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384 posts found
kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 12:03:33 AM#126

Adding one more, on lvl 41-44 period which exp requirement is getting harder

with best conditioned group i could get 10% xp per hour(not exact).

So with rough counting you may able to ding 1 level in 2days

when you played 6hours in a day on that hard level period.

Surely 46-50 period getting abit more cliff to be done, but don't be impatience.

Since level don't rule this game at finally but AP.

Because everyone will ding lvl50 someday, but no everyone gonna wear Abyss Gear, it makes difference

Compared to getting most Abyss Gear, Lvling to 50 is just easy.

 

gr0men

Advanced Member

Joined: 8/16/08
Posts: 18

6/30/09 12:12:18 AM#127

once again a lot of good useful information :)   thx

by the way,  your english isn't that bad, I mean you learned english simply by playing games and forums like this etc., which is very admireable!

I speak german myself but I know how dificult it is to pick up another language without being in the country that speak the language or having someone to talk to in person who speaks the language.

gr0men

Advanced Member

Joined: 8/16/08
Posts: 18

6/30/09 12:17:23 AM#128
Originally posted by kilkil2

Adding one more, on lvl 41-44 period which exp requirement is getting harder

with best conditioned group i could get 10% xp per hour(not exact).

So with rough counting you may able to ding 1 level in 2days

when you played 6hours in a day on that hard level period.

Surely 46-50 period getting abit more cliff to be done, but don't be impatience.

Since level don't rule this game at finally but AP.

Because everyone will ding lvl50 someday, but no everyone gonna wear Abyss Gear, it makes difference

Compared to getting most Abyss Gear, Lvling to 50 is just easy.

 

 

grind is only grind when advancing feels like work. If aion is enough fun to allow you to play without you really noticing any xp gain then it doesnt matter if it takes 2 hours to get a lvl or 2 weeks. Thats my opinion.

I have a suspicioun that Aion with its fast combat and plenty of pvp (which also rewards xp) is the type of game where grind doesnt matter because you're having fun.

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 12:30:55 AM#129
Originally posted by gr0men
Originally posted by kilkil2

Adding one more, on lvl 41-44 period which exp requirement is getting harder

with best conditioned group i could get 10% xp per hour(not exact).

So with rough counting you may able to ding 1 level in 2days

when you played 6hours in a day on that hard level period.

Surely 46-50 period getting abit more cliff to be done, but don't be impatience.

Since level don't rule this game at finally but AP.

Because everyone will ding lvl50 someday, but no everyone gonna wear Abyss Gear, it makes difference

Compared to getting most Abyss Gear, Lvling to 50 is just easy.

 

 

grind is only grind when advancing feels like work. If aion is enough fun to allow you to play without you really noticing any xp gain then it doesnt matter if it takes 2 hours to get a lvl or 2 weeks. Thats my opinion.

I have a suspicioun that Aion with its fast combat and plenty of pvp (which also rewards xp) is the type of game where grind doesnt matter because you're having fun.


 

Yup! Totally agreed :)

There's lots of things to have fun and get thrilled.

Also fast paced combat with certain combo you've got to choose to use what combo on what situation

give you unlimited excitement(uh only for melee..sorc and cleric doesnt have much things like this honestly QQ)

Btw playing as Assassin/Glad/Templar is really exciting, fun.

I think caster classes are need some improvement ;x

Toxilium

Novice Member

Joined: 12/10/07
Posts: 565

Meet the new boss, same as the old boss.

6/30/09 1:56:40 AM#130

It looks good, but I'd still like? to see some real strategic RvR, rather than fighting in random caves and such. Do the Elyos and Asmodian commanders know nothing about fortificiations? If we get some sieges and you know, actual strategy, combined with the already fluid and fun combat, Aion can be so much better.

Think DAoC + Asian design + wings.

gr0men

Advanced Member

Joined: 8/16/08
Posts: 18

6/30/09 1:56:48 AM#131
Also fast paced combat with certain combo you've got to choose to use what combo on what situation

give you unlimited excitement(uh only for melee..sorc and cleric doesnt have much things like this honestly QQ)

Btw playing as Assassin/Glad/Templar is really exciting, fun.

