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How come no one here who wishes dark fall would of kept there word plays Ryzom :-? It's basicly everything Darkfall should of been (though Full PVP was taken away because people didn't like it :( )
Compare: Darkfall = non precise shooter mmo with bad animations with the ability to take items from a dead player Ryzom = Sandbox mmo with the ability to become anything in the game with extremely advance crafting, foraging, magic, and physical combat system. So customizable you can create your own skills, get multiple animals to carry you inventory along with mounts, different seasons and weather that EFFECT the game, housing, ability to learn anything in the game at any point, etc... Anyways :-P Ryzom is closest mmorpg I know to haveing sandbox freedom right now. We just need one with FullPVP loot, and amor you can decorate your self (coh/cov style).
As sad as it is but I've given up on Darkfall going anywhere especialy with population dropping as fast as it it.. Dark fall dosn't have a chance now :(. I highly doubt they can stay afloat with aproximatly 1000 suscribers. Even dead games have more then that. and this should be when Dark Fall has it's peak numbers... |
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As far as I remember (played it long long ago) Ryzom does not have FPS style combat. It has classical "target and attack" style. DF has free-swing style, which many people like. That would be one of the major problems DF players would encounter. Has that changed in Ryzom? I am the type of player where I like to do everything and anything from time to time. |
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adderVXI
Apprentice Member
Joined: 1/08/05
You cannot defeat our quad laser! The bullet is enormous! |
Ryzom is one sweet game and i would play it now except for a few things, no underwater content, no jumping, trivial i know. I does have some of the coolest things ive seen in a mmo, seasonal weather changes (d&L is only other game i know of that had this), Mob AI is better than anything ive seen... |
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Ryzom doesn't use FPS control, or offer a PvP enviroment. Other then that I think Ryzom is a pretty good game. Ryzom would be an incredible game if it had DFO's basic control and PvP enviroment. |
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because ryzom... - has the shittiest control system known to man - has no PVP (as mentioned), therefore no sieges, naval battles, city raiding, or player loot. -looks like ass (even compared to DF), -doesn't have that brutal "medieval dark ages" feeling that DF has.
...and lots of other things I'm forgetting at the moment.
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I am not sure where most of you are getting your information about there being no PvP in Ryzom but there is plenty of PvP. Outpost PvP battles are pretty fun. There is also the under root (not sure of the name) area that is completely open to PvP. I played for a while at the end of last year but Ryzom suffers a very low population which in turn causes many to think there is no PvP. The game could have been great if it had been marketed more but the greatness is lost because not many play it. |
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Originally posted by Sirspongy
FFA world PvP. Faction/ zone based pvp breaks the immersion of a virtual world.
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Originally posted by Wharg0ul
Ryzom has both several PvP areas (where you can freely attack members who aren't in your faction) and guild-capturable outposts that are PvP-won. The graphics are comparable to Darkfall. The real differences are:
Those first two differences will appeal to some and not others. The third is a negative. I like the fourth, but it won't be to everyone's tastes. |
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Originally posted by green13
Ryzom has both several PvP areas (where you can freely attack members who aren't in your faction) and guild-capturable outposts that are PvP-won. The graphics are comparable to Darkfall. The real differences are:
Those first two differences will appeal to some and not others. The third is a negative. I like the fourth, but it won't be to everyone's tastes.
um, no, they are not. They look like something out of a kid's coloring book. And yes...I've played it. Not impressed at all.
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Originally posted by Wharg0ul
um, no, they are not. They look like something out of a kid's coloring book. And yes...I've played it. Not impressed at all. Funny, from all the screenshots I've seen DFO just looks like someone reskinned N64 models. After playing Ryzom for about a year, I remember quite alot of pvp and Im very inclined to think you never made it past the starter island. |
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Originally posted by Axllow18 Funny, from all the screenshots I've seen DFO just looks like someone reskinned N64 models. After playing Ryzom for about a year, I remember quite alot of pvp and Im very inclined to think you never made it past the starter island.
Exactly..you've never played Darkfall, never seen it in person...all you have is second-hand opinion to base your bias on. I'll be totally honest with ya here, for the LONGEST time, I though Darkfall's graphics were shit.....until I actually PLAYED the game. Sounds cliche, but screenshots don't serve the game well. On the other hand, I played Ryzom back when it was released....I played again last year, to see what was different and how the game had changed under the new ownership. I could tell you stories about "back in the day" that would make you wonder how Ryzom has surived even this long, but this is the Darkfall forum.
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Having played both recently, I'm happy to stick my "comparable" claim. |
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Originally posted by Wharg0ul
Exactly..you've never played Darkfall, never seen it in person...all you have is second-hand opinion to base your bias on. I'll be totally honest with ya here, for the LONGEST time, I though Darkfall's graphics were shit.....until I actually PLAYED the game. Sounds cliche, but screenshots don't serve the game well. On the other hand, I played Ryzom back when it was released....I played again last year, to see what was different and how the game had changed under the new ownership. I could tell you stories about "back in the day" that would make you wonder how Ryzom has surived even this long, but this is the Darkfall forum.
