Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,007
Members:1,146,262  Online:0
Guests:0  Posts:3,122,472
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

CitiesXL

CitiesXL 

General Discussion  » How is this an MMO?

3 Pages « 1 2 3 » Search
56 posts found
Techleo

Apprentice Member

Joined: 7/25/03
Posts: 1602

Is it over yet...

5/11/09 9:35:28 AM#26

 I guess it depends what you term Role Playing. For the most part in this game youd be playing a mayor of a city, maybe a governor of a state and interacting as that version of yourself. Ironically all politicians do is RPG. All day and all night. They portray a image of themselves hahaha. Then do something later. I just caught the irony of that. TO funny.

Brain-dead

Apprentice Member

Joined: 10/11/06
Posts: 249

5/11/09 12:56:03 PM#27

As far as I know this site is called mmoRPG.com

And how many people actually role play in these supposed "RPGs"? Is it even 10%?

This site covers MMOs in general from what I've seen, not MMORPGs specifically. It is MMORPG.com because they couldnt get the MMO.COM domain. Thats all.

faselei

Novice Member

Joined: 9/05/05
Posts: 147

5/11/09 5:39:26 PM#28

Your RP'ing a Mayor / King / Whatever.

There's a big social aspect to the web site planned as well as massively multiplayer online worlds where people RP running a city in a game.... hence its an MMORPG.

I cannot wait for this game. And its the online bits specifically i want to see.

jaxsundane

Elite Member

Joined: 5/20/07
Posts: 1049

5/11/09 5:45:16 PM#29
Originally posted by Netzoko

It's a single player SimCity wannabe with optional online mode? Why is MMORPG supporting this?

Tons of Sim games have online mode, it doesn't make them an MMO.


 

*shrugs* but really what difference does it make?If your not into it you don't really have to play it.

I mean let's pick our battles and getting news about a half way mmo just does not seem like an important battle to wage.

jaxsundane

Elite Member

Joined: 5/20/07
Posts: 1049

5/11/09 5:49:56 PM#30
Originally posted by colettak
Originally posted by kumoblade
Originally posted by Silentradar
Originally posted by Netzoko

It's a single player SimCity wannabe with optional online mode? Why is MMORPG supporting this?

Tons of Sim games have online mode, it doesn't make them an MMO.

 

Cities XL has a different online component than you typical single player games.  CXL's "planet offer" will have you interacting with other players on a player made planet of cities made by its users.  You will need to interact and conduct commerce with other players to build special buildings or features which will only be availble to people subscribing to the "planet offer"

With all this comes the possibility of alliances or groups forming to support each other form a resource perspective.

CXL has quite a few features which are synonomous with your typcial MMO.

 

Sounds an awful lot like the space Sim in Spore subtract pirates, space combat, and habitats and such.

 

Build a planet full of buildings, share yourself to the world, make new buildings.... ????.... profit?  Then what?

 

 

You can say that about any mmo.  Build up your character's levels, get some new armor, do some raids....??? Make gold??? Then what? 

 

Just because you don't like the genre doesn't make it less of a Massively Multiplayer Game.  For the record, this is a game I would definitely never play, because it does sound pretty boring.  But I wouldn't go as far as to say there's no point, as there's really no point in ANY game you play.  The point is to have fun.


 

Exactly my point in the above post about us gamers and the battles we choose to wage my overall assessment of this game is it will suck and if not f2p won't even last but is it really worth rallying against?If it's not your cup o tea just move on to something that is and please mmo players let's focus our attentions on some of the egomaniacal devs we have out here ruining the industry with shady practices sub par p2p products and an overall lack of honesty when dealing with the public at large.

eury2

Apprentice Member

Joined: 9/01/08
Posts: 16

5/15/09 5:34:42 PM#31

well i would go as far as saying its a mmorpg its more of a omrpg > online multiplayer rpg <

SgtFrog

Advanced Member

Joined: 6/17/08
Posts: 3219

Yes, i am a talking frog

5/15/09 5:38:36 PM#32

Why do people assume anything thats an mmo must be an mmorpg.


this is a city builder mmo, not an mmorpg.

 EDITl: Ohh

Playing:
SWG
Twi'lek Bounty Hunter
Sharn'ak Loki of the FarStar(Europe)server

EQ2
Kerra Necromancer
Sharrrnak of the Antonia Bayle server

MidniteHowl

Hard Core Member

Joined: 1/24/06
Posts: 103

5/15/09 5:43:31 PM#33
Originally posted by SgtFrog

Why do people assume anything thats an mmo must be an mmorpg.


this is a city builder mmo, not an mmorpg.