I think caster classes are need some improvement ;x

 

Would you say the same for ranger and spiritmasters?

those are the 2 classes I am considering. Dont care how well they do in pvp or whatever, just want a class that doesn't feel.. empty after a while

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 3:01:51 AM#132
Originally posted by Toxilium

It looks good, but I'd still like? to see some real strategic RvR, rather than fighting in random caves and such. Do the Elyos and Asmodian commanders know nothing about fortificiations? If we get some sieges and you know, actual strategy, combined with the already fluid and fun combat, Aion can be so much better.

Think DAoC + Asian design + wings.


 

You can expect that plus rewards in DAoC's sieging. Actually there was no true rewards on DAoC's sieging.

Major people who willing and like to fight dare i can say you can see progressed RvR in Aion.

Korean doesn't want or seek real fight and fun of fighting so its sometime boring

because no one trying hard to do something but want easy rewards(lower reward cause didn't tried hard)

even they could get better APs and rewards when they try something hard to achieve, i made something like this so i can say.

Game system is well done about all aspect of PvP, RvR, and their balancing.

We were just missing good peoples who really want to fight and have fun to joy game(in korean server).

Its mostly up to the culture that makes public's way to joying game.

I played on both cultures for long time so knows well about both style

So i can't swear but can assume there should be better realistic RvR,PvP actions with massive strategies.

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 3:07:55 AM#133
Originally posted by gr0men
Also fast paced combat with certain combo you've got to choose to use what combo on what situation

give you unlimited excitement(uh only for melee..sorc and cleric doesnt have much things like this honestly QQ)

Btw playing as Assassin/Glad/Templar is really exciting, fun.

I think caster classes are need some improvement ;x

 

Would you say the same for ranger and spiritmasters?

those are the 2 classes I am considering. Dont care how well they do in pvp or whatever, just want a class that doesn't feel.. empty after a while


 

Uh, Ranger is one of best exciting class in PvP

because of they have some Lotto skill that sometime spiking very huge damage and they have lower armor.

but in PvE yes i think they have about 20% empty feeling

while all of their skill is cooling down(got to shot your bow without skills).

though since they used to jump and move around while fighting its not that boring as like cleric,sorc i think.

Spiritmaster have no much empty time for PvE i think. They are much better than sorc,cleric

have quite diverse skills and no much empty.

For aspect of solo exping Cleric,Sorc is most boring class i think~ others are just ok

Wintersbite

Advanced Member

Joined: 1/18/07
Posts: 133

6/30/09 6:00:31 AM#134

Well I now have an account for this weekends EU beta weekend.

 

I will be playing a priest/cleric and priest/chanter (since I was a Cleric and Friar in DAoC). I'm also guessing flying is more critical to healers, a well timed flight could provide you with uninterupted undamaged healing.

 

 

Also I have a quick question, since I'm an eye candy sort of person - are there weapon particles in the game? I know some of the melee moves are already quite, colorful, but just wondered if you can craft (or some weapons already have) some particle effects :)

 


Thanks.

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 6:25:36 AM#135
Originally posted by Wintersbite

Well I now have an account for this weekends EU beta weekend.

 

I will be playing a priest/cleric and priest/chanter (since I was a Cleric and Friar in DAoC). I'm also guessing flying is more critical to healers, a well timed flight could provide you with uninterupted undamaged healing.

 

 

Also I have a quick question, since I'm an eye candy sort of person - are there weapon particles in the game? I know some of the melee moves are already quite, colorful, but just wondered if you can craft (or some weapons already have) some particle effects :)

 


Thanks.


 

eh..i don't think so.

There's no way to craft particle effects..

But you can transfer gear's appearance.

ex) you have 50lvl good utility weapon but it looks suck, and you have another 40lv weapon that looks great.

you can transfer 40lv weapon's appearance to 50lv weapon so you get 40lv appearance'ed 50lv weapon

and 40lv weapon is deleted

Wintersbite

Advanced Member

Joined: 1/18/07
Posts: 133

6/30/09 7:17:16 AM#136
Originally posted by kilkil2
Originally posted by Wintersbite

Well I now have an account for this weekends EU beta weekend.

 

I will be playing a priest/cleric and priest/chanter (since I was a Cleric and Friar in DAoC). I'm also guessing flying is more critical to healers, a well timed flight could provide you with uninterupted undamaged healing.

