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Star Trek Online Producer, Daniel Stahl writes this look at the technology behind the game that will allow players to truly explore a vast universe without requiring an army of developers.
Read the Dev Blog: Going Someplace New Cheers, |
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6/15/09 10:23:47 AM#2
Seems like an interesting/ingenious idea. Something like this will take a lot of time to program and setup in the beginning, but once running, and running well, it would save countless hours and provide unlimited expansion, providing what is essentially a limitless universe. Will it work? heh That's the big question, isn't it? But the idea of having a game world so large that I'll never be able to fully explore it myself is very appealing. |
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6/15/09 10:54:48 PM#3
Bah!!! Revisionist Heretic!!! Here's the Original intro to the Original Star Trek, spoken by Capt. James Tiberius Kirk himself- "...to boldly go where no Man has gone before" Man, as in Mankind, as in humanity; not some politically correct powder puff muddying of a once clear destiny. Kirk 'd knock ya on yer ass if he heard such watered down limp wristed gender neutral pablum!
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