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Aion

Aion 

General Discussion  » Aion, very disappointed.

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395 posts found
Syno23

Advanced Member

Joined: 8/18/08
Posts: 955

6/14/09 2:43:36 PM#351
Originally posted by Emeraq
Originally posted by Waterlily

negative

*Very standard MMO....... kills 10 of X, collect 4 of Y

*No goal or reason to be there......, you feel like you're dropped into a world where you don't belong

 


 

The first negative above kills me the most, because I always hear  gripes about this, and I have done the same in the past.. But after thinking about it, if it were a skill based game you would likely be grinding on a lot more than 10 of  X to get your weapons skill up, so why not get a quest reward out of killing 10 of creature X, after all in a skill based game you aren't getting anything but weapon/stat increases?

I can kind of understand the second point because I was lost at first, but once you get to level 10 and start the quests to ascend to Daeva, you have a good understanding of why you were just 'dropped' into a world where you didn't belong.

 

Well, there's always someone negative on every forum, it's ok. We just haee to ignore them.

Arataki

Novice Member

Joined: 12/19/07
Posts: 33

6/14/09 3:10:44 PM#352
Originally posted by Alejux

Aion would be a great game, if the year was 2006. 

 

I admit I only got to level 10. I wanted real bad to get my wings and try the flying...so I endured nearly 4 hours of some of the most boring and uninnovative PVE gameplay that I have ever witnessed.  Seriously!  The idea that going around killing lots of cartoonish mobs, using only 1 or 2 skills for 4 hours is appealing to me as doing root canal.

 

Why didn't they include new skills at earlier levels? 

 

Then, finally, after all the hard work, I got to the Eylios main city (which is really cool btw), and got 5 or 6 new skills. Then I was finally ready to fly!!!

 

Except...that you don't really fly in Aion.  You float on the air flapping your wings.  There is none of the cool flying dynamics one would expect (if flying).  You can't glide while flying, or dive, or catch an ascendant  wind. If you stop pressing the forward key, you just stay still in the air.    Another irritating thing was all those invisible walls in the air.  What's the point of flying if you can't have freedom?  There's already a time restriction, why make invisible walls too?

 

I was disappointed with the game.  Maybe it gets better after a certain level.  But still,  I feel disappointed that NC Soft couldn't do a more innovative game-play. 

 

 

 


 

Hmm, wrong about the flying, btw. You press the space bar to glide when flying (your timer evens slows down), you can dive by pressing page down or angling at the ground, and you can catch updrafts when gliding (even in places where flying isn't allowed.)

FGTry

Novice Member

Joined: 2/19/09
Posts: 15

6/14/09 7:18:03 PM#353

I think NCsoft don't care about your opinion.

They already have ~4m subscribers

Syno23

Advanced Member

Joined: 8/18/08
Posts: 955

6/14/09 10:06:23 PM#354
Originally posted by FGTry

I think NCsoft don't care about your opinion.

They already have ~4m subscribers

 

How did they get up to 4 million subs?

Xavierxx

Novice Member

Joined: 4/23/06
Posts: 214

6/14/09 10:35:17 PM#355
Originally posted by Syno23
Originally posted by FGTry

I think NCsoft don't care about your opinion.

They already have ~4m subscribers

 

How did they get up to 4 million subs?

 

chinese and korea have about 4mil subs altogether, i think...

Riotpump

Apprentice Member

Joined: 6/03/09
Posts: 4

6/14/09 11:09:57 PM#356
Originally posted by Arataki
Originally posted by Alejux

Aion would be a great game, if the year was 2006. 

 

I admit I only got to level 10. I wanted real bad to get my wings and try the flying...so I endured nearly 4 hours of some of the most boring and uninnovative PVE gameplay that I have ever witnessed.  Seriously!  The idea that going around killing lots of cartoonish mobs, using only 1 or 2 skills for 4 hours is appealing to me as doing root canal.

