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14 posts found
Faxxer

Elite Member

Joined: 11/19/05
Posts: 1747

Star Wars Galaxies, R.I.P. NGE was your final death blow.

 
12/30/08 7:06:53 PM#1

This video says alot...

It's still early in developement, but this has WAY more potential than previous interactive attempts I've seen to date...This video is older now too.

http://www.youtube.com/watch?v=2t52gkAwJq8&feature=related

mrdoublerr

Novice Member

Joined: 4/14/04
Posts: 277

12/30/08 7:20:56 PM#2

I can imagine what peoples are going to use that for....... CYBER SEX!!!!

Faxxer

Elite Member

Joined: 11/19/05
Posts: 1747

Star Wars Galaxies, R.I.P. NGE was your final death blow.

 
1/01/09 2:58:29 PM#3

I'm sure it will need some clever scripters!

Rachell

Apprentice Member

Joined: 6/21/09
Posts: 8

6/21/09 10:53:34 PM#4

I just looked at the latest info I could find on their system. Granted, it's very interesting, but to tell the truth, how many people do you really think would use such a bulky system in SL? I see the system as having great possibilities for creating animations, but for actually working and interacting in SL, I have my doubts.

However, don't think I'm being a complete naysayer regarding alternative interfacing. With a small tweak to the GUI and some off the shelf hardware, I believe a person could do much the same with VR glasses (ok, I know they are expensive), a head tracking device and an animation control glove created by a modded mouse & keyboard.

These guys at Handsfree3d.com are doing some great work and I believe it will be useful in some way; just not as a primary interface for movement & creating objects.

 

Faxxer

Elite Member

Joined: 11/19/05
Posts: 1747

Star Wars Galaxies, R.I.P. NGE was your final death blow.

 
6/22/09 1:58:07 AM#5
Originally posted by Rachell

I just looked at the latest info I could find on their system. Granted, it's very interesting, but to tell the truth, how many people do you really think would use such a bulky system in SL? I see the system as having great possibilities for creating animations, but for actually working and interacting in SL, I have my doubts.

However, don't think I'm being a complete naysayer regarding alternative interfacing. With a small tweak to the GUI and some off the shelf hardware, I believe a person could do much the same with VR glasses (ok, I know they are expensive), a head tracking device and an animation control glove created by a modded mouse & keyboard.

These guys at Handsfree3d.com are doing some great work and I believe it will be useful in some way; just not as a primary interface for movement & creating objects.

 


 

i can see your points completely, but this is early developement too...just think what they'll come up with in say 5 years from now

Mystik86

Advanced Member

Joined: 4/20/06
Posts: 316

Using his imagination since 1986.

6/22/09 2:02:15 AM#6

Waiting for Linden Labs to do anything productive and for that amount of time is a waste...

For the Templars...

Faxxer

Elite Member

Joined: 11/19/05
Posts: 1747

Star Wars Galaxies, R.I.P. NGE was your final death blow.

 
6/22/09 2:10:32 AM#7
Originally posted by Mystik86

Waiting for Linden Labs to do anything productive and for that amount of time is a waste...


 

you mistake my meaning...  linden labs just provides the blank sim for us...we, the creators, make this stuff...

and some of us will

Raltar

Elite Member

Joined: 1/28/06
Posts: 842

Asking for help on the internet is like asking a swarm of bees why they are stinging you!

6/23/09 4:07:25 PM#8
Originally posted by Faxxer

you mistake my meaning...  linden labs just provides the blank sim for us...we, the creators, make this stuff...

and some of us will


 

There in lies the problem. Most of the "creators" in SL have already shown what they will do with any tool given to them. The end result is that a store selling you your own genitals will be located on every street corner.

Exactly what the first guy to reply to this thread said.

Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain

Faxxer

Elite Member

Joined: 11/19/05
Posts: 1747

Star Wars Galaxies, R.I.P. NGE was your final death blow.

 
6/23/09 4:23:00 PM#9
Originally posted by Raltar
Originally posted by Faxxer

you mistake my meaning...  linden labs just provides the blank sim for us...we, the creators, make this stuff...

and some of us will


 

There in lies the problem. Most of the "creators" in SL have already shown what they will do with any tool given to them. The end result is that a store selling you your own genitals will be located on every street corner.

Exactly what the first guy to reply to this thread said.


 

please, that market is well established, but it is by no means EVERY guy's only scripting desire.  and you know it

cerebrix

Apprentice Member

Joined: 6/03/04
Posts: 411

6/23/09 4:26:18 PM#10

 youre right, the wii would never fail that much at having fun

Games i'm playing right now...

"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

Eladi

Novice Member

Joined: 11/23/06
Posts: 120

6/23/09 4:37:49 PM#11

This kind of stuff is realy old. There are a few company' who done this kinda stuff a long time ago.

Old cyber gloves , vr glasses and tech like microsoft nathal will be  our first step into new controlls and ways to play.
If someoen is smart enoug to combine those techs you get a whole new experiance of play.

Then its waiting till direct interfacing chips but thats sci-f i for now..sadly enoug :)

Killsmallchi

Novice Member

Joined: 6/26/08
Posts: 23

Don't be simple!

6/23/09 9:23:41 PM#12

can I buy bigger genitals or just my own?

Don't be simple! I still love ya babe ;)

EricDanie

Elite Member

Joined: 2/10/05
Posts: 939

6/23/09 9:26:00 PM#13

 When will I be able to plug in the Matrix?

Jokes aside, it is interesting to see development in this way - because it may actually make my joke possible, the Wii has been the first succesful mass-production step in this side, and as Sony and Microsoft show, Nintendo has really created the trend for others to follow into.

Rachell

Apprentice Member

Joined: 6/21/09
Posts: 8

6/25/09 9:06:44 PM#14

Actually, Raltar’s statement that “’creators’ in SL have already shown what they will do with any tool given to them” is where I see the positive side of all this. If it is Handsfree3D (HF3D) or some other option, I believe the people in SL will use it if they feel in enhances their SL experience. I believe HF3D is on the right track, they just have a long way to go.

I also believe Eladi is right on the money. VR glasses will allow a first person experience. A head tracking device (I’ve seen them, but don’t remember a brand name off hand) will do the same as moving the mouse to see in different directions. Just don’t sit to close to your desk and make sure your chair can turn 360 deg. . Then take the left and right mouse button switches from a cordless mouse and apply them to one hand (that’s the mouse hack.) On the other hand put two other buttons for your up and down keys (that’s the keyboard hack) so you can walk forward & backward. 

The only problem with my “hack” idea is creating and building. That’s where someone with more skill than I have, will need to re-code the SL GUI to improve the way such hacks can be used. Fortunately, it is an open source system for the talented coder.

I know, I’m dreaming, but I like SL more for its potential than what it is at the moment. For that I ask you to forgive my daydreaming.