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Originally posted by sandolainen First of all, stop saying 'its a fail.' Its FAILURE you internet-talking-sheep. Secondly, you don't know what a failure is for an MMORPG. LOTRO as a failure? It has a very steady and growing player base with an expansion that is widely popular. EVE has a decently sized dedicated player base with content releases every so often, one of which was just released. Earthrise is still in developement, therefore you are just blindly saying the bullshit that pours into your brain from your own foolishness. I'm not being harsh, just a moment of realism. It is you that need to get real for a moment.
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Just about every retarded question you guys have come up with has been answered on the mainsite/forums/irc. Try not to fail so hard.
MO goes on sale in less than 20 days, and yet there is very little hype. Don't you imagine if the game is going to be a failure, they'd be hyping it a lot more to obtain a large number of sales to cover the lack of persistent players it will have? You know, sorta like Warhammer did. And yet, all the hype that is being done by it is from the community, and craptastic websites like this.
I'll put this as simply as I can.
If you intend to buy the game to try it out, you may as well pre-order it and get the 2-5 months of "free play" during the beta you'll get into like the rest of us. If you do not intend to buy the game to try it out and are simply waiting for enough footage, gameplay, and reviews to consider dropping the cash to buy it, then shut up and wait for release, which is sometime in Q4 2009. (Oct-Dec)
What the hell is so hard about this concept? |
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Intend to try and get one of the pre release seats, looking forward to MO with some hope I have not read in depth about the game but what I have seen looks VERY interesting, I will find out very shortly I hope. Maybe they are focused on developing a killer product rather than marketeer bull? Pointless thread really |
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Originally posted by Murdus First of all, stop saying 'its a fail.' Its FAILURE you internet-talking-sheep. Secondly, you don't know what a failure is for an MMORPG. LOTRO as a failure? It has a very steady and growing player base with an expansion that is widely popular. EVE has a decently sized dedicated player base with content releases every so often, one of which was just released. Earthrise is still in developement, therefore you are just blindly saying the bullshit that pours into your brain from your own foolishness. I'm not being harsh, just a moment of realism. It is you that need to get real for a moment.
Why don't you go ahead and read the following posts? |
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tvalentine
Elite Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
if you dont like it then gtfo imo. Go play your own mmorpg and leave the MO fans alone with their p2p beta. TBH i wouldnt mind paying for a beta, but thats just me, i'm not as cheap as alot of trolls and whiner's are. Atleast this company acknowledges it, and lets the player know before hand before marketing the game off as the second coming (DF or AOC anyone?). So i dont see how anyone can bitch about misinformation |
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They're barely into beta. I could be wrong, and I frequently am. I believe most games don't come out with a ton of information until the 2 months or so before release.
I'm a very cynical person, but on this game I feel we have something special coming. |
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Originally posted by Kyleran
Well, sure, the fans of MO are going to be like the ones from DF. The rabid DF fanbois had their dreams dashed when they found out what shape DF was in. The devs for MO have clearly been communicating with the community. They have the stage of beta they are in listed right on their website's front page. They were in Alpha in Dec, and now they are just leaving the combat beta phase. They said, and I quote "With the Combat Beta showing good and stable performance we have reached the point where we feel it’s time to take the community interaction to the next level." MO has never said they are release ready. They've never claimed they will release in September, that I know of, and I could certainly be wrong. They said in their last commincations they want to be ready in Q4. That is Oct-Dec area. However, we've been around the black long enough to know those are always subject to change even for companies that are worth billions(EA, ATVI, ETC). They are only selling pre-orders. That's 5 dollars. If you don't want to participate until you see a live product there is absolutely no penalty. That is no different, than what gamestop does every single day. Let's not forget there are no egomaniacs like Tacos Flamerboy.
Kyleran, I super respect you. Every post I've read from you is usually spot on, and you're well spoken and respectful, unlike myself. I certainly understand your feelings for the game, because DF was a train wreck everyone saw coming from 100 miles away. Anyways, I'm hoping to be pleasantly surprised. |
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Originally posted by brostyn
The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st. |
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Originally posted by thinktank001
The pre-order is full price, and the dev's have stated it will be slightly less than DF for the downloaded version, and that " boxxed versions " will ship on Sept. 1st.
Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing. |
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Originally posted by brostyn
Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing.
He is referencing a dev post on the mortal online forums. Pre order will be charged the full amount immediatly after ordering. It will be a full price game (a bit less than DF for digital only download). I believe there will be no refunds once ordered.
At any rate, I am still up for pre-order. Im pretty sure the NDA will be removed after. If it turns out the game is any good, it would be a long couple months listening to others talk about the game when I could have with a $50 gamble. |
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Originally posted by andmiller The subject here is games "fail" or "win" based on perspective. Also, games may succeed in one area but fall short in another. The way to gauge a game's success is to see how many people are willing to play it for the positives, which would have to outweigh the negatives. AoC, DF, and possibly MO have more negatives than positives. But they still "win" for some people, because people play them.