 

Why didn't they include new skills at earlier levels? 

 

Then, finally, after all the hard work, I got to the Eylios main city (which is really cool btw), and got 5 or 6 new skills. Then I was finally ready to fly!!!

 

Except...that you don't really fly in Aion.  You float on the air flapping your wings.  There is none of the cool flying dynamics one would expect (if flying).  You can't glide while flying, or dive, or catch an ascendant  wind. If you stop pressing the forward key, you just stay still in the air.    Another irritating thing was all those invisible walls in the air.  What's the point of flying if you can't have freedom?  There's already a time restriction, why make invisible walls too?

 

I was disappointed with the game.  Maybe it gets better after a certain level.  But still,  I feel disappointed that NC Soft couldn't do a more innovative game-play. 

 

 

 


 

Hmm, wrong about the flying, btw. You press the space bar to glide when flying (your timer evens slows down), you can dive by pressing page down or angling at the ground, and you can catch updrafts when gliding (even in places where flying isn't allowed.)

 

Aion is a solid title for 2009. This is what bothers me the most from people that did not even test the damn game while in beta.  Take the time to actually look around and learn the game and find bugs.  Seriously there are skill trainers in the very first town that get you all the way to level 9.  Every class has a NPC trainer there. I've played C(Chinese)Aion for a while now and this game, while not revolutionary is pretty fun.  There is a depth to it that I have not seen in a while honestly, and I've played practically everything on the market.  Also for the love of god press Esc and look at the keybind options to even learn to properly fly. You can even mouseover the actual icon that turns on flying to see how to fly. Press R to rise...or F to fall and Space to dive....it's really that simple all the other movement is controlled by the mouse.  I don't post often but I could not let this dribble pass.  And the post about me is right about, how wrong you are about flying.  If your too slow to learn how to actually play a game please don't post lies about it.  Negative feedback is fine but don't put out mis-information.

Rayana

Novice Member

Joined: 2/17/06
Posts: 522

6/15/09 5:16:03 AM#357
Originally posted by DrunkWolf 

I agree, i also played on china servers and hit level 25 without grinding at all. and this was with a million bots in some areas where i couldnt even do the quest.

 

And this right there will keep me from trying this game, ever.

------------------------------------------------

Playing: Guildwars, single player games
Played: UO (4 years), Lineage 2 (2 years), Guildwars (3,5 years), LoTRO (3 months), Hellgate: London (3 weeks), Pirates of the Burning Sea (CB, OB, 2 months retail), Warhammer Online (CB + OB + headstart), The Chronicles of Spellborn (CB)

LogothX

Apprentice Member

Joined: 4/05/09
Posts: 209

6/16/09 12:03:10 PM#358
Originally posted by natuxatu

To the whiner two or three posts above...How cares how long it takes? This just go to show the ammount of "must get to max level asap" type of people... It's not about getting to the end it's about enjoying the ride.

If you can't comprehend that, then I rather you not play because I don't want whinners flooding Aion thank you very much.

 

So wait, we go from "The game starts at level 25/50!" to "Slow down and enjoy the game"? You fans need to make up your fucking minds. Maybe I'd be more inclined to "enjoy the ride" if the "ride" wasn't just a exceedingly long LINE in order to get the RIDE.

As for the guy who thought I was doing something wrong. I played a scout, what else is there to combat other than using the meager pool of skills I had access to at the level. I made sure to keep my gear up to date, yet I still found enemy encounters tedious and uninteresting.

 

Oh, one last thing, the whole server issues WoW had at launch? Irrelevant. Way to miss the point entirely.

Ephimero

Hard Core Member

Joined: 10/18/06
Posts: 1839

6/16/09 12:07:36 PM#359

Guess you got rocked by mobs constantly and decided to alt+f4 in your frustration. Seems like the filter is working perfectly.

