| 42 posts found | |
|---|---|
|
I welcome the idea of having having a chanse to procreate vitually, make that a minigame and it's going to be all I ever do in this game. ;) On a more serious level I'd like to say that if the only way to play an alt is through this rumoured legacy system, then it seems to me like a very bad idea. But if you can create an alt anyime you like and this legacy system being a way to incite people to experience once class to the "finish" before you move on, then it's all good in my book. |
|
|
The only point of MMO's is to grind loot AMRITE !! Oh and making wild assumptions about game mechanics which are rumored without any clear clue how it works. /sarcasm off Games I've played:WAR, LOTRO, Tabula Rasa, AoC, EQ2, WoW, Vangaurd, LoTRO, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars, Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H. Games I Am Currently Playing: Checking out Darkfall and Fallen Earth ( Taking a break from EVE ) |
|
|
This feature was popular back then...
|
|
|
Well, with this system could implemend a dual-spec in a sense. |
|
|
Interesting. *shrugs* Its just the same thing as rolling an alt but with backstory. Cool though. |
|
Originally posted by tillamook
This might be pretty cool. I want to see more details 1st. |
|
Originally posted by Abrahmm
You had to regrind a new template in pre-nge swg if you wanted to play different professions. Whats the diference between that and grinding out a new character? This was never going to be like swg. The pre-cu fanboys really, really need to get that through their heads. This is not going to be swg 2. Thank God. |
|
Originally posted by calmness
Most players build up an attachment to their character over time and would rather regrind a profession rather than be forced to create a completely new toon. You NGE-pimps for ToR must understand that there is gigantic demographic which doesn't want a simplified kiddie's game aimed at the WoW market. ROFL Oh yes. I just loved the nge. Loved it so much I quit swg shortly after it came out and never went back (vet trials excluded of course). Loved it so much that my posting history here and on other forums regarding the nge are all negative. Try again Mr. Sandbox. |
|
|
heerobya
Novice Member
Joined: 8/21/04
"What man is a man who does not make the world better?" |
Originally posted by Abrahmm
But (supposedly) each class has it's own story 100% so there will be no repeating of content if you play a different class of character. If the legacy system is an option... I think it'll be a good thing. I doubt re-rolling your toon to a new class will delete your first character. Just create a younger copy and allow you to continue "end-game" like the innevitable PvP with your first toon. What you've just said is one of the most insanely idiotic things I have ever read. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this thread is now dumber for having read it. I award you no points, and may God have mercy on your soul. |
|
Jesus, I pray that my girlfriend doesn't get pregnant, why would I want my toon to get a mini me? No one needs a virtual rug rat... besides, most children rebel against their parents in the star wars universe, chances are that you will get killed by them >< Life is about take chances and venturing out of your box, making mistakes and learning from them, and doing what you love. Find what drives you, as all paths end the same, so why not make the most of it and live a life worth living without regret? |
|
|
God that just sounds like a horrible idea. Mortal Online/EarthRise/Project V13 |
|
|
I rader have no classes so you change skills whenever you want to without having to have 2 toons
![]() |
|
|
Not knowing how to spell rather...classic. Back to the topic at hand, I think as long as this legacy system does not kill off the original character, what's the harm? And if they give your offspring certain perks/bonuses/whatever available only to offsprings, it could be quite interesting. Plus if your toons are all related, it adds a degree of immersiveness. http://forums.worldofwarcraft.com/thread.html?topicId=17779800832&sid=1&pageNo=1 The OP just doesn't get it! |
|
|
If you want to allow players, like in some games, to avoid the early levels when making an alt that's fine. Like, I got a max level toon, I can now start toons at level 20. Sure. But the "I got a kid" thing? Why? I'ts pointless. I totally disagree on the "immersiveness". I do agree with another poster. How and why do I have a kid old enough to be a bounty hunter? Am I, the original character now 40 years old or MORE? Did I have a kid when I was 11 years old? |
|
|
I shared my view on this possible feature in the swtor forums and I'll share it here as well. I suggested that, instead of unlocking a separate character, making you abandon your main, so to speak, your offspring would be added to your companion list. In the case of Jedi and Sith this would be a padawan and apprentice. This way, you get to keep your character, and can actually interact with your legacy character. In my opinion, its a win-win situation. implement the legacy system straight into the confirmed companion one.
|
|
|
I'll just pick another class to play when I am done with the first one. |
|
|
I don't know. It sound to me like it might mean that the game is too storyline driven (for an mmo) and this is a way of encouraging players to repeat the story while lessening the impact of repeating. Just an impression. Would obviously need to see it in action. |
|