 EDITl: Ohh


 

This is all very true, but then it should not be on this site. After all, this is mmoRPG.com !

 

EDIT: Ohh Ohh! *wink*

Brain-dead

Apprentice Member

Joined: 10/11/06
Posts: 249

5/19/09 12:55:42 PM#34

You are role playing the mayor of a city. That = MMORPG. Thuh end.

T4NKofF34R

Novice Member

Joined: 7/09/03
Posts: 3

5/20/09 11:15:56 AM#35

You also aren't thinking of the many aspects of "city life" that would entail a load of work for someone "RPing" the mayor of a city.  As you build your city you'll have to have a well rounded number of housing//business ratios. The number of citizens living in each house will be different. I'm sure that you'll be able to make different types of businesses that each have POSITIVE/NEGATIVE factors towards your city's financial status, pollution status, and how happy the town is in total.  I don't know if town designs and distance traveled to work and all this is factored in, but there sure is a crap load of factors that I  could think of before even jumping in to expect lookin at.. I still don't see me running around town as a single character or small platoon that would make it a roleplaying game though.

"What's up with this? I try to be a nice guy, all I ask for in return's help. When my plans work and ur crying, I'll be laffin!"

xS0u1zx

Hard Core Member

Joined: 1/05/07
Posts: 53

5/20/09 11:25:35 AM#36

Sorry Kiddies but this isn't gonna be another wow, or space game.   MMO = Massive Multiplayer Online  RPG = Role Playing Game.

Cities XL even though how lame it might seem to you.  It is going to have the choice to play either the single player version, or the Massive Multiplayer Online version.   It is an RPG because you play the role of a mayor growing your city.  L2 understand the definitions of words, before you spout of like some stupid noob who thinks he knows wtf he's talking about.

EricDanie

Elite Member

Joined: 2/10/05
Posts: 939

5/20/09 11:28:31 AM#37

It's a MMO because servers will be persistent "worlds" in which you'll be able to select an avaiable place in it, trade with other cities and maybe even do other things with cities besides ranking, events, etc, like visit them.

There are pretty many games in which 99% of the things you do are instanced - ranging from dungeons to missions to PvP, and that being sometimes the majority of end game content. Those are still MMOs. MMOs aren't mostly huge zerg battles you know.

And are you seriously bashing a game for it being a city simulator? You'll probably be able to bash any fantasy game for being similar to other games, stop this stupid bashing for a game being similar to others, this is actually the first city builder game I will see with decent online features, heck, its a MMO, and it's inovative to see one city builder calling itself a MMO.

xS0u1zx

Hard Core Member

Joined: 1/05/07
Posts: 53

5/20/09 11:30:49 AM#38
Originally posted by T4NKofF34R

You also aren't thinking of the many aspects of "city life" that would entail a load of work for someone "RPing" the mayor of a city.  As you build your city you'll have to have a well rounded number of housing//business ratios. The number of citizens living in each house will be different. I'm sure that you'll be able to make different types of businesses that each have POSITIVE/NEGATIVE factors towards your city's financial status, pollution status, and how happy the town is in total.  I don't know if town designs and distance traveled to work and all this is factored in, but there sure is a crap load of factors that I  could think of before even jumping in to expect lookin at.. I still don't see me running around town as a single character or small platoon that would make it a roleplaying game though.

 

Who the hell ever said that RPG's just consist of "single characters running around, or RTS style platoon"?   An RPG by definition, is a game that involves people pretending to be their favorite characters. If you played a game where you were pretending to be John, you'd be playing a Role Playing Game.  So in this game you'd be pretending to be mayor quimby per say.  Thus you'd be playing an RPG.

xS0u1zx

Hard Core Member

Joined: 1/05/07
Posts: 53

5/20/09 11:33:14 AM#39
Originally posted by jaxsundane
Originally posted by colettak
Originally posted by kumoblade
Originally posted by Silentradar
Originally posted by Netzoko

It's a single player SimCity wannabe with optional online mode? Why is MMORPG supporting this?

Tons of Sim games have online mode, it doesn't make them an MMO.

 

Cities XL has a different online component than you typical single player games.  CXL's "planet offer" will have you interacting with other players on a player made planet of cities made by its users.  You will need to interact and conduct commerce with other players to build special buildings or features which will only be availble to people subscribing to the "planet offer"

With all this comes the possibility of alliances or groups forming to support each other form a resource perspective.

CXL has quite a few features which are synonomous with your typcial MMO.

 

Sounds an awful lot like the space Sim in Spore subtract pirates, space combat, and habitats and such.

 

Build a planet full of buildings, share yourself to the world, make new buildings.... ????.... profit?  Then what?

