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True. For instance is the case of a assault ship (tech 2 frigate) doing lvl 4 missions and killing npc battleships. Just staying orbiting at close range with enough speed makes you a hard target to hit. |
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Originally posted by carlyvalente
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Originally posted by Snorf
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Originally posted by cosy
what do you mean player face? I have not seen any other player. All that made me believe i wasnt alone in the universe was the chat text. there are some link on my signature plz check them all
Extremely helpful pdf. Thank you...I just started playing recently and pretty much have no clue as to what to do. This seems like it's going to help. You are tha man. |
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CoffeeGrunt
Apprentice Member
Joined: 5/02/09
Argh i have 3 kids and no money |
and to get ideas and understanding on how to fit your ship
dont take it as the 'Bible' on how to fit your ship bc its not .
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Both Orbit and Keep At can be set to default ranges that suit your guns/ammo by selecting a non-planetary object and then rightclicking and choose [set default], changing ammo-types will mean rechanging these settings. A reasnable range to set would be somewhere between your Optimal to Optimal + Fall Off Either Evemon or EveHQ is worth downloading to help with planning your skill training and both allow you to build test fits for ships you can fly now, and plan to fly in the future Check out the Corp Recruitment channel on eve's main forums, if theres nothing you see that you like the sound of create a post and give some basic info, Time Zone wanted, Current approx SkillPoints (round to nearest million) and which Empire your interested in missioning for. A corp that is prepared to assist new players will post a reply however remember to check thier Office is in Hisec. |
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Originally posted by Snorf
I just figured it out you must be a matar player? Try heading to Rens. I would think you spawned there though? We just hit Rens this weekend and killed some war targets. I saw neutrals floating around all over...
Yeah the combat gets more tactical but man this really isn't a PvE game per se. The vast majority of ships are PVP based and useless in PVE. Most tactics are applicable to PvP only such as warp disruption, warp scrambling, overloading, aggression timers, ECM, warp bubbles, etc. PVE'ers dont use half the tactics us pvp'ers use. The exciting PVE is the trading, manufacturing, running your own business, and heck maybe even hauling. The direct pve combat kinda blows chunks. It's just relaxing repetition mostly. Cant speak for wormholes! We only use wormholes to stealth op into enemy space andf get some quick ganks |
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