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Aion

Aion 

General Discussion  » Wait. So forced PVP?

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158 posts found
Calind0r

Novice Member

Joined: 2/10/08
Posts: 516

6/13/09 10:51:00 AM#126
Originally posted by Illthala

How is this different than say, a PVP server in WOW?

Honestly those are full of areas that require questing and leveling in areas where u risk pvp.

 

I dont mind the overworld having contested areas where one risks pvp.

If u dont like PVP there are plenty of carebear games on the market,  and those of us who like PVP, i mean really like it, dont want it to be 'consensual only' i want a game where the world has the risk of other players fighting you.

because anyone really looking for pvp in wow will be in bg/arena. In aion they will be out in the abyss hunting, and getting rewarded for it (similarly to fighting in WoW arena)

kinnslayor

Novice Member

Joined: 6/13/09
Posts: 47

6/13/09 1:54:55 PM#127

Sounds like there will be "forced" pvp which i dont mind but at least there are penalities for killing lowbies.

Penalties of PvP in Low Level Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].

 

Info was takin from http://www.aionsource.com/forum/general-discussion/16426-translation-aion-update-1-2-a.html

junsui85

Novice Member

Joined: 6/02/09
Posts: 2

6/13/09 3:13:50 PM#128

Well, it's a pvp game... The developers have been calling Aion PvPvE for the past few years. The main focus is pvp: faction vs faction, the "vE" part comes in with the 3rd computer/GM controller balaur race. There are a few instances, but the gear they have is the same (or lesser) than the pvp gear you get during fighting in the abyss. There will also be pvp instances, where you race the other faction to the end to kill the dreadgion's captain first, so you're fighting both your enemies at once. It's going to be a blast. :)

People who want to just PvE will not like Aion, and should stay with other games with higher PvE content, like Warcraft. (And I'm not saying that as some nutty fangirl, it's just the truth. WoW has a ton of instances/raids, and has destroyed their pvp with WotLK, it's why I quit, but the folks who like raiding are still fairly happy with WoW. Friends are telling me they're getting bored, though. I guess that's Blizzard's cue for another xpac. lol)

Calind0r

Novice Member

Joined: 2/10/08
Posts: 516

6/13/09 3:43:39 PM#129

yeah the highest level instances in aion are like symmetrical with 1 party of each race at the either end, they have to fight their way through and meet the boss at the middle and deal with how they're going to dps the boss (who will aggro them) or fight the enemy party. Should be interesting to say the least, and the losers don't get anything, and the boss drops the highest teir gear that can be obtained through PvE.

 

Theres some other cool "arcade" style instance being added where the goal is to clear everything asap, and you get rewarded based on how fast you do it (kind of like a timed strat run, but theres no pass or fail, just rewards based on your time).

 

But Aion is primarily a PvP game, like the above poster said, the PvPvE means nothing more than the Balaur NPC race acting as a third faction showing up at sieges and other PvPs.

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/13/09 8:54:29 PM#130
Originally posted by Ephimero
Originally posted by Dionysus187

To me it basically comes down to that these officials representing the 'western' Aion are outright liars or they are planning some sort of PvE minded action for western release. Whether it is a patch of content that can't be PvP'd or just flat out PvE rule set servers. Both of which PvP'ers will hate even though it doesn't effect them except that it takes away from their coveted PvE/shitty PvP'er fodder.

 

How are they liars? Am I less of a western person for dissing PvE based mmorpgs?

 

Because like I said before the western producer Brian Knox said this:

As far as end game content goes, we don’t want to force players down a certain route in our game. You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to. But you very well can and enjoy capturing fortresses and pwning people as well.

http://www.tentonhammer.com/node/67913/page/2

So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.

Also I find it vey interesting people see the PvPvE acronym as how ever they want. Theres as much PvP in that acronym as PvE. You say its mostly PvP because you fight other players but you also fight PvE as well. I did not read ONCE in any interview with an official for this game say that this game is MOSTLY PvP, not even 51% PvP and 49 PvE. They put it forth as 50/50 in their interviews and propaganda every time. As evident by this thread this type of PR is fucking up BOTH sides unless they truly intend on making it 50/50 and are still working out the kinks.

Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/14/09 1:46:11 PM#131
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/14/09 2:16:47 PM#132
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.

Sovrath

Elite Member

Joined: 1/06/05
Posts: 4929

6/14/09 2:46:39 PM#133
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

My guess is that you can easily avoid pvp if you'd like. you just wouldn't go to the abyss and would just leave if you got a warning that a portal was going to open up.

But I haven't seen this part of the game and can't answer with experience.

It does seem to me that you can avoid pvp if you are not into it. You just have to alter what you are doing. but it is sort of a rvr game and I also think you'd be able to announce to people that a portal was opening and get many people to come to your area in order to pvp.