 

 

Also I have a quick question, since I'm an eye candy sort of person - are there weapon particles in the game? I know some of the melee moves are already quite, colorful, but just wondered if you can craft (or some weapons already have) some particle effects :)

 


Thanks.


 

eh..i don't think so.

There's no way to craft particle effects..

But you can transfer gear's appearance.

ex) you have 50lvl good utility weapon but it looks suck, and you have another 40lv weapon that looks great.

you can transfer 40lv weapon's appearance to 50lv weapon so you get 40lv appearance'ed 50lv weapon

and 40lv weapon is deleted

 

Thanks :)

 

That sounds quite good.

ProfRed

Advanced Member

Joined: 10/29/03
Posts: 2284

6/30/09 8:41:42 AM#137
Originally posted by kilkil2

You may able to take lower floor's castle with 24man.

But its hard to do at upper floor castle, only way is zombie rush by Kisk resurrection.

Regardless you can or you can't there should be almost no chance to do that imho.

It'll be zergish most time because everyone want Medals.

And game's early time its just like War's sieging i think.

But after time passed more peoples started to having interest on Abyss Gear

that required quite much Abyss Point it getting more struggle while sieging.

Because Sieging is one of easiest way of quick AP earning in short time.

2 forces(48man) Sieging team could be eliminated by about 10 defending enemy race.

If all of your members not paying attention of backstab its not that hard

to die to 10 enemies even your race having 48man.

Usually taking down castle guardian have no much strategies.

but 'How to take care about enemy PCs' is up to strategies and Artifacts and players quality.

 

 

Wow defending sounds awesome.  I play defense in every sport I play, soccer center back, and I love defense over anything else in games.  Really good news to me.  =D

Ephimero

Hard Core Member

Joined: 10/18/06
Posts: 1826

6/30/09 1:15:31 PM#138
Originally posted by Wintersbite

Well I now have an account for this weekends EU beta weekend.

 

I will be playing a priest/cleric and priest/chanter (since I was a Cleric and Friar in DAoC). I'm also guessing flying is more critical to healers, a well timed flight could provide you with uninterupted undamaged healing.

 

 

Also I have a quick question, since I'm an eye candy sort of person - are there weapon particles in the game? I know some of the melee moves are already quite, colorful, but just wondered if you can craft (or some weapons already have) some particle effects :)

 


Thanks.

 

You can add godstones to your weapons:

www.aionarmory.com/search.aspx

To make them look like these:


puma713

Novice Member

Joined: 3/18/07
Posts: 283

6/30/09 1:25:18 PM#139
Originally posted by Wintersbite
Originally posted by kilkil2
Originally posted by Wintersbite

Well I now have an account for this weekends EU beta weekend.

 

I will be playing a priest/cleric and priest/chanter (since I was a Cleric and Friar in DAoC). I'm also guessing flying is more critical to healers, a well timed flight could provide you with uninterupted undamaged healing.

 

 

Also I have a quick question, since I'm an eye candy sort of person - are there weapon particles in the game? I know some of the melee moves are already quite, colorful, but just wondered if you can craft (or some weapons already have) some particle effects :)

 


Thanks.


 

eh..i don't think so.

There's no way to craft particle effects..

But you can transfer gear's appearance.

ex) you have 50lvl good utility weapon but it looks suck, and you have another 40lv weapon that looks great.

you can transfer 40lv weapon's appearance to 50lv weapon so you get 40lv appearance'ed 50lv weapon

and 40lv weapon is deleted

 

Thanks :)

 

That sounds quite good.


 

This is a godstone-equipped dagger.  So, if you like particle effects, grab some godstones.

Godstones are listed here:

www.aionarmory.com/search.aspx

------------------------------------------------------------------------

/played: EQ, EQ II, DAoC, WoW, LoTRO, AoC, CoH/CoV, and many others that don't merit listing

/playing: Aion NA CB

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 2:17:33 PM#140

Oh i forgot godstone.

I thought about its efficiency only.. forgot its effects ;p

Some of their price is about 20m(silence,blind)~60m(paralyze) Kinah btw (60m kinah = around 50$)

Cheapest one is about 2-3m kinah.

Also this price is 7months after price xP. x3~x5 for early game period.

You guys need to remember that

Kinah isn't that easy to earn it could take about 50hours  to earn 10m kinah on around 40lvl period.