 

 

You can say that about any mmo.  Build up your character's levels, get some new armor, do some raids....??? Make gold??? Then what? 

 

Just because you don't like the genre doesn't make it less of a Massively Multiplayer Game.  For the record, this is a game I would definitely never play, because it does sound pretty boring.  But I wouldn't go as far as to say there's no point, as there's really no point in ANY game you play.  The point is to have fun.


 

Exactly my point in the above post about us gamers and the battles we choose to wage my overall assessment of this game is it will suck and if not f2p won't even last but is it really worth rallying against?If it's not your cup o tea just move on to something that is and please mmo players let's focus our attentions on some of the egomaniacal devs we have out here ruining the industry with shady practices sub par p2p products and an overall lack of honesty when dealing with the public at large.

 

So you mean they should be making more threads about how much Darkfall sucks?   I kinda like a change with this site, tired of the old Darkfall flames.

OoMpAlOmPaZ

Apprentice Member

Joined: 1/12/04
Posts: 202

5/20/09 11:35:42 AM#40

this game reminds me of the 3d version of Starpeace which was at one point being made

and yes starpeace is still around ^^

Vortigon

Novice Member

Joined: 2/12/06
Posts: 581

RMT is for weak people.

6/19/09 6:15:10 PM#41

Sorry but this is NOT an MMO by ANY normally accepted standard definition.

MMORPG you are playing a very dangerous game here which will bite you in the ass in the long term.

Don't play us for fools and keep this site genre specific only, your getting big headed again just like the RMT adverts.

Brain-dead

Apprentice Member

Joined: 10/11/06
Posts: 249

6/19/09 6:55:08 PM#42

Sorry but this is NOT an MMO by ANY normally accepted standard definition.

It is Massive, Multiplayer, and Online (Persistent world). Explain how that is not an MMO.

 

MMORPG you are playing a very dangerous game here which will bite you in the ass in the long term.

Wow, exaggerate much? heh heh

So you are going to stop coming here for your WoW or EQ news simply because they report stuff about MMOs you dont like? Yeah right.

 

Don't play us for fools and keep this site genre specific only

If MMOs are the Genre, this game qualifies. There are thousands of players on the server and their actions all affect each other. That = MMO.

ThomasHolm

Novice Member

Joined: 3/27/05
Posts: 33

6/19/09 7:28:44 PM#43

It is more an MMO than an RPG.

MMOWarrior

Novice Member

Joined: 3/04/09
Posts: 3

6/20/09 12:52:18 AM#44

 

pretending you're the Mayor of a city.. sounds like Roleplay to me..

 

ya know everyone cries about how companies should try new things..  yet when they do the masses start vomiting the latest line they read from the last little lemming that posted..

 

is this the traditional fantasy mmo model.. no..  this is what SimCity should have been if EA hadn't eaten up the franchise..  its different and fun in a different way..

 

and yes.. it is a MMORPG

 

Vortigon

Novice Member

Joined: 2/12/06
Posts: 581

RMT is for weak people.

6/20/09 8:33:43 PM#45

There is a difference between a game with multiplayer elements and an MMO.

This game will NOT have thousands of players playing together, they are misrepresenting how the game works.

My main objection is not to this game, since I actually love city building games. My objection is the continued back handers certain websites take to allow almost anything to gain column space, and then try to justify it with some lame excuse.

But by all means allow the crap to continue, within a year you will have trouble finding that news on "WoW or EQ" because this whole site will be full of mainstream big money companies buying front page space and rankings with cold hard cash, and drowning out the real MMORPGs.

Soon we will see an announcement with excuses of diversification from normal MMORPG games to provide the members a more rounded look at games in general.

If I want news on mainstream stuff I will go to the sites that can do that and do it better.

Brain-dead

Apprentice Member

Joined: 10/11/06
Posts: 249

6/22/09 1:52:37 PM#46

This game will NOT have thousands of players playing together

According to the game's description, yes, it will. You can claim they are lying, but at this point I would say they know more about their own game than you do.

 

My main objection is not to this game, since I actually love city building games. My objection is the continued back handers certain websites take to allow almost anything to gain column space, and then try to justify it with some lame excuse.

Well, if this site covers MMOs and not just MMORPGs (and I think it does) then this game belongs on this site.

 

But by all means allow the crap to continue, within a year you will have trouble finding that news on "WoW or EQ" because this whole site will be full of mainstream big money companies buying front page space and rankings with cold hard cash, and drowning out the real MMORPGs.

This site has been pimping F2P games for years, and yet the most activity is in the Eve, WOW and EQ areas. So I dont  see your predictions coming true any time soon. This site is not hurt in any way with an occasional focus on games like CitiesXL.

