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The Pub at MMORPG.COM  » Tired of Item Mall MMO's yet?

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33 posts found
  Shard101

Novice Member

Joined: 2/13/06
Posts: 491

 
6/20/09 3:09:23 AM#1

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

 

Sick of seeing them and hope this method dies.

Korea ,China and Japan need to learn how to make a MMO that doesn't revolve around a exp /hp potion.

If they made character customization content worth a damn people wouldn't need to spend 40$ in their Item Mall to make char look half way decent.

They have to add item malls because its the lazy way to add content into their bland worlds.

 

Only idiots continue to pay for these games through Item malls.

  Jeffery.h

Darkfall Correspondent

Joined: 5/23/09
Posts: 109

Any sufficiently advanced technology is indistinguishable from magic.
(arthur c clark )

6/20/09 5:31:15 AM#2

Grinding to level in and of itself is bad.  People Pay for those things, in the end because they do not actualy like the content of the game. Honestly when a game has Exp potions for sale in it, I have to stop and ask myself, why would I want that. The answer is pretty simple, because the game is not FUN.

 

Just my thoughts, but bringing it down to base reasons, players paying to skip through content faster......... why not just pay not to play your game?

  Scot

Advanced Member

Joined: 10/10/03
Posts: 2620

6/20/09 6:30:10 AM#3

I don't think people will get bored with them just yet. For one thing they con players into thinking they are free and we all love a freebie. But we also have a never ending supply of new MMO gamers coming online between the ages of about 12 and 18. The sad fact is that people of such a young age are easy to con, as they lack life experience.

  pur3.5ync

Novice Member

Joined: 11/19/04
Posts: 55

6/20/09 6:48:33 AM#4

Don't like them very much either because most of them are also called f2p. Anyone can jump on to form communities of idiots. It's of course a way of making money so I doubt it'll go away, though it can also offer something to the online experience. But, I hope MMO game devs with good enough budgets work on keeping a sustaining community continue with the buy game and p2p monthly model.

Show us you care for your players for not all spend time with your product just for a fling.
We want the immersive experience and to role play an alternate virtual life.
So, don't treat us like people who jump on to be mindless zombies as if we didn't want mental stimulation just cos it's a game.
 

  Czzarre

Novice Member

Joined: 9/10/07
Posts: 3738

MMORPG Character Monuments

...When its time for your character to take a well deserved rest...

6/20/09 11:32:51 AM#5

Honestly North America hasnt really deviated from the EXP/HP model either. I wager item malls will thrive well into the future

 

  Ozreth

Advanced Member

Joined: 2/26/06
Posts: 519

6/20/09 11:40:23 AM#6

Final Fantasy XIV will be leveless. Although it will be also be P2P, which is always worth it in the end with MMOs.

  Bastioni

Novice Member

Joined: 6/20/09
Posts: 122

6/20/09 11:54:07 AM#7

Item mall games aren't all bad. You spend what you like for clothes, or spend nothing and play for free.

P2P is each month, no thanks.

  Deathreat

Novice Member

Joined: 9/06/07
Posts: 101

Life is a GRIND, you should quit.

6/20/09 12:12:32 PM#8
Originally posted by Ozreth

Final Fantasy XIV will be leveless.

 

Sorry for going off topic, but where did you get his info at? You can PM me the response if you dont wanna post.

http://www.facebook.com/DEATHREAT

  Bastioni

Novice Member

Joined: 6/20/09
Posts: 122

6/20/09 12:13:23 PM#9
Originally posted by Deathreat
Originally posted by Ozreth

Final Fantasy XIV will be leveless.

 

Sorry for going off topic, but where did you get his info at? You can PM me the response if you dont wanna post.

 

Oh, would like to know too. No levels would be cool.

  Kyleran

Jovian

Joined: 9/13/06
Posts: 13858

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

6/20/09 12:16:25 PM#10

As the price of MMO's continues to go upward every year, I expect some form of item mall will be incorporated into even P2P titles in most cases going forward to help offset the cost of their development.

 

  User Deleted
6/20/09 12:59:03 PM#11
Originally posted by Shard101

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

 

Sick of seeing them and hope this method dies.