Xavierxx

Novice Member

Joined: 4/23/06
Posts: 214

6/16/09 1:23:48 PM#360
Originally posted by Rayana
Originally posted by DrunkWolf 

I agree, i also played on china servers and hit level 25 without grinding at all. and this was with a million bots in some areas where i couldnt even do the quest.

 

And this right there will keep me from trying this game, ever.

 

That's the Chinese server. First of all, he's exagerating. They are alittle more leniant on those servers, but they wont tolerate that shyt on NA servers trust me.

LogothX

Apprentice Member

Joined: 4/05/09
Posts: 209

6/16/09 2:25:10 PM#361
Originally posted by Ephimero

Guess you got rocked by mobs constantly and decided to alt+f4 in your frustration. Seems like the filter is working perfectly.

 

Sorry, but no. I actually died a total of ONE time during the beta weekend. That didn't make mobs any less tedious to take down.

Not starting with a spammable ability whilst fighting mobs with far too much HP (or Def.) is poor design. No amount of spin can change that. The class I chose was the supposed DPS class, I can only imagine how awful it must have been for healers and tanks.

Paincake

Novice Member

Joined: 5/16/08
Posts: 124

6/17/09 10:52:00 AM#362

How difficulty is the game in general?

Will I encounter elites while leveling that provide better then average reward?
 

Sovrath

Elite Member

Joined: 1/06/05
Posts: 4929

6/17/09 11:55:00 AM#363
Originally posted by Paincake

How difficulty is the game in general?

Will I encounter elites while leveling that provide better then average reward?
 

 

You will encounter elites. Though I've read that they drop better rewards, the one I found (large giant crab thing) did not.

Rhoklaw

Advanced Member

Joined: 1/12/04
Posts: 1632

"Gilly? Did you just shoot me in the foot?"...

"mmm...Ssawwy"

6/17/09 2:13:30 PM#364
Originally posted by LogothX
Originally posted by Ephimero

Guess you got rocked by mobs constantly and decided to alt+f4 in your frustration. Seems like the filter is working perfectly.

 

Sorry, but no. I actually died a total of ONE time during the beta weekend. That didn't make mobs any less tedious to take down.

Not starting with a spammable ability whilst fighting mobs with far too much HP (or Def.) is poor design. No amount of spin can change that. The class I chose was the supposed DPS class, I can only imagine how awful it must have been for healers and tanks.


 

Yet others claim to have leveled from 1-50 in 3 months on the Korean / Chinese version. I'm not sure since I haven't played beta, as this weekend will be my first go and its capped at level 10. I will simply have to gauge it from the first 10 levels. If it takes me 3 hours or less, than I'm feeling pretty comfortable with the XP gain. If it takes me 5-10 hours than somethings seriously wrong.

LogothX

Apprentice Member

Joined: 4/05/09
Posts: 209

6/17/09 2:21:14 PM#365
Originally posted by Rhoklaw
Originally posted by LogothX
Originally posted by Ephimero

Guess you got rocked by mobs constantly and decided to alt+f4 in your frustration. Seems like the filter is working perfectly.

 

Sorry, but no. I actually died a total of ONE time during the beta weekend. That didn't make mobs any less tedious to take down.

Not starting with a spammable ability whilst fighting mobs with far too much HP (or Def.) is poor design. No amount of spin can change that. The class I chose was the supposed DPS class, I can only imagine how awful it must have been for healers and tanks.


 

Yet others claim to have leveled from 1-50 in 3 months on the Korean / Chinese version. I'm not sure since I haven't played beta, as this weekend will be my first go and its capped at level 10. I will simply have to gauge it from the first 10 levels. If it takes me 3 hours or less, than I'm feeling pretty comfortable with the XP gain. If it takes me 5-10 hours than somethings seriously wrong.

 

Part of the quick leveling tales you've been hearing is due to an exploit that's apparently been fixed. Everything else; well, you don't really know much time those people spent playing in those three months.

