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48 posts found
jusomdude

Apprentice Member

Joined: 11/21/06
Posts: 758

Variety is the spice of life, unfortunately, it's also the bane of balance.

7/01/09 7:04:43 PM#26

I don't know how, what, where, when, or why WoW will plateau or die but I think I canceled for the last time. It just isn't fun anymore.

Azzthuras

Apprentice Member

Joined: 6/25/09
Posts: 46

Reapinglegend=Grim Reaper

 
7/02/09 1:29:33 AM#27
Originally posted by Xiaoki

Pretty typical WoW hate here.

The OP asked when WoW will hit a subscription plateau in the near future not if you liked it or if you have a friend that recently quit.

WoW hasnt hit a plateau yet but it is slowing. At E3 Blizzard along with the Guiness Book of World Records announced that WoW was at 11.6 million. Thats only a gain of 100,000 in 6 months but WoW is still one of the few MMOs that is actually having significant gains.

Im predicting slow growth until the next expansion where it will top off at 12 million.

 

If your saying I was hating, I wasnt, I just dont like people who think WoW started MMORPGs so they compare it to that.

reapinlegend Xfire Miniprofile
Beatnik59

Advanced Member

Joined: 11/23/05
Posts: 1520

"Playing things I shouldn''t be playing since 1977."

Now Playing:
CoH, CoV

7/02/09 3:59:34 AM#28

I think most of the evidence shows that WoW is hitting its plateau this year.  Maybe...maybe they'll get to 12M, but not much beyond that.

Several factors lead me to conclude this:

1)  Go to MMOGchart or MMOdata and you'll see that the rate of growth was slowing at a geometric rate as early as two years ago.  It was growing, but very slowly at the time of last measure, and this was true even withn the release of Lich King.  This slowing has coincided with all the promotional efforts that were made...tons of money in TV ads and smalltime browser distribution apps like HPgames did little to increase subs.  It did increase them, don't get me wrong, but not as much as it should have, given all the effort and money.

2)  Jeff Kaplan, alongside other instrumental devs in this game's success, is no longer on the WoW team.  In other words, Big Bliz's best devs are not on this game.  The brief history of this genre shows us that changes in key staff like this are a sign that the game is going to go downhill about one year later.  I don't think the decline is going to be as rapid with this game, but the game is going to change, and it will change in ways that will probably cause much ire in the hardcore WoW fanatics.

3)  WoW is in the fight of its life in Asia.  This is because of a) the service outage and b) the big push currently underway from the launch of Aion.  The fact that both of these things happened at the same time is a "perfect storm."  If addicts can't get their fix from their drug of choice, they'll either experiment with a new drug or get clean...neither one of which is what Bilzzard wants.

4)  WoW is also fighting for the youth market and entry-level MMO players...particularly with games like Free Realms, which have become much more savvy than WoW to capture this vital segment for WoW's future growth in the years to come.  Free realms has 3 million registered players since April, and while I don't think Free Realms and other "kiddie faire" will conquer WoW, they will have an impact on WoW's ability to attract new subscribers.

5)  Blizzard has also shifted priorities.  For most of WoW's rapid growth, there were no other projects.  Those projects it did have were cancelled to make room for more WoW development.  These days though, it is working on Diablo III.  It is working on Starcraft II.  And they are giving both of these games their full attention.  They cannot afford to screw these marquee titles up, because people have been waiting over a decade for them.

So, based on all these factors, I have to conclude that WoW is about as big as its gonna get.  Therearen't many people left to sell this game to, and never before has the game had to deal with as many unique challenges as it has this year.

__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken

"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.

"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE

Ztekan

Apprentice Member

Joined: 11/05/06
Posts: 147

7/02/09 4:10:46 AM#29

 Blizzard is probably one of the oldest CO in game history.

Blizzard and Westwood were competers at the bigining.

Blizzard already know this and probably already considred a new game long time ago.