Korea ,China and Japan need to learn how to make a MMO that doesn't revolve around a exp /hp potion.

If they made character customization content worth a damn people wouldn't need to spend 40$ in their Item Mall to make char look half way decent.

They have to add item malls because its the lazy way to add content into their bland worlds.

 

Only idiots continue to pay for these games through Item malls.

 

There's such an amazing level of blind hatred for item malls - most of it based off complete misinformation - among the forumgoing subset of the MMO community. Heaven forbid you try one, have fun for 5 or 6 months and go on to the next one.... just like you would do with any other MMO,,,, but for free.

 

  Bastioni

Novice Member

Joined: 6/20/09
Posts: 122

6/20/09 1:12:46 PM#12
Originally posted by LynxJSA
Originally posted by Shard101

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

Only idiots continue to pay for these games through Item malls.

 

There's such an amazing level of blind hatred for item malls

 

Yes. I must be imagining all the F2P games I play where I can only buy cosmetic items.

People have a bad experience with one F2P game and all F2P games are bad.

Chill out and try the games, they're free. 

Or keep spending money on P2P WoW grinders and complain..zzzz.

  Interesting

Apprentice Member

Joined: 1/16/08
Posts: 806

6/20/09 1:48:13 PM#13

We have to start studying different types of P2P implementation.

 

Creating patterns, analysing it, educating people on it, proceeding to evolve the communities to deal with it, instead of being dragged by the non stop flooding market.

 

Our major goal is to manage to create and difund a new filter system over all communities of MMOs in the internet:

F2P games:

PAY 2 WIN

       vs

PAY 4 FUN (or other name)

 

Once we disseminate a prejudice and an awareness sense against PAY 2 WIN  F2P games, we will hurt developers that wont like to be categorized and prejudiced as pay to win games. Then they will have to change.

 

 

  User Deleted
6/20/09 1:53:38 PM#14

Don't like the Item mall..There to over priced..They tweak the game so that you are force into the Item mall..I like p2p i just hope they dont follow suite..Oh wait D&D all ready did..Lets see how long before they tweak there game and screw over the Vips..

  Reklaw

Tipster

Joined: 1/07/06
Posts: 4511

Freedom is the will to be responsible to ourselves.

6/20/09 2:20:55 PM#15
Originally posted by Shard101

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

Okay...I don't like them, but I simply do not play them, kinda hard to get sick from something I dislike, wonder why people seem to force themself into liking things so far they get sick or start to hate them.

Sick of seeing them and hope this method dies.

Hey REMY remember you not really alone in this world.

Korea ,China and Japan need to learn how to make a MMO that doesn't revolve around a exp /hp potion.

Think there is much more you should learn no offense meant, but seriously I could understand when suddenly some form of RMT is put into a game that use to be P2P that people "could" which means they don't always have to, become upset about the change, 1st lesson, stop playing things you know you dislike...it's a free one... Keep in mind that the regular Item Mall is setup from within the game as being a feature, how can anyone complain about something that is made for the game itself. Cause knowing the game has Item Malls could send you a warning to not play them.

If they made character customization content worth a damn people wouldn't need to spend 40$ in their Item Mall to make char look half way decent.

Yet that excact payment model has proven to be very succesfull, regardless that you, me or anyone else might dislike it.

They have to add item malls because its the lazy way to add content into their bland worlds.

Not saying I disagree on this, but then again simply stop playing those type of games man.........

 

Only idiots continue to pay for these games through Item malls.

While I dislike Item mals and consider the use of it not really gamers like, but I can still respect that people are happy with it regardless me personal feeling, but would never consider them idiots for using it, but wil call people idiots when using some form of RMT or Cheat in games that do not have RTM/Item Malls as a custom feature.


 

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  Gabby-air

Tipster

Joined: 7/20/08
Posts: 3249

6/20/09 4:21:44 PM#16

The thing with free games is that they end up costing you more than what a sub based game would, first of all most free games have this package kind of thing that is like 50% more exp and loot than regular which is really useful and is around 15 bucks [the regular sub money] PLUS they have more things in the item mall like cosmetics armours,weapons,enhancement stones, mounts and what not. A regular free game wouldnt have any great support and would lack alot in content compared to a sub game and the community usually isnt all that great. I would only reccomend free games to people that play 5 hours/week or people that can stand being way behind the spenders.