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/14/09 2:57:33 PM#134

Yeah but that is bordering on the same concept of avoiding PvP in Aion by not playing Aion or just staying in the main city.

Again I like PvP I just want them to be clear on how it works or how they plan on making it work by the time it releases in the west.

Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/14/09 7:44:39 PM#135
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

Just in case you missed it, the last line in my post says you will be able to avoid PvP entirely, and this is TRUE.  There are channeled leveling areas (with elites I believe) that are NOT RIFTABLE.  Meaning you can level there without a rift opening.  However you will NOT be able to get the 200K+ abyss points needed for the guardian form without going to the abyss.  (At last read it was 240K I believe).  And Abyss gear is not the best in the game, but it has a major buff to att and def against players that NO OTHER GEAR has.  Thus making it more important for PvP than crafted stuff, though Unique items and Dragon items will most likely be better all around than abyss stuff.

 

Also 2 of the new dungeons in 1.3 are PvP open.  1 being a race to a boss against another full team, and the 2nd allows other players to enter.  To make a PvE only server, these quests would have to be completely redone.  I seriously doubt they will rewrite the lore and quests just to make PvE servers when you can already avoid PvP if you wish.

 

So once more, I stand behind what I said.  You can play Aion without ANY PvP, avoiding riftable areas, but you will miss out on a lot of the goodies.  (PVP centric rewards) You will of course have access to PvE goodies, crafted armor and raid rewards, but you won't have access to Abyss stuff.  Of course if you do not intend to PvP, you won't need them.

 

There is a difference between " if you don’t want to participate in PvP, you don’t have to." and having access to all the PvP rewards, or having PvE servers alone. 
 

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/14/09 8:13:00 PM#136

Well sounds like soloing/grouping will be locked off then if so desired if all that is accurate but what about raiding? "You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same." there will either need to be raids that are 'pve' locked or some other avenue to receive the same caliber drops as pvp enabled raids via PvE actions. Quests, crafting, or extremely hard group mobs if their arent any PvE locked raids for example. That is unless the raids don't drop anything special to them but just a butt load more like the points or piles of the group caliber loot.

Just for the record I never 'wanted' PvE servers, I hate separate rule set servers myself. was just saying for PvE and PvP to be truly equal as they persist to say exists that might be something they are planning on making since it doesn't appaear to be that way with current information about the game's pve and pvp available. And if they did I doubt they would even bother doing anything to the lore since other games with both don't bother giving different rule set servers different lore.

Basically saying they insist on touting PvE and PvP are seperate(except for abyss) but equal but from my own experiences and from what I hear others who have played say this simply isnt the case.

ironhelix

Hard Core Member

Joined: 5/13/08
Posts: 12

6/14/09 8:22:07 PM#137

the fact that there are opposing factions should tell you that PvP is a huge part of this game. do people read anything about this stuff before posting here?

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/14/09 8:28:19 PM#138

Opposing factions? Wow I didnt realise games with opposing factions in the lore and participated by the players meant automatically that most of the game must be PvP. Guess I just missed all that required PvP in EQ1, Eq2, WoW, WAR, Vanguard, City of heroes/villains...

Argument of opposing factions requiring PvP is weak. Only reason there is any PvP the way it exists is because they put it in, not because they 'have to' due to the way lore is written.

Lorenz0

Hard Core Member

Joined: 2/05/06
Posts: 43

6/14/09 8:30:09 PM#139

Stop Carebearing....

 

 

ironhelix

Hard Core Member

Joined: 5/13/08
Posts: 12

6/14/09 8:36:04 PM#140
Originally posted by Dionysus187

Opposing factions? Wow I didnt realise games with opposing factions in the lore and participated by the players meant automatically that most of the game must be PvP. Guess I just missed all that required PvP in EQ1, Eq2, WoW, WAR, Vanguard, City of heroes/villains...

Argument of opposing factions requiring PvP is weak. Only reason there is any PvP the way it exists is because they put it in, not because they 'have to' due to the way lore is written.

 

excuse me, but what would be the purpose of designing a game with two completely opposit factions, if it weren't for PvP? if you didn't assume that, then you're just not very sharp. everyone else figured it out, stop acting like they are falsely advertising the game or something... sheesh.

avalon1000

Advanced Member

Joined: 3/04/08
Posts: 266

6/14/09 8:40:20 PM#141
Originally posted by Mr.Midnight
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

Just in case you missed it, the last line in my post says you will be able to avoid PvP entirely, and this is TRUE.  There are channeled leveling areas (with elites I believe) that are NOT RIFTABLE.  Meaning you can level there without a rift opening.  However you will NOT be able to get the 200K+ abyss points needed for the guardian form without going to the abyss.  (At last read it was 240K I believe).  And Abyss gear is not the best in the game, but it has a major buff to att and def against players that NO OTHER GEAR has.  Thus making it more important for PvP than crafted stuff, though Unique items and Dragon items will most likely be better all around than abyss stuff.

