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Kyleran
Jovian
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
7/02/09 11:12:39 AM#26
WOW must never be killed. Seriously, think of the type of people you know who still play WOW, would you really want them playing in your games? Didn't think so.
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7/02/09 11:14:14 AM#27
Originally posted by Kyleran
lol exactly. That's why I'm ok with each game taking away a few players, skimming the cream off of the top. WoW can keep the bottom dwellers :p |
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7/02/09 11:22:37 AM#28
The "rare titles" are meaningless. Its a title you can do nothing with, as are the achievements. There is no sense of loss for your character if you are defeated in open world pvp, as in UO. You may achieve Deadly Gladiator and flaunt it all you want, but if someone defeats you after you've gained your title, what does it mean? Where's the trophy? How does the storyline change the game world? In what way? Faction wins? That's temporary. Read what I wrote. My example sites instances that evolve. Since its an instance, its not an overall change to the game world, so newbs won't have their gameplay affected. However, an instance will no longer be obsolete. Molten Core would once again have meaning, as the items you gain from its completion would be valuable post level 60. See my point? What items and gear level with you? Are you talking about gemming your gear? I'm talking about epics made obsolete by BC and beyond. If the epics you worked your butt off to gain could be carried into each expansion, instead of the first BC green that drops turning your epic to yard sale garbage, this would be true immersion. That doesn't exist in the game, does it. So, where's the immersion? I'm basically starting my character over with every expansion, gear-wise. There's no continuity, and d where there's no continuity there is no truly immersive experience. This, imo, is what the game lacks.
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7/02/09 11:23:55 AM#29
Originally posted by rikilii
What exactly is it lacking? List your top 5 features it should have, but doesn't.
5 things I wish WoW had but doesn't huh. Lets see, 1. Random generated loot. I for the life of me can not stand raiding. I prefer open worlds to instances. Also the little loot that is dropped form bosses bugs me. If I am going to spend hours inside of a dungeon I want to be rewarded. 2. More balanced pvp. This will likely never happen as the game was designed around pve. 3. It is way to easy to level in WoW. I prefer the "journey" when I play a game. I am not all about what you would call end-game. There is no immersion into the world. 4. I want the gear to not all look the same. This is lazy designing. 5. This last 1 is not really a feature. I want Blizzard to stop caitering to the cry babies on their forums, and actually build the game they intended to from the start. I may seem to be 1 the haters people so often refer to, but I did enjoy WoW pre-BC. After that it has steadily gone down hill. |
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7/02/09 11:27:18 AM#30
Originally posted by Zorndorf
"You will all be assimilated, resistance is futile." Oh wait that's from another game. ::)))) Good God, tell me what do you search in MMORPG's s you possibly can't find in WOW? This isn't the kind of live saver 1.000.000 dollar question.... Another riverline, "meaningful PvP" (as if 200.000 dollar awards are not motivating enough), another forest? Let''s face it. That's it: if you want something completely different step out of the market of level based gear wise Fantasy mmorpg's. The two wings on Aion's shoulders won't help you out. You can see that with your eyes closed. I hope. ----> the problem is: time is running out, because even the principles of gear and experience levels are changing now. And I have the impression Kaplan is already right on top of the next evolution in mmo's. So better hurry up guys.
Ok, you're right, WoW is perfect, we do not, have not, and will not, ever need anything else. Long live the status quo!
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DrChicken
Novice Member
Joined: 5/26/05
John Romero is about to make you his bitch... Suck it down. |
7/02/09 11:31:31 AM#31
In response to the title: So we can stop having idiotic, WoW-obsessed threads like this one. ![]() |
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7/02/09 11:52:00 AM#32
Originally posted by Zlayer77
WoW was a great game and I know that every MMO fan has atleast tried WoW. I got tired of the games repetiveness. I like it, but I though it was boring.. Umm game devs look at WoW when they are making games to see what they can pull from it into their games. Because if I was making an MMO and WoW had 8+mil ppl playing it and I wanted some of those players to come play my game I would take a few aspect of it as well. Now in 5+ years that wont be the case by then WoW will be over and done with. And it is really bothering me how people drop the term 'WoW clone' as much as they do. I dont know if any of you played the MMO's pre-WoW, even the year WoW came out, all of those games where built like WoW minus a few things. WoW just got all the spotlight for being built better... Game devs arn't out to kill WoW, they are out to make money.... One reason Blizzard has done so well over the years is because they stick to what they know. Warcraft:Humans Vs. Orcs, was the begining of the Warcraft saga in video games, and now the bases of that game is part of the WoW universe. Companies like SoE are out there to make money. And they are making alot of money. There are still alot of players on EQ and SWG, Vanguard, and the other games under SoE. But they are just making games to make money, which is why they dont really care if they go in and change the combat system of the already perfect SWG combat system (2004). Blizzard has (well not now) alot to lose if they put out a bad patch and 1/2 of the WoW players stop playing. The money from WoW goes into continuing the Starcraft/Diablo/Warcraft series. And this is why Blizzard is doing so well. WoW is a well built game, aimed for kids in my op, but they make enough money to continue making the classics like Starcraft and Diablo. Instead of going out and making 4 MMO's to compete with themself's (SoE) they made one really good one. I don't play WoW anymore but all the haters out there should just shutup and let time takes it course, and stop wishing WoW would die so other games can get the spotlight. Give it some time all the kids playing it will grow up and move on like we all have. Sub to me on YouTube @ http://www.youtube.com/user/JJJK29isGaming?feature=mhee |