Sorry, I don't agree. That's a little to "nebulous" and feel good for me. The reality is, DF is not "winning" anything. AOC clearly didn't meet expectations for 90% of the people who bought it. So because 10% of the people who played it, liked it, it is "winning" something? Any way you slice it, that's a 10% out of 100%. An F. DF is not even worth mentioning. There are more people playing competitive Candyland than DF. So because 3000 people out of the 10 million MMO gamers like it, it is "winning". Sorry, I can't get with you there........ There is a such a thing as an objective look at something. In a retail product, that is really easy to judge based on the financials of the situation. I spent $100 to develope a product, market the product and manufacture the product for release to the public. 36 people paid $2 for the product and love it.....but no one else bought it. Does that make the product a "win" because those 36 people paid for it and like it? Of course not. I don't think Draccan used "win" in terms of victory over something else. Remember, this is the Internet, and vocabulary gets twisted. From what I interpreted, he meant that a game would "win", meaning it would be enjoyable, to someone - or, it might fail - all based on personal perspective. Sure, when you look at the facts, the general feelings about a particular game, you can determine whether it "wins" or not, in comparison to other games on the market. |
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Originally posted by Diekfoo
Maybe he is smart enough not to jsut hand over 60 bucks for any game that releases, unlike many in the forum that will blindly buy anything......... |
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Originally posted by Theocritus
Maybe he is smart enough not to jsut hand over 60 bucks for any game that releases, unlike many in the forum that will blindly buy anything.........
Yep, some of us learned our lesson with games like Darkfall. Never again... |
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Originally posted by cfurlin
Yep, some of us learned our lesson with games like Darkfall. Never again...
Difference being with DF you were promised the best feature complete MMO ever created, and with MO your promised a core feature MMO that "COULD" potentially be developed into something better, you are right its your choiceto not want to spend money, at least now you can make an educated decision.
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Originally posted by Zlayer77
War is not led zeppelin change your sig please, if any game is led zeppelin its EVE..... and to the OP did you realy expect anything ells? this game has fail written all over it...
lol Agreed. WoW=The Lolipop gang (from The Wizard of Oz) WAR= The Backstreet Boys LoTR=The Village People |
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How is it paying for beta? |
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"You know, you have such a stunningly superficial knowledge of what went on that it's almost embarrassing to listen to you." Zbigniew Brzezinski to Joe Scarborough regarding Clinton and the Middle East on the "Morning Joe" program. |
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Originally posted by jaspr180
Like I said before, I've been wrong plenty of times. I see none of what you're stating on their website, which doesn't mean its not there. I also admit I'm assuming the pre-oder is 5 dollars just like every other pre-order I've bought. If you have any fresh link to share I would greatly apperciate it. Obviously, I wouldn't be buying a pre-order if its full price. That'd be a foolish thing to let myself do, which I am prone to doing.
He is referencing a dev post on the mortal online forums. Pre order will be charged the full amount immediatly after ordering. It will be a full price game (a bit less than DF for digital only download). I believe there will be no refunds once ordered.
At any rate, I am still up for pre-order. Im pretty sure the NDA will be removed after. If it turns out the game is any good, it would be a long couple months listening to others talk about the game when I could have with a $50 gamble.
The game is full price for pre-order, nonrefundable. SV was smart enough to see what Mythic failed so hard on.
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I have respect for SV and their upfront nature to development. I also like what is allegedly offered by this game. As long as they keep going along like they have I can see this game carving a nice niche for itself in the market. I will, however, hold all judgement concerning gameplay till the game actually releases or I decide to give the beta a shot. |
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Originally posted by allsmilestou
The only thing that stinks is this post you fool. Star Vault has already said that the 29th is preorder only - NOT THE ACTUAL GAME - The game will be released in its fullness in Q4 so we can expect a december release... Those who preorder will be given beta invites and can help the game along until its release MONTHS away
Please do some research and reading before you make asshat threads |
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Lord_Ixigan
Elite Member
Joined: 3/23/08
"Shut the face hole! I am preparing to say things!" |
Originally posted by rav3n2
I know a certain few people that have fail written all over them *coughcough*.
Where does it say they are releasing an unfinished product? Are you past a second grade reading level? If so you should be able to understand that the NEXT PHASE OF BETA (coming DIRECTLY from the devs) is beginning in July and the PRE-ORDER BETA INVITES will be going out at the end of July. You will not pay any monthly fee's for the beta and if you don't want to shell out ~$40 then don't freaking pre-order. It's schills like you that read and comprehend only what they want that make it impossible for any new dev teams to do anything. Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links. You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date. And before anyone starts: I'm only saying this because I am a stickler for facts. There is this recurring theme of misinformation on these and other forums that should be corrected. I don't think I'll be pre-ordering either, simply because I have this pact with myself to not pre-order anything anymore. Despite how impressed I am so far with MO and SV I'm going to try to stick with this. Doesn't mean I'm not going to correct people who are making just ludicrous statements when official releases from a company that has, thus far, been very honest and open states the opposite. |
Originally posted by Lord_Ixigan
I know a certain few people that have fail written all over them *coughcough*.