 

Also 2 of the new dungeons in 1.3 are PvP open.  1 being a race to a boss against another full team, and the 2nd allows other players to enter.  To make a PvE only server, these quests would have to be completely redone.  I seriously doubt they will rewrite the lore and quests just to make PvE servers when you can already avoid PvP if you wish.

 

So once more, I stand behind what I said.  You can play Aion without ANY PvP, avoiding riftable areas, but you will miss out on a lot of the goodies.  (PVP centric rewards) You will of course have access to PvE goodies, crafted armor and raid rewards, but you won't have access to Abyss stuff.  Of course if you do not intend to PvP, you won't need them.

 

There is a difference between " if you don’t want to participate in PvP, you don’t have to." and having access to all the PvP rewards, or having PvE servers alone. 
 

Thanks for clarifying that.  So the game has both for both tastes and a separate server is not needed.....good stuff all the way around. 

Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/14/09 8:41:26 PM#142
Originally posted by Dionysus187

 "You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same." there will either need to be raids that are 'pve' locked or some other avenue to receive the same caliber drops as pvp enabled raids via PvE actions. Quests, crafting, or extremely hard group mobs if their arent any PvE locked raids for example. That is unless the raids don't drop anything special to them but just a butt load more like the points or piles of the group caliber loot.


 

You are not listening.  There already are PURE PvE raids, there are PURE PvE dungeons, and you can get unique drops (raid quality stuff) without ANY PvP.  But you will NOT get PVP rewards (abyss ranks and abyss gear) without PvPing.  Crafted stuff and loot drops are PvE based and their bonuses reflect that.  ABYSS stuff is PvP oriented with it's att and def buff against players.  You won't be able to get these items, or abyss ranks without the risk of PvP (killing mobs in the Abyss grants points just like killing players).  But if you don't want to kill players why would you need them?

 

Yes you can PvE without ever fearing attack from the other side, and you can get all the PvE rewards you want, including hitting the level cap, and collecting stigmas.  So what they said is 100% true.  You can play and enjoy Aion without ever killing or being killed by another player.  But as I said, you will still miss out on a lot of what the game has to offer.

Just because you can enjoy the game without PvP doesn't mean that is the best way to play it.

catlana

Apprentice Member

Joined: 11/18/08
Posts: 485

Playing Aoc, WoW
Played Aion, EQ2, CoH, WAR

6/14/09 10:56:41 PM#143
Originally posted by avalon1000
Originally posted by Mr.Midnight
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

Just in case you missed it, the last line in my post says you will be able to avoid PvP entirely, and this is TRUE.  There are channeled leveling areas (with elites I believe) that are NOT RIFTABLE.  Meaning you can level there without a rift opening.  However you will NOT be able to get the 200K+ abyss points needed for the guardian form without going to the abyss.  (At last read it was 240K I believe).  And Abyss gear is not the best in the game, but it has a major buff to att and def against players that NO OTHER GEAR has.  Thus making it more important for PvP than crafted stuff, though Unique items and Dragon items will most likely be better all around than abyss stuff.

 

Also 2 of the new dungeons in 1.3 are PvP open.  1 being a race to a boss against another full team, and the 2nd allows other players to enter.  To make a PvE only server, these quests would have to be completely redone.  I seriously doubt they will rewrite the lore and quests just to make PvE servers when you can already avoid PvP if you wish.

 

So once more, I stand behind what I said.  You can play Aion without ANY PvP, avoiding riftable areas, but you will miss out on a lot of the goodies.  (PVP centric rewards) You will of course have access to PvE goodies, crafted armor and raid rewards, but you won't have access to Abyss stuff.  Of course if you do not intend to PvP, you won't need them.

 

There is a difference between " if you don’t want to participate in PvP, you don’t have to." and having access to all the PvP rewards, or having PvE servers alone. 
 

Thanks for clarifying that.  So the game has both for both tastes and a separate server is not needed.....good stuff all the way around. 


 

The more I read about Aion, the clearer the intent that peeps are going to pvp if they want to experience the game. If someone does not like pvp then most likely Aion is not going to be the game for them. Those folks should stick to other games where there are pure pve servers (WoW, AoC, EQ2, etc).

