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The Pub at MMORPG.COM  » F2P Games are getting better..

9 posts found
  snowytechna

Novice Member

Joined: 4/09/08
Posts: 183

 
7/04/09 2:56:05 PM#1

Slowly but surely they are getting better and it won't be long before one of them matches one of the AAA titles in terms of gameplay.

Most of the people on this forum think that every F2P = Korean grinder, 5 years back this statement may have been true but the times are changing.

Runes of Magic and Atlantica online prove that F2P games are getting better and will continue to do so.

  ssj4kefka

Novice Member

Joined: 7/04/09
Posts: 36

7/04/09 3:31:16 PM#2

Only Problems i see with F2P is once they are AAA as you so speak. I already think PWI is AAA. anyways. What will the P2P Games do? there gunna hafta convert I imagen.

  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

7/04/09 3:35:58 PM#3
Originally posted by ssj4kefka

Only Problems i see with F2P is once they are AAA as you so speak. I already think PWI is AAA. anyways. What will the P2P Games do? there gunna hafta convert I imagen.


 

not really both system are needed

why ,because p2p when the game is good no problem people would rater have those

but when a stream of sub-par p2p game come along

its nice to be able to play f2p for a bunch of years till

a good p2p come

 

  ssj4kefka

Novice Member

Joined: 7/04/09
Posts: 36

7/04/09 3:54:45 PM#4

Just because a Game is free to "PLAY". Keywords here. Does not mean the company is not making enough if not more money To make the game as a whole better. So with that Note Where exactly is the Difference Between the two?

  User Deleted
7/04/09 4:05:57 PM#5
Originally posted by ssj4kefka

Only Problems i see with F2P is once they are AAA as you so speak. I already think PWI is AAA. anyways. What will the P2P Games do? there gunna hafta convert I imagen.


 

Considering that F2P games are designed from top to bottom to encourage if not outright force people to pay lots of money, I don't see them ever being popular in the West.  P2P games already make more money than they deserve for the quality of their content.  F2P games would have to far surpass AAA titles to deserve their increased income.

I'm tired of gamers acting like gaming companies are doing us a favor by spewing out these atrocious MMOs, it's a paid service just like any other, yet gamers are clamoring to make excuses for the terrible state this genre has become.  This is a multi-billion dollar industry, but I've yet to see a MMO worhty of that kind of income.  As far as I'm concerned, we're being sold business models with entertainment tacked on, when it obviously should be the other way around.

  Ebonix00

Novice Member

Joined: 6/13/08
Posts: 59

7/04/09 4:15:37 PM#6
Originally posted by ssj4kefka

Just because a Game is free to "PLAY". Keywords here. Does not mean the company is not making enough if not more money To make the game as a whole better. So with that Note Where exactly is the Difference Between the two?

 

The difference is that a free to play game is.. well.. free to play and if you stop playing the game for any reason you're still able to come back to the game without paying anything. If you don't like the fact the pay to play game you're playing isn't using the money they make to make the game better as a whole you have two choices.. 1) you deal with what you got and keep on paying to play said game or 2) quit and not play at all.

 

 

  markt50

Apprentice Member

Joined: 5/18/06
Posts: 128

7/04/09 4:15:39 PM#7

I agree to a certain extent, recent F2P games have been getting a little better, however I still think there is a huge difference in the quality of all F2P game v's Some of the better P2P.

One of the biggest problems F2P has (and I don't see how they can overcome this) is the concentrated effort to try and entice people to spend money. This means the games are developed in a completely different way to P2P games. There is a reason why most F2P games feel like a constant grind, it's to encourage you to spend real world money to buy the double XP pots etc. The game is designed and tweaked around how they can cripple the gameplay for the Free people to try and get them to spend money.

With a P2P subscription based game they concentrate on bug fixing and improving the player experience, they are not hampered with what tweeks they can make without having to worry about what financial impact a certain descision might have. As an example, if a P2P game decides to lower the health of a dungeon elite mob it's no biggie, but in a F2P game this might end up costing them money, players might go through a couple less 'Super Strength' pots or whatever, so the bean counters end up affecting gameplay decisions.

I've always said the same thing, when I see the first AAA F2P game I will then be worried, for now though they are nowhere near the quality of P2P games imho, and to be honest I'm glad for that because whilst this is the case it allows quality P2P games to be developed where the core principle is about making the best game possible from a gameplay perspective, rather than a F2P game which has no choice but to be about how they can design the game around making the most money.

  User Deleted
7/07/09 9:13:49 AM#8

Oh man, RoM "not a korean grinder" ????????  LOL this game is  THE shining example of a grinder!!! its all questing till 40 ish then the grinding hell kicks into double overtime with the stat and elite skills farming. and u have to farm the states if u want to be strong enough to survive later.

  i loved it too had 2 char up to 50 but couldnt take the  amount of OVER grinding required to become strong enough to go forward .... not a grinder LOLOL

  User Deleted
7/07/09 10:34:55 AM#9

Only F2P worth playing are the subscription based ones that let you play on a limited account for free.

But F2P item mall = trash.  You stay over there with your credit cards and item malls, and keep that trash away from me.

I suppose if they payed me to play them I would, but otherwise there is no way.. trash!