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6/14/09 6:25:33 PM#61
I have no idea yet whether Aion is truly like DAoC. I hope its close, but I have not yet gotten to the PvP aspect yet. I will say that it looks to have the potential. Combat is smooth, abilities are interesting and it is, thus far, a fun game.
Heres hoping! My new Aion blog: |
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6/14/09 11:29:37 PM#62
mmo fever is a serious issue, makes people waste money on something 3 months from the time they bought it, and wwith in that time the value of the product has not maintained a level of satifaction. Every ncsft game I have, which is 3 paid games, have never retained there value over long length of time, and to me DAoC can, and that is why I laugh at the notion this game comes remotely close to the character development of DAoC, as well as all of the different races ansd classes that DAoC gives. You want a DAoC game, you play DAoc, not some half assed korean grindfest for the biggest tits and tightest ass. :) |
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Keridwen
Novice Member
Joined: 6/13/09
"Femmmes Fatales - The Power of the Feminine in the Art of MMO" |
More info on comparisons Originally posted by Rhoklaw Ok, I recently read a thread that Aion is what DAoC fans are looking for since Mythic let us down with WAR. So with that in mind, I have a few questions. 1) DAoC was best known for its end game RvR. Is it true that Aion has Keeps / Towers that can be controlled and upgraded by guilds? Yes, there is currently not much incentive to defend them, so next patch they are increasing the rewards for defending. 2) What is the drive behind Aion's PvP? DAoC had 2 relics of power for each of its 3 realms that you could fight over for control. Which in turn gave realmwide bonuses in both PvE and RvR. Does anything like this exist in Aion? Bragging rights, rewards. Clans own castles and get rewarded for their ownership, you gain abyss points (for open world pvp only! so no arenas) which you also lose when you die, so you cant just farm them over time if you suck. You can buy gear, special consumables with them, and your PvP rank is based on your AP...so it sucks to lose them. As you increase in PvP rank (set amount of each rank per server) you get special abilities and items to make you stronger). 3) It was also stated that Aion has something similar to DAoC's Realm Abilities. Which are basically abilities purchased with points earned while killing enemy players. Is this true? Not abilities, but gear, potions, consumables and things like that. 4) DAoC was smart enough to keep about 95% of its PvE separate from any form of PvP so that if you needed to level in peace you could and if you wanted to fight, there was plenty of action in the Frontier. Can you hit the level cap in Aion strictly through PvE or do you have to PvP at some point to reach max level? You could do it with out PvPing, but it would be slower, the game is designed on PvP integrated into other parts of the games, even the end game WoW-style instances have 1 party from each faction inside so there will be competition. All of the best PvE mobs/bosses/spots are always in PvP zones...Some may not, but I love it like that. 5) DAoC had issues in RvR with Crowd Control such as, whoever mezzed / stunned the other person / group first usually won the battle. Is the CC in Aion overwhelming or did they manage to minimize it to shorter durations vs. DAoC's 9 sec stuns and 60+ sec mezzes. I dont think there are mass CC's in Aion, so I wouldnt worry about that, most of them are removed by any damage, and there are lots of AoE's. 6) Classic Server DAoC, you know, the ones without the stupid ToA expanions BS usually had some lengthy fights that could last for hours and were entirely too fun the whole time. How long is the average battle in Aion for say an 6 vs 6 encounter and also for all out zergs. Not entirely sure, PvP damage is 50% of PvE damage to encourage longer fights, there are also classes that have resurrection with 0 cooldown time, but 4 second cast time, however each time you die you rez you get a short debuff, that increases in time with each death (by 20 seconds). And you lose your buffs. 