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Darkfall will kill itself, that much is evident. Give it a few more months, a couple hundred more crashes, and a tons more failures to deliever on promised content, and Darkfall will join the millions of other failed MMOs in the great trasbin on failure ideas. As for Mortal, Im not expecting anything spectacular. First person camera, small ingame world, clone characters, and drab repetitve game play will ensure Mortal follows in Darkfall's footsteps. |
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Originally posted by thinktank001
That's strange. Do you do lotto numbers as well? |
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Originally posted by thinktank001
Do you have a link to that announcement? |
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Originally posted by Einstein-DF If all anyone wanted was to be able to seige with FPS style combat then DFO would be doing considerably better then it is. It's not even working for DFO! Some of you keep bringing up cities as if the cities in DFO are why everyone is.... What is a city? Could you siege in UO? DFO is a pay to play team fortress with crappier FPS mechanics. It's kind of crazy. BTW genius. No, |
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Originally posted by toonttm
my bad, i did not word it right. I meant to say most of the jerks who enjoy open world PvP (not everyone who enjoys open world pvp is jerk, i enjoy it occationally) are kids with crappy machine (or immature adults with crappy machines) and might have a bit of trouble running Mortal online.
If i do get in the name will be Argohen and i hope to see you in Mortal online too Originally posted by Cyborg99 |
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Originally posted by Fariic
That's strange. Do you do lotto numbers as well?
If you want the original post (#15) from MO forums If you want a colorized post in MO MMORPG thread |
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Originally posted by Einstein-DF
Mortal Online does not need any of that to be succesful, they just need a real skill tree and classless system ! Something Darkfall does not! All the other ancillary "naysaying" you've drivaled about will probably make it in game, but if it doesn't it will still be a robust mmorpg. (again) something in which Darkfall is not.
Your point?
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egotrip
Elite Member
Joined: 12/24/08
It is the mark of an educated mind to be able to entertain a thought without accepting it. |
Originally posted by Cristina1 If Darkfall is the best game of it's type(FFA,full loot) on the market currently according to you ,EVE is what again? And spare me the argument of how EVE is space themed and Darkfall is medieval ok ? This one is really getting old there are more posts discussing Darkfall than there are people actually playing the useless game |
Originally posted by Phelcher
No, what MO really needs is to be more fun than DF. If it is it will really finnish DF off. If they are about the same the game with least buggs, exploit and cheaters will win. I don't think there is room for 2 games like this unless they differs a lot and attract different kinds of people. The game that is most fun to play is the given winner, many companies forgets that. Cheaters do however drag down the fun a lot. |
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Yamota
Elite Member
Joined: 10/05/03
No beast so fierce but knows some touch of pity. I know none and therefore, am no beast. |
Originally posted by ghoul31
With Unreal 3 engine and a dev team that is honest with their customer base by telling them that the game will be far from feature complete and they have a proper beta test phase I can't see Darkfall surviving, it is finished. And good riddance as alot of Carebears are using Darkfall as a sign that FFA PvP Sandbox games wont work, and with Darkfall they are right. Hopefully Mortal Online will change all that and from what I have seen and heard, it will. |
Originally posted by egotrip If Darkfall is the best game of it's type(FFA,full loot) on the market currently according to you ,EVE is what again? And spare me the argument of how EVE is space themed and Darkfall is medieval ok ? This one is really getting old
There is a huge difference between a fantasy themed game and a space themed game as it is played completly differend. The only thing the two have in commen is the FFA and full loot. DF (and EvE) are both unique game, but DF is flawed, however not as flawed as poeple on these board try to make it look. I do however think that DF is going to kill itself. Especialy with the release of the NA server already splitting up the community, some poeple belive AV will advertise the game and will give DF a lot of subs, but I have a hard time believing that. MO might then finish the game off. However DF is improving and AV does suprise me on how fast they improve the game and maybe the game might be good enough and have enough subs by the time MO gets released. However with game as Fallen Earth and Mortal Online on the horizon it will be though to keep hold of the PvP'ers. The Pre-order is however not going to kill the game as it is limited to only 10.000 accounts. |
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Originally posted by thinktank001
If you want the original post (#15) from MO forums If you want a colorized post in MO MMORPG thread Thanks for the linky. In this case the only thing I can say is, I'm personally going to. That is if I'm able to be one of the 10k. If I read that right, MO will likely be releasing early in Q4. They said they're shipping boxes September 1st. Edit: In regards to sieging this is what a dev. had to say. Red is the question to the dev. I really understand what you mean. At the same time we have to be realistic. We don't have unlimited funds and we don't know if the game will sell, and better to release the game without sieging from start, then to not release the game at all. Or, at least in my opinion, then to release a game with "all" features but none of them actually works. We could have written something about sieges and territorial control, but I'm afraid that would turn out to be an over-estimation of what we can possibly hope to achieve (just look at the list) - and if we have the time to start testing it, it would be to a degree that's far less than what people would expect it to be if we put in on the list. There are other ways to test it than by bluntly implementing it into the released game however. One of them is of course to test it on a larger scale on a parallel server, where unbalanced stuff or huge bugs won't affect the game that's up and running. Sorry to disappoint you, but I hope this answers your question. Sounds to me like MO will have seiging, just won't be in at release. |
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Originally posted by egotrip
Darkfall ain't medieval, it's fantasy. The best example of medieval based game that comes to my mind right now is Mount & Blade.