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7/02/09 12:44:39 PM#33
Originally posted by Zorndorf
1) Titles have meaning to you and only you. There's no respect gained for it. No one cares what your title is, dude. That's only in your mind. And how have achievements replace epic gear? The game is gear-based, not achievement based. There is no physical benefit to your character. Again, they give you a feeling of completion, perhaps. But they do not change your character in any way shape or form. If titles are reward enough for you for pvp, then I'm glad you feel good about yourself. But you've achieved nothing towards character advancement. That's my point. 2) I'll give you Ice Crown. I didn't know that. That's good. However, it still doesn't solve the problem of obsoleting the rest of the game world with every expansion. There should still be far more evolution in the older instances. 3) Heirloom gears, fine. Gemming gear, great. But you've still lost so much going from expansion to expansion with respect to any epics you've achieved, either at 60 or 70. Its worthless junk, and Blizzard could have done a far better job allowing certain gear to advance. You've run an instance 30 times to get a drop, and it gets obsolete with a BC green, and you're telling me that doesn't bother you? You see continuity there? That still leaves a true hero class for those of us that have played since launch, and housing. These things would add so much to replayability |
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7/02/09 2:49:32 PM#34
Originally posted by JoeTan Or said in a different way: some people feel their own standards are superior to others'. |
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7/02/09 2:59:48 PM#35
Originally posted by Trenchgun Meth has millions of users, so it must not be bad for you. |
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7/02/09 3:13:52 PM#36
No reply from the OP. Telling. |
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7/02/09 3:16:30 PM#37
Originally posted by Zlayer77
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7/02/09 3:21:52 PM#38
Originally posted by andrelle
1) Thats why i get like 3 billion whispers a day talking about me being ranked #1 in our battlegroup, 2) Its not as good as he makes it sound. 3)If you get attached to gear thats pretty sad, the only reason you should be doing raids for gear is to get strong enough for the next raid. You seem like you are a roleplayer based on your obsession with hero class and changing the virtual world or some shit like that. So the only reason you should be doing raids is to either A) Gear up for PVP B) Learn more about the story. ( im an A by the way)
Houses have and always will be useless in an mmorpg it brings nothing to the table, yay i get to decorate my virtual house. Get a life. A true hero class? you are already a Hero. Or do you want to be called Uber Druid #10872 or Super Warrior# 917 or maybe Hero Rogue #972
You want replayabilty? Why? so you can keep playing the same game over and over again? if you want that then thats sad. Seeing as how WoW constantly adds new content. Dumbest complaint ive ever heard, Oh no they keep adding new content so i cant keep replaying the old content boo hoo. |
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7/02/09 3:37:35 PM#39
Yeah, because all the other MMOs have such greeeeeat communities. All the WoW haters like to say that WoW has the worst community and is full of kiddies but turn a blind eye to how awful the community is in their favorite MMO. I find this especially funny coming from an outspoken advocate of Eve(the real worst MMO community ever). |
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7/02/09 3:47:20 PM#40
Originally posted by andrelle
1. Titles have as much meaning as gear does. You do not give respect to the character but to the player. As such it is irrelevant if the character has epic gear or an epic title, the player still has to earn my respect. You get respect for what you do and not what you get. A title or gear simply informs people of what content you have finished. 2. Old content becomes obsolete because it is old content that people have done many times already. I would not run old world content again unless it is completely revamped which would make it new content. 3. That was a design flaw with the original game. It put too much emphasis on running content over and over until it lost all meaning beside the gear. It was actually quite liberating for me to be freed from that burden and to enjoy playing for the content and not the gear. |
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7/02/09 4:03:23 PM#41
Originally posted by andrelle
Here's mine: Housing True PVP reward system (player looting) items/gear that levels with you Hero class (DK doesn't count - the idea is to champion your current toon) Storyline that affects/changes the game world (example: current instances that evolve with each expansion) These, to me, are very fundamental things that would provide the player with a better feeling of immersion in the game world. LOTRO does some of these. Why can't WoW? 1. Housing - I agree with this and I expect WOW to have it within the next year or two. The problem with housing is how detailed should it be and I think Blizzard wants a system far more than....buy a deed, have a house. I think it would be great to have to get the mats to build your house. 2. True PVP/Player Looting - Sorry, player looting will never happen. Is it any wonder that every MMO with player looting ends up failing miserably in recent years? This not something a large portion of the MMO community wants, it is just a loud portion of the MMO community. 