting to see if they can last longer the Deceit-and-Lie did but I wouldn't make book on it. funny i want to see where you get your info its dieing |
|
Originally posted by winter
Don't be silly of course its been tested! AV has throughly tested the new expansion with their paid "professional" beta testers, as well as having had their Advanced AI bot it. The Expansion is 100% feature complete, bug free, and more fun to play then any other expansion put out months after their release! (much like DF itself was at launch.) So the NA DF servers launch tomorrow huh? (Last i heard July 7 was the date, and the fans swear that AV will not miss their 2008, urr oops launch date.) Remember AV/Tasos will never make a release date they can't make. (asTasos himself has said) Also remember what Tasos always says "Players don't know what they want" only Tasos knows what players really want. (oh wait if thats true then why the changes?) Oh well AV's nerfing the mobs because i guess the DF players really weren't that hardcore after all. Autocrafting for the win~! Because your not really hardcore unless your skilling up AFK!
its actully the 13th the exspansion is the 7th i dotn have the money atm to resub so meh ill read and see how this turns out |
|
Originally posted by Slovenc
Saved. Wheres the gold? |
|
|
I don't care if most of these features should have been in since launch, I am just so excited for tomorrow but there will be bugs most likely |
|
|
Sounds really nice. But nothing personal Aventurine, I'll believe it when I see it. |
|
Originally posted by xiirot Well, you can't deny the arguments that people present - a third of new stuff is tweaking (funny how they put armor re-balancing, weapon re-balancing, monster re-balancing as 3 separate entities... what a huge pile of job to tweak damage on weapons), another third is features that were supposed to come with the original game...the other 1/3 is very low on content - random treasure chests, new mount, very light stuff. So yeah, people are serious when they complain about this. If you think this is nothing, then you are the best type of a consumer - the one that keeps quiet when being screwed over. I am the type of player where I like to do everything and anything from time to time. |
|
|
Miracle patch! There is hope for this game yet, lets see if they can deliver. The village system is even similar to Shadowbane mines which makes me so happy it nearly puts a tear in my eye. |
|
|
Not gonna lie, were the company not full of arrogant scrotums and the game not glitchy/exploited to hell and back, this would be highly intriguing. However, right now "increased ship speed" just means your ship can be hacked and flown away into the distant sky even faster. |
|
Originally posted by xzyax This usually applies to MMO's for sure, however there is a difference. That's competition, Vanguard had plenty in terms of it's core followers. From Wow, EQ2 and a few others at the time. IN Darkfalls case, things are different. For the type of game there's little competition right now, the closest released is EVE and the core differences between the two are drastic (meaning the player pools they draw from may be different). Of course MO is on it's way to beta soon. Still for quite some time Darkfall has free reign over their market. Meaning a greater chance to win back those looking for a sandboxish, open PVP game with avatars and now player cities (villages).<-- Which may even draw the attention of some ex SWG players as well as UO. For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
|
|
Well it's all for me grog, me jolly jolly grog,
all for me beer and tobacco! |
|
Originally posted by Malickie This usually applies to MMO's for sure, however there is a difference. That's competition, Vanguard had plenty in terms of it's core followers. From Wow, EQ2 and a few others at the time. IN Darkfalls case, things are different. For the type of game there's little competition right now, the closest released is EVE and the core differences between the two are drastic (meaning the player pools they draw from may be different). Of course MO is on it's way to beta soon. Still for quite some time Darkfall has free reign over their market. Meaning a greater chance to win back those looking for a sandboxish, open PVP game with avatars and now player cities (villages).<-- Which may even draw the attention of some ex SWG players as well as UO. QFT. |
|
|
I never thought another game could be more evocative and provide more free entertainment based on what the Devs did (or allegedly did) than EVE ... but no, DF came along. What are the current odds on this latest twist becoming vapor-press? Will the rioting populous' anger be sated by the delivery of belated presents? Will Tasos yet carry off the elven NA server maiden to live happily ever after in post-patch bliss?
Tune in ... when exactly? *grabs popcorn* |
|
Originally posted by rhinok That should be the slogan for the Internet. I smell irony... ~Ripper
lol... nice |
|
|
I am REALLY excited about this:
- Several AI updates and improvements to the Darkfall monsters - Increased ship speed - All figurines (mounts, cannons, warhulks, ships) have had their weight considerably increased.
All joking aside. I'm wondering how many things on that list will be dropped because of unknown reasons. I think we all know how AV handles feature lists. |
|
Originally posted by Wyldsong
You are entitled to your opinion, but to expand on this idea of it being more like a patch than an expansion, this would seem to come from the fact that you are getting very little "new" content, but instead finally getting content that was promised from the get go (bear in mind, this is only from looking at this at a glance and not an indepth review of said features). With the WoW example you used, the expansions generally offer something new (be it innovative/exciting or not). That being said, I am not here to argue semantics (tomato vs "tomatoe" and all that jazz), just adding in some ideas to that train of thought. Consequently, I do see it as a patch, and feel AV should be more honest with themselves, BUT I do feel it is a major step in the right direction if it can be implemented in a workable manner. All in all, I still won't touch this game, but I do hope it goes well for all of the players (and please in no way mistake this post as a wish of ill will for the game for any criticism of AV, if you take it as such, learn to read and comprehend please). Game on DFer's.