I don't think MO will kill Darkfall, but Aventurine better change the way they deal with customers and problems or else they'll do it themselves. |
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I wish someome made Operation Flashpoint (ARMA2) or S.T.A.L.K.E.R MMO, i am gettign sick and tired of Orcs, Elfs, "Dark elfs" and magic :-/ |
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Originally posted by Cristina1
This I agree with. However i didnt like Stalker. I got bothered once I got to spot where it was impossible to avoid a certian battle in order to explore more. That style of game development turns the rage on for me. |
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lets hope so. |
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Originally posted by Demonized
And people try to tell me that there are not any gamers that take delight in seeing a game they do not like and do not play fail. |
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Originally posted by SEANMCAD
And people try to tell me that there are not any gamers that take delight in seeing a game they do not like and do not play fail.
There are plenty that wouldn't mind seeing games fail. Just as there are plenty who are blind to the failings of their chosen game. They are games, and there are people who will like each one no matter their popularity or perceived quality (see: ball and cup). Though there are a lot of people (with agendas) desperately claiming that the two games are totally different, DF and MO really are pretty close in the niche they are trying fill. That being said, DF has already had a very poor launch, and isn't filling the "sandbox MMO" claim very well at all. MO has yet to launch. It could go far worse, or be far better, or anything in between. Star Vault communicates much better than AV did at this stage prior to launch, and seem a bit more professional in management. Will that translate to a fun game? Who knows. If MO puts out a game that is more sandbox-feature complete, and one that is both more fun and less exploitable, it's possible that DF could suffer as a result. It seems a rare occurence that an MMO actually ceases to be, but it's not unheard of in extreme cases of poor performance. I think DF is treading awfully close to that line. |
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Originally posted by Rohn
this is what I have found amazing in the gaming world. I personally play games for one and only one reason. To have fun. I personally dont care about what a game is "supposed" to be or if its a success or if its a failure. If its fun I will play, if its not I will stop. Very simple, very effective I might as well. |
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Originally posted by SEANMCAD
this is what I have found amazing in the gaming world. I personally play games for one and only one reason. To have fun. I personally dont care about what a game is "supposed" to be or if its a success or if its a failure. If its fun I will play, if its not I will stop. Very simple, very effective I might as well.
Fun is absolutely the key, and finding a game that is personally enjoyable is by far the most important thing, though some population in an MMO is necessary (and enough money in profit for the devs to continue to develop it). So, why the proselytizing? DF is personally fun for you, which is you say is all you need. Great! But if you're annoyed by posts that run counter to your experience, so much so that you attempt to counter them, you should be prepared for counterpoints to your posts when you make claims that don't match the experiences of others. In short, don't expect every opinion you voice here to be the final word, and you'll save yourself a lot of angst. |
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Originally posted by Rohn
well most of my posts on this subject are two fold 1, making sure I understand that some gamers will quit a game they enjoy simply becuase of a broken promise. I think I am now at the point where I fully understand that , yes, some gamer do exactly that. 2. that others understand exactly what I am saying and that they are clear as I am about their stance/ |
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egotrip
Elite Member
Joined: 12/24/08
It is the mark of an educated mind to be able to entertain a thought without accepting it. |
Originally posted by Routver
Darkfall ain't medieval, it's fantasy. The best example of medieval based game that comes to my mind right now is Mount & Blade.
I don't think MO will kill Darkfall, but Aventurine better change the way they deal with customers and problems or else they'll do it themselves. Yeah i tend to do that with every game that has swords bows and armor in it . It's more because it seems that every game that has a medieval has some fantasy aspects in it these days (whether it's the weapons, the creatures or the lore itself). Yeah iknow not all games are like this but most are .So it's a bad habit on my behalf but you get the general idea. And i don't think MO will kill Darkfall either , i think that Aventurine and the community of the game are handling that department just fine there are more posts discussing Darkfall than there are people actually playing the useless game |
Originally posted by ghoul31
can't say one way or the other until the NDA is lifted on MO, but from the looks of it no. DFO caters to people who like politics and I don't think MO will have much of a political meta game |
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Originally posted by xpiher
can't say one way or the other until the NDA is lifted on MO, but from the looks of it no. DFO caters to people who like politics and I don't think MO will have much of a political meta game
Ofc MO will have a political Meta Game, its FFA PVP and sandbx those will guarantee that it will have politics, then there is the fact that they are adding territorial control at some point that will also create political tension within the game and before you go out of your way to tell me that there will be no politics before territory control you are wrong L2 didnt start off with territorial control and was a very politcaly rich game, and L2 was only really a shadow of a FFA game PVP wise, I know I was there, having 200-300 v 200-300 alliance battles long before anyone could take castles, or long before anyone set foot on the raid bosses.
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Originally posted by xpiher
can't say one way or the other until the NDA is lifted on MO, but from the looks of it no. DFO caters to people who like politics and I don't think MO will have much of a political meta game
So far, Darkfall caters to the zerg, and it's having a seriously negative impact on that game. There's an interesting conversation going on over on the official MO forums regarding the desireability of a siege system, and it's impact on a game. It's pretty simplistic to think that a lack of siege systems equates to a game with no political meta-game. That does not necessarily follow, but some people will attempt to say anything to attack the competition or to defend their chosen game (confusion over Age of Conan versus Age of Chivalry server location ring any bells, Xpiher - why let silly little things like facts or integrity get in the way?). So, why don't you think there will be much of a political meta-game? What are all the indicators you've used to make such a deduction? This is not to say that MO will not have problems. I'd prefer it to have sieging included at launch, but I've seen some evidence that unless it's done right, it can have a negative impact on the game (like DF). There are some other things that are worrisome about MO, but this isn't probably the most important. |
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