7) DAoC was fairly dependant on gear to be any good in RvR / PvP. How important is the gear in Aion when it comes to PvP? I would say its just as dependant on gear as daoc, difference being the physical defence makes a very noticeable difference in damage reduction compared to most games I've played...its one of the first things i noticed while upgrading armor. 8) Leveling in DAoC was a snap which for PvP / RvR games is the best way to go. No one wants to wait 3-6 months to get into the meat and potatoes of the game. Aion has been labeled a grind, yet compared to Lineage and most other asian marketed games, its been rumored to be a lot less of a grind. Is this true and what is the level cap by the way? Its probably equivalent to WoW in leveling up, 1-3 months to max depending on how much you play. 9) DAoC is like 1 of maybe a handful of games with the intelligence of allowing players to customize the color of their gear. Dyes in game were ranged from ugly colors at cheap prices to more desired colors for a good chunk of change. How easy is it to dye your gear in Aion and is it Merchant sold or drop only? There are dyes, that are merchant sold, crafted, quest items, etc...rare ones are harder to get. You can also change the appearance of any (non abyss) piece of gear to look like another piece of gear...So you can make an awesome, but ugly sword look like a terrible, but nice looking sword. 10) Healers / Buffers in DAoC definately made leveling and RvR a lot easier, but potions were available that eventually gave every class easy access to healing and buffs. Aion supposedly has long timers on potions / bandages which means Healers are once again a high demand class, as they should be. Is this true? Yes they are, there will probably be 1 healer and 1 buffer per party (of 6).
Femmes Fatales - The Power of the Feminine in the Art of MMOs. Played: |
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6/15/09 1:45:59 PM#64
Originally posted by Calind0r
So you played it before you got to any PvP content, and quit after seeing about 5% of the game?
Yep. 5% of the most boring gameplay and the most objectionable community I''ve experienced to date. My opinion. I've played MMOs for long enough I can tell if I'm going to like a game or not in the first ten levels. "You didn't play long enough" -- Isn't that what advocates say in EVERY game forum when someone doesn't agree with them?
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Rhoklaw
Apprentice Member
Joined: 1/12/04
My Top 3 List: |
6/15/09 1:59:03 PM#65
Originally posted by cfurlin
So you played it before you got to any PvP content, and quit after seeing about 5% of the game?
Yep. 5% of the most boring gameplay and the most objectionable community I''ve experienced to date. My opinion. I've played MMOs for long enough I can tell if I'm going to like a game or not in the first ten levels. "You didn't play long enough" -- Isn't that what advocates say in EVERY game forum when someone doesn't agree with them?
Well to be completely honest, if the classic DAoC servers weren't near death, I'd still be playing it. Whats the point of paying to play an MMO when theres only 50-100 people on a 3 server cluster? By the way, just to make sure I'm not checkin server populations during fluke maintenance hours, the classic cluster currently has 92 people playing... no thanks. I love DAoC to death and it's probably my #1 or #2 MMO, but it's dying a slow death. WAR was no where near as much fun, so unless Mythic decides to make DAoC 2, than I'm thinking Aion is my next best bet. |
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6/15/09 2:37:47 PM#66
Originally posted by Rhoklaw
Yep. 5% of the most boring gameplay and the most objectionable community I''ve experienced to date. My opinion. I've played MMOs for long enough I can tell if I'm going to like a game or not in the first ten levels. "You didn't play long enough" -- Isn't that what advocates say in EVERY game forum when someone doesn't agree with them?