I'm sorry to come out a little offensive here but:
Have you even read what this expansion brings to the game? Let me break it for you:
Player housing: New feature to the game, was promised when the game was in the making, but said to be cut out for release. It's now here, and if this isn't new or exciting I don't know what is. Certainly more innoative than more scripted raid bosses.
Village system: Complitely new feature to the game, coupled with player housing. If implented right, will create great PvP hotspots and clan warfare. Innoative, and exciting both apply here.
Character specialition system: Complitely new feature, eventhough it's still very incomplite. We need to see how this will work out after they implent melee and archery specialation too, but it's good compromise between "NO CAP" and "CA P OR I QUIT" people.
Clan city crafter income: Nice little added feature to clan citys, nothing big, nor greatly exciting.
Darkfall's weather system: This is one of the things that was promised at launch, but never made it. They also never said it was cut out, so this is the only feature (coupled with Sithas) of this expansion where "Only content that was promised at launch" -people's whining is valid. But if we forget that, weather system is big addition to the game, hopefully it will work okay. Nothing new, or innoative, but exciting as gell (for me atleast, I like enviromental fluff). This is the second place where your argument is valid aswell.
Tittle quests: Totally new feature.
Compass: Well, yea.. New feature and all, not really worth mentioning imo :P
New mount: Same as the one above
Sithra: The second thing that has not been in the game, but has been in the skill list. These were supposed to be at launch aswell, so you can whine about that, yes.
Skill & Spell books and special attribute consumables: New and interesting features. Will see how these will change the game for newcomers and veteran players.
Random treasure chests: Coupled with housing (chests can contain deeds that are needed for claiming a house), these will encourage exploring and cause small scale PvP battles. Basic, yea effective. New feature for sure.
The Nexus system: Complitely new feature ONCE again, and will change many things (for better and worse :)) if implented right.
Now let's see what WoW made real quick (CBA to find the expansion notes, sorry :P Just trying to remember the basic things)
New land: Yea, great an all. Nothing "new" though, not overly exciting or innoative. Ofcourse needed for new content, but just added land mass for level based games always just makes the other areas empty.
New raid instances: .. Yeah, those. Nothing new or exciting after running them through once. New models for bosses where made though, so atleast some work needed.
Siege weapons: Only new thing they implented, too bad it sucked. Reading through WoW forums many players don't like them, the BG that uses this feature isn't really liked. There's new BG coming that uses siege weapons aswell, and players don't seem excited about it.
New BG: basicly same as "New land". New system for the BG though (siege weapon usage) so you can say it's new.
Wintergrasp: A great attempt to bring some non-instanced PvP to WoW, too bad it still felt just like a BG. Still it was pretty nice, eventhough it did lag like hell.
New mounts, items, mobs, etc: The basic things, not worth mentioning (same as Darkfall's PvE fixes, new mount, compass etc.)
New class: Well that was nice added faeture. It was kind of a let down to only get one "Hero class" though, but it's better than nothing.
Add a fact that you need to pay for it, I wouldn't really complain about Darkfall's expansion at all. It easily qualifies as expansion.
EDIT: Oh, and BTW, Darkfall's expansion also includes a patch, which seems like it's pretty big one:
Additional Features and Updates - An expandable hotbar - You can no longer build new structures while your city is vulnerable during a siege - New and improved Clan newsreel, featuring news filters - New Journal Quest page - New Journal crafting overview page - Autocrafting is in, one of the most requested features by the Darkfall crafters - Bulk buying from NPC vendors is now possible. This was one of the most requested features by the Darkfall community. - Several AI updates and improvements to the Darkfall monsters - Increased ship speed - All figurines (mounts, cannons, warhulks, ships) have had their weight considerably increased.
|
|
|
Although, you just listed the new land mass in WoW as a little thing...you must realize a new land mass carries all new quests, dungeons, NPC's, storylines, cities, and that's just naming a few things. You just can't shrug it off non-chalantly. |
|
Originally posted by xzyax
Just as an F.Y.I.
LOTRO added in player housing in a free update as well.
I do like the that Aventurine is giving this update for free though. So for that they should be commended.
Okay, I hope you where all "It doesn't qualify as an update!!" in their forums aswell ;)
Sorry, just that your "F.Y.I" didn't have anything to do with this topic. |
|
Originally posted by Sappher
Okay, I hope you where all "It doesn't qualify as an update!!" in their forums aswell ;)
Sorry, just that your "F.Y.I" didn't have anything to do with this topic. If his was off-topic, then your's is as well. Your very poor comparison between a WoW expansion, and the "update" for Darkfall just shows how little you know about what goes into making new content. |
|