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6/25/09 5:59:53 PM#26
I supose this why we have dictorionarys. Withouth them, people use definition in a lax way to fit his taste. I could accept that Diablo 2 was a mmorpg game... in someways. But now we have people that think Unreal Tournament is a MMO?. Somewhere we have to draw the line betwen just MO and MMO. I kind of think 200x200 in a big map could be a good limit for what is and what is not MMO. We need to draw the line. You sould *absoltuelly* suggest Unreal Tournament to the owners of www.MMORPG.com to add to the list of games. I would pay to see his response (other than the predictible "is not a RPG" part). |
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6/25/09 6:03:25 PM#27
Originally posted by Teiman
But what about 198x177? Drawing lines are great, but who gets to draw them? Who gets to decide? What if we draw them and everyone ignores them? /fret |
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6/25/09 6:08:23 PM#28
There's a couple of people over on the SWTOR board who seem to be. I don't think I got the memo though. It's really all subjective. All these threads like this should be entitled "This is not MY kind of MMO." Man I can't wait for some of these games to actually get released so I can spend less time reading/responding to this kinda stuff! |
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6/25/09 6:09:08 PM#29
Originally posted by Suvako Let me help you:
Counter-Strike: FPS Quake: FPS Unreal Tournament: FPS Halo: FPS Planetside: FPS Baldurs Gate: RPG Morrowind: RPG WOW: RPG On RPG games you "role play" a character, and the computer play the role of a "dungeon master", the rol of the dungeon master is to control the world to able your "role play" to work. So the dungeon master is the mediator betwen u and the world. There are not really phisics, but rules that the dungeon master use, or break, to make the game fun. As a dungeon master, is ok to ignore the rules, to make the game fun. The importante of a RPG games is not the rulebook, but the "roleplay". On a FPS game you are given some destruction tools, like pistols, grenades or missiles. These tools work much like simulation of real weapons, and you use these tools against monsters or other players. The game runs as like the real world is posible, with some unreal settings to favor fun, like resistence to wounds, so you don't die by one-shot, the ability to respawn, invariable speed no mather how much weight you have, etc.. FPS games are about speed reaction and skill using these weapons. A RPG game can have some FPS elements, and a FPS game some RPG elements. And can exist a game that looks somewhat like both, like Planetside. But even planetside arguabily play like a FPS, since is about aim, and theres not dungeon master to decide if you hit or not with your shot, or decide what would be fun to ocurr with your fireball. Recently, a FPS game added a dungeon master: L4D. So the limits can continue to blur, but still a RPG != FPS
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6/25/09 6:14:36 PM#30
This is like everything in this life. We set some random line... somewhere, and we discuss it till we agree. Maybe is not perfect, but is teh next thing, and will help us avoid people telling us Halo is a RPG or CoD4 is a RPG. And there exist such people. And we need to control the meaning of words like RPG because we have to use then to discuss, if the words become everything and nothing, we lost the ability to discuss stuff.
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6/25/09 6:20:53 PM#31
Originally posted by rello
And by that definition, CoD, Batlefield, Ghost Recon, CrimeCraft, etc. are mmorpg's too. |
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6/25/09 7:08:48 PM#32
Originally posted by Cik_Asalin
And by that definition, CoD, Batlefield, Ghost Recon, CrimeCraft, etc. are mmorpg's too. Who cares how it's classified. If it's fun, play it. If you don't like it, there are many others for you to go play. |
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soad_nathan
Novice Member
Joined: 1/11/05
No one can make you feel inferior without your permission |
6/26/09 12:30:14 AM#33
Originally posted by Avathos
Attempted?
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6/29/09 12:25:35 AM#34
Originally posted by nepulas thanks for that , to tell us that open rvr must have at least 200vs 200 . u know daoc , the most time u hunt other groups and jeah its open rvr .. open cause of the open field ( but its instanced too , rvr cause realm vs realm ) 8vs8 on big rvr grounds .. so whats the difference ... the only thing with MASSIVE pvp games like war is that they are a piece of shit , and they have no small group balance , so u don t need skill like , cause the single players doens t count , its always 100vs100 zerg , and the winner ist who has more tanks blockin the stairs at the tower. wow arena was good but gw pvp is true pvp skill , daoc was a bit too "big button"skill intesive. So wait you take keeps with 8 peoplez amazing? (maybe on the pvp server.(no population) but on the devon cluster you need a zerg still to this day to take a keep and you STILL EVERY DAY SEE A battle with 400 people. So while i like ur story it doesn't pan out. wow arena was not a mmo, wow in general is but not that aspect of it. That being said, the game looks good. PS. the real issue will be character advancement , mmos need to have extensive and worth while advancement. This was PS real issue along with vehicals being too strong. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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7/03/09 3:00:13 AM#35
Blame Guild Wars' marketing. Pretty soon we're going to see monthly fees for every online game and you'll all warrant it because the game's enjoyable. |
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7/03/09 6:24:34 PM#36
Originally posted by Drakkonan
Ironic that you should bring up Guild Wars and monthly fees in the same breath. Considering the former doesn't have the latter. |
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7/04/09 1:46:02 AM#37
I don't see how that's ironic or releveant. Obviously Guild Wars didn't have fees, but NCsoft is responsible for claiming rendered non-combat zones constituted the "MMO" title. After all, that's the only thing that differentiates Guild Wars from Diablo 2 as far as server infrastructure goes. The only excuse Hi-Rez has for charging fees is that their servers, unlike Battlefield's, are owned by the company and not third parties. Yet drones will continue to subscribe, using the Flagship excuse, that patch frequency warrants the costs. There needs to be some sort of consistent terminology for the various types of games and server configurations. Until now, it had been "persistent world", but the producers went and threw that out the window. My first remark was in response to the topic title, and the second referenced a trend taking place in the genre demographic, also apparent in this thread. Yes, they probably should have been split into two seperate paragraphs. |
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7/08/09 6:11:31 AM#38
I fought (lagged a lot) with 700 people on my screen (around the fort) once in daoc, please do go the other way as you are just wrong. Seeing as you just said wows arena was good mmo pvp and daocs was bad you get -R, no cookies, and everyone knows you don't got the exp. or judgement to back this post up.