I might say if Blizzard is going to make a Wow 2 the plans for it where probably made in 2005.

comerb

Hard Core Member

Joined: 7/20/08
Posts: 481

7/02/09 4:22:07 AM#30
Originally posted by Azzthuras

Im not a WoW fan, but ive watched over there site to see what there population is doing. Ive seen it beginning to plateau, and even know you can say its rising, its not. Its rising a little bit, but mostly because other subscribers are making new accounts and useing both. Blizz racks in a couple billion a month and after there xpac Emerald Dream, theres only one left till the end of there series "World Of Warcraft".

So, when do you think it will hit its plateau? Before the end of the series? Or after?


 

After.  Which will conviently correspond w/ the announcement of their next big MMO... which will conviently release in November of the following year.

CyberWiz

Elite Member

Joined: 8/21/03
Posts: 752

The price for freedom is eternal vigilance

7/03/09 5:02:01 AM#31
Originally posted by Beatnik59

I think most of the evidence shows that WoW is hitting its plateau this year.  Maybe...maybe they'll get to 12M, but not much beyond that.

Several factors lead me to conclude this:

1)  Go to MMOGchart or MMOdata and you'll see that the rate of growth was slowing at a geometric rate as early as two years ago.  It was growing, but very slowly at the time of last measure, and this was true even withn the release of Lich King.  This slowing has coincided with all the promotional efforts that were made...tons of money in TV ads and smalltime browser distribution apps like HPgames did little to increase subs.  It did increase them, don't get me wrong, but not as much as it should have, given all the effort and money.

2)  Jeff Kaplan, alongside other instrumental devs in this game's success, is no longer on the WoW team.  In other words, Big Bliz's best devs are not on this game.  The brief history of this genre shows us that changes in key staff like this are a sign that the game is going to go downhill about one year later.  I don't think the decline is going to be as rapid with this game, but the game is going to change, and it will change in ways that will probably cause much ire in the hardcore WoW fanatics.

3)  WoW is in the fight of its life in Asia.  This is because of a) the service outage and b) the big push currently underway from the launch of Aion.  The fact that both of these things happened at the same time is a "perfect storm."  If addicts can't get their fix from their drug of choice, they'll either experiment with a new drug or get clean...neither one of which is what Bilzzard wants.

4)  WoW is also fighting for the youth market and entry-level MMO players...particularly with games like Free Realms, which have become much more savvy than WoW to capture this vital segment for WoW's future growth in the years to come.  Free realms has 3 million registered players since April, and while I don't think Free Realms and other "kiddie faire" will conquer WoW, they will have an impact on WoW's ability to attract new subscribers.

5)  Blizzard has also shifted priorities.  For most of WoW's rapid growth, there were no other projects.  Those projects it did have were cancelled to make room for more WoW development.  These days though, it is working on Diablo III.  It is working on Starcraft II.  And they are giving both of these games their full attention.  They cannot afford to screw these marquee titles up, because people have been waiting over a decade for them.

So, based on all these factors, I have to conclude that WoW is about as big as its gonna get.  Therearen't many people left to sell this game to, and never before has the game had to deal with as many unique challenges as it has this year.


 

Well said

 

Cyberwiz aka CyberGh0st aka Mentakh
Currently playing EVE Online
Favorites : DAoC Pre-ToA-NF / SWG Pre-CU-NGE / EVE Online
http://www.mmodata.net

Zorndorf

Novice Member

Joined: 11/15/07
Posts: 3476

7/03/09 7:10:05 AM#32
Originally posted by Xiaoki

Pretty typical WoW hate here.

The OP asked when WoW will hit a subscription plateau in the near future not if you liked it or if you have a friend that recently quit.

WoW hasnt hit a plateau yet but it is slowing. At E3 Blizzard along with the Guiness Book of World Records announced that WoW was at 11.6 million. Thats only a gain of 100,000 in 6 months but WoW is still one of the few MMOs that is actually having significant gains.

Im predicting slow growth until the next expansion where it will top off at 12 million.

Indeed, hateful posters are extremely ignorant on the part that WOW simply was shutdown by the Chinese governement.
 