 

 

Anghel

Novice Member

Joined: 12/24/06
Posts: 16

6/17/09 3:47:55 PM#366
Originally posted by LogothX
Originally posted by Ephimero

Guess you got rocked by mobs constantly and decided to alt+f4 in your frustration. Seems like the filter is working perfectly.

 

Sorry, but no. I actually died a total of ONE time during the beta weekend. That didn't make mobs any less tedious to take down.

Not starting with a spammable ability whilst fighting mobs with far too much HP (or Def.) is poor design. No amount of spin can change that. The class I chose was the supposed DPS class, I can only imagine how awful it must have been for healers and tanks.

 

I believe I have not played the same game as most of you have, yes I have also played the chinese OB, but I seriously doubt it that they would basicaly DESTROY the game... it makes no sense to me. It truly amazes me how some of you people try to look smart saying what is good and bad design when it seems that you haven't really experienced the game at all.

 

As for the "quoted" text, what class did you play, and are you sure you did understand how to play your class... I played as a healer and I could kill anything pretty fast, and by that I mean really fast.

 

As for the WoW righteous defenders, this is not a copy of WoW this is just a game which fits under the MMORPG genre, which WoW is part of... obviously you cannot expect something completely different, if what you are looking for is an MMORPG any game you will try will have similarities with previous titles and releases. When most of you speak of WoW it truly sounds like you've started your MMO journey with it, and all the games you've played/play after it will be copies of it, as I previously mentioned it will be similar... that's what creates a genre!

 

As for the quests, translations, leveling and grouping... there are meaningful quests which explains who are you and all few cut scenes and all as someone already said on a previous post, there is also quests that are simple tasks (these are meant for you to level quickly and get some nice rewards, to avoid the so called "grind"), there are also group quests... they do not start at level 10... but by level 16 you can find yourself a group and start doing those long chains of group quests.

 

On a side note: I have played WoW before and I am not here to attack it in any way just stating the fact that all I've read so far is... this is WoW with new skins, this is WoW because this and that... it's not WoW it is just another fantasy MMORPG.

LogothX

Apprentice Member

Joined: 4/05/09
Posts: 209

6/17/09 4:30:26 PM#367

I believe I have not played the same game as most of you have, yes I have also played the chinese OB, but I seriously doubt it that they would basicaly DESTROY the game... it makes no sense to me. It truly amazes me how some of you people try to look smart saying what is good and bad design when it seems that you haven't really experienced the game at all.


 

Yes, I suppose that entire weekend was just a mass hysterical delusion. I was doing some pretty serious shrooms that weekend, maybe I just hallucinated all of it.

 


As for the "quoted" text, what class did you play, and are you sure you did understand how to play your class... I played as a healer and I could kill anything pretty fast, and by that I mean really fast.


 

I played the scout. I kept my gear as current as possible. I had my auto attack, my swift strike ability; or whatever it was called, and my short evasion buff. At some point I got a stun ability that triggered every instance I dodge. I upgraded my weapons with quest rewards and store bought items. Still killed slow. At one point I did get a combo ability which made things much more bearable; but this combo ability still had a cooldown, and things still died much too slow for single digit early level grinding.

 


As for the WoW righteous defenders, this is not a copy of WoW this is just a game which fits under the MMORPG genre, which WoW is part of... obviously you cannot expect something completely different, if what you are looking for is an MMORPG any game you will try will have similarities with previous titles and releases. When most of you speak of WoW it truly sounds like you've started your MMO journey with it, and all the games you've played/play after it will be copies of it, as I previously mentioned it will be similar... that's what creates a genre!


 

 

It does many of the same things as WoW. Failure to innovate is not something horrendously condemning, but in a genre as stagnant as this one; it really, REALLY would be nice.

I started my MMO addiction with Ragnarok Online, went to FF11, and then went to WoW and beyond. I wont call the game a WoW clone, I'll call it woefully uninspired.