 

Having the pve only folks in Aion will just make them unhappy because Aion becomes so much more limited for those peeps. Will this cause Aion some customers? Of course, but those folks will simply spread bad press because they will be unhappy.  NCsoft needs to make it pretty clear that Aion is a pvp game.  

junsui85

Novice Member

Joined: 6/02/09
Posts: 2

6/14/09 11:42:21 PM#144
Originally posted by catlana
The more I read about Aion, the clearer the intent that peeps are going to pvp if they want to experience the game. If someone does not like pvp then most likely Aion is not going to be the game for them. Those folks should stick to other games where there are pure pve servers (WoW, AoC, EQ2, etc).

 

Having the pve only folks in Aion will just make them unhappy because Aion becomes so much more limited for those peeps. Will this cause Aion some customers? Of course, but those folks will simply spread bad press because they will be unhappy.  NCsoft needs to make it pretty clear that Aion is a pvp game.  

 

Agreed to the point that pve-only people won't be happy due to it being a pvp-centric game, even if it is possible to completely avoid it. This game does not have 50 instances to be bored to death in. (I don't see the challenge in beating scripted bosses, sorry pve people. :(  And yes, I DID raid in several games. Learn how to do it once and you always win, unless you have a drooling tard in your midst. You can't ever "always win" against a human player. That's the REAL challenge. :) )

And I do believe that the developers have already made it clear that it's a pvp game. The abyss and faction vs faction war is always front and center. 

The pve people just aren't listening. :/  Not the developers fault. 

Dionysus187

Advanced Member

Joined: 10/02/04
Posts: 101

6/15/09 1:40:14 AM#145

My intent was to figure out the extent of PvE content not bitch there wasn't enough. OBVIOUSLY a game having both won't have the most of either (unless its the end all be all MMO imo lol). I do plan on PvP'ing quite a bit actually. My concern was doing PvE without getting stabbed in the base of my skull in the process. I have no problem with PvP'ing in abyss with PvE stuff either.

Up until Mr.Midnight replied all I got was vague implications along the lines 'yeah theres PvE stuff' or just 'stfu about PvE' I wanted specifics not propaganda.

Calind0r

Novice Member

Joined: 2/10/08
Posts: 516

6/15/09 4:32:54 PM#146

A game having both will have most PvP content, but not the most PvP. PvPers want a PvP centric MMO, they dont want arenas or battlegrounds.

Syno23

Advanced Member

Joined: 8/18/08
Posts: 955

6/15/09 4:45:17 PM#147
Originally posted by Calind0r

A game having both will have most PvP content, but not the most PvP. PvPers want a PvP centric MMO, they dont want arenas or battlegrounds.

 

You need a combination of both, I know that I like to PvP right there and now so that means that I need to be in like areans and battlegrounds.

Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/15/09 5:35:42 PM#148
Originally posted by Calind0r

A game having both will have most PvP content, but not the most PvP. PvPers want a PvP centric MMO, they dont want arenas or battlegrounds.


 

I consider myself a PvPer rather than PvEer (looks odd but w/e) but I don't want a PvP centric game.  A PvP centric game is Darkfail.  I want a PvP game like DAoC.  Which is what Aion looks more and more like.

Since PvE is not the sole focus, it won't have as many PvE raids as a game that has been out for 5 years with 2 expansions, but it will have quite a few.  There are several new instances in the "pipeline" that according to a Korean Dev (you know the people who ACTUALLY made Aion) said the bosses inside will take strategy, and teamwork, they aren't your typical tank 'n spank.

 

So to put this god forsaken thread to rest once and for all, there will be some PvE at launch, and more coming, but it is not the MAIN focus of Aion, and neither is PvP.  The devs want both, so it is for the lack of a better term, a split game.  Hopefully it will have enough of both to make those who liked DAoC happy.

 

Now can someone please bomb this thread into oblivion?

Calind0r

Novice Member

Joined: 2/10/08
Posts: 516

6/15/09 5:58:27 PM#149

Aion's raids are nothing spectacular. And theres no reason a PvE game should have more PvE/raids than a PvP game. The only difference is that PvP centric games have PvP encorporated into other things. Like Lineage 2 for example, an epic raid boss spawns, all the clans from the server go to fight for it. The raid and PvE content is still there, its just that there is PvP mixed in with it. The only difference with WoW it that it completely isolates 90% of the games PvP content on its own.

baddog66

Advanced Member

Joined: 4/19/06
Posts: 5

11/03/09 10:10:32 AM#150

Cleric

killing mobs near fire temple

rift

6 man gank squad kills cleric

6 man gank squad kills gladiator

cleric logs out

gladiator logs out

6 man gank squad "wow aion is dead. No one is around here to gank, that is no fun."

6 months from now

Forced PVP will not work because pve players most don't mind pvp but most-- like myself do not enjoy being ganked. that is plain silly and most so called hard core pvpers usually hang with a gank squad so odds will be in your favor. Ganks will happen for now but soon pvers will be gone and that is what this game doesn't need  so we will see.

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