(Excluded Kinah that you gonna need to spend.. if you earn 10m kinah,

i think 5m or more kinah you've got to use if you don't want to be miserable)

Crafting godstone on weapon for effects is really hard i think..

It's not like just a dye that can buy easily or some crafted gear that time and few money will let you get

but only drop off from monsters VERY RARELY. except some cheap godstones

don't think to crafting it on weapon for effects ;p until you buy alot of kinah on ebay.

even though 7months passed away i think only 2-30% peoples

can afford to use certain godstone that they want to use(still quite expensive).

Aion's economy is really harsh until you get some from ebay(or play hardcore).

I swear at least 4-60% of peoples who played Aion for 7months never had chance to get it from mob.

while I PvE so long time, 46lvl Sorc+50lv Cleric I only saw one godstone that dropped

from some Named boss mob(but it was 2-3m kinah one). surely I couldn't win a dice hehe.

 

Harakiri

Novice Member

Joined: 9/30/03
Posts: 59

6/30/09 2:22:41 PM#141

Thanks for all the info! Nice to have some input from Korean players with more experience. After checking your youtube videos i noticed almost all of the footage was from air. I'm wondering why is that so? Do people prefer flying or does it just depend on the situation? I hope it doesn't get too one sided and everyone will be just flying, that's why im asking.

Ephimero

Hard Core Member

Joined: 10/18/06
Posts: 1826

6/30/09 2:33:09 PM#142
Originally posted by kilkil2

Oh i forgot godstone.

I thought about its efficiency only.. forgot its effects ;p

Some of their price is about 20m(silence,blind)~60m(paralyze) Kinah btw (60m kinah = around 50$)

Cheapest one is about 2-3m kinah.

Also this price is 7months after price xP. x3~x5 for early game period.

You guys need to remember that

Kinah isn't that easy to earn it could take about 50hours  to earn 10m kinah on around 40lvl period.

(Excluded Kinah that you gonna need to spend.. if you earn 10m kinah,

i think 5m or more kinah you've got to use if you don't want to be miserable)

Crafting godstone on weapon for effects is really hard i think..

It's not like just a dye that can buy easily or some crafted gear that time and few money will let you get

but only drop off from monsters VERY RARELY. except some cheap godstones

don't think to crafting it on weapon for effects ;p until you buy alot of kinah on ebay.

even though 7months passed away i think only 2-30% peoples

can afford to use certain godstone that they want to use(still quite expensive).

Aion's economy is really harsh until you get some from ebay(or play hardcore).

I swear at least 4-60% of peoples who played Aion for 7months never had chance to get it from mob.

while I PvE so long time, 46lvl Sorc+50lv Cleric I only saw one godstone that dropped

from some Named boss mob(but it was 2-3m kinah one). surely I couldn't win a dice hehe.

 

 

I got 2 blue grade godstones in Draupnir instance in 2 days (regular mobs, no bosses) :P both were extra damage though (low price compared to silence and paralize).

amokdj

Novice Member

Joined: 6/30/09
Posts: 2

6/30/09 2:50:32 PM#143
Originally posted by kilkil2
Originally posted by mrw0lf

Some really good in depth answers here KillKill so much appriciated.

There is another thread on the boards here that you may be able to shed light on regarding healing not scaling the same way with gear etc as damage does. In the later lvl's does this cause issues with healing not being able to keep up with damage as people get better and better equipment for dps but no equivalent for heals?


 

True. dps goes very highly by gears.

No advance on healing skill at all.

That's time and area of player's skill.

Getting stun and 2-3dps class on you more than 3sec mean you insta dead(Cleric,Ranger,Sorc,Spiritmaster is in this category)

Most ranged stun effects counted as Magic Effects so you can resist with gear highly specced to Magic Resist Mana Stone.

So its matter of you can staying in heal range very well in xyz axis while doing something and focusing on.

In my aspect, its be better to have better heal, current damage is too higher than healing to keep up people.

But it's can covered with player's skill to kite, keeping in heal range thing.

You've got to check it out first before whine about dps outrun heal too much.

1.your mana stone setup (HP and Magic Resist to not die instantly, Very Important for group pvp)

2.gear setup (surely, Abyss one is best for pvp, PvE doesn't matter much about abyss one or not)

3.team work (group utility, insta heal on very needed person)

4.stayed in heal range rightly(xyz axis hard to not going out from heal range)

AND ONE IMPORTANTEST THING

: Who I called as DPS classes are the Korean Grinders on Ranger,Assassin,Glad mostly

(Templar rarely included in this category who spent about 2000$ for his toon)

They used to Grind real money to Kinah(Aion Gold).