In fact they already began with it in Feb 2009 when simply WOTLK was refused to be published by the Chinese governement.

If Wotlk wasn't held up by one of the last real dicatorships in the world (where every disco and internet cafe is guarded by uniformed guards - sickening), further massive growth would be evident.

The fact that these kind of actions are even having a thumb up by western players shows how far gone Wow hate has been to some.

Now only yesterday I had contact with a Chinese friend playing WOW. The situation of the 5 or 6 M Chinese playing WOW is simply explosive.

It is like the forbidden western fruit they simply want to play. Today the new Chinese Battlenet accounts were up according to wowinsider, so it could be a matter of days before they have the permission to reopen the servers.

For those hoping that only a small percentage of the Chinese will come back are in for some real surprises I think.

In the meantime creating a thread like "plateau" for a game that already HAS 60% of the western played mmorpg market is really a good laugh.

What do you want 70% marketshare ? :)))) http://www.xfire.com/genre/mmo/massively_multiplayer_online/

Perhaps 5 to 6 million western players PAYING a subscription for one game IS the plateau, in view of the fact that ALL others combined don't even reach these numbers by far.
 

Oh btw: those free to play intro games "create" accounts... but those are not even players. Look them up on the samples.

 

 

 

Torik

Elite Member

Joined: 1/02/09
Posts: 623

7/03/09 9:26:11 AM#33

No matter how much I like WoW, the game feels 'old'.  There are a lot of things in the game I think Blizzard should go back to and revamp but I also realize that the payback for that probably is not there.  I think WoW is in a 'mid-life cricis'.  It is too old and too established to go and redo stuff from the start so it compensates by being more 'adventurous'.  Some of the changes coming in the next patch are stuff I would never consider Blizzard would implement.  There are some key focus changes in the way stuff is handled and it is upsetting a lot of the old-time players.  Personally I find it kinda liberating as it cuts away at certain MMORPG 'norms' I do not like that much anymore. 

KaitarBesh

Novice Member

Joined: 1/27/08
Posts: 133

7/03/09 10:51:06 PM#34

It's reached it's peak already, probably around the time TBC released really... so now it's all downhill from here I believe. The latest expansion felt really cheap and lacked anything that interesting. People were literally done with it in a month and had blown through everything it had to offer...which wasn't much. Blizzard keeps trying to take shortcuts and dazzle their customers with quick gimmicks and flashy fillers, but the meat and potatoes of that game is long gone.

 

It'll be around for a long, long time, but it's past its prime now. Like the Simpsons .

Retired: WoW, AoC, LOTRO, FFXI, EQ2, TR, VG, COH

Waiting for: FFXIV

User Deleted
7/03/09 11:03:29 PM#35

With no significant gameplay changes, WOW will peak at the next expansion. To be honest, the only empirical data we have to go by are subscriber and sales numbers.

We can debate all day long if (personally) I think WOW has hit its plateau or not. So I am going to speak from an empirical point of view only.

WOTLK sold a lot more than BC and quicker so we know, as of November, there is still a lot of love for the game. Sub numbers increased shortly thereafter so it maintained a lot of that number.

The game itself has remained in the top selling charts and continues to be there so we know its selling as well.

WOW is suffering from old game syndrome. People have been there and done that for 4 years now so they know what to expect. There is no major factor to really bring in people anymore that has not been seen already. This is why I say WOW will hit its plateau when Blizzard stops being inventive and gets stale. We have seen some of this in WOTLK so far. The next expansion needs to bring something unique to the game (and hopefully the genre). They need to have something like housing or ship combat or something that really makes people go WOW (pardon the pun).

When the next expansion releases, we will know if WOW has hit its plateau or not. Until then, we are seeing the cycle of WOW. Expansion release......massive amounts of players........players exhaust content.....get bored and quite........go to forums and act as if WOW is horrible......new patch.....resub.....rinse and repeat.