 


As for the quests, translations, leveling and grouping... there are meaningful quests which explains who are you and all few cut scenes and all as someone already said on a previous post, there is also quests that are simple tasks (these are meant for you to level quickly and get some nice rewards, to avoid the so called "grind"), there are also group quests... they do not start at level 10... but by level 16 you can find yourself a group and start doing those long chains of group quests.


 

The only "meaingful" quest I saw was the one where generic fantasy tree creature sent me into some sort of memory world. I was greeted with the laughable like "WHOA! It's Nightblade!" before my character automatically flew down to some lava pit. After that the quest ended. Aside from the tired "LOST MY MEMORIES" schtick, what else is there? The generic (but pretty) setting? 

I don't play MMOs purely for lore, but having something interesting would help. WoW locations are varied and interesting, even in the early game. The Dark forests of Darkshire, the ravaged farm of Westfall, all easily accessable early in the game to make the player interested.

 

Rikitick

Novice Member

Joined: 6/14/09
Posts: 12

6/17/09 4:40:16 PM#368

I played up to level 28 (Spirit Master) in CN. The only time I had to "grind" was right around 14-16.  Even then I was getting repeatable coin quests and selling the loot I got for Khina. ( Think that was the level. It is the old asmo colosium. I needed to get my wind and water pet book drops from there.)

As for the scout types... I did not play one, but my buddy did. He thought he was not doing enought DPS early on either. But the way he put it... "At 21 it was like I opened my Murder Bag let loose."  (He went cin btw.)

0guz

Apprentice Member

Joined: 5/20/08
Posts: 126

6/17/09 5:10:26 PM#369

Scout class requires some patience early levels :D upto 16, 19, 22, getting better and better for dps
i guess you didnt even hit lvl 9

LynxJSA

Elite Member

Joined: 10/08/05
Posts: 2170

6/17/09 5:39:30 PM#370
Originally posted by 0guz

Scout class requires some patience early levels :D upto 16, 19, 22, getting better and better for dps
i guess you didnt even hit lvl 9

 

The thing with the scout class is that the skills make a huge difference from levels 9 to 19. If you don't grab them as soon as they are available, you find fighting gets almost exponentially more difficult each level.

 

 

LogothX

Apprentice Member

Joined: 4/05/09
Posts: 209

6/17/09 6:08:54 PM#371
Originally posted by 0guz

Scout class requires some patience early levels :D upto 16, 19, 22, getting better and better for dps
i guess you didnt even hit lvl 9

 

I cant even remember what level I hit. I think it was 9, at that point I had learned "Soul Slash", but I was so uninterested in the world (and that night I was going ot reinstall windows) so I just gave up.

Its not as if I didnt give the game a fair shake.

ronan32

Apprentice Member

Joined: 8/19/05
Posts: 1469

I will never play an mmorpg with Microtransactions

6/17/09 6:13:07 PM#372
Originally posted by Gameloading
Originally posted by sigurd57
Originally posted by BigMango
Originally posted by sigurd57

.... the trolls and haters who say this game won't make it in the US market.  
This game I don't think can stand up to the western gamer's level of A.D.D.


Ahhh.. yes, the western world has 1 game: Wow. With 11m players (how many of those are in NA?).

 

 

There are probably more NA players playing Free Realms than WoW at the moment.
What most WoW lovers fail to recognize is that the largest majority of these "11 million" subscribers is on the other side of the world.   

But it is sad, NA does have only one MMO and that is WoW..  That's because it is forced down your throat.   Walk into any store and look at computer games, you'll be lucky to find any MMO other than WoW on the shelf..  And usually its a big fukin display to boot.   Hell, there are a ton of people out there who don't even know anything other than WoW exists.   Sad, but true.    I give Blizzard credit, they even have free trial discs at the damn checkout in WalMart.    

