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104 posts found
Jwave001

Novice Member

Joined: 12/04/05
Posts: 16

Courage and Honor

6/30/09 8:57:17 AM#101
Originally posted by Aeraized

I don't think they would make you "Attain" Jedi, but you would probably have to go through the trial when you first make one.
And there is a boatload of Jedi during the Old Republic Era, Your Dog could be a Jedi if he knew how to hold a Lightsaber right during this time.

 

>< this made my day

Life is about take chances and venturing out of your box, making mistakes and learning from them, and doing what you love. Find what drives you, as all paths end the same, so why not make the most of it and live a life worth living without regret?

soflasurfr

Novice Member

Joined: 4/01/09
Posts: 31

6/30/09 11:21:57 AM#102

What about a teri kasi artist or some kind of class that is anti force sensitive. Some other melee class..

Also i read bioware plans to make the classes more customizable then even SWG was. Remember with SWG you could go mix and match many different types of classes, part medic part smuggler, part TKM part carbineer.

I suspect there will be a limited number of classes with a highly customizable skill line that is not like WOW or other systems.

 

makktenn Xfire Miniprofile
takayi

Advanced Member

Joined: 9/01/07
Posts: 72

A wise man once said "No!"

7/02/09 4:38:14 AM#103

Sure it would be nice to see a healer, but it be better imo if all classes had some kind of heal, nothing big... but a heal that can heal your "just a flesh wound!" ...

A sniper kind of class would be nice... a sneaky longrange guy.

DeaconSeth

Apprentice Member

Joined: 7/02/09
Posts: 4

7/02/09 10:25:49 PM#104

1. Teras Kasi practitioner is highly possible. No game currently delves deep into the history of the planet Bunduki (home of the artists), so far as I know, and at some point the Jedi obliterate the planet. Maybe they attempted to assist the Sith at some point?

2. Geneticist, or something comparable to a Combat Medic.

3. Unique force manipulator: battle meditation, force healing, force shielding, etc. Combat-capable, yet highly valuable for their assisting abilities.

Cliche, perhaps, but that's what I'm imagining at the moment, unless they allow player-controlled androids, though those could easily fit into the non-force related classes already.

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