  User Deleted
6/20/09 4:32:18 PM#17
Originally posted by Shard101

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

 

Sick of seeing them and hope this method dies.

Korea ,China and Japan need to learn how to make a MMO that doesn't revolve around a exp /hp potion.

If they made character customization content worth a damn people wouldn't need to spend 40$ in their Item Mall to make char look half way decent.

They have to add item malls because its the lazy way to add content into their bland worlds.

 

Only idiots continue to pay for these games through Item malls.

See m8 this may apply to NA or European players , but i think for the Asian market thats the 123 pattern of how it works ..peroid, and they obviously want it that way. Competition Rules in their world  differ  maybe to your opinion but thats how it is 

And it also seems like some of the NA/European  gamers enjoy that way as well ..

dead horse topic beaten uncountable times *wink*

 

  Waterlily

Novice Member

Joined: 5/26/08
Posts: 2142

$oE , destroying MMO since 1999.

6/20/09 4:34:27 PM#18
Originally posted by Gabby-air

The thing with free games is that they end up costing you more than what a sub based game would, first of all most free games have this package kind of thing that is like 50% more exp and loot than regular which is really useful and is around 15 bucks [the regular sub money] PLUS they have more things in the item mall like cosmetics armours,weapons,enhancement stones, mounts and what not. A regular free game wouldnt have any great support and would lack alot in content compared to a sub game and the community usually isnt all that great. I would only reccomend free games to people that play 5 hours/week or people that can stand being way behind the spenders.

 

It's false to just claim that F2P costs more to play, put a budget on the game you want to spent and you can choose to spend nothing.

Not all F2P offer XP potions or game advantages. Many stay with cosmetics. Aain, you can decide how much you want to spend before you start the game.

No great support is also wrong,  F2P companies can have quite good support (gpotato etc) most of the time on their forums. Is it excellent? No....but then I don't see any GMs in P2P games anymore either.

Lacking content isn't really an argument because you can play as many games as you like and 1 company often offers multiple games, and the coins or things you buy can often be exchanged from game to game.


A lot of people seem to make random accusations about F2P which are true for some games but not for all. P2P is in no way better or is what SoE is doing and WoW with their 'character enhancement' Cashshop any better? Or WoW's 'recruit a friend' and get 2X XP? Or SoE's 'marketplace' to buy xp potions?.........It's not.

 

 

  User Deleted
6/20/09 4:36:14 PM#19

My initial item mall problem is the unlevel playing field it creates, but if the game is fun that can be overlooked.

HOWEVER: I play mmo's for fun. Adding a real world financial component within the game that I need to be aware of kinda ruins the relaxation factor for me.

  Gabby-air

Tipster

Joined: 7/20/08
Posts: 3249

6/20/09 5:52:56 PM#20
Originally posted by Waterlily
Originally posted by Gabby-air

The thing with free games is that they end up costing you more than what a sub based game would, first of all most free games have this package kind of thing that is like 50% more exp and loot than regular which is really useful and is around 15 bucks [the regular sub money] PLUS they have more things in the item mall like cosmetics armours,weapons,enhancement stones, mounts and what not. A regular free game wouldnt have any great support and would lack alot in content compared to a sub game and the community usually isnt all that great. I would only reccomend free games to people that play 5 hours/week or people that can stand being way behind the spenders.

 

It's false to just claim that F2P costs more to play, put a budget on the game you want to spent and you can choose to spend nothing.

Not all F2P offer XP potions or game advantages. Many stay with cosmetics. Aain, you can decide how much you want to spend before you start the game.

No great support is also wrong,  F2P companies can have quite good support (gpotato etc) most of the time on their forums. Is it excellent? No....but then I don't see any GMs in P2P games anymore either.

Lacking content isn't really an argument because you can play as many games as you like and 1 company often offers multiple games, and the coins or things you buy can often be exchanged from game to game.