They equip weapons that worth about 400$-1000$ there's some variety.

But Aion's dps class's dps is up to quite much on it's Weapon especially

(my mate Ranger using Bow that bought on about 800$)

I think this is really ridiculous thing. Most korean grinders used to sell their soul for better weapons.

This will not happened to NA/EU server i think. Theres quite decent improves by using better weapons.

But I don't think this is normal.. In my view thats too expensive and abnormal to be common.

And even more who talking about dps too much outrun heals, that one who called as dps

he spent about 600-1000$ on his toon. or 15hours play for at least 3months I bet.

NOT THAT EASY TO BE LIKE THAT

But it's common in korean server. For most Korean player who playing dps classes

are using those kind weapon and gears. Weird thing.. They gonna sell their home and car i think

 


 When you mention 1000$ your talking real money??? No way I can play this game if it requires me to take food out of my families mouths to be competitive.

 

How hard is it to get geared up and run as a good team w/o haveing to spend real money? We have 6-9 ppl in our guild depending on R/L stuff. We are into the exact same thing as you are, very tight cohesive unit that can take on 2 to 3 times our numbers.

Team Ram Rod
War Hammer Online

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 10:10:52 PM#144
Originally posted by amokdj

 When you mention 1000$ your talking real money??? No way I can play this game if it requires me to take food out of my families mouths to be competitive.

 

How hard is it to get geared up and run as a good team w/o haveing to spend real money? We have 6-9 ppl in our guild depending on R/L stuff. We are into the exact same thing as you are, very tight cohesive unit that can take on 2 to 3 times our numbers.


 

Yes its real money.

My Glad/Ranger/Chanter mate payed about 500-1500$ on his toon in rough calculating(bought on ebay thing).

But i didn't payed that much because i lived in Abyss very hardcore since lv 25.
If you gonna play in Abyss for most time than raiding/pve'ing(well sometime you got to pve for abyss point also)

don't needed to pay real money that much to buy ingame gears, you can go straight to Abyss Gear.

But this way needed quite long time and tenacity.

 *edit miss calculated $$ o.O

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 10:15:07 PM#145
Originally posted by Harakiri

Thanks for all the info! Nice to have some input from Korean players with more experience. After checking your youtube videos i noticed almost all of the footage was from air. I'm wondering why is that so? Do people prefer flying or does it just depend on the situation? I hope it doesn't get too one sided and everyone will be just flying, that's why im asking.


 

I can say there's half ground fight half air fight. Just me and my mates liked to float around all the time

because on air theres lesser chance to be zerged and easy to run away from massive enemies.

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
6/30/09 10:23:00 PM#146
Originally posted by Ephimero

 

I got 2 blue grade godstones in Draupnir instance in 2 days (regular mobs, no bosses) :P both were extra damage though (low price compared to silence and paralize).


 

What a lucky man.

Aye i heard Draupnir drop quite much godstone..

But i didn't go there at all lol..Never visited..What the hell is Draupnir!?!

Abyss ftw

amokdj

Novice Member

Joined: 6/30/09
Posts: 2

7/01/09 3:12:50 PM#147
Originally posted by kilkil2
Originally posted by amokdj

 When you mention 1000$ your talking real money??? No way I can play this game if it requires me to take food out of my families mouths to be competitive.

 

How hard is it to get geared up and run as a good team w/o haveing to spend real money? We have 6-9 ppl in our guild depending on R/L stuff. We are into the exact same thing as you are, very tight cohesive unit that can take on 2 to 3 times our numbers.


 

Yes its real money.

My Glad/Ranger/Chanter mate payed about 500-1500$ on his toon in rough calculating(bought on ebay thing).

But i didn't payed that much because i lived in Abyss very hardcore since lv 25.
If you gonna play in Abyss for most time than raiding/pve'ing(well sometime you got to pve for abyss point also)

don't needed to pay real money that much to buy ingame gears, you can go straight to Abyss Gear.

But this way needed quite long time and tenacity.