Where does it say they are releasing an unfinished product? Are you past a second grade reading level? If so you should be able to understand that the NEXT PHASE OF BETA (coming DIRECTLY from the devs) is beginning in July and the PRE-ORDER BETA INVITES will be going out at the end of July. You will not pay any monthly fee's for the beta and if you don't want to shell out ~$40 then don't freaking pre-order. It's schills like you that read and comprehend only what they want that make it impossible for any new dev teams to do anything. Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links. You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date. And before anyone starts: I'm only saying this because I am a stickler for facts. There is this recurring theme of misinformation on these and other forums that should be corrected. I don't think I'll be pre-ordering either, simply because I have this pact with myself to not pre-order anything anymore. Despite how impressed I am so far with MO and SV I'm going to try to stick with this. Doesn't mean I'm not going to correct people who are making just ludicrous statements when official releases from a company that has, thus far, been very honest and open states the opposite.
hermm I think you really misunderstood my post, I agree they are very open and I believe they will try and create a decent game, but because you were a bit of an ass I will take the time. "Small budget? Pulling that assumption out of your ass I take it? Have -you- seen any finacial statements from the company? Are you an accountant keeping their books? No? Then shut the hell up or provide links." From the developer himself: "In other words, it's up to you. We are not forcing you to support us, and we're not forcing you to pre-order. You have all the right to be sceptical. But please try to understand the reasoning behind all this. If you forbid pre-orders our development would be even more difficult. My personal opinion is that I hope MO can show other developers, as well as the gaming audience, that there is indeed an alternative way of developing games, for the future. That alternative way includes an interchange of money, interest and dedication from both parts. More games being developed this way would indeed benefit us all, developers and niche-gamers alike." www.mortalonline.com/forums/282976-post115.html Its obvious to me they need the support (money) of the community, and about the small budget on the link there is them explaining how they dont have a publisher that can inject alot of cash into development, again just makes you look stupid after being so arrogant. "You're right in that the devs have been very open with the community. If you bothered to read the entirety of their recent release you'd know their schedule for the coming months. They -plan- to have all of their core features (the stuff they're promising to put in the game) complete and in "a polished release state" by Q4. I have never seen an official notice from SV stating a specific release date." I actually find it funny you pointed me out for saying that it was incomplete and then said "they said they are releasing the core features" which is another phrase for "incomplete" since im guesing core are just the CORE features not ALL the features they want in, you sir are the one with reading comprehension and obviously did not read up on all of the Dev released information, Im not a shill, I say it as I see it, i didnt ever once mentioned any promises I was mentioning the full design of MO and what is gonna be released is an INCOMPLETE version. Again being arrogant just made you look stupid. My advice is read the post once, if you dont understand read it again. And to round it off just shows how naive you are if you think that there isnt a big chance that an indie company will fail to deliver on such a high standard design.
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Originally posted by sickan
I agree with this too. The devs have acknoledged that their website and marketing are lagging well behind development because they are a small team. The website isn't even up to date with the state of the game currently. This game isn't going to be for the faint of heart anyway. It's probably going to launch without some polish some peopl expect. Given the freedom to forge my own adventure, and the fact that I am supporting an indy game/dev house, I can handle that. G A M I N G O N L I N E S I N C E |1995| |
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Its nice that they are being honest about releasing an unfinished game. But the fact remains that most people won't want to play an unfinished game, so it will fail.
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Is StarVault on a limited budget? Absolutely. I've seen them state it several times and if need be I can hunt down the quotes. But honestly, seeing as they are a small indie development team, don't we all know that already?
Does a limited budget mean they are in a fiscal crunch? No. I can discuss that further if need be.
If they aren't in a fiscal crunch then why the non-refundable pre-orders? Personally I think they're looking at a broader release than initially anticipated.
All along the StarVault team has stated that they considered themselves a niche game looking toward a limited, single server release for the purpose of gauging market interest.
That was a prudent approach a year ago when they saw similar games with larger followings like Darkfall, et al were going to release earlier than MO and perhaps gobble up the lion's share of a niche market.
Now, however, with so many potential customers exiting Darkfall and gravitating towards Mortal Online the landscape has changed dramatically.
I personally feel like they've offered pre-orders at this stage to see how big the market interest truly is.
Is the market big enough to require the company to re-think the number of launch-day servers and their locations?
Extra launch-day servers would require extra working capital.
What would be a good way to test market appetite, test an out-sourced gaming host's server capabilities and position the company for a broader release than initially planned?
I think you're seeing the answers to those questions with the announced pre-orders and proposed beta participation on a scale neccessary to adequately test server capacity and stability. |
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