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7/02/09 5:45:30 AM#61
Good to see such articles appear on the site. Maybe more people try this game, it deserves more attention |
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7/02/09 6:10:23 AM#62
it won't this website is composed of people with an old man mindset, it sucked then therefor it must suck now kind of deal.
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7/02/09 10:03:58 AM#63
Thank you for this article. I think for this type of gameplay, only VG is left, which is very sad given the fact that there are so many mmo out there... I just hope there will be more outposts in this huge land, which is what i love, but abit too empty.... Anyway, all the best to Sigil...
RIP Orc Choppa |
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7/02/09 10:15:22 AM#64
I think the biggest problem for Vanguard is the character models and sound. World graphics can’t be beat by anyone, period. But most MMOs get judged from the start and guess what is the first thing you do? |
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7/02/09 10:53:04 AM#65
Originally posted by openedge1
Are you serious? hahaha! .... HAHAHAHAHA!!! |
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7/02/09 11:19:27 AM#66
I totally agree...
I also believe these failing MMO's are failing even more by continueing to charge the standard $14.99 a month despite the fact that the game is not feature complete. Vanguard (which I bought at launch, played for a month, and cancelled) is selling at BestBuy for $10. How can they justify a $14.99/mo subscription on a game that costs less than that. If anything $4.99/mo would be more reasonable and would probably bring people back in droves. There is only a handful of MMO's that I would consider at $14.99. Vanguard is definately not one of them. I loved the crafting (EQ2 style) but I was put off by purple rock textures among other problems. |
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7/02/09 12:31:19 PM#67
Re-launch, more marketing or whatever they do will not likely result in revitalizing this game. I'm afraid that most people are not looking for another EverQuest rehash. Let alone dealing with yet another MMO with a grouping and raiding focus. People are learning from solo friendly games that socializing is just as popular in those games minus the headaches of forced grouping in games like EQ or Vanguard. |
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7/02/09 1:18:17 PM#68
I have not played VG in a while. I really love the way the world was designed. I would like to try it again. I am just worried that SOE will shut it down. I think this game still has potential. A ton of potential. |
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7/02/09 2:18:35 PM#69
Vanguard is by far the best MMO around at the moment. The ONLY issue is the lack of population and lack of a faction-based PvP server (Not FFA). Although the population is to blame for not having a server of that type! The game had a bad launch, but it's great in its current state. I prefer skill-based games to level-based but with Vanguard I don't really care because it's fun from level 1. As opposed to WoW, which isn't fun until level 40 or 50 or so (in my opinion) MMOs played (In order of how much I've liked them): Star Wars Galaxies, World of Warcraft, Vanguard, City of Villains / Heroes, Guild Wars, Warhammer Online, Age of Conan, Tabula Rasa, Anarchy Online, Ryzom, Final Fantasy XI, Matrix Online, RF Online, Rappelz, Hero Online, Roma Victor |
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7/02/09 2:23:34 PM#70
Originally posted by shad0w99
Hey, guy who doesn' know WTF he is talking about. All the PVP servers were merged into the FFA Server - The playerbase was not consulted. The playerbase did however ask that team pvp be kept, NOT FFA. The reason SOE gave us FFA only is because it's the easiest form of PVP to maintain. There are no rules, and therefore its the perfect excuse to not actually have to do anything with it. Where as Team PVP would have issues with race/class restrictions leading to an OP side. Next time don't post. kthx. |
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7/02/09 2:40:24 PM#71
After two years of bug fixes, this game is more than just playable, it's fun!
I've been playing on and off since release (release was catastrophic) and have noticed positive changes since release. I still run into small or big graphical anomolies, but nothing that ultimately effects or hinders gameplay.
This game truly is centered around group play, which is the type of game I enjoy playing. I hate single-player MMOs. In the past few months I've noticed an increase in population, which allows the game to truly shine.
Honestly, this game can only get better, because it was released at its worse. |
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7/02/09 3:38:13 PM#72
I've been following this game since the last beta they had. At launch I bought the game because I thought that "beta" really meant "beta". But no, they released a beta on disc, and I was really disappointed because of it. I played one month and cancelled right away.
After about a year I reactivated my account to see if the game was any good. They fixed a lot, but I'd still rather play Final Fantasy XI over Vanguard during that time. So I played one month, and cancelled again.
A half year later I reactivated my account yet again to see if the game went in the right direction. Again, lots of fixes, but still not up to my expectations for a game with a monthly subscription.
After that I still followed the game a little, and especially because of the upcoming character models update. As Silius (head developer team) said in an interview: "OMG, they look so awesome". My expectations for the new character models were a little too high I suppose... Eventually they released almost the very same models, with minimal adjustments. To be honest, it was REALLY hilarious! After that happened I didn't believed a word that came from Sony and their developers. They are complete jokes and can't be taken seriously. Not then, not now, not ever. For over two years these rediculous developers have been making promise after promise, and only a couple of them have been realised.
It's a real shame though, because the vision behind the game was fantastic. Too bad they were so dumb and almost destroyed it all. Over 30 million dollar down the drain, broken hearts, broken gameplay, broken promises, broken company... I really liked all the ideas, and some even were really nicely implemented into the game. But in the end it tried to please too many people on too many fronts, and that's were the game, and the companies behind it, have failed.
I'm not even going to play the game if they give me a lifetime subscription for free. It may be better than before, but I have far too many bad memories in my head that would still destroy the new experience. As they say in FFXI: [No Thanks]!
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7/02/09 3:42:39 PM#73
Originally posted by Ionselon
You need to qualify such statements as being your personal opinion. I play VG and think it is everymuch as good as the games you list.