Well to be completely honest, if the classic DAoC servers weren't near death, I'd still be playing it. Whats the point of paying to play an MMO when theres only 50-100 people on a 3 server cluster? By the way, just to make sure I'm not checkin server populations during fluke maintenance hours, the classic cluster currently has 92 people playing... no thanks. I love DAoC to death and it's probably my #1 or #2 MMO, but it's dying a slow death. WAR was no where near as much fun, so unless Mythic decides to make DAoC 2, than I'm thinking Aion is my next best bet. Yes, I still play on the classic server and there is no one there, except on weekends. I'm continuing to level until they consolidate servers in July. Then I will have a few nice beefy characters to transfer onto a more populated server. Judging from the numbers, the new server should have around 3,000 online most times. That's enough for me personally. I think there are a lot of people subscribed and either play irregularly or just waiting to see what will happen. The housing areas are still pretty full and you have to have an account and be paying weekly rent to keep the house. You can only deposit 4 weeks of rent so anyone with a house has to be logging in at least once a month to pay up their rent. The server consolidation should bring back people, like you, who stopped playing because of the low numbers. I keeping my fingers crossed because DAoC and UO are still my #1 and #2 MMOs. |
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6/15/09 2:43:59 PM#67
I'm confused. DAoC players like the game because it had seperate PvE and PvP. From what I understand, that essentially doesn't exist after level 20 or so in Aion, where the majority of the progress, loot and so forth can only be had in the Abyss. Unless you like to grind a bunch of crappy exp mobs for the last 30 levels and beyond, there isn't nearly enough PvE content to make anyone but a die hard PvPer happy. |
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6/15/09 2:58:55 PM#68
I love these: 'I played the beta for 25 minutes and I'm going back to daoc' posts. Hehe go back to your dead game and have fun. If you didn't figure out that the abyss opens its doors for level 25 players upwards and that the action [loads of different abyss armor sets/weapons/jewlery, pvp ranking, transformation, fortress sieges and all of this with the possiblity to fly (no not the gliding that you see early in the game, real flying)] starts there then noone can help you. Anyhow I don't see a reason that the aion community should bother trying to convice anyone to join in. These forums are full of bitter and biased people. |
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6/15/09 3:39:00 PM#69
Originally posted by Forumfall
The "action" starts at level 25? ROTFL. I played for 2 days and got to level 17. There is NO WAY I'd continue on to 25. I love how a game's advocates always regurgitate the, "you have to get to level X before it gets good" argument. That's like asking someone to eat a pile of worms because there is a steak underneath. |
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6/15/09 4:34:07 PM#70
Yea I would also prefer mmos without the necessity to grind to be able to see the important parts of the game. But as long is it is the way it is you can't even judge 20% of a game that requires you to level up to see/participate in the good stuff. |
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ronan32
Novice Member
Joined: 8/19/05
I will never play an mmorpg with Microtransactions |
6/15/09 4:37:00 PM#71
Originally posted by solareus
but those ncsoft games have always had more subs than DAOC. daoc has one of the worst populations now for the last 3 years. |
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6/15/09 4:46:45 PM#72
Not to mention that daoc has the worst controls I have ever seen. Feels like driving a car without steering wheel and tires. |
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Rhoklaw
Apprentice Member
Joined: 1/12/04
My Top 3 List: |
6/15/09 4:51:03 PM#73
You say they will consolidate the DAoC servers again? Yet all the classic servers are already consolidated, so how are you coming up with 3000? Sure the ToA servers have good numbers, but I'm not sure I care to dive back into that mess. ToA turned DAoC into a first person shooter, aka caster only game, but they may have fixed that problem by now. I'm still going to give Aion a try in September and see what it has to offer. As long as it has a majority of DAoC's better game elements, thats all I need. PvP games with a purpose are the best MMO's out there. |
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6/15/09 5:11:05 PM#74
Originally posted by cfurlin
The "action" starts at level 25? ROTFL. I played for 2 days and got to level 17. There is NO WAY I'd continue on to 25. I love how a game's advocates always regurgitate the, "you have to get to level X before it gets good" argument. That's like asking someone to eat a pile of worms because there is a steak underneath.