3. Gear that Levels - This is kinda in WOW right now. You can get Bind to Account items with Badge loot at 80 and send it to an alt. it gains levels and stats as you do and even changes (leather to mail, mail/plate) as needed when your class gets an armor upgrade. 4. Hero class - I would love for a hero class to branch from your class but I think it would be even worse to balance. If you allowed a hero class for the Shaman, you would need a hero class for each spec (elemental, enhancement and resto) so it would be like 3 new classes. Balancing would be worse than it already is. I think they will do a Hero class for each type of class. The Dk is the tank/DPS one so I would expect a healing based one (like an ArchDruid), a melee/ranged one (Bucaneer type), a Dark magic one (Witch Doctor/Necro) and then a ranged caster one (some type of mage). 5. Quests that impact the world - Some do...well, as much as can be expected. To do this you really need to using instancing or phasing or something because it has to be done for every player. Then you have people complaining about too much instancing or phasing. You also will have people complain that it will be to solo based or single player based (ala SW:TOR). I can understand why Blizzard hasn't really done this yet but I think with the use of phasing in WOTLK alludes to more later on and maybe more of the "impact on the world" type of events. Just my thoughts/opinions. |
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7/02/09 4:13:30 PM#42
I think the only reason people talk about "wow killers" is due to subscription numbers. As for the rest I really hate watching people judge games that you can't even play yet. Its like writing a review of a film or novel before you watch it or read it. (makes no sense). Also if you want to criticise games already out or not out yet you should really reconsider using comments about whining lol Appart from that the term WoW killer does not equal WoW clone in my mind. It simply has to draw an audience as big or bigger then WoW does, but it does not have to be a clone to do this. I am seeing a lot of stuff being designed now that appear not to be designed anything like WoW that are going to be released in the next year that appear also to be AAA titles. I think WoW has some competition coming and so that is why people are dubbing them as WoW killers but they wont be like WoW (one can hope) . |
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7/02/09 4:33:26 PM#43
Originally posted by Xiaoki
The idea that World of Warcraft has some sort of horrible booger-ridden dirty diaper loud mouth baby QQ community is pretty laughable considering the amount of communities represented on this forum. I've had worse experiences in other MMORPGs with elitism and childishness. Age of Conan is a great representation, along with Anarchy Online and SWG. |
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7/02/09 4:33:34 PM#44
Originally posted by Zlayer77
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Zlayer77
Hard Core Member
Joined: 5/19/09
Start worrying about other players in a game and dont just play |
Originally posted by retrospectic
First of Retrospectic thank you for answering my post. I liked that you took your time reading it. And you put forward some good points. Now to answer why I ended it with some negative critiques is that I personaly think EA has screwed up alot of games. And they are in my opinion more focused on the $$$ then on actually making a good games. And Im not a big fan of Fun Com but at least they tried to make a few innovation with both Anarchy online and Age of Conan. EA Mythics warhammer on the other hand was one of the most mediocre games Iv played in a long while. And I have little to no hope that EA Bioware is going to pull of anything spectacular with The old Rebublic. My post was also directed towards those people that hate WoW, but always end up Bashing the other games they try. They trash WoW but they cant seam to find any game that is good enough for them. That is why I asked Why must WoW be Killed, what is the fixation with this game, and why do Developers cave in and try to make games that resemble it. I agree with you Retrospectic that its probably the Mighty Dollar that make it this way. But if more people that so loudly advocate its WoWs demise put thier time into suporting more Independent Developers, we might realy see some changes in the genre. ps: The games I listed was my personal opinion, I think some games are more promising then others and some deserve more respect then they have got. |
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7/03/09 4:01:14 AM#46
I'm looking forward to SWTOR and TSW. |
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7/03/09 11:13:44 PM#47
No, no, no. WoW must be beaten, then killed, preferably with a wooden stake.
Seriously though, why wouldn't you want to play something better than WoW? |
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aerocrombie
Novice Member
Joined: 5/23/09
MMOs r da only social netwrking sites dat allw u 2 kill ppl dat u hate; ovr & ovr & ovr again. |
7/03/09 11:30:14 PM#48
WoW must be destroyed because it's the champion of all MMOs. And every champion must be brought to their knees and have them beg for their lives. It's not because WoW sucks, it's because we humans KNOW that we're capable of making an MMO lightyears better than WoW. Okay, yes, WoW does suck. Just like everything else here on earth, it gets old, and we need something new about every 3 years or so. Not 5. Aion and other games that might be coming out soon, may not become as big as WoW, but people are looking for something that will get their mind off it. So just like the Roman Empire, the Greeks, and Atlantis, and whatever big empire there was in history, WoW must fall. That's just how things work here on earth. And one more thing...........Happy 4th of July everyone! God bless America! |
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jcries
Novice Member
Joined: 3/06/08
"An eye for an eye and the whole world goes blind." |
7/03/09 11:38:21 PM#49
Originally posted by graggok
ROFL. Long Story |
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7/03/09 11:52:04 PM#50
Only upset ex-players want it killed. No one else cares. |
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