Wow is clearly an mmo. UT99 is not even close to an mmo , why even do this , i mean what are you thinking. Because i play it online its an mmo? SO ALL TOGETHER NOW "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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7/08/09 6:29:10 AM#39
All together now... "who cares?" |
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outfctrl
Hard Core Member
Joined: 11/16/03
American by Birth |
7/08/09 6:39:50 AM#40
Actually, just looking at the screenshots, it reminds me of Unreal Tournament 2004 Onslaught. Now that game is a blast. "I may be drunk, Miss, but in the morning I will be sober and you will still be ugly." |
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7/08/09 3:49:46 PM#41
This game reminds me of Face of Mankind |
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7/08/09 6:39:43 PM#42
Originally posted by Aiiane
The OP and your posting in his thread. :) "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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I think I have said this before, but please answer this question honestly: What do I get $15.00/month? 6v6 action + Lobby + maybe a map where I can see my friends fighting but I cant enter?
Is GA is F2P I would troully love it (as it is) I just cant trully justify the monthly of a multiplayer with glorified lobby Is GA offer open RvR I would trully love it and I would not bash it and play gladly the monthly fee
Just $0.02 of GA. |
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Horkathane
Novice Member
Joined: 7/07/06
Bringing the Pain Train from FPS to MMO''s. WOO! WOO! |
7/17/09 3:21:13 PM#44
Originally posted by madeux You better have more support than 64 players. Thats 32 vs 32 otherwise, its a Multiplayer fps. I know been playing fps's since Quake 1 and I've been in 64 player games like BF2142. |
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7/18/09 2:51:22 AM#45
Originally posted by Avathos If you dont like it then make like a tree. No one is makeing you play the game, No one cares that you thing the matches are to small... It has more MMO then a lot of the games on here that claim to be MMO's so Who cares? Plus I dont rember in Counterstrike or BF2142 or any other FPS haveing the map give resources or tech alowing you to "Domanate a region" So yes its a MMO. heck its more of a MMO (Imho) than games like Wow where if you kill the Lich King 300 times in a day It does Nothing. Who cares If Wow and War have Larger Pvp battles? they DO NOTHING!!!!! Ok in War you can raid the others city and annoy them.. Who cares in a day or so its back to normal. In Eve I Don't go into Lowsec or Null sec But they Still touch my game. The way thay make it sound It will be the same here. Im Tired of all the Stagnent MMO's out there. they are all pointless. Let the World change. Honestly is it that mutch to ask for? If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. |
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7/22/09 6:15:15 AM#46
Originally posted by Ekibiogami I agree completely. All we need in MMO's is change, and its people like the OP as well as many others that prevent that change from happening. |
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Is Global Agenda a "real" MMO? I've heard that Global Agenda has a lot of instancing and relatively small battles. Is the game a "real" MMO? That said, however, the game has a broad set of features that MMO players have grown accustomed to and that are traditionally considered when discussing whether a game is a "true MMO." These features include: •Player vs Environment missions with boss fights (Does not make it an MMO)
THE QUESTION IS SIMPLE: IS GA AN MMO? THE ANSWER HOWEVER WAS NOT. EVEN THE PUBLOSHER KNOWS THIS IS NOT AN MMO. My problem is not with global agenda. Persoanlly I have said this ton of times this game is going to be good and fun. HOWEVER IS NOT AN MMO... |
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7/23/09 1:59:40 AM#48
Originally posted by Avathos
Why Not? Its more of a MMO than a lot of games on this site? If you dont like the system then Shoooo. Im getting tired of Zergfests. This game isent one. I for one am pleased. If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. |
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7/23/09 2:34:37 AM#49
the game looks fun for small team combat with a point. i would say thats a really good step for the people who enjoy games like tf2 counterstrike and UT.
but really... its not an mmo. its a mofps. hell if you want to claim having alot of people waiting to get into games makes you an mmo.... Team fortress 2 would be an mmo.
i like that they are giving the game a point. using your team work towards capping lots of the map. (basically a tourny that resets) its cool, i just dont know if its worth my monthly fee. |
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7/23/09 5:48:41 AM#50
If the game is actually any good, then id gladly pay a monthly sub for it, MMO or not. It has the elements of team based FPS with persistant characters and customisation and an emphasis on teamwork. Thats good enough for me, and id rather play it that yet another level up fantasy clone. |
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