Market saturation at its finest.   Also, WoW is many peoples first MMO, so every new one is compared to it.   So, when they log into AION and realize "What, no arena e-peening and rep grinds with naked NE chicks?!"  <delete>  + <flame>

I don't think AION is a bad game, but I will stand by my statement that it will not thrive in the US market because of the exact mentality of a US MMO Player.   Most people complain they want something new, but when its given to them they shyte on it.

 

 

 

And what many WoW haters fail to realise is that, when World of Warcraft announced 10 million subscriber, they revealed that 2.5 million active subscribers are in NA, 2 million are in Europe and 5.5 are in asia.
 

This means that World of Warcraft completely dwarfs every other mmorpg on the market even if you take only the NA and European numbers, or even just the North Americans.

Are there more players playing Free realms? Not a snowball chance in hell. Free Realms has reported 2 million registrations, not active players. World of Warcraft has reported 2.5 million active (as in active accounts) subscribers.

This can all be found in the press releases.

 

sounds to me like you only play wow because it has a lot of subscribers. all i ever hear from you is how many subscribers the game has. im sure if free realms had 10 million subs you would be right there playing it.

Vagrant_Zero

Advanced Member

Joined: 9/22/07
Posts: 540

6/17/09 6:21:49 PM#373


Originally posted by ronan32

Originally posted by Gameloading

Originally posted by sigurd57

Originally posted by BigMango

Originally posted by sigurd57


.... the trolls and haters who say this game won't make it in the US market.  
This game I don't think can stand up to the western gamer's level of A.D.D.



Ahhh.. yes, the western world has 1 game: Wow. With 11m players (how many of those are in NA?).
 


 
There are probably more NA players playing Free Realms than WoW at the moment.
What most WoW lovers fail to recognize is that the largest majority of these "11 million" subscribers is on the other side of the world.   

But it is sad, NA does have only one MMO and that is WoW..  That's because it is forced down your throat.   Walk into any store and look at computer games, you'll be lucky to find any MMO other than WoW on the shelf..  And usually its a big fukin display to boot.   Hell, there are a ton of people out there who don't even know anything other than WoW exists.   Sad, but true.    I give Blizzard credit, they even have free trial discs at the damn checkout in WalMart.    

Market saturation at its finest.   Also, WoW is many peoples first MMO, so every new one is compared to it.   So, when they log into AION and realize "What, no arena e-peening and rep grinds with naked NE chicks?!"  <delete>  + <flame>
I don't think AION is a bad game, but I will stand by my statement that it will not thrive in the US market because of the exact mentality of a US MMO Player.   Most people complain they want something new, but when its given to them they shyte on it.
 
 
 



And what many WoW haters fail to realise is that, when World of Warcraft announced 10 million subscriber, they revealed that 2.5 million active subscribers are in NA, 2 million are in Europe and 5.5 are in asia.
 
This means that World of Warcraft completely dwarfs every other mmorpg on the market even if you take only the NA and European numbers, or even just the North Americans.
Are there more players playing Free realms? Not a snowball chance in hell. Free Realms has reported 2 million registrations, not active players. World of Warcraft has reported 2.5 million active (as in active accounts) subscribers.
This can all be found in the press releases.


 
sounds to me like you only play wow because it has a lot of subscribers. all i ever hear from you is how many subscribers the game has. im sure if free realms had 10 million subs you would be right there playing it.

Stop being a whino. He was correcting someone who was clearly wrong and in need of correcting.

samireland

Novice Member

Joined: 3/24/09
Posts: 1

6/17/09 7:05:49 PM#374

id love to give it a try, and i couldnt get a beta key so please if you dont like the game send account info so i can see it for myself :)

User Deleted
6/17/09 11:39:53 PM#375

*groan*

I am just sick of the "you have to get to X level before the game gets good" argument. If a game can't hook you in the first few levels, its not worth playing in my opinion.

I've said it before in another forum and I'll say it here: Asking someone to wade through 20 levels of boring gameplay to get the the "good" part is like asking someone to eat a plate of worms just because there's a steak underneath.

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