Well as I stated many times, I dont play the game so Im simply stating my opinion of what it looks like from what I've seen. Thats why I went no further. I have also played Ryzom for a long time off and on, since before they lost the first publisher actually. I said about a year cause thats probably about the amount of time played in total (Round 2-4 months every time I reactivavted). I'd still say that from what I have seen the graphics look pretty comparable. I will get to see Darkfall in action myself soon though, a buddy of mine bought the game yesterday out of boredom, so once its patched I can see for myself. But from the screenshots and ingame videos I've seen (Some in HD format) I dont really see much difference. |
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Have to say that although Darkfall graphics are nothing to shout about, you can't seriously compare Ryzom's to them. Ryzoms graphics are it's biggest failing for me, i'm not the type to go for graphics over content but i still need to feel alive in a game,..in Ryzom i couldnt get past the graphics and animations. Another thing i found with Ryzom was i couldnt seem to find a purpose or aim! i know it's a sandbox etc, but i still need goals and couldnt find anything worht achieving in Ryzom. Not saying it's a bad game, just not for me :) |
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Originally posted by shukes33
I agree with everything your sayin man. I never said Ryzoms graphics were great, infact at best I'd say they are "nice" lol. And also I'd agree the game doesnt do a good job of pullin ya in. Needs alot of work all around. Was a fun game for a while for me, but different strokes for different folks ya know. But as Ghoul said, we should try to keep on topic lol. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Fariic
FFA world PvP. Faction/ zone based pvp breaks the immersion of a virtual world.
FFA World PVP has nothing to do with immersion, in fact, if anything its more unrealistic than what you'd find in the real world, where the only time I have to worry about being attacked (outside of criminals) is when I'm in a war zone (like Iraq) and the other 'faction' will try to kill me. Not saying people don't prefer FFA World PVP for a variety of reasons, but don't say its got anything to do with immersion. "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by Kyleran
FFA World PVP has nothing to do with immersion, in fact, if anything its more unrealistic than what you'd find in the real world, where the only time I have to worry about being attacked (outside of criminals) is when I'm in a war zone (like Iraq) and the other 'faction' will try to kill me. Not saying people don't prefer FFA World PVP for a variety of reasons, but don't say its got anything to do with immersion.
where do you live, in a bubble?? Shit, people get killed in my city on a daily basis. Besides, FFA PVP makes FAR more sense in an uncivilised, dark ages setting. Leaving town should put you at risk from bandits, psychos, roving packs of raiders, and all kinds of unsavory types. In a brutal medieval world, we need brutality...or the immersion is pretty much non-existant.
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Originally posted by Wharg0ul
That is totally true, people gets murdered in the real world all the time and it have always been so. However it have very rarely been so without conseqenses. If you went in to a nobles land and killed some of his peasants he would be upset, if you were a commoner he would send his men to kill you. If you were a noble he would either force you to pay a fine, kill of some of your peasants or start a war. So it doesn't really makes that much sense, historicaly the times when you could go and just kill a bunch of people without anything was a rare time. Of course you can allways evade the law but people like the romans, Vikings, huns and goths all had rules and generally go around and kill a lot of people is bad. DFs consequense system just ain't so realistic either, then games like GTA have a better system even if it is not a MMO. I do agree that we need brutality and I really don't think this is DFs real problem anyways. But being realistic ain't really one of it's good points either, even though the lack of levels is a good thing here. Personally I would love a more realistic game, one where true battleformations would work and combat would be closer to real life.
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Originally posted by Loke666
That is totally true, people gets murdered in the real world all the time and it have always been so. However it have very rarely been so without conseqenses. If you went in to a nobles land and killed some of his peasants he would be upset, if you were a commoner he would send his men to kill you. If you were a noble he would either force you to pay a fine, kill of some of your peasants or start a war. So it doesn't really makes that much sense, historicaly the times when you could go and just kill a bunch of people without anything was a rare time. Of course you can allways evade the law but people like the romans, Vikings, huns and goths all had rules and generally go around and kill a lot of people is bad. DFs consequense system just ain't so realistic either, then games like GTA have a better system even if it is not a MMO. I do agree that we need brutality and I really don't think this is DFs real problem anyways. But being realistic ain't really one of it's good points either, even though the lack of levels is a good thing here. Personally I would love a more realistic game, one where true battleformations would work and combat would be closer to real life.
these are valid points, but the players should be left to take care of their own "justice" system...not artificial game mechanics.
Granted...Darkfall isn't really the best example of an implementation of of a virtual dark ages environment... or a realistic one for that matter.
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