A lot of people seem to make random accusations about F2P which are true for some games but not for all. P2P is in no way better or is what SoE is doing and WoW with their 'character enhancement' Cashshop any better? Or WoW's 'recruit a friend' and get 2X XP? Or SoE's 'marketplace' to buy xp potions?.........It's not.

 

 

 

like you said many offer only cosmetics would you mind stating 10 of these games?

I'm talking in general, if one company is good with customer support dosent mean all of them are and by the way ive heard alot of complaints about gpotato

why would i have to play a different game to fill me in for the lacking content of the other?besides most free games are quite grindy?

I'm no p2p fanboi,actually i only play free games except summers when i actually have time to play then i sub to the mainstream sub games

  User Deleted
6/21/09 9:56:31 AM#21
Originally posted by Gabby-air

The thing with free games is that they end up costing you more than what a sub based game would,

But studies show that a small percentage spend any money at all, so the above is false.

A regular free game wouldnt have any great support and would lack alot in content compared to a sub game and the community usually isnt all that great.

Please, show any research or statistics that back that assumption.

I would only reccomend free games to people that play 5 hours/week or people that can stand being way behind the spenders.

Or people that aren't obsessed with how much milk is in the next guy's glass.

 

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2083

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

6/21/09 10:05:31 AM#22
Originally posted by Shard101

I hate them, they are unbalanced and to be competitive you need to spend alot more cash than you would in a P2P.

 

Sick of seeing them and hope this method dies.

Korea ,China and Japan need to learn how to make a MMO that doesn't revolve around a exp /hp potion.

If they made character customization content worth a damn people wouldn't need to spend 40$ in their Item Mall to make char look half way decent.

They have to add item malls because its the lazy way to add content into their bland worlds.

 

Only idiots continue to pay for these games through Item malls.


 

We in the west have seen NOTHING yet.  First, SOE opened exchange servers.  Now, some of their games are going item mall and future SoE will have have item mall of some form or another.  Turbine is introducing F2P and item mall to DDO this summer.  If that is successful, you will see item mall in LOTRO as well.  Two to three years from now, the majority of western MMORPGs will have item mall.  Ever been to a F2P WoW private server?  Blizzard even has item mall code in their game.  I believe that the days of the pure P2P games are nearly over as the F2P games in the east are proving king interms of revenue for their companies and for SoE. 

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  Manestream

Apprentice Member

Joined: 1/10/03
Posts: 451

6/21/09 10:14:40 AM#23

Yes and erm No.

Yes because you are guided into having to purchase from the item mall to continue playing (for gear and locked zones) and if pvp for that as players who have item mall gear have an easy time against players who dont.

No because you can play for free for so long (untill you get bored) and can also download for free too.

I myself still prefer and play the monthly subscriptional based games.

  User Deleted
6/21/09 10:31:46 AM#24

The general misconception that is often doen is, that you need to use the item mall, if you wan't to play the game. That's far from true, if you don't want to do PvP.

I've played Rappelz for a year, without spending a single cent in the item mall. It's absolutely no problem to do so, if you only play it for the PvE-part.

Atm I'm playing RoM, without spending a single cent in the item mall, and it's also absolutely no problem to do all of the PvE-content.

PvP however is something totally different in those item-mall based F2P-MMOs.

If I wan't to do PvPin RoM, then a full set of PvP-gear is easily exceeding the amount of money, that I'm paying for a full year subscription of EvE Online or WoW.

---

So in general I've no problem with F2P-MMOs and item-malls, aslong as I don't want to do PvP. For leveled PvP-MMOs, there's only one approach: P2P with a monthly subscription.

It's that easy.

  User Deleted
6/21/09 11:22:23 AM#25
Originally posted by Bastioni
Originally posted by Deathreat
Originally posted by Ozreth

Final Fantasy XIV will be leveless.

 

Sorry for going off topic, but where did you get his info at? You can PM me the response if you dont wanna post.

 

Oh, would like to know too. No levels would be cool.


Well, they've mentioned there won't be a normal "experience point system", and that character development will be, in part, through their use of weapons... which ones they use, etc. So... there may be "levels" of some sort, but not in the traditional sense necessarily. It might be more skill-based.

 

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