We are on the tail end of the WOTLK expansion. The new one will be here sooner rather than later. We have yet to see patch 3.3 with Arthas, the culmination of the expansion and trust me, many, many people want to face him and see how the story plays out.

So WOW hasn't hit its plateau, but its climbing the side of the plateau. Its greatest enemy is time and that is one thing it cannot escape.

TheHavok

Apprentice Member

Joined: 7/13/04
Posts: 1185

"Free crack and everybody gets laid."

7/03/09 11:22:47 PM#36

In terms of subs, yeah, it might have reached its peak or will soon reach its peak.  The quality of the game is improving, which is really ridiculous because the quality at the beginning was already far ahead of the competition.

While the community is still the best for any mmorpg, you can tell that the excitement is tending to wear off.  And i dont mean wear off for just those people that played since vanilla, raided all the dungeons and got all the pvp titles.  No im talking in general about the whole community.  People are much more accepting of  noobies now, are much less elitist, and tend to stick to their day to day in game routine rather then find unique and whacky things to do ingame. 

People dont "hate" the alliance or horde anymore.  Guild loyalty, which has never been very strong unless you are surrounded by friends, has really diminished.  People no longer idolize the pvp super stars.  And server firsts are met with a "grats" and nothing more.

 

I guess people are just getting burnt out.

akritas

Advanced Member

Joined: 12/06/06
Posts: 77

7/06/09 10:05:17 AM#37


WoW is a great success and brought many new players to the mmo genre, no doubt about that. However even the greatest product will finally come to its end/stagnation.

As reported the growth rate of subs is slowing down while market share is huge = the product has reached its CASH COW position and therefore Blizzard is doing the only thing reasonable for a profit oriented company - milking it with minimum investment. Even if we see new features, engines implemented, they use wow as a platform to test new things before implementing it in new products in big scale. Quite a text book situation here.

 

Beermangler

Hard Core Member

Joined: 5/28/09
Posts: 109

7/06/09 10:07:47 AM#38

I just had two of my friends sign up for WoW. Dunno if they'll turn hardcore but the game is definitely still drawing up fresh players.

Better to be crazy, provided you know what sane is...

Groucho

Novice Member

Joined: 6/15/04
Posts: 100

7/06/09 10:17:42 AM#39

WoW is going to be toppled from it's #1 spot in the Western Market sooner or later. Right now, the only games on the horizon that I can see doing it is TOR and/or Blizzard's new MMO.

wizyy

Novice Member

Joined: 6/27/05
Posts: 166

7/06/09 10:31:09 AM#40

 It's on its plateau right now, but it WOULD be on the DECLINE right now if there ever was a REALLY POLISHED, FUN fantasy MMORPG on the market (sorry LOTRO-AoC-whatever lovers, that isn't nearly as much quality entertainment).

Also, if not for really good development team who makes new, interesting patches and changes for the masses every couple of months or so.

 

krcun Xfire Miniprofile
Leucrotta

Advanced Member

Joined: 2/29/08
Posts: 369

7/06/09 10:34:59 AM#41
Originally posted by wizyy

 (sorry LOTRO-AoC-whatever lovers, that isn't nearly as much quality entertainment).

 

For you its not, for others it is.

cyberjock045

Novice Member

Joined: 5/17/09
Posts: 9

7/06/09 12:12:38 PM#42

To OP:
I too feel it may have already started its decline. I canceled my 4 accounts about 3 months ago. Can’t promise that I will never return, just done with it for now. Actually going back to the 1st MMO I ever played (AC).  Ah... the memories...
 

ssj4kefka

Novice Member

Joined: 7/04/09
Posts: 36

7/06/09 1:28:13 PM#43

Same as eq. After they update the Character models And ruin the game with New story cause they have used up all the old stuff. :).

Xnxax

Apprentice Member

Joined: 7/23/06
Posts: 63

One who gets angry is deafeted~

7/06/09 9:02:27 PM#44
Originally posted by jusomdude

I don't know how, what, where, when, or why WoW will plateau or die but I think I canceled for the last time. It just isn't fun anymore.