In my opinion WAR and WoW aren't games I ever intend to play again. AoC is the game I really really want them to get solid and LotRO and EQ2 are the games that compete for my fantasy dollar. Both don't compete with CoX though for group based fun. That's my opinion, the original post was popular opinion based on sales and retention. |
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7/02/09 3:49:43 PM#74
Hey! Guy who can't comprehend written English! I didn't say the playerbase was to blame for there only being a FFA server. I said the population is to blame. I'm well aware there used to be a team PvP server. The reason it disappeared, along with a couple of others, was because the population wasn't large enough to justify having multiple PvP servers. Had the population not declined there would still be a team PvP server. Thus, the population (or lack thereof) is to blame for having only one PvP server. Next time read carefully kthxbye. MMOs played (In order of how much I've liked them): Star Wars Galaxies, World of Warcraft, Vanguard, City of Villains / Heroes, Guild Wars, Warhammer Online, Age of Conan, Tabula Rasa, Anarchy Online, Ryzom, Final Fantasy XI, Matrix Online, RF Online, Rappelz, Hero Online, Roma Victor |
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7/02/09 4:33:21 PM#75
Originally posted by shad0w99
I'll just quote you to accentuate how lost you really are. Lemme guess, next you'll tell us the game is still buggy with poor performance because the population didn't support it properly, and had the players embraced the concept of viral marketing Vanguard would be a smash hit! Try knowing something next time.
And before you get your Malibu Barbi panties all tangled up, try reading all 75 pages of /signed - Then you'll know.
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7/02/09 4:44:50 PM#76
Originally posted by shad0w99
mm yep and its not just this p2p game almost all p2p game are slowly loosing player i speak to my friend and they mostly tell me hey mike why dont you come to m,d,y f2p game instead its not just a trend f2p game are getting more player now because their game is on par with p2p and dont forget one thing if z player doesnt like either saga .and he would rater play twelves sky he can wothout crying because he just shelled 50 $ at ebgame for a game that doesnt fit his flavor of the month that is whats becoming the main factor because in a year of play the cost for f2p and p2p is about the same but the initial cost like the first day you play is a lot bigger in p2p then in f2p thats why p2p model is slowly loosing ground (only wow still does good the rest are trickleing out of p2p mmo) |
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porgie
Novice Member
Joined: 11/18/05
SCULLY: What do you think? MULDER: I can''t believe how much faith we put in machines. |
7/02/09 5:00:29 PM#77
Originally posted by Trueth
I'll just quote you to accentuate how lost you really are. Lemme guess, next you'll tell us the game is still buggy with poor performance because the population didn't support it properly, and had the players embraced the concept of viral marketing Vanguard would be a smash hit! Try knowing something next time.
And before you get your Malibu Barbi panties all tangled up, try reading all 75 pages of /signed - Then you'll know.
I want to see those Malibu Barbie panties all tangled up. Pics or it never happened! ----------------------- |
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7/02/09 10:50:27 PM#78
Originally posted by Trueth
I'll just quote you to accentuate how lost you really are. Lemme guess, next you'll tell us the game is still buggy with poor performance because the population didn't support it properly, and had the players embraced the concept of viral marketing Vanguard would be a smash hit! Try knowing something next time.
And before you get your Malibu Barbi panties all tangled up, try reading all 75 pages of /signed - Then you'll know.
School----> that way Apply lemon juice and candle flame here to reveal secret message. |
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7/05/09 3:45:12 AM#79
After launch of VG i stayed back like after launch of AoC. Now i play AoC with a lot of players who played since launch and it looks the game is going through the right way. Much more palyers in last months. And much more after new patch. Yes a lot of players are sad from this update, but .... that is normal in a way of big changes like in this. I hope the VG will have the same. I kept this game back, because it failed on launch too and i still wait. But it looks that they will have problems to make this game mor epopulated. Like u said they want to relaunch it and release some relay big change update, what will take an attention of potential players. I hope one day it will go :) I cant understand, why a lot of players dont like older games and still looking forward for new releases. If i can say ... now is AoC another game, VG looks much better than was in release. The same was in EQ2 ... EQ2 is one of the content most full games ever and how its around new palyers comunity? Dead... ye, why they all want to go into new games and throwing that games back. Yes im looking forward to play SWTOR, may be Mortal Online etc. .. but why to say i wait for this games i will not play old crap ... damn, why? ... when something will be launched, yes, it can bee good, it can be great, but still ... after a few years it will be much and much better... but a lot of these palyers who waited for these new titles will not see it, because they will be in another noe games in these times. I dont understand, how can be fun for most MMO player to be "Launch tester / Late beta testers" of much release games ....
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7/05/09 5:01:16 PM#80
And why do you think it was they needed to merge the PvP servers in the first place? Why would any company merge servers for that matter? Judging by your previous posts it appears I have to spell things out for you. Otherwise I would leave my reply as rhetorical questions for you to work out for yourself. The answer is... They needed to merge the PvP servers because a lot of people quit the game. It's all very well you showing me a petition signed by all the Team PvP players but had SOE retained what they would consider a reasonable playerbase (and by that I mean size, not quality) the Team PvP server would not have been merged in the first place. Why they went with a FFA server as opposed to a Team PvP server despite a lot of people asking for it is a totally different matter. MMOs played (In order of how much I've liked them): Star Wars Galaxies, World of Warcraft, Vanguard, City of Villains / Heroes, Guild Wars, Warhammer Online, Age of Conan, Tabula Rasa, Anarchy Online, Ryzom, Final Fantasy XI, Matrix Online, RF Online, Rappelz, Hero Online, Roma Victor |
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