 

If I want news on mainstream stuff I will go to the sites that can do that and do it better.

Then why are you on here?

grimmbot

Apprentice Member

Joined: 2/12/04
Posts: 281

You would be surprised how few people care about what you have to say.

6/25/09 2:02:33 PM#47
Originally posted by MMOWarrior

pretending you're the Mayor of a city.. sounds like Roleplay to me..

 

By that line of thinking though, Halo and Grand Theft Auto 4 are also RPGs because you're roleplaying a single character.

"Role Playing Game" is a term that implies certain character-building and storyline game mechanics that aren't here.

CitiesXL is no more an RPG than Command and Conquer, and compared to other MMOs, it's only marginally "massively multiplayer", having more "MMO Elements" than being an MMO. But it's about as much an MMO as you can make a city builder without losing focus on the actual city building.

I'm interested in seeing how the mechanics play out.

soldyne

Novice Member

Joined: 6/25/09
Posts: 7

6/26/09 3:47:30 PM#48

Why not just make new subcatagories for MMO games?  is it really that hard to do something new?

 

MMO - any game with an online element where a player can interact with a large number of other players in real time (100+ is a good limiter for the massive definition).

Subcatagories:

MMORPG: any MMO where the intent is for the player to play a single avatar which can increase in personal power (through equipment, level, skills, etc) and progress through a story line (missions, quests, etc).

MMOFPS:  any MMO where the intent is for the player to attack and kill other players.  player avatar progression is not the main focus and is done through temporary power ups and missions or quests are non-existant or rare.

MMORTS:  any MMO where the player controls an army or individual units and there is no personal avatar (or the avatar is some kind of general or leader for the army).  the army is not made up of other player avatars.

MMOSIM:  any MMO where the player is controlling and building a simulation of some kind.  the intent of the game is to build and create while trading with others for mutual growth and expansion.  Destruction and battles are non-existant and would be in opposition to the main pupose of the game.

 

so, if we do this, we can see that CitiesXL should be a MMOSIM.  would this make people happy?  by all means add to the list and expand on the definitions.  give examples too.  we have an opportunity here to start a new trend.  lets create, not destroy.

 

as for MMORPG.com, that is the title of a website, not a category heading.  If they changed the name of the website to PurpleRainMoonStar.com it would have exactly the same meaning as MMORPG.com.  Its just a name people.

Brain-dead

Apprentice Member

Joined: 10/11/06
Posts: 249

6/26/09 4:22:34 PM#49

By that line of thinking though, Halo and Grand Theft Auto 4 are also RPGs because you're roleplaying a single character.

If you are playing a role, then yes, they are RPGs. IMO, those are not RPGs because you are not really playing a role...you are just using an avatar to blow stuff up or whatever. There is no character beyond that.

 

CitiesXL is no more an RPG than Command and Conquer

Command and Conquor doesnt involve making something unique. There is no character. It is an elaborate version of chess.

 

and compared to other MMOs, it's only marginally "massively multiplayer"

Why marginally? If the claims are true, it is as massive as any EQ server.

 

MMO - any game with an online element where a player can interact with a large number of other players in real time (100+ is a good limiter for the massive definition).

IMO, it should be at least 1000. Freelancer servers allowed for 100 players per, and I dont consider those true MMOs.

 

as for MMORPG.com, that is the title of a website, not a category heading.

Exactly.

MashRinx

Novice Member

Joined: 6/15/06
Posts: 2

7/01/09 5:25:54 PM#50

As someone who's been playing in the beta for (I guess it's been) a couple weeks now, I don't think I understand why this wouldn't be considered an MMO.  Back in the early MMO games, the 'normal' multiplayer games that I recall were all maxed at maybe 16 or 32 payers when Ultima Online and Everquest really started to break open the MMO space.  I don't know what line people draw for themselves when they define something as MMO or not, but this seems 'massive' enough to me to fit the description.  On the RPG subject, if this isn't an MMORPG becuase you are a 'mayor' with a 3D toon, then I'm not sure how Eve would be one either since you're really basically a spaceship with a 2D portrait behind them, at least until they roll out the Walking-In-Stations deal...

From my experience so far, CitiesXL looks to be a unique offering in the current MMO space, and the ability to trade with other players for needed or excess resources looks to be promising.  I've never really gotten into City Sims before, but am enjoying my time in CitiesXL and plan to subscribe to it at luanch.  I look forward to seeing what else they are planning to add as the beta continues.  It's a nice change from the standard MMO fare.

 

 

 

3 Pages « 1 2 3 » Search