 *edit miss calculated $$ o.O

 

So he spent 200k won on ebay? Eye Go, oh toe K (my cheep way of spelling hongul) :)

Team Ram Rod
War Hammer Online

Raithwall83

Novice Member

Joined: 6/03/09
Posts: 2

7/07/09 8:01:47 AM#148

If kilkil2 is still following this topic, i would also like to ask some questions concerning PvP.

First of all, you said your group would consinst of a 2 Clerics, one Chanter, one Ranger, one Spirit Master and one Gladiator.

Sounds reasonable to me with all their traits, but since the fights in this game sometimes turn into huge zerg vs zerg battles, wouldnt a 2nd Ranger be better ?

So far i've only played the EU CB up to level 20 and each time when our City was camped by Elyos we've had hard times fighting back, sure we've been a random raid and wen't coordinated.

But being a Gladiator, all i could do is sit back and hope for someone to charge in because whenever i tried to go and fight someone, i got targetted by a few pc's at the same time and almost insta gimped. ( i have to admit tho that my gear is heavily dps based )

 

And you didnt mention anything about Templars at all ( sorry if i missed it tho ) are they any good in group PvP later on ? or are they only good for tanking Bosses and PvE ?

When talking about the PvE aspect, would a Gladiator be able to tank the bosses ( equipped with shield + 1-hand ) inside the instances or do you need to have a Templar if you wanna beat those ?

I'm just asking cuz i did pretty good in my opinion against that Chieftain inside the Black Claw Village being same level as he without even using Shield.

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/07/09 9:33:55 AM#149
Originally posted by amokdj

 

So he spent 200k won on ebay? Eye Go, oh toe K (my cheep way of spelling hongul) :)


 

Yup. Btw things gonna be changed since NA/EU  going to be launced on 1.5 version.

1.5 version provide better environment to farm and get good quality items :x

aye test server is test server.

ps. lol @ your han gul skill haha good one ^^

kilkil2

Novice Member

Joined: 5/19/09
Posts: 153

 
7/07/09 9:52:19 AM#150
Originally posted by Raithwall83

If kilkil2 is still following this topic, i would also like to ask some questions concerning PvP.

First of all, you said your group would consinst of a 2 Clerics, one Chanter, one Ranger, one Spirit Master and one Gladiator.

Sounds reasonable to me with all their traits, but since the fights in this game sometimes turn into huge zerg vs zerg battles, wouldnt a 2nd Ranger be better ?

So far i've only played the EU CB up to level 20 and each time when our City was camped by Elyos we've had hard times fighting back, sure we've been a random raid and wen't coordinated.

But being a Gladiator, all i could do is sit back and hope for someone to charge in because whenever i tried to go and fight someone, i got targetted by a few pc's at the same time and almost insta gimped. ( i have to admit tho that my gear is heavily dps based )

 

And you didnt mention anything about Templars at all ( sorry if i missed it tho ) are they any good in group PvP later on ? or are they only good for tanking Bosses and PvE ?

When talking about the PvE aspect, would a Gladiator be able to tank the bosses ( equipped with shield + 1-hand ) inside the instances or do you need to have a Templar if you wanna beat those ?

I'm just asking cuz i did pretty good in my opinion against that Chieftain inside the Black Claw Village being same level as he without even using Shield.


 

At higher level Glad get powerful pbaoe dps skill that including 3-4sec stun effects on all the target around him(required DP)

This is main source to hit and scare zerg with fewer manpower.

Powerful dmg+aoe stun by Glad + another powerful aoe dot by Cleric + and another powerful aoe dot by Spiritmaster

and Ranger also has Direct aoe powerful dps. All of those skills are required 4000DP and 1hour cooltime.

This is our main power to melt down zerg at real quick time.

Templar don't have much dps, also no aoe skills

we don't needed unbreakable armored tank with average dps and very low capability to save 1 group mate for 30sec

(What Templar standing for) 

but needed AOE force(Spiritm,Cle,Glad have good aoe stuffs) and CC(spiritmaster mainly for CC)

Templar is very good class for solo/duo in abyss, (or zerg since they don't die)

But they don't have capability that working on 'Beating zerg with fewer manpower'

Since i focused on that thing for my group we didn't run with Templars in group.

 

ps. I didn't meant Templar suck,, they are one of very issued class about overpowered atm.

And Glad/Spiritm used to cry about 'we are suck need up patch

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