Maybe some people don't want to be ganked and killed as a level 1 lowbie. The only thing that begins at lvl 25+ is the Abyss. If you had followed any of the story from your character getting its memories back and becoming a daeva, and getting stronger, you might realize this. And I never heard anyone refer to lvl 1-20 as eating a pile of worms in Aion. I thought the instance and quest combat was rather enjoyable. |
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6/15/09 5:20:26 PM#75
Originally posted by Keridwen Thank you for your post. Been around this website for years, and barely post anything, but this time it's worth a reply. TbhI have been looking for a replacement game that offered the kind of gaming experience that DAOC was pre-TOA. When getting DF to open was the highlight of an evening, with its unique RVR experience, rushing to the other faction's side for some epic fights. Lurking around as a stealther, avoiding aggro and being detected, or forcing your way as a group. By what you say, it seems to have taken the best of the DAOC model, and improved on it. Building your equipment, based on a few drops, and the rest just crafted items and spellcrafting that really made your character unique, something you worked on and kept for a long time, until one day you got some cool item and had to change a few pieces around it. I'm talking pre-TOA here. What we played for were RR and improving some key skills on our characters, yes, but most of all it had no other rewards than just the fun of it. No drops, no PQs, no gold bags and so on. War has not brought back that RVR excitement, and I had such high hopes for that game, even considering the Tombs Kings that's about to come out. But I'll give it a try, one never knows. I've been watching Aion for a long time, and finally got to very briefly try the Chinese beta. By the little I have seen, It's overwhelmingly beautiful, plays great. What you said really made my day, I was wondering if it could be the game I want it to be. See you there.
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6/15/09 6:28:41 PM#76
Originally posted by Rhoklaw
No, you misunderstand. their current "plan" is to consolidate the three clusters (Devon, Killibury, and Bossiney) into a single server. No cluster, just a single server. I'm not sure what will happen between Classic and ToA, but at this point, I'd rather have 3K players available than quibble about rulesets. I'm also not sure if they will allow characters on all realms, but I hope they do. I've got 4 Alb, 6 Hib, and 3 Mid. They did say they would archive all characters on the old servers so players coming back could have their characters transfered, if they want. |
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Rhoklaw
Apprentice Member
Joined: 1/12/04
My Top 3 List: |
6/15/09 7:34:51 PM#77
Originally posted by cfurlin
No, you misunderstand. their current "plan" is to consolidate the three clusters (Devon, Killibury, and Bossiney) into a single server. No cluster, just a single server. I'm not sure what will happen between Classic and ToA, but at this point, I'd rather have 3K players available than quibble about rulesets. I'm also not sure if they will allow characters on all realms, but I hope they do. I've got 4 Alb, 6 Hib, and 3 Mid. They did say they would archive all characters on the old servers so players coming back could have their characters transfered, if they want.
Well, I guess I could see if the new server merger is a beacon of light. While I really didn't care for the ToA expansion at release, it's quite possible that they may have fixed or removed a lot of the issues I had with it. It really would be nice to get back and play my Albion toons again cause I seriously miss playing them. |
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6/15/09 8:46:45 PM#78
Originally posted by Keridwen
Wanted to correct some stuff |
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6/15/09 9:16:38 PM#79
Originally posted by logangregor
But can I look like this:
And beat someone with their own arm like Hollow Ichigo does in a few pages? Ok fine I admit Ulquiorra does look a little foofy but Ichigo does this to him so its ok.
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6/15/09 9:31:37 PM#80
Originally posted by cfurlin
The "action" starts at level 25? ROTFL. I played for 2 days and got to level 17. There is NO WAY I'd continue on to 25. I love how a game's advocates always regurgitate the, "you have to get to level X before it gets good" argument. That's like asking someone to eat a pile of worms because there is a steak underneath.
well, i'm playing daoc again, luckly i have 3 accounts and 1 of them has something on every cluster in every realm..... but i'm so bored with daoc, i've done it all... stealth, solo, gank squad, it was fun for a month, kinda getting "ugh" about logging on to play, i wish daoc 2 would come out, but daoc's pvp has been nerfed to shit anyways from cry babies and baddies so i dont know if i'd even enjoy a daoc 2 just waiting for something to come along that i can semi-enjoy the action
and by the way, daoc's action doesn't start till your 50 and geared, and the battlegrounds are epic gay, and so are people who only play in BGs in daoc
just sayin |
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