Same here i quit for the second time and vowed to not quit a third, lol.

Tried: EvE, DnD Online, LotRO, WAR, AoC,
Played: UO, SWG(pre-cu), GuildWars, FFXI, WoW
Liked: UO, SWG, GuildWars
Disliked: WoW, FFXI
PlayING: Fallen Earth =)Anticipating: Anything sandbox and skill based.

To Anyone who has started playing MMOS with WOW: Do yourself a favor and try other games before you start ignorantly proclaiming WoW is the holy grail of gaming and that they did everything first. (try a sandbox game).

ElJackyl

Apprentice Member

Joined: 2/11/08
Posts: 49

7/06/09 9:09:29 PM#45

I think it's pretty close to leveling off. I mean you can only go up for so long. Bear in mind that just because it levels off, it's not going anywhere for a LONG time. If EQ can last as long as it has with nowhere near the sub numbers then Wow could be around for another 5-10 years before they finally pull the plug. I'm sure it will retain at least a million subs for quite a while. I think we are going to get one more big expansion and then Blizzard will hatch their plan for their next MMO project.

Hamm81

Novice Member

Joined: 7/09/04
Posts: 3

7/07/09 1:58:48 AM#46

WoW has peaked, speaking from my experience with purely antecdotal evidence.  My guild has lost interest down to the man.  Our raids are not attended, we struggle to find PUGs and not one person has bothered with pvp in months.  WotLK was a very thin expansion and had nowhere near the interesting and fun content of BC.  I think WoW will slowly fall off as people  move on (to what? Aion maybe?) and SWTOR will make a big dent in WoW.  I think Blizzard is also positioning themselves to take a lot of their own players who get more interested in their big 2 games on the way, and this new MMO is going to be released at the end of Diablo3 and SC2 hype cycle to lure those players back into the subscription fold.

Methos12

Advanced Member

Joined: 9/05/08
Posts: 74

7/07/09 2:06:49 AM#47

Indeed - WoW will die when Blizzard decides so, possibly because of their other MMO title, but I doubt it. Of course, they may also have another expansion ready for WoW so there's no idea when this will actually happen, but I don't think players are going to perform some massive exodus to other games and that WoW will fail because of that.  No, I really think it's in Blizzard's hands.

sigurd57

Hard Core Member

Joined: 10/30/03
Posts: 150

7/07/09 2:21:40 AM#48

I think it's kind of hit that mark already.   
I was one of those players that originally played for the lore..  Yea, at the beginning this was all good, but sooner or later, Blizzard is going to run out of gods and bosses to kill.  There's not many "new ideas" they can add to it, and while I've quit and gone back for major revisions to the game, shortly after hitting 80, full out gearing in less than 3 weeks, I lost interest and haven't looked back.   I'll never say WoW is a BAD game, it is just not MY game.   The play-style doesn't mesh well with me anymore, the game has become far too A.D.D.'ish for my tastes.  

And that fact alone I think it'll start to decline slightly more, in favor of other new shiny things on the horizon.   I think Aion will steal some thunder for a short while, simply because in my playing of that game (level 34 on CN server)  it reminds me a lot of "old WoW" ... everybody is on the same path, very linear, (example) you're either a Pre-MC player, MC Raider, or BWL Raider.   You fit into a very linear "classification" and "status".    But, like old WoW, people will get tired of it quick.

I do think WoW has peaked.  I think they'll get another "shot in the arm" come next expansion time, but it'll be a similar thing to now..  Enough people come back, tire of content quickly, then come to forums to bitch about it..  :)

Ultimately, WoW will be around for a LONG LONG LONG LONG time.   It's not going anywhere.   (so no, it's not dying, it won't die any time in the foresable future.)   But I don't think we'll ever see "WoW Hits the 13 Million Subscriber Mark"   Especially since I think they just lost about 3+ million active accounts to the new Chinese Gold Farming Ban.  (why would they continue to pay / play for no profits?!)

I've been registered here a long time, I read daily. I just don't have much to say.

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